54 lines
1.5 KiB
Zig
54 lines
1.5 KiB
Zig
allocator: std.mem.Allocator,
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lastUpdateFrame: u64 = 0,
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arena: std.heap.ArenaAllocator,
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bodyIds: std.ArrayList(physics.BodyId),
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pub var NeonObjectTable = core.EngineObjectVTable.from(@This(), "extras.PhysicsObjectList");
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pub fn create(allocator: std.mem.Allocator) !*@This() {
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const self = try allocator.create(@This());
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self.* = .{
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.allocator = allocator,
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.arena = std.heap.ArenaAllocator.init(allocator),
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.bodyIds = std.ArrayList(physics.BodyId).init(allocator),
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};
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if (core.getEngineObject(igutils.TopBar)) |topbar| {
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topbar.addMenuObject(self, "Physis Objects") catch {};
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}
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return self;
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}
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pub fn windowOpen(entry: *igutils.MenuEntry, dt: f64) void {
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_ = dt;
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const self: *@This() = @ptrCast(@alignCast(entry.ctx));
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self.bodyIds.clearRetainingCapacity();
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physics.context().system.getBodyIds(&self.bodyIds) catch return;
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if (ig.begin("Physics Objects", &entry.open, .{})) {
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ig.textf("total Physics Objects count: {d}", .{self.bodyIds.items.len});
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for (self.bodyIds.items) |bodyId| {
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ig.textf("body Id: {any}", .{bodyId});
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}
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}
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ig.end();
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}
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pub fn destroy(self: *@This()) void {
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self.arena.deinit();
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self.bodyIds.deinit();
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self.allocator.destroy(self);
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}
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const std = @import("std");
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const backlog = @import("Backlog");
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const core = backlog.core;
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const rend = backlog.rend;
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const ig = backlog.imgui.api;
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const igutils = backlog.imgui.utils;
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const physics = backlog.physics;
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