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@ -191,7 +191,7 @@ pub const Program = struct {
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}
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if (self.opts.static_build) {
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exe.root_module.addImport().addImport("staticShaderLoader", self.generateStaticShaders());
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exe.root_module.addImport("staticShaderLoader", self.generateStaticShaders());
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}
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const gameModule = self.makeGameModule();
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@ -299,9 +299,6 @@ pub fn start_module_(map: *SpecVariantMap, args: anytype, allocator: std.mem.All
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gEngine.* = try Engine.init(allocator);
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staticsInitialized = true;
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_ = try createObject(ModuleLoader, .{});
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try console.start();
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const engineName = try std.fmt.allocPrint(allocator, "{s}Engine.ini", .{name});
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defer allocator.free(engineName);
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@ -311,15 +308,15 @@ pub fn start_module_(map: *SpecVariantMap, args: anytype, allocator: std.mem.All
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try logging.setupLogging(gEngine);
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}
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try ecs.setup(allocator);
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_ = try gEngine.createObject(scene.SceneSystem, .{ .can_tick = true });
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try algorithm.string_pool.setup(allocator);
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gEngine.stringContext = algorithm.string_pool.gStringContext;
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_ = try createObject(ModuleLoader, .{});
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_ = try createObject(ecs.EcsRegistry, .{ .can_tick = true, .isCore = true });
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_ = try createObject(scene.SceneSystem, .{ .can_tick = true });
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_ = try createObject(GameObjectSystem, .{ .can_tick = true });
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_ = try inputs.initInputStack();
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_ = try createObject(inputs.InputStack, .{});
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_ = try createObject(console.Console, .{});
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// components define
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try ecs.defineComponentList(ComponentList, allocator);
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@ -529,7 +526,11 @@ pub fn startup_getArgs(p_allocator: *anyopaque) ModuleLoaderArgs {
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pub fn modulePreamble(p_allocator: *anyopaque, p_a: ?*anyopaque) !std.mem.Allocator {
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const args = startup_getArgs(p_a.?);
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const allocator = startup_getAllocator(p_allocator);
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if (comptime !BuildOption("static_build")) {
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try setupFromModule(args);
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}
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return allocator;
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}
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@ -279,9 +279,11 @@ pub const EcsRegistry = struct {
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}
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pub fn deinit(self: *@This()) void {
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for (self.containers.items) |ref| {
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ref.vtable.evictFromRegistry(ref.ptr);
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}
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// this should never work... wtf?
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// for (self.containers.items) |ref| {
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// ref.vtable.evictFromRegistry(ref.ptr);
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// }
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for (self.systems.items) |ref| {
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ref.vtable.destroy(ref.ptr);
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}
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@ -42,6 +42,8 @@ pub fn SparseMultiSetAdvanced(comptime T: type, comptime SparseSize: u32) type {
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return struct {
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pub const SetType = std.MultiArrayList(T);
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pub const InnerType = T;
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allocator: std.mem.Allocator,
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denseIndices: ArrayListUnmanaged(SetHandle),
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dense: SetType,
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@ -311,6 +313,7 @@ pub fn SparseSetAdvanced(comptime T: type, comptime SparseSize: u32) type {
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opCount: u32 = 0,
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pub const StableReferences = false;
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pub const InnerType = T;
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pub fn getStateCount(self: @This()) u32 {
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return self.opCount;
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@ -596,6 +599,7 @@ pub fn SparseMap(comptime T: type) type {
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containerListener: ?ContainerListener = null,
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opCount: u32 = 0,
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pub const InnerType = T;
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pub const StableReferences = true;
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pub fn create(backingAllocator: std.mem.Allocator) !*@This() {
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@ -720,6 +724,7 @@ const interface = @import("interface.zig");
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pub const EcsContainerInterface = interface.MakeInterface("EcsContainerInterfaceVTable", struct {
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containerTypeName: []const u8,
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componentName: []const u8,
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handleExists: *const fn (*const anyopaque, SetHandle) bool,
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get: *const fn (*const anyopaque, SetHandle) ?*anyopaque,
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createWithHandle: *const fn (*anyopaque, SetHandle) *anyopaque,
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@ -787,6 +792,7 @@ pub const EcsContainerInterface = interface.MakeInterface("EcsContainerInterface
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return .{
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.containerTypeName = TargetType.ContainerTypeName,
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.componentName = @typeName(TargetType.InnerType),
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.handleExists = Wrap.handleExists,
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.get = Wrap.get,
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.createWithHandle = Wrap.createWithHandle,
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@ -166,11 +166,11 @@ pub const PackerFS = struct {
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const self: *@This() = @ptrCast(@alignCast(ctx));
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for (self.fileWatchCallbacks.items) |*watch| {
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std.debug.print("checking {s} {s}\n", .{ watch.path, path });
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// std.debug.print("checking {s} {s}\n", .{ watch.path, path });
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if (std.mem.eql(u8, watch.path, std.mem.span(path))) {
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watch.call(std.mem.span(path));
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}
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std.debug.print("registered callback: {s}\n", .{watch.path});
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// std.debug.print("registered callback: {s}\n", .{watch.path});
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}
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for (self.anyWatchCallbacks.items) |*watch| {
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@ -342,7 +342,7 @@ pub const PackerFS = struct {
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}
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pub fn installFileBytesMount(self: *@This(), path: []const u8, fileBytes: []align(8) u8, embedded: bool) !?PackerBytesMapping {
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std.debug.print("mounting file path {s}\n", .{path});
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// std.debug.print("mounting file path {s}\n", .{path});
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const pakMountIndex = self.pakMountings.items.len;
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try self.pakMountings.append(self.allocator, .{
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