16 lines
382 B
Zig
16 lines
382 B
Zig
pub const shaderTypes = @import("shaderTypes");
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pub const int = shaderTypes.int;
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pub const uint = shaderTypes.uint;
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pub const vec2 = shaderTypes.vec2;
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pub const u8vec4 = shaderTypes.u8vec4;
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pub const vec3 = shaderTypes.vec3;
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pub const vec4 = shaderTypes.vec4;
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pub const mat4 = shaderTypes.mat4;
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pub const float = shaderTypes.float;
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pub const Scene = struct {
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color: vec4,
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};
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