# SDL3 Sample Project with Zig Bindings A sample SDL3 application using Zig-native bindings instead of C imports. ## Features - SDL3 window initialization and management - Zig-native API bindings vendored from sdl3bind - Event loop with keyboard input handling - Exits on pressing Escape key - Basic rendering with color clear ## Structure - `src/main.zig` - Main application using Zig SDL3 bindings - `sdl3-zig/` - Vendored Zig bindings for SDL3 - `sdl3.zig` - Main module that re-exports all SDL3 APIs - `sdl3/` - Individual API modules (init, video, events, render, etc.) - `sdl3/c.zig` - C import wrapper for SDL3 headers - `build.zig` - Build configuration - `build.zig.zon` - Package manifest ## Dependencies - SDL3 (castholm's Zig port) - v0.4.0+3.4.0 - SDL3 Zig bindings - official/release-3.4.0 ## Building ```bash zig build ``` ## Running ```bash zig build run ``` Press Escape to exit the application. ## Notes - Uses Zig 0.15.2 API - The Zig bindings provide type-safe, Zig-friendly wrappers around SDL3's C API - Opaque pointer types require `@ptrCast` when crossing between binding and C types - All SDL3 functions are accessed through the `sdl` import (e.g., `sdl.init_fn()`, `sdl.video.createWindow()`)