Backlog/lib/zphysics/libs/Jolt/Physics/Constraints/ConstraintManager.cpp

260 lines
9.0 KiB
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <Jolt/Jolt.h>
#include <Jolt/Physics/Constraints/ConstraintManager.h>
#include <Jolt/Physics/IslandBuilder.h>
#include <Jolt/Physics/StateRecorder.h>
#include <Jolt/Physics/PhysicsLock.h>
#include <Jolt/Core/Profiler.h>
#include <Jolt/Core/QuickSort.h>
JPH_NAMESPACE_BEGIN
void ConstraintManager::Add(Constraint **inConstraints, int inNumber)
{
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
mConstraints.reserve(mConstraints.size() + inNumber);
for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
{
Constraint *constraint = *c;
// Assume this constraint has not been added yet
JPH_ASSERT(constraint->mConstraintIndex == Constraint::cInvalidConstraintIndex);
// Add to the list
constraint->mConstraintIndex = uint32(mConstraints.size());
mConstraints.push_back(constraint);
}
}
void ConstraintManager::Remove(Constraint **inConstraints, int inNumber)
{
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
{
Constraint *constraint = *c;
// Reset constraint index for this constraint
uint32 this_constraint_idx = constraint->mConstraintIndex;
constraint->mConstraintIndex = Constraint::cInvalidConstraintIndex;
JPH_ASSERT(this_constraint_idx != Constraint::cInvalidConstraintIndex);
// Check if this constraint is somewhere in the middle of the constraints, in this case we need to move the last constraint to this position
uint32 last_constraint_idx = uint32(mConstraints.size() - 1);
if (this_constraint_idx < last_constraint_idx)
{
Constraint *last_constraint = mConstraints[last_constraint_idx];
last_constraint->mConstraintIndex = this_constraint_idx;
mConstraints[this_constraint_idx] = last_constraint;
}
// Pop last constraint
mConstraints.pop_back();
}
}
Constraints ConstraintManager::GetConstraints() const
{
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
Constraints copy = mConstraints;
return copy;
}
void ConstraintManager::GetActiveConstraints(uint32 inStartConstraintIdx, uint32 inEndConstraintIdx, Constraint **outActiveConstraints, uint32 &outNumActiveConstraints) const
{
JPH_PROFILE_FUNCTION();
JPH_ASSERT(inEndConstraintIdx <= mConstraints.size());
uint32 num_active_constraints = 0;
for (uint32 constraint_idx = inStartConstraintIdx; constraint_idx < inEndConstraintIdx; ++constraint_idx)
{
Constraint *c = mConstraints[constraint_idx];
JPH_ASSERT(c->mConstraintIndex == constraint_idx);
if (c->IsActive())
{
*(outActiveConstraints++) = c;
num_active_constraints++;
}
}
outNumActiveConstraints = num_active_constraints;
}
void ConstraintManager::sBuildIslands(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, IslandBuilder &ioBuilder, BodyManager &inBodyManager)
{
JPH_PROFILE_FUNCTION();
for (uint32 constraint_idx = 0; constraint_idx < inNumActiveConstraints; ++constraint_idx)
{
Constraint *c = inActiveConstraints[constraint_idx];
c->BuildIslands(constraint_idx, ioBuilder, inBodyManager);
}
}
void ConstraintManager::sSortConstraints(Constraint **inActiveConstraints, uint32 *inConstraintIdxBegin, uint32 *inConstraintIdxEnd)
{
JPH_PROFILE_FUNCTION();
QuickSort(inConstraintIdxBegin, inConstraintIdxEnd, [inActiveConstraints](uint32 inLHS, uint32 inRHS) { return inActiveConstraints[inLHS]->mConstraintIndex < inActiveConstraints[inRHS]->mConstraintIndex; });
}
void ConstraintManager::sSetupVelocityConstraints(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, float inDeltaTime)
{
JPH_PROFILE_FUNCTION();
for (Constraint **c = inActiveConstraints, **c_end = inActiveConstraints + inNumActiveConstraints; c < c_end; ++c)
(*c)->SetupVelocityConstraint(inDeltaTime);
}
void ConstraintManager::sSetupVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
