saving
This commit is contained in:
parent
c62ab1ec84
commit
0413399667
|
|
@ -96,6 +96,50 @@ pub const FoxObject = struct {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
pub const DamagedHelmet = struct {
|
||||||
|
data: core.GameObjectData = undefined,
|
||||||
|
entity: core.Entity,
|
||||||
|
|
||||||
|
var first: bool = true;
|
||||||
|
pub fn create(alloc: std.mem.Allocator) !*@This() {
|
||||||
|
const refs = [_]assets.AssetImportReference{ assets.MakeImportRefOptions(
|
||||||
|
"Mesh",
|
||||||
|
"m_damagedHelmet",
|
||||||
|
.{ .path = "gltf-samples/DamagedHelmet/glTF/DamagedHelmet.gltf" },
|
||||||
|
), assets.MakeImportRefOptions(
|
||||||
|
"Texture",
|
||||||
|
"t_damagedHelmet",
|
||||||
|
.{ .path = "gltf-samples/DamagedHelmet/glTF/Default_albedo.png" },
|
||||||
|
) };
|
||||||
|
|
||||||
|
if (first) {
|
||||||
|
first = false;
|
||||||
|
try assets.loadList(refs);
|
||||||
|
}
|
||||||
|
|
||||||
|
const self = try alloc.create(@This());
|
||||||
|
self.entity = try core.createEntity();
|
||||||
|
const scene = self.entity.addComponent(core.Scene).?;
|
||||||
|
_ = scene;
|
||||||
|
|
||||||
|
// scene.setScale(0.01, 0.01, 0.01);
|
||||||
|
const mesh = self.entity.addComponent(rend.MeshComponent).?;
|
||||||
|
mesh.setMesh("m_damagedHelmet");
|
||||||
|
mesh.setTexture("t_damagedHelmet");
|
||||||
|
|
||||||
|
return self;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn getEntity(self: *@This()) core.Entity {
|
||||||
|
return self.entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn destroy(self: *@This()) void {
|
||||||
|
self.entity.destroy();
|
||||||
|
self.data.release(self);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
pub fn prepare(self: *@This()) !void {
|
pub fn prepare(self: *@This()) !void {
|
||||||
core.engine_log(">>>>>>> game prepare", .{});
|
core.engine_log(">>>>>>> game prepare", .{});
|
||||||
var z = core.tracy.ZoneN(@src(), "PREPARING GAME");
|
var z = core.tracy.ZoneN(@src(), "PREPARING GAME");
|
||||||
|
|
@ -108,6 +152,7 @@ pub fn prepare(self: *@This()) !void {
|
||||||
try self.objectSpawner.addSpawnFunction("fox", FoxObject);
|
try self.objectSpawner.addSpawnFunction("fox", FoxObject);
|
||||||
try self.objectSpawner.addSpawnFunction("doomplayer", DoomPlayer.DoomCanvas);
|
try self.objectSpawner.addSpawnFunction("doomplayer", DoomPlayer.DoomCanvas);
|
||||||
try self.objectSpawner.addSpawnFunction("empire", @import("empire.zig"));
|
try self.objectSpawner.addSpawnFunction("empire", @import("empire.zig"));
|
||||||
|
try self.objectSpawner.addSpawnFunction("DamagedHelmet", DamagedHelmet);
|
||||||
|
|
||||||
ui.context().drawDebug = true;
|
ui.context().drawDebug = true;
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue