const std = @import("std"); const Backlog = @import("Backlog"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); var blbuild = Backlog.init(b, .{ .target = target, .optimize = optimize, .backlogRoot = "../", }); const sampleGame = blbuild.program(.{ .name = "sampleGame", .desc = "sample game with hot reloading", .root_source_file = b.path("sampleGame/sampleGame.zig"), }); sampleGame.setModuleEnabled("imgui", true); sampleGame.setModuleEnabled("audio", true); sampleGame.setModuleEnabled("physics", true); sampleGame.setModuleEnabled("ui", true); sampleGame.setModuleEnabled("sys", true); sampleGame.setModuleEnabled("net", true); sampleGame.addExtraModule("gameExtras"); sampleGame.addExtraModule("videoplayer"); sampleGame.addExtraModule("doomplayer"); sampleGame.addExtraModule("bsp"); sampleGame.setIconPath("icons/icon.ico"); const sampleGameExe = sampleGame.compileInstall(); _ = sampleGameExe; }