{
JPH_PROFILE_FUNCTION();
for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
{
Constraint *c = inActiveConstraints[*constraint_idx];
c->SetupVelocityConstraint(inDeltaTime);
}
}
void ConstraintManager::sWarmStartVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio)
{
JPH_PROFILE_FUNCTION();
for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
{
Constraint *c = inActiveConstraints[*constraint_idx];
c->WarmStartVelocityConstraint(inWarmStartImpulseRatio);
}
}
void ConstraintManager::sWarmStartVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio, int &ioNumVelocitySteps)
{
JPH_PROFILE_FUNCTION();
for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
{
Constraint *c = inActiveConstraints[*constraint_idx];
ioNumVelocitySteps = max(ioNumVelocitySteps, c->GetNumVelocityStepsOverride());
c->WarmStartVelocityConstraint(inWarmStartImpulseRatio);
}
}
bool ConstraintManager::sSolveVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
{
JPH_PROFILE_FUNCTION();
bool any_impulse_applied = false;
for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
{
Constraint *c = inActiveConstraints[*constraint_idx];
any_impulse_applied |= c->SolveVelocityConstraint(inDeltaTime);
}
return any_impulse_applied;
}
bool ConstraintManager::sSolvePositionConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime, float inBaumgarte)
{
JPH_PROFILE_FUNCTION();
bool any_impulse_applied = false;
for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
{
Constraint *c = inActiveConstraints[*constraint_idx];
any_impulse_applied |= c->SolvePositionConstraint(inDeltaTime, inBaumgarte);
}
return any_impulse_applied;
}
bool ConstraintManager::sSolvePositionConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime, float inBaumgarte, int &ioNumPositionSteps)
{
JPH_PROFILE_FUNCTION();
bool any_impulse_applied = false;
for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
{
Constraint *c = inActiveConstraints[*constraint_idx];
ioNumPositionSteps = max(ioNumPositionSteps, c->GetNumPositionStepsOverride());
any_impulse_applied |= c->SolvePositionConstraint(inDeltaTime, inBaumgarte);
}
return any_impulse_applied;
}
#ifdef JPH_DEBUG_RENDERER
void ConstraintManager::DrawConstraints(DebugRenderer *inRenderer) const
{
JPH_PROFILE_FUNCTION();
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
for (const Ref<Constraint> &c : mConstraints)
c->DrawConstraint(inRenderer);
}
void ConstraintManager::DrawConstraintLimits(DebugRenderer *inRenderer) const
{
JPH_PROFILE_FUNCTION();
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
for (const Ref<Constraint> &c : mConstraints)
c->DrawConstraintLimits(inRenderer);
}
void ConstraintManager::DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const
{
JPH_PROFILE_FUNCTION();
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
for (const Ref<Constraint> &c : mConstraints)
c->DrawConstraintReferenceFrame(inRenderer);
}
#endif // JPH_DEBUG_RENDERER
void ConstraintManager::SaveState(StateRecorder &inStream) const
{
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
// Write state of constraints
size_t num_constraints = mConstraints.size();
inStream.Write(num_constraints);
for (const Ref<Constraint> &c : mConstraints)
c->SaveState(inStream);
}
bool ConstraintManager::RestoreState(StateRecorder &inStream)
{
UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
// Read state of constraints
size_t num_constraints = mConstraints.size(); // Initialize to current value for validation
inStream.Read(num_constraints);
if (num_constraints != mConstraints.size())
{
JPH_ASSERT(false, "Cannot handle adding/removing constraints");
return false;
}
for (Ref<Constraint> &c : mConstraints)
c->RestoreState(inStream);
return true;
}
JPH_NAMESPACE_END