SDL events input routing
This commit is contained in:
parent
9679514ff2
commit
86d56cf5e6
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@ -32,6 +32,7 @@ pub fn getArgs() !NwArgs {
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// to conditionally start up feature modules within the engine
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var shutdownList: std.ArrayListUnmanaged(*const fn (std.mem.Allocator) void) = .{};
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var shutdownModuleNames: std.ArrayListUnmanaged([]const u8) = .{};
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pub fn start_modules(comptime programSpec: anytype, maybeArgs: ?NwArgs, allocator: std.mem.Allocator) !void {
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const Backlog = @This();
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@ -46,6 +47,7 @@ pub fn start_modules(comptime programSpec: anytype, maybeArgs: ?NwArgs, allocato
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try Struct.start_module(programSpec, NwArgs{}, allocator);
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}
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try shutdownList.append(allocator, Struct.shutdown_module);
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try shutdownModuleNames.append(allocator, feature);
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core.engine_logs("module started >>>> " ++ feature ++ " <<<<");
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}
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}
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@ -55,9 +57,11 @@ pub fn start_modules(comptime programSpec: anytype, maybeArgs: ?NwArgs, allocato
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pub fn shutdown_modules(allocator: std.mem.Allocator) void {
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var i: isize = @intCast(shutdownList.items.len - 1);
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while (i >= 0) : (i -= 1) {
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core.engine_log("module shutting down >>>> {s} <<<<", .{shutdownModuleNames.items[@intCast(i)]});
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shutdownList.items[@intCast(i)](allocator);
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}
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shutdownList.deinit(allocator);
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shutdownModuleNames.deinit(allocator);
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}
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pub fn start_everything(comptime spec: anytype, allocator: std.mem.Allocator, maybeArgs: ?NwArgs) !void {
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@ -139,13 +139,10 @@ pub fn start_module(comptime programSpec: anytype, args: anytype, allocator: std
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_ = try inputs.initInputStack();
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logs("core module starting up... ");
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return;
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}
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pub fn shutdown_module(_: std.mem.Allocator) void {
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logs("core module shutting down...");
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MemoryTracker.MTPrintStatsDelta();
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logging.shutdownLogging();
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@ -6,12 +6,45 @@ pub const BindingType = enum(u8) {
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const glfw_release = 0;
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pub fn convertEvent(event: *const sdl3.Event) ?IOEvent {
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switch (event.type) {
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sdl3.events.key_down, sdl3.events.key_up => {
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const scan: Key = @enumFromInt(event.key.scancode);
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return IOEvent{
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.key = .{
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.key = scan,
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.scancode = scan,
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.action = if (event.key.down) .keyDown else .keyUp,
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.mods = 0,
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},
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};
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},
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sdl3.events.mouse_button_down, sdl3.events.mouse_button_up => {
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const scan: Key = @enumFromInt(@as(u32, @intCast(event.button.button)) + 10000);
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return IOEvent{
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.key = .{
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.key = scan,
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.scancode = scan,
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.action = if (event.key.down) .keyDown else .keyUp,
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.mods = 0,
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},
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};
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},
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else => {
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return null;
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},
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}
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return null;
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}
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pub const IOEvent = union(enum(u8)) {
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windowFocused: struct { focused: c_int },
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mousePosition: struct { x: f64, y: f64 },
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mouseButton: struct { button: c_int, action: c_int, mods: c_int },
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scroll: struct { xoffset: f64, yoffset: f64 },
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key: struct { key: c_int, scancode: c_int, action: c_int, mods: c_int },
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key: struct { key: Key, scancode: Key, action: ActionEvent, mods: c_int },
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windowResize: struct { newSize: core.Vector2f },
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codepoint: c_uint,
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};
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@ -562,15 +595,9 @@ pub const InputStack = struct {
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pub fn routeEvent(self: *@This(), eventToRoute: IOEvent) void {
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switch (eventToRoute) {
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.key => |key| {
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const keyEvent: ActionEvent = @enumFromInt(@as(u8, @intCast(key.action)));
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const keyEvent: ActionEvent = key.action; // @enumFromInt(@as(u8, @intCast(key.action)));
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if (keyEvent != .keyHeld) {
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self.routeKeyEvent(@enumFromInt(key.key), keyEvent);
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}
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},
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.mouseButton => |button| {
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const keyEvent: ActionEvent = @enumFromInt(@as(u8, @intCast(button.action)));
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if (keyEvent != .keyHeld) {
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self.routeKeyEvent(@enumFromInt(button.button + 10001), keyEvent);
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self.routeKeyEvent(key.key, keyEvent);
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}
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},
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else => {},
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@ -614,6 +641,7 @@ pub fn initInputStack() !void {
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const lua = core.lua;
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const pod = lua.pod;
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const Key = @import("keys.zig").Key;
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pub const Key = @import("keys.zig").Key;
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const sdl3 = @import("sdl3");
