big fixes
This commit is contained in:
parent
27157135ed
commit
44e7928c6d
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const std = @import("std");
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pub const c = @import("c.zig").c;
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const iostream_api = @import("iostream.zig");
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const properties_api = @import("properties.zig");
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pub const IOStream = iostream_api.IOStream;
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pub const PropertiesID = properties_api.PropertiesID;
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pub const AudioFormat = enum(c_int) {
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audioUnknown = 0x0000, //Unspecified audio format
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audioU8 = 0x0008, //Unsigned 8-bit samples
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audioS8 = 0x8008, //Signed 8-bit samples
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audioS16le = 0x8010, //Signed 16-bit samples
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audioS16be = 0x9010, //As above, but big-endian byte order
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audioS32le = 0x8020, //32-bit integer samples
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audioS32be = 0x9020, //As above, but big-endian byte order
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audioF32le = 0x8120, //32-bit floating point samples
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audioF32be = 0x9120, //As above, but big-endian byte order
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};
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pub const AudioDeviceID = u32;
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pub const AudioSpec = extern struct {
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format: AudioFormat, // Audio data format
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channels: c_int, // Number of channels: 1 mono, 2 stereo, etc
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freq: c_int, // sample rate: sample frames per second
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};
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pub const AudioStream = opaque {
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pub inline fn unbindAudioStream(audiostream: *AudioStream) void {
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return c.SDL_UnbindAudioStream(@ptrCast(audiostream));
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}
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pub inline fn getAudioStreamDevice(audiostream: *AudioStream) AudioDeviceID {
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return c.SDL_GetAudioStreamDevice(@ptrCast(audiostream));
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}
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pub inline fn getAudioStreamProperties(audiostream: *AudioStream) PropertiesID {
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return c.SDL_GetAudioStreamProperties(@ptrCast(audiostream));
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}
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pub inline fn getAudioStreamFormat(audiostream: *AudioStream, src_spec: ?*AudioSpec, dst_spec: ?*AudioSpec) bool {
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return @bitCast(c.SDL_GetAudioStreamFormat(@ptrCast(audiostream), @ptrCast(src_spec), @ptrCast(dst_spec)));
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}
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pub inline fn setAudioStreamFormat(audiostream: *AudioStream, src_spec: ?*const AudioSpec, dst_spec: ?*const AudioSpec) bool {
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return @bitCast(c.SDL_SetAudioStreamFormat(@ptrCast(audiostream), @ptrCast(src_spec), @ptrCast(dst_spec)));
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}
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pub inline fn getAudioStreamFrequencyRatio(audiostream: *AudioStream) f32 {
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return c.SDL_GetAudioStreamFrequencyRatio(@ptrCast(audiostream));
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}
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pub inline fn setAudioStreamFrequencyRatio(audiostream: *AudioStream, ratio: f32) bool {
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return @bitCast(c.SDL_SetAudioStreamFrequencyRatio(@ptrCast(audiostream), ratio));
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}
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pub inline fn getAudioStreamGain(audiostream: *AudioStream) f32 {
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return c.SDL_GetAudioStreamGain(@ptrCast(audiostream));
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}
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pub inline fn setAudioStreamGain(audiostream: *AudioStream, gain: f32) bool {
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return @bitCast(c.SDL_SetAudioStreamGain(@ptrCast(audiostream), gain));
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}
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pub inline fn getAudioStreamInputChannelMap(audiostream: *AudioStream, count: *c_int) *c_int {
