const std = @import("std"); const core = @import("core.zig"); pub const DebugDrawParams = struct { color: core.Vectorf = .{ .x = 0, .y = 1.0, .z = 0 }, duration: f32 = 0, rotation: core.Quat = .{ 0, 0, 0, 1 }, }; const DebugDrawInterface = struct { debugSphereFn: *const fn (pos: core.Vectorf, radius: f32, DebugDrawParams) void, debugBoxFn: *const fn (pos: core.Vectorf, extents: core.Vectorf, DebugDrawParams) void, debugLineFn: *const fn (start: core.Vectorf, end: core.Vectorf, DebugDrawParams) void, }; var gDebugDrawInterface: ?*DebugDrawInterface = null; var gDebugDrawAllocator: ?std.mem.Allocator = null; pub fn debugSphereTransform(t: core.Mat, radius: f32, params: DebugDrawParams) void { if (gDebugDrawInterface) |i| { i.debugSphereFn(core.Vectorf.fromZm(core.zm.mul(core.zm.Vec{ 0, 0, 0, 1 }, t)), radius, params); } } pub fn debugSphere(position: core.Vectorf, radius: f32, params: DebugDrawParams) void { if (gDebugDrawInterface) |i| { i.debugSphereFn(position, radius, params); } } pub fn debugLine(start: core.Vectorf, end: core.Vectorf, params: DebugDrawParams) void { if (gDebugDrawInterface) |i| { i.debugLineFn(start, end, params); } } pub fn debugBox(pos: core.Vectorf, extents: core.Vectorf, params: DebugDrawParams) void { if (gDebugDrawInterface) |i| { i.debugBoxFn(pos, extents, params); } } pub fn installDebugDrawInterface(allocator: std.mem.Allocator, newInterface: DebugDrawInterface) !void { gDebugDrawInterface = try allocator.create(DebugDrawInterface); gDebugDrawAllocator = allocator; if (gDebugDrawInterface) |interface| { interface.* = newInterface; } } pub fn shutdownDrawInterface() void { if (gDebugDrawInterface) |interface| { gDebugDrawAllocator.?.destroy(interface); } }