const std = @import("std"); const dependencyList = [_][]const u8{ "p2", "tracy", // usually doesnt have C deps... unless we're compiled with it on, in which case we only support static builds "zmath", "packer", // packer no longer has C deps. }; pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false; const mod = b.addModule("core", .{ .target = target, .optimize = optimize, .root_source_file = b.path("src/core.zig"), }); for (dependencyList) |depName| { const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build }); mod.addImport(depName, dep.module(depName)); } const test_step = b.step("test", "run unit tests for core"); const tests = b.addTest(.{ .root_module = b.createModule(.{ .target = target, .optimize = optimize, .link_libc = true, .root_source_file = b.path("tests/tests.zig"), }), .use_llvm = true, }); const sampleGameExtern = b.addLibrary(.{ .root_module = b.createModule(.{ .root_source_file = b.path("tests/externalModule.zig"), .link_libc = true, .optimize = optimize, .target = target, }), .linkage = .dynamic, .use_llvm = true, .name = "external", }); sampleGameExtern.root_module.addImport("core", mod); const installExtern = b.addInstallArtifact(sampleGameExtern, .{ .dest_dir = .{ .override = .{ .custom = "modules" } }, }); b.getInstallStep().dependOn(&installExtern.step); tests.root_module.addImport("core", mod); const runArtifact = b.addRunArtifact(tests); test_step.dependOn(&runArtifact.step); runArtifact.step.dependOn(b.getInstallStep()); b.installArtifact(tests); }