diff --git a/engine/rend/shaders/meshes.frag.hlsl b/engine/rend/shaders/meshes.frag.hlsl new file mode 100644 index 0000000..e69de29 diff --git a/engine/rend/shaders/meshes.vert.hlsl b/engine/rend/shaders/meshes.vert.hlsl index d0c8af0..2de58e5 100644 --- a/engine/rend/shaders/meshes.vert.hlsl +++ b/engine/rend/shaders/meshes.vert.hlsl @@ -1,7 +1,12 @@ struct Input { float3 Position : TEXCOORD0; - float2 TexCoord : TEXCOORD1; + float3 Normal : TEXCOORD1; + float4 Color : TEXCOORD2; + float2 UV : TEXCOORD3; + uint Bones : TEXCOORD4; + uint weights : TEXCOORD5; + uint InstanceIndex : SV_InstanceID; };