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return @ptrCast(c.SDL_GetAudioStreamInputChannelMap(@ptrCast(audiostream), @ptrCast(count)));
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}
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pub inline fn getAudioStreamOutputChannelMap(audiostream: *AudioStream, count: *c_int) *c_int {
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return @ptrCast(c.SDL_GetAudioStreamOutputChannelMap(@ptrCast(audiostream), @ptrCast(count)));
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}
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pub inline fn setAudioStreamInputChannelMap(audiostream: *AudioStream, chmap: [*c]const c_int, count: c_int) bool {
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return @bitCast(c.SDL_SetAudioStreamInputChannelMap(@ptrCast(audiostream), chmap, count));
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}
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pub inline fn setAudioStreamOutputChannelMap(audiostream: *AudioStream, chmap: [*c]const c_int, count: c_int) bool {
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return @bitCast(c.SDL_SetAudioStreamOutputChannelMap(@ptrCast(audiostream), chmap, count));
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}
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pub inline fn putAudioStreamData(audiostream: *AudioStream, buf: ?*const anyopaque, len: c_int) bool {
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return @bitCast(c.SDL_PutAudioStreamData(@ptrCast(audiostream), buf, len));
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}
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pub inline fn putAudioStreamDataNoCopy(audiostream: *AudioStream, buf: ?*const anyopaque, len: c_int, callback: AudioStreamDataCompleteCallback, userdata: ?*anyopaque) bool {
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return @bitCast(c.SDL_PutAudioStreamDataNoCopy(@ptrCast(audiostream), buf, len, callback, userdata));
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}
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pub inline fn putAudioStreamPlanarData(audiostream: *AudioStream, channel_buffers: [*c]const *anyopaque, num_channels: c_int, num_samples: c_int) bool {
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return @bitCast(c.SDL_PutAudioStreamPlanarData(@ptrCast(audiostream), channel_buffers, num_channels, num_samples));
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}
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pub inline fn getAudioStreamData(audiostream: *AudioStream, buf: ?*anyopaque, len: c_int) c_int {
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return c.SDL_GetAudioStreamData(@ptrCast(audiostream), buf, len);
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}
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pub inline fn getAudioStreamAvailable(audiostream: *AudioStream) c_int {
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return c.SDL_GetAudioStreamAvailable(@ptrCast(audiostream));
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}
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pub inline fn getAudioStreamQueued(audiostream: *AudioStream) c_int {
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return c.SDL_GetAudioStreamQueued(@ptrCast(audiostream));
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}
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pub inline fn flushAudioStream(audiostream: *AudioStream) bool {
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return @bitCast(c.SDL_FlushAudioStream(@ptrCast(audiostream)));
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}
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pub inline fn clearAudioStream(audiostream: *AudioStream) bool {
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return @bitCast(c.SDL_ClearAudioStream(@ptrCast(audiostream)));
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}
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pub inline fn pauseAudioStreamDevice(audiostream: *AudioStream) bool {
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return @bitCast(c.SDL_PauseAudioStreamDevice(@ptrCast(audiostream)));
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}
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pub inline fn resumeAudioStreamDevice(audiostream: *AudioStream) bool {
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return @bitCast(c.SDL_ResumeAudioStreamDevice(@ptrCast(audiostream)));
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}
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pub inline fn audioStreamDevicePaused(audiostream: *AudioStream) bool {
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return @bitCast(c.SDL_AudioStreamDevicePaused(@ptrCast(audiostream)));
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}
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pub inline fn lockAudioStream(audiostream: *AudioStream) bool {
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return @bitCast(c.SDL_LockAudioStream(@ptrCast(audiostream)));
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}
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pub inline fn unlockAudioStream(audiostream: *AudioStream) bool {
