8 lines
304 B
GLSL
8 lines
304 B
GLSL
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : enable
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layout (location = 0) in vec3 vPosition;
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layout (location = 1) in vec3 vNormal;
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layout (location = 2) in vec4 vColor;
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layout (location = 3) in vec2 vTexCoord;
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layout (location = 4) in u8vec4 bones;
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layout (location = 5) in u8vec4 weights;
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