Backlog/engine/rend/shaders
Peter Li 74228b388d so much work on hot reloading done 2025-05-19 21:35:04 -07:00
..
debug.frag.hlsl bloom and shit 2025-05-07 10:05:44 -07:00
debug.frag.json bloom and shit 2025-05-07 10:05:44 -07:00
debug.vert.hlsl saving 2025-04-21 22:34:25 -07:00
debug.vert.json saving 2025-04-21 22:34:25 -07:00
depthOnly.frag.hlsl > shadow casting lights 2025-04-27 12:58:06 -07:00
depthOnly.frag.json > shadow casting lights 2025-04-27 12:58:06 -07:00
lit_mesh.frag.hlsl saving 2025-05-16 23:48:04 -07:00
lit_mesh.frag.json SSAO updated and certifiably working 2025-05-11 22:16:50 -07:00
meshes.vert.hlsl SSAO updated and certifiably working 2025-05-11 22:16:50 -07:00
meshes.vert.json SSAO updated and certifiably working 2025-05-11 22:16:50 -07:00
postProc.frag.hlsl so much work on hot reloading done 2025-05-19 21:35:04 -07:00
postProc.frag.json very shitty ssao implementation 2025-05-10 17:27:37 -07:00
postProc.vert.hlsl HDR color targets! 2025-05-06 16:23:50 -07:00
postProc.vert.json HDR color targets! 2025-05-06 16:23:50 -07:00
randomSamplesFloat3.hlsli very shitty ssao implementation 2025-05-10 17:27:37 -07:00
sample.frag.hlsl content and shader cooking stuff 2025-04-13 14:12:48 -07:00
sample.frag.json saving 2025-04-13 17:41:16 -07:00
sample.vert.hlsl content and shader cooking stuff 2025-04-13 14:12:48 -07:00
sample.vert.json saving 2025-04-13 17:41:16 -07:00
skybox.frag.hlsl bloom and shit 2025-05-07 10:05:44 -07:00
skybox.frag.json bloom and shit 2025-05-07 10:05:44 -07:00
skybox.vert.hlsl I have a working skybox now 2025-05-01 22:20:32 -07:00
skybox.vert.json I have a working skybox now 2025-05-01 22:20:32 -07:00
ssao.frag.hlsl SSAO updated and certifiably working 2025-05-11 22:16:50 -07:00
ssao.frag.json very shitty ssao implementation 2025-05-10 17:27:37 -07:00