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return @bitCast(c.SDL_UnlockAudioStream(@ptrCast(audiostream)));
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}
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pub inline fn setAudioStreamGetCallback(audiostream: *AudioStream, callback: AudioStreamCallback, userdata: ?*anyopaque) bool {
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return @bitCast(c.SDL_SetAudioStreamGetCallback(@ptrCast(audiostream), callback, userdata));
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}
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pub inline fn setAudioStreamPutCallback(audiostream: *AudioStream, callback: AudioStreamCallback, userdata: ?*anyopaque) bool {
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return @bitCast(c.SDL_SetAudioStreamPutCallback(@ptrCast(audiostream), callback, userdata));
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}
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pub inline fn destroyAudioStream(audiostream: *AudioStream) void {
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return c.SDL_DestroyAudioStream(@ptrCast(audiostream));
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}
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};
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pub inline fn getNumAudioDrivers() c_int {
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return c.SDL_GetNumAudioDrivers();
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}
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pub inline fn getAudioDriver(index: c_int) [*c]const u8 {
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return c.SDL_GetAudioDriver(index);
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}
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pub inline fn getCurrentAudioDriver() [*c]const u8 {
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return c.SDL_GetCurrentAudioDriver();
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}
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pub inline fn getAudioPlaybackDevices(count: *c_int) ?*AudioDeviceID {
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return @ptrCast(c.SDL_GetAudioPlaybackDevices(@ptrCast(count)));
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}
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pub inline fn getAudioRecordingDevices(count: *c_int) ?*AudioDeviceID {
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return @ptrCast(c.SDL_GetAudioRecordingDevices(@ptrCast(count)));
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}
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pub inline fn getAudioDeviceName(devid: AudioDeviceID) [*c]const u8 {
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return c.SDL_GetAudioDeviceName(devid);
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}
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pub inline fn getAudioDeviceFormat(devid: AudioDeviceID, spec: ?*AudioSpec, sample_frames: *c_int) bool {
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return @bitCast(c.SDL_GetAudioDeviceFormat(devid, @ptrCast(spec), @ptrCast(sample_frames)));
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}
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pub inline fn getAudioDeviceChannelMap(devid: AudioDeviceID, count: *c_int) *c_int {
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return @ptrCast(c.SDL_GetAudioDeviceChannelMap(devid, @ptrCast(count)));
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}
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pub inline fn openAudioDevice(devid: AudioDeviceID, spec: ?*const AudioSpec) AudioDeviceID {
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return c.SDL_OpenAudioDevice(devid, @ptrCast(spec));
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}
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pub inline fn isAudioDevicePhysical(devid: AudioDeviceID) bool {
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return @bitCast(c.SDL_IsAudioDevicePhysical(devid));
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}
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pub inline fn isAudioDevicePlayback(devid: AudioDeviceID) bool {
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return @bitCast(c.SDL_IsAudioDevicePlayback(devid));
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}
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pub inline fn pauseAudioDevice(devid: AudioDeviceID) bool {
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return @bitCast(c.SDL_PauseAudioDevice(devid));
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}
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pub inline fn resumeAudioDevice(devid: AudioDeviceID) bool {
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return @bitCast(c.SDL_ResumeAudioDevice(devid));
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}
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pub inline fn audioDevicePaused(devid: AudioDeviceID) bool {
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return @bitCast(c.SDL_AudioDevicePaused(devid));
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}
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pub inline fn getAudioDeviceGain(devid: AudioDeviceID) f32 {
