const std = @import("std"); const SpirvReflect = @import("SpirvReflect"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const spirvGen = SpirvReflect.SpirvGenerator2.init(b, .{}); b.installArtifact(spirvGen.reflect); const test_vk = spirvGen.createShader(.{ .path = "../shaders/test_vk.vert" }, "test_vk"); const exe = b.addExecutable(.{ .name = "example", .root_source_file = .{ .path = "main.zig" }, .target = target, .optimize = optimize, }); exe.root_module.addImport("test_vk", test_vk); spirvGen.addShader(&exe.root_module, "../shaders/test_vk.vert", "test_vk2"); b.installArtifact(exe); }