peterino2
|
3ac2d65347
|
fully embedded shaders!
|
2025-06-10 23:32:19 -07:00 |
peterino2
|
4d57518bc0
|
updated build scripts
|
2025-06-08 11:25:44 -07:00 |
peterino2
|
3478524fec
|
physics objects and mouse picking
|
2025-05-26 14:31:44 -07:00 |
Peter Li
|
252a5271a1
|
hot reloading is working now
|
2025-05-18 17:56:23 -07:00 |
Peter Li
|
db49ef3606
|
module cache works
|
2025-05-18 14:45:06 -07:00 |
Peter Li
|
1ee804355c
|
adding file reloading
|
2025-05-17 14:45:23 -07:00 |
Peter Li
|
63fe7961b1
|
fixed ecs components issue
|
2025-05-17 01:26:02 -07:00 |
Peter Li
|
442705c786
|
added an object spawner
|
2025-05-05 22:57:20 -07:00 |
Peter Li
|
cc960812ec
|
Added console object
|
2025-05-02 09:50:23 -07:00 |
Peter Li
|
bc1dd44582
|
updated api for fetch instead of get
|
2025-04-20 18:06:35 -07:00 |
Peter Li
|
6387fdaf16
|
> fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu
|
2025-04-19 09:52:36 -07:00 |
Peter Li
|
cd66fbb457
|
> sdl_gpu mesh pipeline and shader reloading
|
2025-04-18 23:42:08 -07:00 |
Peter Li
|
fc6b0a154a
|
zig build lib
|
2025-04-11 22:43:41 -07:00 |
Peter Li
|
b2495bcff7
|
p2 build tests
|
2025-04-11 22:15:19 -07:00 |
Peter Li
|
b500809d6f
|
updating p2 to 0.14
|
2025-04-11 14:35:42 -07:00 |
Peter Li
|
641f38f295
|
Backlog initial-comit SDL gpu examples cooking shaders properly
|
2025-04-07 19:51:46 -07:00 |