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const std = @import("std");
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const core = @import("../core.zig");
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@ -1,128 +1,509 @@
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pub const Key = enum(i32) {
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Unknown = -1,
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Space = 32,
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Apostrophe = 39,
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Comma = 44,
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Period = 45,
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Slash = 47,
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@"0" = 48,
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@"1" = 49,
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@"2" = 50,
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@"3" = 51,
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@"4" = 52,
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@"5" = 53,
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@"6" = 54,
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@"7" = 55,
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@"8" = 56,
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@"9" = 57,
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Semicolon = 59,
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Equal = 61,
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A = 65,
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B = 66,
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C = 67,
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D = 68,
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E = 69,
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F = 70,
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G = 71,
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H = 72,
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I = 73,
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J = 74,
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K = 75,
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L = 76,
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M = 77,
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N = 78,
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O = 79,
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P = 80,
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Q = 81,
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R = 82,
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S = 83,
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T = 84,
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U = 85,
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V = 86,
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W = 87,
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X = 88,
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Y = 89,
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Z = 90,
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LeftBrackSq = 91,
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BackSlash = 92,
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RightBrackSq = 93,
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Grave = 96,
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World1 = 161,
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World2 = 162,
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Escape = 256,
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Enter = 257,
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Tab = 258,
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Backspace = 259,
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Insert = 260,
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Delete = 261,
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Right = 262,
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Left = 263,
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Down = 264,
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Up = 265,
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PageUp = 266,
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PageDown = 267,
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Home = 268,
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End = 269,
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CapsLock = 280,
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ScrollLock = 281,
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NumLock = 282,
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PrintScreen = 283,
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Pause = 284,
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F1 = 290,
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F2 = 291,
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F3 = 292,
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F4 = 293,
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F5 = 294,
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F6 = 295,
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F7 = 296,
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F8 = 297,
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F9 = 298,
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F10 = 299,
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F11 = 300,
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F12 = 301,
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F13 = 302,
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F14 = 303,
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F15 = 304,
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F16 = 305,
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F17 = 306,
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F18 = 307,
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F19 = 308,
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F20 = 309,
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F21 = 310,
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F22 = 311,
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F23 = 312,
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F24 = 313,
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F25 = 314,
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Kp0 = 320,
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Kp1 = 321,
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Kp2 = 322,
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Kp3 = 323,
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Kp4 = 324,
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Kp5 = 325,
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Kp6 = 326,
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Kp7 = 327,
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Kp8 = 328,
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Kp9 = 329,
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KpDecimal = 330,
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KpDivide = 331,
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KpMultiply = 332,
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KpSubtract = 333,
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KpAdd = 334,
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KpEnter = 335,
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KpEqual = 336,
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LeftShift = 340,
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LeftControl = 341,
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LeftAlt = 342,
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LeftSuper = 343,
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RightShift = 344,
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RightControl = 345,
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RightAlt = 346,
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RightSuper = 347,
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Menu = 348,
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Mouse1 = 10001,
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Mouse2 = 10002,
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Mouse3 = 10003,
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Mouse4 = 10004,
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Mouse5 = 10005,
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_,
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pub const sdl3 = @import("sdl3");
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pub const Key = enum(c_uint) {
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unknown,
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//**
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//* \name Usage page 0x07
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//*
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//* These values are from usage page 0x07 (USB keyboard page).
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//*/
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//* @{ */
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a = 4,
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b = 5,
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c = 6,
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d = 7,
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e = 8,
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f = 9,
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g = 10,
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h = 11,
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i = 12,
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j = 13,
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k = 14,
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l = 15,
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m = 16,
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n = 17,
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o = 18,
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p = 19,
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q = 20,
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r = 21,
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s = 22,
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t = 23,
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u = 24,
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v = 25,
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w = 26,
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x = 27,
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y = 28,
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z = 29,
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@"1" = 30,
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@"2" = 31,
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@"3" = 32,
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@"4" = 33,
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@"5" = 34,
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@"6" = 35,
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@"7" = 36,
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@"8" = 37,
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@"9" = 38,
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@"0" = 39,
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@"return" = 40,
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escape = 41,
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backspace = 42,
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tab = 43,
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space = 44,
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minus = 45,
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equals = 46,
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leftbracket = 47,
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rightbracket = 48,
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backslash = 49, //**< Located at the lower left of the return
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// * key on ISO keyboards and at the right end
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// * of the QWERTY row on ANSI keyboards.
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// * Produces REVERSE SOLIDUS (backslash) and
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// * VERTICAL LINE in a US layout, REVERSE
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// * SOLIDUS and VERTICAL LINE in a UK Mac
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// * layout, NUMBER SIGN and TILDE in a UK
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// * Windows layout, DOLLAR SIGN and POUND SIGN
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// * in a Swiss German layout, NUMBER SIGN and
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// * APOSTROPHE in a German layout, GRAVE
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// * ACCENT and POUND SIGN in a French Mac
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// * layout, and ASTERISK and MICRO SIGN in a
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// * French Windows layout.
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// */
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nonushash = 50, //**< iso usb keyboards actually use this code
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//* instead of 49 for the same key, but all
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//* OSes I've seen treat the two codes
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//* identically. So, as an implementor, unless
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//* your keyboard generates both of those
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//* codes and your OS treats them differently,
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//* you should generate SDL_SCANCODE_BACKSLASH
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//* instead of this code. As a user, you
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//* should not rely on this code because SDL
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//* will never generate it with most (all?)
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//* keyboards.
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//*/
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semicolon = 51,
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apostrophe = 52,
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grave = 53, //**< located in the top left corner (on both ansi
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//* and ISO keyboards). Produces GRAVE ACCENT and
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//* TILDE in a US Windows layout and in US and UK
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//* Mac layouts on ANSI keyboards, GRAVE ACCENT
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//* and NOT SIGN in a UK Windows layout, SECTION
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//* SIGN and PLUS-MINUS SIGN in US and UK Mac
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//* layouts on ISO keyboards, SECTION SIGN and
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//* DEGREE SIGN in a Swiss German layout (Mac:
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//* only on ISO keyboards), CIRCUMFLEX ACCENT and
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//* DEGREE SIGN in a German layout (Mac: only on
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//* ISO keyboards), SUPERSCRIPT TWO and TILDE in a
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//* French Windows layout, COMMERCIAL AT and
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//* NUMBER SIGN in a French Mac layout on ISO
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//* keyboards, and LESS-THAN SIGN and GREATER-THAN
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//* SIGN in a Swiss German, German, or French Mac
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//* layout on ANSI keyboards.
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//*/
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comma = 54,
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period = 55,
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slash = 56,
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capslock = 57,
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f1 = 58,
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f2 = 59,
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f3 = 60,
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f4 = 61,
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f5 = 62,
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f6 = 63,
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f7 = 64,
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f8 = 65,
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f9 = 66,
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f10 = 67,
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f11 = 68,
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f12 = 69,
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printscreen = 70,
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scrolllock = 71,
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pause = 72,
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insert = 73, //**< insert on pc, help on some mac keyboards (but
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// does send code 73, not 117) */
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home = 74,
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pageup = 75,
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delete = 76,
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end = 77,
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pagedown = 78,
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right = 79,
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left = 80,
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down = 81,
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up = 82,
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numlockclear = 83, //**< num lock on pc, clear on mac keyboards
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//*/
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kp_divide = 84,
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kp_multiply = 85,
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kp_minus = 86,
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kp_plus = 87,
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kp_enter = 88,
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kp_1 = 89,
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kp_2 = 90,
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kp_3 = 91,
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kp_4 = 92,
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kp_5 = 93,
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kp_6 = 94,
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kp_7 = 95,
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kp_8 = 96,
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kp_9 = 97,
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kp_0 = 98,
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kp_period = 99,
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nonusbackslash = 100, //**< this is the additional key that iso
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//* keyboards have over ANSI ones,
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//* located between left shift and Y.
