Backlog/engine
Peter Li 9d3190f78d saving 2025-04-19 18:05:16 -07:00
..
assets Mesh pool storage + mesh asset loader interfaces 2025-04-18 10:49:49 -07:00
audio Mesh pool storage + mesh asset loader interfaces 2025-04-18 10:49:49 -07:00
core saving before stash 2025-04-18 19:54:59 -07:00
imgui saving 2025-04-19 18:05:16 -07:00
papyrus > fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu 2025-04-19 09:52:36 -07:00
physics The shader compilation story kicks ass now 2025-04-13 18:13:45 -07:00
platform saving before stash 2025-04-18 19:54:59 -07:00
rend > fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu 2025-04-19 09:52:36 -07:00
.gitattributes Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00
.gitignore Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00
backlog.zig > fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu 2025-04-19 09:52:36 -07:00
main.zig > fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu 2025-04-19 09:52:36 -07:00
modulelist.zig > fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu 2025-04-19 09:52:36 -07:00