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extern
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
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inputs
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moving nfd and lua and a sdl out of core
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2025-10-09 21:00:43 -07:00 |
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lua
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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script
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saving
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2025-04-12 17:21:53 -07:00 |
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utils
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saving
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2025-09-26 20:27:04 -07:00 |
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EngineDelegates.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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MemoryTracker.zig
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core tests passed
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2025-10-15 00:55:16 -07:00 |
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args.zig
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content and shader cooking stuff
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2025-04-13 14:12:48 -07:00 |
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colors.zig
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saving
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2025-09-06 20:40:31 -07:00 |
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configVars.zig
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
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console.zig
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core tests passed
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2025-10-15 00:55:16 -07:00 |
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core.zig
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
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debug_draw.zig
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
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ecs.zig
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
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engine.zig
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sucessfully compiling minimal
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2025-10-19 00:04:09 -07:00 |
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engineObject.zig
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trying out build system stuff
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2025-10-11 23:14:22 -07:00 |
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engineTime.zig
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trying out build system stuff
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2025-10-11 23:14:22 -07:00 |
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externObject.zig
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replaced all callconv(.C) with callconv(.c)
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2025-10-15 00:22:03 -07:00 |
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file_utils.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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gameObject.zig
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
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jobs.zig
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replaced all callconv(.C) with callconv(.c)
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2025-10-15 00:22:03 -07:00 |
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logging.zig
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
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math.zig
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saving
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2025-09-26 20:27:04 -07:00 |
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misc.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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modules.zig
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module cache works
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2025-05-18 14:45:06 -07:00 |
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panickers.zig
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sucessfully compiling minimal
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2025-10-19 00:04:09 -07:00 |
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png.zig
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fixed compile check for ui
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2025-10-18 13:45:00 -07:00 |
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scene.zig
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networking module created
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2025-09-28 14:59:39 -07:00 |
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script.zig
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replaced all callconv(.C) with callconv(.c)
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2025-10-15 00:22:03 -07:00 |
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script_bindings.zig
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module cache works
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2025-05-18 14:45:06 -07:00 |
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stacks.zig
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replaced all callconv(.C) with callconv(.c)
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2025-10-15 00:22:03 -07:00 |
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string_utils.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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systemsObject.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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type_utils.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |