Backlog/engine
peterino2 efc11fcba9 adding claude helper files and documentation, also testing parallel-job 2025-10-25 15:08:40 -07:00
..
assets samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
audio samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
core adding claude helper files and documentation, also testing parallel-job 2025-10-25 15:08:40 -07:00
imgui samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
net samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
papyrus papyrus compiles 2025-10-15 22:19:03 -07:00
physics restored minidumps 2025-10-22 21:00:54 -07:00
platform platform, sys, assets, audio compiling 2025-10-15 01:20:01 -07:00
rend samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
sys samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
ui samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
.gitattributes Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00
.gitignore Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00
backlog.zig networking module created 2025-09-28 14:59:39 -07:00
dynamicMain.zig moving nfd and lua and a sdl out of core 2025-10-09 21:00:43 -07:00
loadDynamicsStub.zig saving 2025-06-12 22:00:15 -07:00
main.zig restored minidumps 2025-10-22 21:00:54 -07:00
modulelist.zig networking module created 2025-09-28 14:59:39 -07:00