Backlog/engine/rend
peterino2 02dff11242 samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
..
shaders added split between transparent and opaque renderpasses 2025-09-24 01:06:42 -07:00
src samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
tests added gltf mesh loader back 2025-04-14 23:58:08 -07:00
README.md saving 2025-04-12 17:21:53 -07:00
build.zig platform, sys, assets, audio compiling 2025-10-15 01:20:01 -07:00
build.zig.zon added split between transparent and opaque renderpasses 2025-09-24 01:06:42 -07:00

README.md

Rend - Backlog's renderer module

This implements a renderer on top of sdl gpu