Commit Graph

16 Commits

Author SHA1 Message Date
peterino2 2d59109994 saving 2026-01-19 21:40:05 -08:00
peterino2 81aaaa81b7 big refactor to new lifetime rules 2026-01-03 16:02:52 -08:00
peterino2 a06b0e6394 saving 2026-01-02 16:47:56 -08:00
peterino2 efc11fcba9 adding claude helper files and documentation, also testing parallel-job 2025-10-25 15:08:40 -07:00
peterino2 02dff11242 samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
peterino2 d89915ee4e moving nfd and lua and a sdl out of core 2025-10-09 21:00:43 -07:00
peterino2 9cadb88e7f networking module created 2025-09-28 14:59:39 -07:00
peterino2 c008e5232d added split between transparent and opaque renderpasses 2025-09-24 01:06:42 -07:00
Peter Li fefbc7436b added topbar, and a boatload of modules among other things - ecs container pointers are now updated across dll boundaries 2025-05-23 15:04:02 -07:00
Peter Li 252a5271a1 hot reloading is working now 2025-05-18 17:56:23 -07:00
Peter Li db49ef3606 module cache works 2025-05-18 14:45:06 -07:00
Peter Li 63fe7961b1 fixed ecs components issue 2025-05-17 01:26:02 -07:00
Peter Li 442705c786 added an object spawner 2025-05-05 22:57:20 -07:00
Peter Li ccab1182e1 moved fp camera code to extras, then added a directional light to the renderer 2025-04-26 19:32:55 -07:00
Peter Li bc1dd44582 updated api for fetch instead of get 2025-04-20 18:06:35 -07:00
Peter Li 641f38f295 Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00