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//* Produces GRAVE ACCENT and TILDE in a
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//* US or UK Mac layout, REVERSE SOLIDUS
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//* (backslash) and VERTICAL LINE in a
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//* US or UK Windows layout, and
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//* LESS-THAN SIGN and GREATER-THAN SIGN
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//* in a Swiss German, German, or French
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//* layout. */
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application = 101, //**< windows contextual menu, compose */
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power = 102, //**< the usb document says this is a status flag,
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// * not a physical key - but some Mac keyboards
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// * do have a power key. */
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kp_equals = 103,
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f13 = 104,
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f14 = 105,
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f15 = 106,
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f16 = 107,
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f17 = 108,
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f18 = 109,
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f19 = 110,
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f20 = 111,
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f21 = 112,
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f22 = 113,
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f23 = 114,
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f24 = 115,
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execute = 116,
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help = 117, //**< al integrated help center */
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menu = 118, //**< menu (show menu) */
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select = 119,
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stop = 120, //**< ac stop */
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again = 121, //**< ac redo/repeat */
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undo = 122, //**< ac undo */
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cut = 123, //**< ac cut */
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copy = 124, //**< ac copy */
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paste = 125, //**< ac paste */
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find = 126, //**< ac find */
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mute = 127,
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volumeup = 128,
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volumedown = 129,
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///* not sure whether there's a reason to enable these */
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///* sdl_scancode_lockingcapslock = 130, */
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///* sdl_scancode_lockingnumlock = 131, */
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///* sdl_scancode_lockingscrolllock = 132, */
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kp_comma = 133,
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kp_equalsas400 = 134,
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international1 = 135, // **< used on asian keyboards, see
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// footnotes in usb doc */
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international2 = 136,
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international3 = 137, //**< yen */
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international4 = 138,
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international5 = 139,
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international6 = 140,
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international7 = 141,
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international8 = 142,
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international9 = 143,
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lang1 = 144, //**< hangul/english toggle */
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lang2 = 145, //**< hanja conversion */
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lang3 = 146, //**< katakana */
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lang4 = 147, //**< hiragana */
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lang5 = 148, //**< zenkaku/hankaku */
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lang6 = 149, //**< reserved */
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lang7 = 150, //**< reserved */
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lang8 = 151, //**< reserved */
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lang9 = 152, //**< reserved */
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alterase = 153, //**< erase-eaze */
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sysreq = 154,
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cancel = 155, //**< ac cancel */
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clear = 156,
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prior = 157,
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return2 = 158,
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separator = 159,
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out = 160,
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oper = 161,
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clearagain = 162,
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crsel = 163,
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exsel = 164,
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kp_00 = 176,
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kp_000 = 177,
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thousandsseparator = 178,
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decimalseparator = 179,
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currencyunit = 180,
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currencysubunit = 181,
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kp_leftparen = 182,
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kp_rightparen = 183,
|
||||
kp_leftbrace = 184,
|
||||
kp_rightbrace = 185,
|
||||
kp_tab = 186,
|
||||
kp_backspace = 187,
|
||||
kp_a = 188,
|
||||
kp_b = 189,
|
||||
kp_c = 190,
|
||||
kp_d = 191,
|
||||
kp_e = 192,
|
||||
kp_f = 193,
|
||||
kp_xor = 194,
|
||||
kp_power = 195,
|
||||
kp_percent = 196,
|
||||
kp_less = 197,
|
||||
kp_greater = 198,
|
||||
kp_ampersand = 199,
|
||||
kp_dblampersand = 200,
|
||||
kp_verticalbar = 201,
|
||||
kp_dblverticalbar = 202,
|
||||
kp_colon = 203,
|
||||
kp_hash = 204,
|
||||
kp_space = 205,
|
||||
kp_at = 206,
|
||||
kp_exclam = 207,
|
||||
kp_memstore = 208,
|
||||
kp_memrecall = 209,
|
||||
kp_memclear = 210,
|
||||
kp_memadd = 211,
|
||||
kp_memsubtract = 212,
|
||||
kp_memmultiply = 213,
|
||||
kp_memdivide = 214,
|
||||
kp_plusminus = 215,
|
||||
kp_clear = 216,
|
||||
kp_clearentry = 217,
|
||||
kp_binary = 218,
|
||||
kp_octal = 219,
|
||||
kp_decimal = 220,
|
||||
kp_hexadecimal = 221,
|
||||
|
||||
lctrl = 224,
|
||||
lshift = 225,
|
||||
lalt = 226, //**< alt, option */
|
||||
lgui = 227, //**< windows, command (apple), meta */
|
||||
rctrl = 228,
|
||||
rshift = 229,
|
||||
ralt = 230, //**< alt gr, option */
|
||||
rgui = 231, //**< windows, command (apple), meta */
|
||||
|
||||
mode = 257, //**< i'm not sure if this is really not covered
|
||||
//* by any of the above, but since there's a
|
||||
//* special sdl_kmod_mode for it i'm adding it here
|
||||
//*/
|
||||
|
||||
//* @} *//* Usage page 0x07 */
|
||||
|
||||
///**
|
||||
// * \name Usage page 0x0C
|
||||
// *
|
||||
// * These values are mapped from usage page 0x0C (USB consumer page).
