Backlog/tools/trenchbroom/games/Quetoo/GameConfig.cfg

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{
"version": 9,
"name": "Quetoo",
"icon": "Icon.png",
"experimental": true,
"fileformats": [
{ "format": "Quake2" }
],
"filesystem": {
"searchpath": "default",
"packageformat": { "extension": ".pk3", "format": "zip" }
},
"materials": {
"root": "textures",
"extensions": [ ".jpg", ".png", ".tga" ],
"excludes": [ "*_nm", "*_norm", "*_local", "*_bump", "*_h", "*_height", "*_g", "*_gloss", "*_s", "*_spec", "*_glow", "*_luma" ]
},
"entities": {
"definitions": [ "Quetoo.fgd" ],
"defaultcolor": "0.6 0.6 0.6 1.0"
},
"tags": {
"brush": [
{
"name": "Trigger",
"attribs": [ "transparent" ],
"match": "classname",
"pattern": "trigger_*",
"material": "common/trigger"
}
],
"brushface": [
{
"name": "Caulk",
"attribs": [ "transparent" ],
"match": "material",
"pattern": "common/caulk"
},
{
"name": "Clip",
"attribs": [ "transparent" ],
"match": "material",
"pattern": "common/clip"
},
{
"name": "Detail",
"match": "contentflag",
"flags": [ "detail" ]
},
{
"name": "Dust",
"attribs": [ "transparent" ],
"match": "material",
"pattern": "common/dust"
},
{
"name": "Fog",
"attribs": [ "transparent" ],
"match": "material",
"pattern": "common/fog"
},
{
"name": "Hint",
"attribs": [ "transparent" ],
"match": "material",
"pattern": "common/hint"
},
{
"name": "Liquid",
"match": "surfaceparm",
"pattern": [ "water", "lava", "slime" ]
},
{
"name": "Skip",
"attribs": [ "transparent" ],
"match": "material",
"pattern": "common/skip"
},
{
"name": "Sky",
"attribs": [ "transparent" ],
"match": "material",
"pattern": "common/sky"
},
{
"name": "Translucent",
"attribs": [ "transparent" ],
"match": "surfaceparm",
"pattern": [ "blend_33", "blend_66", "blend_100", "alpha_test", "decal", "material" ]
}
]
},
"faceattribs": {
"defaults": {
"scale": [0.25, 0.25]
},
"surfaceflags": [
{
"name": "light",
"description": "Surface emits light"
},
{
"name": "slick",
"description": "Surface is slippery"
},
{
"name": "sky",
"description": "Surface is sky"
},
{
"name": "liquid",
"description": "Surface is liquid (set by quemap)"
},
{
"name": "blend_33",
"description": "Surface is alpha blended with 33% transparency"
},
{
"name": "blend_66",
"description": "Surface is alpha blended with 66% transparency"
},
{
"name": "blend_100",
"description": "Surface is alpha blended using the texture's transparency"
},
{
"name": "no_draw",
"description": "Surface is not drawn (caulk)"
},
{
"name": "hint",
"description": "Surface is a primary BSP decision node"
},
{
"name": "skip",
"description": "Surface is ignored completely (use on 'hint' brushes)"
},
{
"name": "alpha_test",
"description": "Surface is alpha tested (foliage, fences, ..)"
},
{
"name": "phong",
"description": "Surface is Phong shaded (smooth lighting)"
},
{
"name": "material",
"description": "Surface is not drawn, but material stages are"
},
{
"name": "decal",
"description": "Surface is an alpha blended decal (optimization)"
}
],
"contentflags": [
{
"name": "solid",
"description": "Brush is solid and opaque"
},
{
"name": "window",
"description": "Brush is a solid and transparent"
},
{ "unused": true },
{
"name": "lava",
"description": "Brush is lava"
},
{
"name": "slime",
"description": "Brush is slime"
},
{
"name": "water",
"description": "Brush is water"
},
{
"name": "mist",
"description": "Brush is mist"
},
{
"name": "atmospheric",
"description": "Brush is atmospheric"
},
{ "unused": true },
{ "unused": true },
{ "unused": true },
{ "unused": true },
{ "unused": true },
{ "unused": true },
{ "unused": true },
{ "unused": true },
{
"name": "player_clip",
"description": "Brush will collide with players, but is not visible"
},
{
"name": "monster_clip",
"description": "Brush will collide with monsters, but is not visible"
},
{
"name": "current_0",
"description": "Brush has a current in direction of 0 degrees"
},
{
"name": "current_90",
"description": "Brush has a current in direction of 90 degrees"
},
{
"name": "current_180",
"description": "Brush has a current in direction of 180 degrees"
},
{
"name": "current_270",
"description": "Brush has a current in direction of 270 degrees"
},
{
"name": "current_up",
"description": "Brush has a current in the up direction"
},
{
"name": "current_down",
"description": "Brush has a current in the down direction"
},
{
"name": "origin",
"description": "Brush specifies origin of rotation for an inline model"
},
{
"name": "monster",
"description": "Brush is meat that can die"
},
{
"name": "dead_monster",
"description": "Brush is meat that can not die"
},
{
"name": "detail",
"description": "Brush is a detail and should not split structural brushes"
},
{ "unused": true },
{
"name": "ladder",
"description": "Brush is a ladder"
}
]
},
"softMapBounds": "-4096 -4096 -4096 4096 4096 4096"
}