786 lines
17 KiB
JSON
786 lines
17 KiB
JSON
{
|
|
"header": "SDL_haptic.h",
|
|
"opaque_types": [
|
|
{
|
|
"name": "SDL_Haptic"
|
|
}
|
|
],
|
|
"typedefs": [
|
|
{
|
|
"name": "SDL_HapticID",
|
|
"underlying_type": "Uint32"
|
|
}
|
|
],
|
|
"function_pointers": [],
|
|
"c_type_aliases": [],
|
|
"enums": [],
|
|
"structs": [
|
|
{
|
|
"name": "SDL_HapticDirection",
|
|
"fields": [
|
|
{
|
|
"name": "_type",
|
|
"type": "Uint8",
|
|
"comment": "The type of encoding."
|
|
},
|
|
{
|
|
"name": "dir",
|
|
"type": "Sint32[3]",
|
|
"comment": "The encoded direction."
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticConstant",
|
|
"fields": [
|
|
{
|
|
"name": "_type",
|
|
"type": "Uint16",
|
|
"comment": "SDL_HAPTIC_CONSTANT"
|
|
},
|
|
{
|
|
"name": "direction",
|
|
"type": "SDL_HapticDirection",
|
|
"comment": "Direction of the effect."
|
|
},
|
|
{
|
|
"name": "length",
|
|
"type": "Uint32",
|
|
"comment": "Duration of the effect."
|
|
},
|
|
{
|
|
"name": "delay",
|
|
"type": "Uint16",
|
|
"comment": "Delay before starting the effect."
|
|
},
|
|
{
|
|
"name": "button",
|
|
"type": "Uint16",
|
|
"comment": "Button that triggers the effect."
|
|
},
|
|
{
|
|
"name": "interval",
|
|
"type": "Uint16",
|
|
"comment": "How soon it can be triggered again after button."
|
|
},
|
|
{
|
|
"name": "level",
|
|
"type": "Sint16",
|
|
"comment": "Strength of the constant effect."
|
|
},
|
|
{
|
|
"name": "attack_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the attack."
|
|
},
|
|
{
|
|
"name": "attack_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the start of the attack."
|
|
},
|
|
{
|
|
"name": "fade_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the fade."
|
|
},
|
|
{
|
|
"name": "fade_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the end of the fade."
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticPeriodic",
|
|
"fields": [
|
|
{
|
|
"name": "direction",
|
|
"type": "SDL_HapticDirection",
|
|
"comment": "Direction of the effect."
|
|
},
|
|
{
|
|
"name": "length",
|
|
"type": "Uint32",
|
|
"comment": "Duration of the effect."
|
|
},
|
|
{
|
|
"name": "delay",
|
|
"type": "Uint16",
|
|
"comment": "Delay before starting the effect."
|
|
},
|
|
{
|
|
"name": "button",
|
|
"type": "Uint16",
|
|
"comment": "Button that triggers the effect."
|
|
},
|
|
{
|
|
"name": "interval",
|
|
"type": "Uint16",
|
|
"comment": "How soon it can be triggered again after button."
|
|
},
|
|
{
|
|
"name": "period",
|
|
"type": "Uint16",
|
|
"comment": "Period of the wave."
|
|
},
|
|
{
|
|
"name": "magnitude",
|
|
"type": "Sint16",
|
|
"comment": "Peak value; if negative, equivalent to 180 degrees extra phase shift."
|
|
},
|
|
{
|
|
"name": "offset",
|
|
"type": "Sint16",
|
|
"comment": "Mean value of the wave."
|
|
},
|
|
{
|
|
"name": "phase",
|
|
"type": "Uint16",
|
|
"comment": "Positive phase shift given by hundredth of a degree."
|
|
},
|
|
{
|
|
"name": "attack_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the attack."
|
|
},
|
|
{
|
|
"name": "attack_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the start of the attack."
|
|
},
|
|
{
|
|
"name": "fade_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the fade."
|
|
},
|
|
{
|
|
"name": "fade_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the end of the fade."
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticCondition",
|
|
"fields": [
|
|
{
|
|
"name": "direction",
|
|
"type": "SDL_HapticDirection",
|
|
"comment": "Direction of the effect."
|
|
},
|
|
{
|
|
"name": "length",
|
|
"type": "Uint32",
|
|
"comment": "Duration of the effect."
|
|
},
|
|
{
|
|
"name": "delay",
|
|
"type": "Uint16",
|
|
"comment": "Delay before starting the effect."
|
|
},
|
|
{
|
|
"name": "button",
|
|
"type": "Uint16",
|
|
"comment": "Button that triggers the effect."
|
|
},
|
|
{
|
|
"name": "interval",
|
|
"type": "Uint16",
|
|
"comment": "How soon it can be triggered again after button."