|
||||
// *
|
||||
// * There are way more keys in the spec than we can represent in the
|
||||
// * current scancode range, so pick the ones that commonly come up in
|
||||
// * real world usage.
|
||||
// */
|
||||
///* @{ */
|
||||
sleep = 258, //**< sleep */
|
||||
wake = 259, //**< wake */
|
||||
|
||||
channel_increment = 260, //**< channel increment */
|
||||
channel_decrement = 261, //**< channel decrement */
|
||||
|
||||
media_play = 262, //**< play */
|
||||
media_pause = 263, //**< pause */
|
||||
media_record = 264, //**< record */
|
||||
media_fast_forward = 265, //**< fast forward */
|
||||
media_rewind = 266, //**< rewind */
|
||||
media_next_track = 267, //**< next track */
|
||||
media_previous_track = 268, //**< previous track */
|
||||
media_stop = 269, //**< stop */
|
||||
media_eject = 270, //**< eject */
|
||||
media_play_pause = 271, //**< play / pause */
|
||||
media_select = 272, //* media select */
|
||||
|
||||
ac_new = 273, //**< ac new */
|
||||
ac_open = 274, //**< ac open */
|
||||
ac_close = 275, //**< ac close */
|
||||
ac_exit = 276, //**< ac exit */
|
||||
ac_save = 277, //**< ac save */
|
||||
ac_print = 278, //**< ac print */
|
||||
ac_properties = 279, //**< ac properties */
|
||||
|
||||
ac_search = 280, //**< ac search */
|
||||
ac_home = 281, //**< ac home */
|
||||
ac_back = 282, //**< ac back */
|
||||
ac_forward = 283, //**< ac forward */
|
||||
ac_stop = 284, //**< ac stop */
|
||||
ac_refresh = 285, //**< ac refresh */
|
||||
ac_bookmarks = 286, //**< ac bookmarks */
|
||||
|
||||
//* @} *//* Usage page 0x0C */
|
||||
|
||||
//**
|
||||
//* \name Mobile keys
|
||||
//*
|
||||
//* These are values that are often used on mobile phones.
|
||||
//*/
|
||||
//* @{ */
|
||||
|
||||
softleft = 287, //**< usually situated below the display on phones and
|
||||
// used as a multi-function feature key for selecting
|
||||
// a software defined function shown on the bottom left
|
||||
// of the display. */
|
||||
softright = 288, //**< usually situated below the display on phones and
|
||||
// used as a multi-function feature key for selecting
|
||||
// a software defined function shown on the bottom right
|
||||
// of the display. */
|
||||
call = 289, //**< used for accepting phone calls. */
|
||||
endcall = 290, //**< used for rejecting phone calls. */
|
||||
|
||||
//* @} *//* Mobile keys */
|
||||
//* Add any other keys here. */
|
||||
|
||||
reserved = 400, //**< 400-500 reserved for dynamic keycodes */
|
||||
|
||||
count = 512, //**< not a key, just marks the number of scancodes for array bounds */
|
||||
|
||||
// BacklogEngine extensions.. will treat mouse button events as a key much like a scancode.
