const std = @import("std"); pub const c = @import("c.zig").c; pub const HintPriority = enum(c_int) { hintDefault, hintNormal, hintOverride, }; pub inline fn setHintWithPriority(name: [*c]const u8, value: [*c]const u8, priority: HintPriority) bool { return c.SDL_SetHintWithPriority(name, value, priority); } pub inline fn setHint(name: [*c]const u8, value: [*c]const u8) bool { return c.SDL_SetHint(name, value); } pub inline fn resetHint(name: [*c]const u8) bool { return c.SDL_ResetHint(name); } pub inline fn resetHints() void { return c.SDL_ResetHints(); } pub inline fn getHint(name: [*c]const u8) [*c]const u8 { return c.SDL_GetHint(name); } pub inline fn getHintBoolean(name: [*c]const u8, default_value: bool) bool { return c.SDL_GetHintBoolean(name, default_value); } pub const HintCallback = c.SDL_HintCallback; pub inline fn addHintCallback(name: [*c]const u8, callback: HintCallback, userdata: ?*anyopaque) bool { return c.SDL_AddHintCallback(name, callback, userdata); } pub inline fn removeHintCallback(name: [*c]const u8, callback: HintCallback, userdata: ?*anyopaque) void { return c.SDL_RemoveHintCallback(name, callback, userdata); }