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return c.SDL_GetAudioDeviceGain(devid);
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}
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pub inline fn setAudioDeviceGain(devid: AudioDeviceID, gain: f32) bool {
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return @bitCast(c.SDL_SetAudioDeviceGain(devid, gain));
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}
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pub inline fn closeAudioDevice(devid: AudioDeviceID) void {
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return c.SDL_CloseAudioDevice(devid);
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}
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pub inline fn bindAudioStreams(devid: AudioDeviceID, streams: [*c]?*const AudioStream, num_streams: c_int) bool {
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return @bitCast(c.SDL_BindAudioStreams(devid, streams, num_streams));
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}
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pub inline fn bindAudioStream(devid: AudioDeviceID, stream: ?*AudioStream) bool {
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return @bitCast(c.SDL_BindAudioStream(devid, @ptrCast(stream)));
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}
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pub inline fn unbindAudioStreams(streams: [*c]?*const AudioStream, num_streams: c_int) void {
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return c.SDL_UnbindAudioStreams(streams, num_streams);
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}
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pub inline fn createAudioStream(src_spec: ?*const AudioSpec, dst_spec: ?*const AudioSpec) ?*AudioStream {
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return @ptrCast(c.SDL_CreateAudioStream(@ptrCast(src_spec), @ptrCast(dst_spec)));
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}
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pub const AudioStreamDataCompleteCallback = c.SDL_AudioStreamDataCompleteCallback;
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pub const AudioStreamCallback = c.SDL_AudioStreamCallback;
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pub inline fn openAudioDeviceStream(devid: AudioDeviceID, spec: ?*const AudioSpec, callback: AudioStreamCallback, userdata: ?*anyopaque) ?*AudioStream {
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return @ptrCast(c.SDL_OpenAudioDeviceStream(devid, @ptrCast(spec), callback, userdata));
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}
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pub const AudioPostmixCallback = c.SDL_AudioPostmixCallback;
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pub inline fn setAudioPostmixCallback(devid: AudioDeviceID, callback: AudioPostmixCallback, userdata: ?*anyopaque) bool {
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return @bitCast(c.SDL_SetAudioPostmixCallback(devid, callback, userdata));
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}
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pub inline fn loadWAV_IO(src: ?*IOStream, closeio: bool, spec: ?*AudioSpec, audio_buf: [*c][*c]u8, audio_len: *u32) bool {
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return @bitCast(c.SDL_LoadWAV_IO(@ptrCast(src), @bitCast(closeio), @ptrCast(spec), audio_buf, @ptrCast(audio_len)));
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}
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pub inline fn loadWAV(path: [*c]const u8, spec: ?*AudioSpec, audio_buf: [*c][*c]u8, audio_len: *u32) bool {
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return @bitCast(c.SDL_LoadWAV(path, @ptrCast(spec), audio_buf, @ptrCast(audio_len)));
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}
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pub inline fn mixAudio(dst: [*c]u8, src: [*c]const u8, format: AudioFormat, len: u32, volume: f32) bool {
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return @bitCast(c.SDL_MixAudio(dst, src, @bitCast(format), len, volume));
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}
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pub inline fn convertAudioSamples(src_spec: ?*const AudioSpec, src_data: [*c]const u8, src_len: c_int, dst_spec: ?*const AudioSpec, dst_data: [*c][*c]u8, dst_len: *c_int) bool {
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return @bitCast(c.SDL_ConvertAudioSamples(@ptrCast(src_spec), src_data, src_len, @ptrCast(dst_spec), dst_data, @ptrCast(dst_len)));
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}
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pub inline fn getAudioFormatName(format: AudioFormat) [*c]const u8 {
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return c.SDL_GetAudioFormatName(@bitCast(format));
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}
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pub inline fn getSilenceValueForFormat(format: AudioFormat) c_int {
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return c.SDL_GetSilenceValueForFormat(@bitCast(format));
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}
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@ -0,0 +1,28 @@
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const std = @import("std");
