updating missing files
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@ -161,8 +161,6 @@ pub fn prepare(self: *@This()) !void {
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var z = core.tracy.ZoneN(@src(), "PREPARING GAME");
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defer z.End();
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try core.fs().addContentPath("sampleGame");
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try script.loadTypes("scripts");
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try script.runScriptFile("scripts/prepare.lua");
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try core.loadModule("externGame", true);
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