{ "version": 9, "name": "Kingpin", "icon": "Icon.png", "fileformats": [ { "format": "Quake2" }, { "format": "Quake2 (Valve)"} ], "filesystem": { "searchpath": "main", "packageformat": { "extension": ".pak", "format": "idpak" } }, "materials": { "root": "textures", "extensions": [".tga"], "palette": "pics/colormap.pcx" }, "entities": { "definitions": [ "kingpin.fgd" ], "defaultcolor": "0.6 0.6 0.6 1.0" }, "tags": { "brush": [ { "name": "Trigger", "attribs": [ "transparent" ], "match": "classname", "pattern": "trigger*", "material": "0_trigger" }, { "name": "Weather", "attribs": [ "transparent" ], "match": "classname", "pattern": "elements*" } ], "brushface": [ { "name": "Clip", "attribs": [ "transparent" ], "match": "material", "pattern": "0_clip" }, { "name": "Skip", "attribs": [ "transparent" ], "match": "material", "pattern": "0_skip" }, { "name": "Hint", "attribs": [ "transparent" ], "match": "material", "pattern": "0_hint" }, { "name": "Detail", "match": "contentflag", "flags": [ "detail" ] }, { "name": "Liquid", "match": "contentflag", "flags": [ "lava", "slime", "water" ] }, { "name": "Sound", "match": "surfaceflag", "flags": [ "water", "concrete", "fabric", "gravel", "metal", "metal lite", "tin", "tile", "wood" ] } ] }, "faceattribs": { "surfaceflags": [ { "name": "light", "description": "Emit light from the surface, brightness is specified in the 'value' field" }, { "name": "slick", "description": "The surface is slippery" }, { "name": "sky", "description": "The surface is sky, the texture will not be drawn, but the background sky box is used instead" }, { "name": "warp", "description": "The surface warps (like water textures do)" }, { "name": "trans33", "description": "The surface is 33% transparent" }, { "name": "trans66", "description": "The surface is 66% transparent" }, { "name": "flowing", "description": "The texture wraps in a downward 'flowing' pattern (warp must also be set)" }, { "name": "nodraw", "description": "Used for non-fixed-size brush triggers and clip brushes" }, { "name": "hint", "description": "Make a primary bsp splitter" }, { "name": "skip", "description": "Completely ignore, allowing non-closed brushes" }, { "name": "specular", "description": " " }, { "name": "diffuse", "description": " " }, { "name": "alpha", "description": "alpha texture" }, { "name": "mirror", "description": " " }, { "name": "wndw33", "description": " " }, { "name": "wndw66", "description": " " }, { "unused": true }, { "unused": true }, { "unused": true }, { "name": "water", "description": "water sound" }, { "name": "concrete", "description": "concrete sound" }, { "name": "fabric", "description": "fabric sound" }, { "name": "gravel", "description": "gravel sound" }, { "name": "metal", "description": "metal sound" }, { "name": "metal lite", "description": "metal light sound" }, { "name": "tin", "description": "tin sound" }, { "name": "tile", "description": "tile sound" }, { "name": "wood", "description": "wood sound" }, { "name": "reflect fake", "description": " " }, { "name": "reflect light", "description": " " } ], "contentflags": [ { "name": "solid", "description": "Default for all brushes" }, // 1 { "name": "window", "description": "Brush is a window (not really used)" }, // 2 { "name": "aux", "description": "Unused by the engine" }, // 4 { "name": "lava", "description": "The brush is lava" }, // 8 { "name": "slime", "description": "The brush is slime" }, // 16 { "name": "water", "description": "The brush is water" }, // 32 { "name": "mist", "description": "The brush is non-solid" }, // 64 { "name": "fence", "description": "The brush is solid" }, // 128 { "unused": true }, // 256 { "unused": true }, // 512 { "unused": true }, // 1024 { "unused": true }, // 2048 { "unused": true }, // 4096 { "unused": true }, // 8192 { "unused": true }, // 16384 { "unused": true }, // 32768 { "name": "playerclip", "description": "Player cannot pass through the brush (other things can)" }, // 65536 { "name": "monsterclip", "description": "Monster cannot pass through the brush (player and other things can)" }, // 131072 { "name": "current_0", "description": "Brush has a current in direction of 0 degrees" }, { "name": "current_90", "description": "Brush has a current in direction of 90 degrees" }, { "name": "current_180", "description": "Brush has a current in direction of 180 degrees" }, { "name": "current_270", "description": "Brush has a current in direction of 270 degrees" }, { "name": "current_up", "description": "Brush has a current in the up direction" }, { "name": "current_dn", "description": "Brush has a current in the down direction" }, { "name": "origin", "description": "Special brush used for specifying origin of rotation for rotating brushes" }, { "name": "monster", "description": "Purpose unknown" }, { "name": "corpse", "description": "Purpose unknown" }, { "name": "detail", "description": "Detail brush" }, { "name": "translucent", "description": "Use for opaque water that does not block vis" }, { "name": "ladder", "description": "Brushes with this flag allow a player to move up and down a vertical surface" } ] }, "softMapBounds":"-4096 -4096 -4096 4096 4096 4096" }