32 lines
728 B
Zig
32 lines
728 B
Zig
pub var NeonObjectTable: core.EngineObjectVTable = core.EngineObjectVTable.from(@This(), "SampleGame");
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allocator: std.mem.Allocator = undefined,
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pub fn create(allocator: std.mem.Allocator) !*@This() {
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const self = try allocator.create(@This());
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self.* = .{};
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return self;
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}
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// called after the object has been reloaded
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pub fn objectReload(self: *@This()) !void {
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_ = self;
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}
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pub fn tick(self: *@This(), dt: f64) void {
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_ = self;
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_ = dt;
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}
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pub fn destroy(self: *@This()) void {
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self.allocator.destroy(self);
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}
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pub fn start_module(args: core.ModuleLoaderArgs) !void {}
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pub fn shutdown_module() void {}
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const std = @import("std");
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const backlog = @import("backlog");
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const core = backlog.core;
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