|
|
},
|
|
{
|
|
"name": "right_sat",
|
|
"type": "Uint16[3]",
|
|
"comment": "Level when joystick is to the positive side; max 0xFFFF."
|
|
},
|
|
{
|
|
"name": "left_sat",
|
|
"type": "Uint16[3]",
|
|
"comment": "Level when joystick is to the negative side; max 0xFFFF."
|
|
},
|
|
{
|
|
"name": "right_coeff",
|
|
"type": "Sint16[3]",
|
|
"comment": "How fast to increase the force towards the positive side."
|
|
},
|
|
{
|
|
"name": "left_coeff",
|
|
"type": "Sint16[3]",
|
|
"comment": "How fast to increase the force towards the negative side."
|
|
},
|
|
{
|
|
"name": "deadband",
|
|
"type": "Uint16[3]",
|
|
"comment": "Size of the dead zone; max 0xFFFF: whole axis-range when 0-centered."
|
|
},
|
|
{
|
|
"name": "center",
|
|
"type": "Sint16[3]",
|
|
"comment": "Position of the dead zone."
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticRamp",
|
|
"fields": [
|
|
{
|
|
"name": "_type",
|
|
"type": "Uint16",
|
|
"comment": "SDL_HAPTIC_RAMP"
|
|
},
|
|
{
|
|
"name": "direction",
|
|
"type": "SDL_HapticDirection",
|
|
"comment": "Direction of the effect."
|
|
},
|
|
{
|
|
"name": "length",
|
|
"type": "Uint32",
|
|
"comment": "Duration of the effect."
|
|
},
|
|
{
|
|
"name": "delay",
|
|
"type": "Uint16",
|
|
"comment": "Delay before starting the effect."
|
|
},
|
|
{
|
|
"name": "button",
|
|
"type": "Uint16",
|
|
"comment": "Button that triggers the effect."
|
|
},
|
|
{
|
|
"name": "interval",
|
|
"type": "Uint16",
|
|
"comment": "How soon it can be triggered again after button."
|
|
},
|
|
{
|
|
"name": "start",
|
|
"type": "Sint16",
|
|
"comment": "Beginning strength level."
|
|
},
|
|
{
|
|
"name": "end",
|
|
"type": "Sint16",
|
|
"comment": "Ending strength level."
|
|
},
|
|
{
|
|
"name": "attack_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the attack."
|
|
},
|
|
{
|
|
"name": "attack_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the start of the attack."
|
|
},
|
|
{
|
|
"name": "fade_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the fade."
|
|
},
|
|
{
|
|
"name": "fade_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the end of the fade."
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticLeftRight",
|
|
"fields": [
|
|
{
|
|
"name": "_type",
|
|
"type": "Uint16",
|
|
"comment": "SDL_HAPTIC_LEFTRIGHT"
|
|
},
|
|
{
|
|
"name": "length",
|
|
"type": "Uint32",
|
|
"comment": "Duration of the effect in milliseconds."
|
|
},
|
|
{
|
|
"name": "large_magnitude",
|
|
"type": "Uint16",
|
|
"comment": "Control of the large controller motor."
|
|
},
|
|
{
|
|
"name": "small_magnitude",
|
|
"type": "Uint16",
|
|
"comment": "Control of the small controller motor."
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticCustom",
|
|
"fields": [
|
|
{
|
|
"name": "_type",
|
|
"type": "Uint16",
|
|
"comment": "SDL_HAPTIC_CUSTOM"
|
|
},
|
|
{
|
|
"name": "direction",
|
|
"type": "SDL_HapticDirection",
|
|
"comment": "Direction of the effect."
|
|
},
|
|
{
|
|
"name": "length",
|
|
"type": "Uint32",
|
|
"comment": "Duration of the effect."
|
|
},
|
|
{
|
|
"name": "delay",
|
|
"type": "Uint16",
|
|
"comment": "Delay before starting the effect."
|
|
},
|
|
{
|
|
"name": "button",
|
|
"type": "Uint16",
|
|
"comment": "Button that triggers the effect."
|
|
},
|
|
{
|
|
"name": "interval",
|
|
"type": "Uint16",
|
|
"comment": "How soon it can be triggered again after button."
|
|
},
|
|
{
|
|
"name": "channels",
|
|
"type": "Uint8",
|
|
"comment": "Axes to use, minimum of one."
|
|
},
|
|
{
|
|
"name": "period",
|
|
"type": "Uint16",
|
|
"comment": "Sample periods."
|
|
},
|
|
{
|
|
"name": "samples",
|
|
"type": "Uint16",
|
|
"comment": "Amount of samples."
|
|
},
|
|
{
|
|
"name": "data",
|
|
"type": "Uint16 *",
|
|
"comment": "Should contain channels*samples items."
|
|
},
|
|
{
|
|
"name": "attack_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the attack."
|
|
},
|
|
{
|
|
"name": "attack_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the start of the attack."
|
|
},
|
|
{
|
|
"name": "fade_length",
|
|
"type": "Uint16",
|
|
"comment": "Duration of the fade."
|
|
},
|
|
{
|
|
"name": "fade_level",
|
|
"type": "Uint16",
|
|
"comment": "Level at the end of the fade."