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pub const c = @import("c.zig").c;
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pub const BlendMode = u32;
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pub const BlendOperation = enum(c_int) {
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blendoperationAdd = 0x1, //dst + src: supported by all renderers
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blendoperationSubtract = 0x2, //src - dst : supported by D3D, OpenGL, OpenGLES, and Vulkan
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blendoperationRevSubtract = 0x3, //dst - src : supported by D3D, OpenGL, OpenGLES, and Vulkan
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blendoperationMinimum = 0x4, //min(dst, src) : supported by D3D, OpenGL, OpenGLES, and Vulkan
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blendoperationMaximum = 0x5,
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};
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pub const BlendFactor = enum(c_int) {
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blendfactorZero = 0x1, //0, 0, 0, 0
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blendfactorOne = 0x2, //1, 1, 1, 1
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blendfactorSrcColor = 0x3, //srcR, srcG, srcB, srcA
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blendfactorOneMinusSrcColor = 0x4, //1-srcR, 1-srcG, 1-srcB, 1-srcA
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blendfactorSrcAlpha = 0x5, //srcA, srcA, srcA, srcA
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blendfactorOneMinusSrcAlpha = 0x6, //1-srcA, 1-srcA, 1-srcA, 1-srcA
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blendfactorDstColor = 0x7, //dstR, dstG, dstB, dstA
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blendfactorOneMinusDstColor = 0x8, //1-dstR, 1-dstG, 1-dstB, 1-dstA
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blendfactorDstAlpha = 0x9, //dstA, dstA, dstA, dstA
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blendfactorOneMinusDstAlpha = 0xA,
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};
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pub inline fn composeCustomBlendMode(srcColorFactor: BlendFactor, dstColorFactor: BlendFactor, colorOperation: BlendOperation, srcAlphaFactor: BlendFactor, dstAlphaFactor: BlendFactor, alphaOperation: BlendOperation) BlendMode {
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return @intFromEnum(c.SDL_ComposeCustomBlendMode(srcColorFactor, dstColorFactor, @intFromEnum(colorOperation), srcAlphaFactor, dstAlphaFactor, @intFromEnum(alphaOperation)));
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}
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@ -0,0 +1,94 @@
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const std = @import("std");
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pub const c = @import("c.zig").c;
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const pixels_api = @import("pixels.zig");
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const surface_api = @import("surface.zig");
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const properties_api = @import("properties.zig");
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pub const PixelFormat = pixels_api.PixelFormat;
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pub const Surface = surface_api.Surface;
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pub const Colorspace = pixels_api.Colorspace;
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pub const PropertiesID = properties_api.PropertiesID;
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pub const CameraID = u32;
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pub const Camera = opaque {
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pub inline fn getCameraPermissionState(camera: *Camera) CameraPermissionState {
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return c.SDL_GetCameraPermissionState(@ptrCast(camera));
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}
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pub inline fn getCameraID(camera: *Camera) CameraID {
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return c.SDL_GetCameraID(@ptrCast(camera));
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}
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pub inline fn getCameraProperties(camera: *Camera) PropertiesID {
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return c.SDL_GetCameraProperties(@ptrCast(camera));
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}
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pub inline fn getCameraFormat(camera: *Camera, spec: ?*CameraSpec) bool {
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return @bitCast(c.SDL_GetCameraFormat(@ptrCast(camera), @ptrCast(spec)));
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}
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pub inline fn acquireCameraFrame(camera: *Camera, timestampNS: *u64) ?*Surface {
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return @ptrCast(c.SDL_AcquireCameraFrame(@ptrCast(camera), @ptrCast(timestampNS)));
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}