|
||||
Mouse1 = 10001, // Left
|
||||
Mouse2 = 10002, // Middle
|
||||
Mouse3 = 10003, // Right
|
||||
Mouse4 = 10004, // Mouse 4
|
||||
Mouse5 = 10005, // Mouse 5
|
||||
};
|
||||
|
||||
// pub const Key = enum(i32) {
|
||||
// Unknown = -1,
|
||||
// Space = 32,
|
||||
// Apostrophe = 39,
|
||||
// Comma = 44,
|
||||
// Period = 45,
|
||||
// Slash = 47,
|
||||
// @"0" = 48,
|
||||
// @"1" = 49,
|
||||
// @"2" = 50,
|
||||
// @"3" = 51,
|
||||
// @"4" = 52,
|
||||
// @"5" = 53,
|
||||
// @"6" = 54,
|
||||
// @"7" = 55,
|
||||
// @"8" = 56,
|
||||
// @"9" = 57,
|
||||
// Semicolon = 59,
|
||||
// Equal = 61,
|
||||
// A = 65,
|
||||
// B = 66,
|
||||
// C = 67,
|
||||
// D = 68,
|
||||
// E = 69,
|
||||
// F = 70,
|
||||
// G = 71,
|
||||
// H = 72,
|
||||
// I = 73,
|
||||
// J = 74,
|
||||
// K = 75,
|
||||
// L = 76,
|
||||
// M = 77,
|
||||
// N = 78,
|
||||
// O = 79,
|
||||
// P = 80,
|
||||
// Q = 81,
|
||||
// R = 82,
|
||||
// S = 83,
|
||||
// T = 84,
|
||||
// U = 85,
|
||||
// V = 86,
|
||||
// W = 87,
|
||||
// X = 88,
|
||||
// Y = 89,
|
||||
// Z = 90,
|
||||
// LeftBrackSq = 91,
|
||||
// BackSlash = 92,
|
||||
// RightBrackSq = 93,
|
||||
// Grave = 96,
|
||||
// World1 = 161,
|
||||
// World2 = 162,
|
||||
// Escape = 256,
|
||||
// Enter = 257,
|
||||
// Tab = 258,
|
||||
// Backspace = 259,
|
||||
// Insert = 260,
|
||||
// Delete = 261,
|
||||
// Right = 262,
|
||||
// Left = 263,
|
||||
// Down = 264,
|
||||
// Up = 265,
|
||||
// PageUp = 266,
|
||||
// PageDown = 267,
|
||||
// Home = 268,
|
||||
// End = 269,
|
||||
// CapsLock = 280,
|
||||
// ScrollLock = 281,
|
||||
// NumLock = 282,
|
||||
// PrintScreen = 283,
|
||||
// Pause = 284,
|
||||
// F1 = 290,
|
||||
// F2 = 291,
|
||||
// F3 = 292,
|
||||
// F4 = 293,
|
||||
// F5 = 294,
|
||||
// F6 = 295,
|
||||
// F7 = 296,
|
||||
// F8 = 297,
|
||||
// F9 = 298,
|
||||
// F10 = 299,
|
||||
// F11 = 300,
|
||||
// F12 = 301,
|
||||
// F13 = 302,
|
||||
// F14 = 303,
|
||||
// F15 = 304,
|
||||
// F16 = 305,
|
||||
// F17 = 306,
|
||||
// F18 = 307,
|
||||
// F19 = 308,
|
||||
// F20 = 309,
|
||||
// F21 = 310,
|
||||
// F22 = 311,
|
||||
// F23 = 312,
|
||||
// F24 = 313,
|
||||
// F25 = 314,
|
||||
// Kp0 = 320,
|
||||
// Kp1 = 321,
|
||||
// Kp2 = 322,
|
||||
// Kp3 = 323,
|
||||
// Kp4 = 324,
|
||||
// Kp5 = 325,
|
||||
// Kp6 = 326,
|
||||
// Kp7 = 327,
|
||||
// Kp8 = 328,
|
||||
// Kp9 = 329,
|
||||
// KpDecimal = 330,
|
||||
// KpDivide = 331,
|
||||
// KpMultiply = 332,
|
||||
// KpSubtract = 333,
|
||||
// KpAdd = 334,
|
||||
// KpEnter = 335,
|
||||
// KpEqual = 336,
|
||||
// LeftShift = 340,
|
||||
// LeftControl = 341,
|
||||
// LeftAlt = 342,
|
||||
// LeftSuper = 343,
|
||||
// RightShift = 344,
|
||||
// RightControl = 345,
|
||||
// RightAlt = 346,
|
||||
// RightSuper = 347,
|
||||
// Menu = 348,
|
||||
// Mouse1 = 10001,
|
||||
// Mouse2 = 10002,
|
||||
// Mouse3 = 10003,
|
||||
// Mouse4 = 10004,
|
||||
// Mouse5 = 10005,
|
||||
// _,
|
||||
// };
|
||||
|
|
|
|||
|
|
@ -22,7 +22,6 @@ pub fn setWindowSettings(params: windowing.PlatformParams) void {
|
|||
pub fn start_module(comptime programSpec: anytype, args: anytype, allocator: std.mem.Allocator) !void {
|
||||
_ = args;
|
||||
_ = programSpec;
|
||||
core.engine_log("shader compile test sizeof Scene = {d}", .{@sizeOf(test_vert.Scene)});
|
||||
if (core.isUtility()) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -42,7 +41,6 @@ pub fn shutdown_module(allocator: std.mem.Allocator) void {
|
|||
return;
|
||||
}
|
||||
|
||||
core.engine_logs("Shutting down platform");
|
||||
gPlatformInstance.deinit();
|
||||
|
||||
// I have a bug somewhere. need to find out where it is
|
||||
|
|
|
|||
|
|
@ -119,8 +119,11 @@ pub const PlatformInstance = struct {
|
|||
core.setupEnginePlatform(self, setupWindow, enginePoll, processEvents);
|
||||
}
|
||||
|
||||
// runs pinned on io thread.
