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c7cfa18ce9
Backlog
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engine
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rend
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src
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peterino2
02dff11242
samplegame is now compiling on windows in both debug and static build modes on 0.15
2025-10-19 23:35:28 -07:00
..
animations
sucessfully compiling minimal
2025-10-19 00:04:09 -07:00
camera
samplegame is now compiling on windows in both debug and static build modes on 0.15
2025-10-19 23:35:28 -07:00
headless
moving nfd and lua and a sdl out of core
2025-10-09 21:00:43 -07:00
meshes
samplegame is now compiling on windows in both debug and static build modes on 0.15
2025-10-19 23:35:28 -07:00
particles
lots of random playing around with modules,
2025-10-03 01:25:19 -07:00
sgpu
samplegame is now compiling on windows in both debug and static build modes on 0.15
2025-10-19 23:35:28 -07:00
texture
updated builds to use spvreflect2 and updated the build code
2025-08-18 23:35:35 -07:00
rend.zig
added split between transparent and opaque renderpasses
2025-09-24 01:06:42 -07:00
shaders.zig
simple triangle example working with new sdl api
2025-04-14 17:59:00 -07:00