peterino2
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81aaaa81b7
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big refactor to new lifetime rules
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2026-01-03 16:02:52 -08:00 |
peterino2
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02dff11242
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
peterino2
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cd27fcdb76
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platform, sys, assets, audio compiling
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2025-10-15 01:20:01 -07:00 |
peterino2
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81f7ef6a26
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
peterino2
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84c289ee2a
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lots of random playing around with modules,
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2025-10-03 01:25:19 -07:00 |
peterino2
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89fbe381e8
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adding audio work
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2025-09-26 22:06:03 -07:00 |
Peter Li
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943a325ec0
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saving
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2025-07-04 18:18:06 -07:00 |
peterino2
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a3c6563580
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testing with samplegame
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2025-06-11 00:04:17 -07:00 |
peterino2
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67883be7fb
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module forwarding optionals and apigen
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2025-06-08 18:06:19 -07:00 |
peterino2
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4d57518bc0
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updated build scripts
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2025-06-08 11:25:44 -07:00 |
Peter Li
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252a5271a1
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hot reloading is working now
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2025-05-18 17:56:23 -07:00 |
Peter Li
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db49ef3606
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module cache works
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2025-05-18 14:45:06 -07:00 |
Peter Li
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5ecd94d92f
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updated sound engine and fixed rendering on macos
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2025-05-09 09:17:15 -07:00 |
Peter Li
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b9f3f75972
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Mesh pool storage + mesh asset loader interfaces
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2025-04-18 10:49:49 -07:00 |
Peter Li
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653f61e8d9
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saving
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2025-04-12 17:21:53 -07:00 |
Peter Li
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641f38f295
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |