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Backlog
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96cf0a50ea
Backlog
/
engine
/
rend
/
src
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peterino2
d89915ee4e
moving nfd and lua and a sdl out of core
2025-10-09 21:00:43 -07:00
..
animations
added split between transparent and opaque renderpasses
2025-09-24 01:06:42 -07:00
camera
networking module created
2025-09-28 14:59:39 -07:00
headless
moving nfd and lua and a sdl out of core
2025-10-09 21:00:43 -07:00
meshes
animations working again
2025-09-17 23:51:01 -07:00
particles
lots of random playing around with modules,
2025-10-03 01:25:19 -07:00
sgpu
Merge branch 'integration' of github.com:peterino2/BacklogEngine into integration
2025-10-01 00:38:12 -07:00
texture
updated builds to use spvreflect2 and updated the build code
2025-08-18 23:35:35 -07:00
rend.zig
added split between transparent and opaque renderpasses
2025-09-24 01:06:42 -07:00
shaders.zig
simple triangle example working with new sdl api
2025-04-14 17:59:00 -07:00