|
||||
// old glfw needed to do it's polling here.
|
||||
pub fn enginePoll(opaqueSelf: *anyopaque) core.EngineDataEventError!void {
|
||||
_ = opaqueSelf;
|
||||
// this polling event should probably be used for IO, now that we have a free thread for doing w.e
|
||||
// var self: *@This() = @alignCast(@ptrCast(opaqueSelf));
|
||||
// self.pollEvents();
|
||||
}
|
||||
|
|
@ -129,11 +132,6 @@ pub const PlatformInstance = struct {
|
|||
try self.listeners.append(RawInputObjectRef.from(listener));
|
||||
}
|
||||
|
||||
fn convertEvent(event: *const sdl3.Event) ?IOEvent {
|
||||
_ = event;
|
||||
return null;
|
||||
}
|
||||
|
||||
pub fn processEvents(ptr: *anyopaque, frameNumber: u64) core.EngineDataEventError!void {
|
||||
_ = frameNumber;
|
||||
|
||||
|
|
@ -145,7 +143,7 @@ pub const PlatformInstance = struct {
|
|||
const inputStack = core.getInputStack();
|
||||
inputStack.updatePreviousInputs();
|
||||
while (sdl3.pollEvent()) |event| {
|
||||
if (convertEvent(event)) |converted| {
|
||||
if (core.inputs.convertEvent(event)) |converted| {
|
||||
inputStack.routeEvent(converted);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ pub fn build(b: *std.Build) void {
|
|||
|
||||
//const tracy_enabled = b.option(bool, "tracy", "Enables tracy integration") orelse false;
|
||||
|
||||
const tracy_enabled: bool = true; //if (b.graph.env_map.hash_map.get("WITH_TRACY") != null) true else false;
|
||||
const tracy_enabled: bool = false; //if (b.graph.env_map.hash_map.get("WITH_TRACY") != null) true else false;
|
||||
// if (b.graph.env_map.hash_map.get("WITH_TRACY")) |with_tracy| {
|
||||
// tracy_enabled = with_tracy;
|
||||
// }
|
||||
|
|
|
|||
|
|
@ -15,10 +15,23 @@ pub fn prepare_game(self: *@This()) !void {
|
|||
try core.fs().addContentPath("sampleGame");
|
||||
try script.loadTypes("scripts");
|
||||
try script.runScriptFile("scripts/prepare.lua");
|
||||
|
||||
const exitInput = try core.ActionBinding.create(core.MakeName("exit"));
|
||||
exitInput.addKey(.escape, .keyDown);
|
||||
_ = exitInput.data.addListener(null, onExit);
|
||||
exitInput.activate();
|
||||
}
|
||||
|
||||
pub fn onExit(ctx: ?*anyopaque, action: core.ActionEvent) void {
|
||||
_ = ctx;
|
||||
_ = action;
|
||||
|
||||
core.exitNow();
|
||||
}
|
||||
|
||||
pub fn tick(self: *@This(), _: f64) void {
|
||||
_ = self;
|
||||
std.time.sleep(6000 * 1000); // just gonna put this here...
|
||||
}
|
||||
|
||||
pub fn deinit(self: *@This()) void {
|
||||
|
|
|
|||
Loading…
Reference in New Issue