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sdl3bindings2/official/release-3.2.26/json/mouse.json

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{
"header": "SDL_mouse.h",
"opaque_types": [
{
"name": "SDL_Cursor"
}
],
"typedefs": [
{
"name": "SDL_MouseID",
"underlying_type": "Uint32"
}
],
"function_pointers": [],
"c_type_aliases": [],
"enums": [
{
"name": "SDL_SystemCursor",
"values": [
{
"name": "SDL_SYSTEM_CURSOR_DEFAULT",
"comment": "Default cursor. Usually an arrow."
},
{
"name": "SDL_SYSTEM_CURSOR_TEXT",
"comment": "Text selection. Usually an I-beam."
},
{
"name": "SDL_SYSTEM_CURSOR_WAIT",
"comment": "Wait. Usually an hourglass or watch or spinning ball."
},
{
"name": "SDL_SYSTEM_CURSOR_CROSSHAIR",
"comment": "Crosshair."
},
{
"name": "SDL_SYSTEM_CURSOR_PROGRESS",
"comment": "Program is busy but still interactive. Usually it's WAIT with an arrow."
},
{
"name": "SDL_SYSTEM_CURSOR_NWSE_RESIZE",
"comment": "Double arrow pointing northwest and southeast."
},
{
"name": "SDL_SYSTEM_CURSOR_NESW_RESIZE",
"comment": "Double arrow pointing northeast and southwest."
},
{
"name": "SDL_SYSTEM_CURSOR_EW_RESIZE",
"comment": "Double arrow pointing west and east."
},
{
"name": "SDL_SYSTEM_CURSOR_NS_RESIZE",
"comment": "Double arrow pointing north and south."
},
{
"name": "SDL_SYSTEM_CURSOR_MOVE",
"comment": "Four pointed arrow pointing north, south, east, and west."
},
{
"name": "SDL_SYSTEM_CURSOR_NOT_ALLOWED",
"comment": "Not permitted. Usually a slashed circle or crossbones."
},
{
"name": "SDL_SYSTEM_CURSOR_POINTER",
"comment": "Pointer that indicates a link. Usually a pointing hand."
},
{
"name": "SDL_SYSTEM_CURSOR_NW_RESIZE",
"comment": "Window resize top-left. This may be a single arrow or a double arrow like NWSE_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_N_RESIZE",
"comment": "Window resize top. May be NS_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_NE_RESIZE",
"comment": "Window resize top-right. May be NESW_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_E_RESIZE",
"comment": "Window resize right. May be EW_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_SE_RESIZE",
"comment": "Window resize bottom-right. May be NWSE_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_S_RESIZE",
"comment": "Window resize bottom. May be NS_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_SW_RESIZE",
"comment": "Window resize bottom-left. May be NESW_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_W_RESIZE",
"comment": "Window resize left. May be EW_RESIZE."
},
{
"name": "SDL_SYSTEM_CURSOR_COUNT"
}
]
},
{
"name": "SDL_MouseWheelDirection",
"values": [
{
"name": "SDL_MOUSEWHEEL_NORMAL",
"comment": "The scroll direction is normal"
},
{
"name": "SDL_MOUSEWHEEL_FLIPPED",
"comment": "The scroll direction is flipped / natural"
}
]
}
],
"structs": [],
"unions": [],
"flags": [
{
"name": "SDL_MouseButtonFlags",
"underlying_type": "Uint32",
"values": [
{
"name": "SDL_BUTTON_LEFT",
"value": "1"
},
{
"name": "SDL_BUTTON_MIDDLE",
"value": "2"
},
{
"name": "SDL_BUTTON_RIGHT",
"value": "3"
},
{
"name": "SDL_BUTTON_X1",
"value": "4"
},
{
"name": "SDL_BUTTON_X2",
"value": "5"
}
]
}
],
"functions": [
{
"name": "SDL_HasMouse",
"return_type": "bool",
"parameters": []
},
{
"name": "SDL_GetMice",
"return_type": "SDL_MouseID *",
"parameters": [
{
"name": "count",
"type": "int *"
}
]
},
{
"name": "SDL_GetMouseNameForID",
"return_type": "const char *",
"parameters": [
{
"name": "instance_id",
"type": "SDL_MouseID"
}
]
},
{
"name": "SDL_GetMouseFocus",
"return_type": "SDL_Window *",
"parameters": []
},
{
"name": "SDL_GetMouseState",
"return_type": "SDL_MouseButtonFlags",
"parameters": [
{
"name": "x",
"type": "float *"
},
{
"name": "y",
"type": "float *"
}
]
},
{
"name": "SDL_GetGlobalMouseState",
"return_type": "SDL_MouseButtonFlags",
"parameters": [
{
"name": "x",
"type": "float *"
},
{
"name": "y",
"type": "float *"
}
]
},
{
"name": "SDL_GetRelativeMouseState",
"return_type": "SDL_MouseButtonFlags",
"parameters": [
{
"name": "x",
"type": "float *"
},
{
"name": "y",
"type": "float *"
}
]
},
{
"name": "SDL_WarpMouseInWindow",
"return_type": "void",
"parameters": [
{
"name": "window",
"type": "SDL_Window *"
},
{
"name": "x",
"type": "float"
},
{
"name": "y",
"type": "float"
}
]
},
{
"name": "SDL_WarpMouseGlobal",
"return_type": "bool",
"parameters": [
{
"name": "x",
"type": "float"
},
{
"name": "y",
"type": "float"
}
]
},
{
"name": "SDL_SetWindowRelativeMouseMode",
"return_type": "bool",
"parameters": [
{
"name": "window",
"type": "SDL_Window *"
},
{
"name": "enabled",
"type": "bool"
}
]
},
{
"name": "SDL_GetWindowRelativeMouseMode",
"return_type": "bool",
"parameters": [
{
"name": "window",
"type": "SDL_Window *"
}
]
},
{
"name": "SDL_CaptureMouse",
"return_type": "bool",
"parameters": [
{
"name": "enabled",
"type": "bool"
}
]
},
{
"name": "SDL_CreateCursor",
"return_type": "SDL_Cursor *",
"parameters": [
{
"name": "data",
"type": "const Uint8 *"
},
{
"name": "mask",
"type": "const Uint8 *"
},
{
"name": "w",
"type": "int"
},
{
"name": "h",
"type": "int"
},
{
"name": "hot_x",
"type": "int"
},
{
"name": "hot_y",
"type": "int"
}
]
},
{
"name": "SDL_CreateColorCursor",
"return_type": "SDL_Cursor *",
"parameters": [
{
"name": "surface",
"type": "SDL_Surface *"
},
{
"name": "hot_x",
"type": "int"
},
{
"name": "hot_y",
"type": "int"
}
]
},
{
"name": "SDL_CreateSystemCursor",
"return_type": "SDL_Cursor *",
"parameters": [
{
"name": "id",
"type": "SDL_SystemCursor"
}
]
},
{
"name": "SDL_SetCursor",
"return_type": "bool",
"parameters": [
{
"name": "cursor",
"type": "SDL_Cursor *"
}
]
},
{
"name": "SDL_GetCursor",
"return_type": "SDL_Cursor *",
"parameters": []
},
{
"name": "SDL_GetDefaultCursor",
"return_type": "SDL_Cursor *",
"parameters": []
},
{
"name": "SDL_DestroyCursor",
"return_type": "void",
"parameters": [
{
"name": "cursor",
"type": "SDL_Cursor *"
}
]
},
{
"name": "SDL_ShowCursor",
"return_type": "bool",
"parameters": []
},
{
"name": "SDL_HideCursor",
"return_type": "bool",
"parameters": []
},
{
"name": "SDL_CursorVisible",
"return_type": "bool",
"parameters": []
}
]
}