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"unions": [
|
|
{
|
|
"name": "SDL_HapticEffect",
|
|
"fields": [
|
|
{
|
|
"name": "_type",
|
|
"type": "Uint16",
|
|
"comment": "Effect type."
|
|
},
|
|
{
|
|
"name": "constant",
|
|
"type": "SDL_HapticConstant",
|
|
"comment": "Constant effect."
|
|
},
|
|
{
|
|
"name": "periodic",
|
|
"type": "SDL_HapticPeriodic",
|
|
"comment": "Periodic effect."
|
|
},
|
|
{
|
|
"name": "condition",
|
|
"type": "SDL_HapticCondition",
|
|
"comment": "Condition effect."
|
|
},
|
|
{
|
|
"name": "ramp",
|
|
"type": "SDL_HapticRamp",
|
|
"comment": "Ramp effect."
|
|
},
|
|
{
|
|
"name": "leftright",
|
|
"type": "SDL_HapticLeftRight",
|
|
"comment": "Left/Right effect."
|
|
},
|
|
{
|
|
"name": "custom",
|
|
"type": "SDL_HapticCustom",
|
|
"comment": "Custom effect."
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"flags": [],
|
|
"functions": [
|
|
{
|
|
"name": "SDL_GetHaptics",
|
|
"return_type": "SDL_HapticID *",
|
|
"parameters": [
|
|
{
|
|
"name": "count",
|
|
"type": "int *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetHapticNameForID",
|
|
"return_type": "const char *",
|
|
"parameters": [
|
|
{
|
|
"name": "instance_id",
|
|
"type": "SDL_HapticID"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_OpenHaptic",
|
|
"return_type": "SDL_Haptic *",
|
|
"parameters": [
|
|
{
|
|
"name": "instance_id",
|
|
"type": "SDL_HapticID"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetHapticFromID",
|
|
"return_type": "SDL_Haptic *",
|
|
"parameters": [
|
|
{
|
|
"name": "instance_id",
|
|
"type": "SDL_HapticID"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetHapticID",
|
|
"return_type": "SDL_HapticID",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetHapticName",
|
|
"return_type": "const char *",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_IsMouseHaptic",
|
|
"return_type": "bool",
|
|
"parameters": []
|
|
},
|
|
{
|
|
"name": "SDL_OpenHapticFromMouse",
|
|
"return_type": "SDL_Haptic *",
|
|
"parameters": []
|
|
},
|
|
{
|
|
"name": "SDL_IsJoystickHaptic",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "joystick",
|
|
"type": "SDL_Joystick *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_OpenHapticFromJoystick",
|
|
"return_type": "SDL_Haptic *",
|
|
"parameters": [
|
|
{
|
|
"name": "joystick",
|
|
"type": "SDL_Joystick *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_CloseHaptic",
|
|
"return_type": "void",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetMaxHapticEffects",
|
|
"return_type": "int",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetMaxHapticEffectsPlaying",
|
|
"return_type": "int",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetHapticFeatures",
|
|
"return_type": "Uint32",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetNumHapticAxes",
|
|
"return_type": "int",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticEffectSupported",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "effect",
|
|
"type": "const SDL_HapticEffect *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_CreateHapticEffect",
|
|
"return_type": "int",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "effect",
|
|
"type": "const SDL_HapticEffect *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_UpdateHapticEffect",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "effect",
|
|
"type": "int"
|
|
},
|
|
{
|
|
"name": "data",
|
|
"type": "const SDL_HapticEffect *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_RunHapticEffect",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "effect",
|
|
"type": "int"
|
|
},
|
|
{
|
|
"name": "iterations",
|
|
"type": "Uint32"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_StopHapticEffect",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "effect",
|
|
"type": "int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_DestroyHapticEffect",
|
|
"return_type": "void",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "effect",
|
|
"type": "int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_GetHapticEffectStatus",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "effect",
|
|
"type": "int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_SetHapticGain",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "gain",
|
|
"type": "int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_SetHapticAutocenter",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "autocenter",
|
|
"type": "int"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_PauseHaptic",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_ResumeHaptic",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_StopHapticEffects",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_HapticRumbleSupported",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_InitHapticRumble",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_PlayHapticRumble",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
},
|
|
{
|
|
"name": "strength",
|
|
"type": "float"
|
|
},
|
|
{
|
|
"name": "length",
|
|
"type": "Uint32"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "SDL_StopHapticRumble",
|
|
"return_type": "bool",
|
|
"parameters": [
|
|
{
|
|
"name": "haptic",
|
|
"type": "SDL_Haptic *"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |