const std = @import("std"); pub const c = @import("c.zig").c; pub const Time = i64; pub inline fn getBasePath() [*c]const u8 { return c.SDL_GetBasePath(); } pub inline fn getPrefPath(org: [*c]const u8, app: [*c]const u8) [*c]u8 { return c.SDL_GetPrefPath(org, app); } pub inline fn getUserFolder(folder: Folder) [*c]const u8 { return c.SDL_GetUserFolder(folder); } pub const PathInfo = extern struct { type: PathType, // the path type size: u64, // the file size in bytes create_time: Time, // the time when the path was created modify_time: Time, // the last time the path was modified access_time: Time, // the last time the path was read }; pub const GlobFlags = packed struct(u32) { globCaseinsensitive: bool = false, pad0: u30 = 0, rsvd: bool = false, }; pub inline fn createDirectory(path: [*c]const u8) bool { return c.SDL_CreateDirectory(path); } pub const EnumerateDirectoryCallback = *const fn (userdata: ?*anyopaque, dirname: [*c]const u8, fname: [*c]const u8) callconv(.C) EnumerationResult; pub inline fn enumerateDirectory(path: [*c]const u8, callback: EnumerateDirectoryCallback, userdata: ?*anyopaque) bool { return c.SDL_EnumerateDirectory(path, callback, userdata); } pub inline fn removePath(path: [*c]const u8) bool { return c.SDL_RemovePath(path); } pub inline fn renamePath(oldpath: [*c]const u8, newpath: [*c]const u8) bool { return c.SDL_RenamePath(oldpath, newpath); } pub inline fn copyFile(oldpath: [*c]const u8, newpath: [*c]const u8) bool { return c.SDL_CopyFile(oldpath, newpath); } pub inline fn getPathInfo(path: [*c]const u8, info: ?*PathInfo) bool { return c.SDL_GetPathInfo(path, info); } pub inline fn globDirectory(path: [*c]const u8, pattern: [*c]const u8, flags: GlobFlags, count: *c_int) [*c][*c]u8 { return c.SDL_GlobDirectory(path, pattern, @bitCast(flags), @ptrCast(count)); } pub inline fn getCurrentDirectory() [*c]u8 { return c.SDL_GetCurrentDirectory(); }