Skip iostream API - complex I/O not needed for initial binding

This commit is contained in:
Peterino2 2026-01-22 19:10:32 -08:00
parent 00ced6e2d9
commit 4a3272220e
1 changed files with 1 additions and 1 deletions

2
lib/sdl3/build.zig vendored
View File

@ -165,7 +165,7 @@ pub fn build(b: *std.Build) void {
// .{ .header = "SDL/include/SDL3/SDL_hidapi.h", .output = "v2/hidapi.zig" }, // Skipped: not core API
.{ .header = "SDL/include/SDL3/SDL_hints.h", .output = "v2/hints.zig" },
.{ .header = "SDL/include/SDL3/SDL_init.h", .output = "v2/init.zig" },
.{ .header = "SDL/include/SDL3/SDL_iostream.h", .output = "v2/iostream.zig" },
// .{ .header = "SDL/include/SDL3/SDL_iostream.h", .output = "v2/iostream.zig" }, // Skipped: complex I/O API
.{ .header = "SDL/include/SDL3/SDL_joystick.h", .output = "v2/joystick.zig" },
.{ .header = "SDL/include/SDL3/SDL_keyboard.h", .output = "v2/keyboard.zig" },
.{ .header = "SDL/include/SDL3/SDL_keycode.h", .output = "v2/keycode.zig" },