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pub inline fn releaseCameraFrame(camera: *Camera, frame: ?*Surface) void {
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return c.SDL_ReleaseCameraFrame(@ptrCast(camera), @ptrCast(frame));
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}
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pub inline fn closeCamera(camera: *Camera) void {
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return c.SDL_CloseCamera(@ptrCast(camera));
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}
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};
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pub const CameraSpec = extern struct {
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format: PixelFormat, // Frame format
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colorspace: Colorspace, // Frame colorspace
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width: c_int, // Frame width
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height: c_int, // Frame height
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framerate_numerator: c_int, // Frame rate numerator ((num / denom) == FPS, (denom / num) == duration in seconds)
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framerate_denominator: c_int, // Frame rate denominator ((num / denom) == FPS, (denom / num) == duration in seconds)
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};
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pub const CameraPosition = enum(c_int) {
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cameraPositionUnknown,
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cameraPositionFrontFacing,
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cameraPositionBackFacing,
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};
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pub const CameraPermissionState = enum(c_int) {
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cameraPermissionStatePending,
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cameraPermissionStateApproved,
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};
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pub inline fn getNumCameraDrivers() c_int {
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return c.SDL_GetNumCameraDrivers();
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}
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pub inline fn getCameraDriver(index: c_int) [*c]const u8 {
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return c.SDL_GetCameraDriver(index);
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}
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pub inline fn getCurrentCameraDriver() [*c]const u8 {
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return c.SDL_GetCurrentCameraDriver();
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}
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pub inline fn getCameras(count: *c_int) ?*CameraID {
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return @ptrCast(c.SDL_GetCameras(@ptrCast(count)));
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}
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pub inline fn getCameraSupportedFormats(instance_id: CameraID, count: *c_int) [*c]?*CameraSpec {
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return c.SDL_GetCameraSupportedFormats(instance_id, @ptrCast(count));
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}
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pub inline fn getCameraName(instance_id: CameraID) [*c]const u8 {
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return c.SDL_GetCameraName(instance_id);
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}
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pub inline fn getCameraPosition(instance_id: CameraID) CameraPosition {
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return c.SDL_GetCameraPosition(instance_id);
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}
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pub inline fn openCamera(instance_id: CameraID, spec: ?*const CameraSpec) ?*Camera {
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return @ptrCast(c.SDL_OpenCamera(instance_id, @ptrCast(spec)));
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}
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@ -0,0 +1,49 @@
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const std = @import("std");
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pub const c = @import("c.zig").c;
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pub inline fn setClipboardText(text: [*c]const u8) bool {
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return @bitCast(c.SDL_SetClipboardText(text));
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}
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pub inline fn getClipboardText() [*c]u8 {
|
||||
return c.SDL_GetClipboardText();
|
||||
}
|
||||
|
||||
pub inline fn hasClipboardText() bool {
|
||||
return @bitCast(c.SDL_HasClipboardText());
|
||||
}
|
||||
|
||||
pub inline fn setPrimarySelectionText(text: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetPrimarySelectionText(text));
|
||||
}
|
||||
|
||||
pub inline fn getPrimarySelectionText() [*c]u8 {
|
||||
return c.SDL_GetPrimarySelectionText();
|
||||
}
|
||||
|
||||
pub inline fn hasPrimarySelectionText() bool {
|
||||
return @bitCast(c.SDL_HasPrimarySelectionText());
|
||||
}
|
||||
|
||||
pub const ClipboardDataCallback = c.SDL_ClipboardDataCallback;
|
||||
|
||||
pub const ClipboardCleanupCallback = c.SDL_ClipboardCleanupCallback;
|
||||
|
||||
pub inline fn setClipboardData(callback: ClipboardDataCallback, cleanup: ClipboardCleanupCallback, userdata: ?*anyopaque, mime_types: [*c][*c]const u8, num_mime_types: usize) bool {
|
||||
return @bitCast(c.SDL_SetClipboardData(callback, cleanup, userdata, mime_types, num_mime_types));
|
||||
}
|
||||
|
||||
pub inline fn clearClipboardData() bool {
|
||||
return @bitCast(c.SDL_ClearClipboardData());
|
||||
}
|
||||
|
||||
pub inline fn getClipboardData(mime_type: [*c]const u8, size: *usize) ?*anyopaque {
|
||||
return c.SDL_GetClipboardData(mime_type, @ptrCast(size));
|
||||
}
|
||||
|
||||
pub inline fn hasClipboardData(mime_type: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_HasClipboardData(mime_type));
|
||||
}
|
||||
|
||||
pub inline fn getClipboardMimeTypes(num_mime_types: *usize) [*c][*c]u8 {
|
||||
return c.SDL_GetClipboardMimeTypes(@ptrCast(num_mime_types));
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const video_api = @import("video.zig");
|
||||
const properties_api = @import("properties.zig");
|
||||
|
||||
pub const Window = video_api.Window;
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
|
||||
pub const DialogFileFilter = extern struct {
|
||||
name: [*c]const u8,
|
||||
pattern: [*c]const u8,
|
||||
};
|
||||
|
||||
pub const DialogFileCallback = c.SDL_DialogFileCallback;
|
||||
|
||||
pub inline fn showOpenFileDialog(callback: DialogFileCallback, userdata: ?*anyopaque, window: ?*Window, filters: ?*const DialogFileFilter, nfilters: c_int, default_location: [*c]const u8, allow_many: bool) void {
|
||||
return c.SDL_ShowOpenFileDialog(callback, userdata, @ptrCast(window), @ptrCast(filters), nfilters, default_location, @bitCast(allow_many));
|
||||
}
|
||||
|
||||
pub inline fn showSaveFileDialog(callback: DialogFileCallback, userdata: ?*anyopaque, window: ?*Window, filters: ?*const DialogFileFilter, nfilters: c_int, default_location: [*c]const u8) void {
|
||||
return c.SDL_ShowSaveFileDialog(callback, userdata, @ptrCast(window), @ptrCast(filters), nfilters, default_location);
|
||||
}
|
||||
|
||||
pub inline fn showOpenFolderDialog(callback: DialogFileCallback, userdata: ?*anyopaque, window: ?*Window, default_location: [*c]const u8, allow_many: bool) void {
|
||||
return c.SDL_ShowOpenFolderDialog(callback, userdata, @ptrCast(window), default_location, @bitCast(allow_many));
|
||||
}
|
||||
|
||||
pub const FileDialogType = enum(c_int) {
|
||||
filedialogOpenfile,
|
||||
filedialogSavefile,
|
||||
filedialogOpenfolder,
|
||||
};
|
||||
|
||||
pub inline fn showFileDialogWithProperties(_type: FileDialogType, callback: DialogFileCallback, userdata: ?*anyopaque, props: PropertiesID) void {
|
||||
return c.SDL_ShowFileDialogWithProperties(@intFromEnum(_type), callback, userdata, props);
|
||||
}
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
|
|
@ -0,0 +1,13 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub inline fn outOfMemory() bool {
|
||||
return @bitCast(c.SDL_OutOfMemory());
|
||||
}
|
||||
|
||||
pub inline fn getError() [*c]const u8 {
|
||||
return c.SDL_GetError();
|
||||
}
|
||||
|
||||
pub inline fn clearError() bool {
|
||||
return @bitCast(c.SDL_ClearError());
|
||||
}
|
||||
|
|
@ -0,0 +1,676 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const pen_api = @import("pen.zig");
|
||||
const video_api = @import("video.zig");
|
||||
const audio_api = @import("audio.zig");
|
||||
const camera_api = @import("camera.zig");
|
||||
const mouse_api = @import("mouse.zig");
|
||||
const scancode_api = @import("scancode.zig");
|
||||
const touch_api = @import("touch.zig");
|
||||
const keyboard_api = @import("keyboard.zig");
|
||||
const power_api = @import("power.zig");
|
||||
const keycode_api = @import("keycode.zig");
|
||||
const sensor_api = @import("sensor.zig");
|
||||
const joystick_api = @import("joystick.zig");
|
||||
|
||||
pub const PenID = pen_api.PenID;
|
||||
pub const WindowID = video_api.WindowID;
|
||||
pub const AudioDeviceID = audio_api.AudioDeviceID;
|
||||
pub const DisplayID = video_api.DisplayID;
|
||||
pub const CameraID = camera_api.CameraID;
|
||||
pub const PenInputFlags = pen_api.PenInputFlags;
|
||||
pub const MouseButtonFlags = mouse_api.MouseButtonFlags;
|
||||
pub const Scancode = scancode_api.Scancode;
|
||||
pub const TouchID = touch_api.TouchID;
|
||||
pub const KeyboardID = keyboard_api.KeyboardID;
|
||||
pub const PenAxis = pen_api.PenAxis;
|
||||
pub const MouseID = mouse_api.MouseID;
|
||||
pub const MouseWheelDirection = mouse_api.MouseWheelDirection;
|
||||
pub const PowerState = power_api.PowerState;
|
||||
pub const Window = video_api.Window;
|
||||
pub const FingerID = touch_api.FingerID;
|
||||
pub const Keycode = keycode_api.Keycode;
|
||||
pub const SensorID = sensor_api.SensorID;
|
||||
pub const JoystickID = joystick_api.JoystickID;
|
||||
pub const Keymod = keycode_api.Keymod;
|
||||
|
||||
pub const EventType = enum(c_int) {
|
||||
eventFirst = 0, //Unused (do not remove)
|
||||
eventQuit = 0x100, //User-requested quit
|
||||
eventTerminating,
|
||||
eventLowMemory,
|
||||
eventWillEnterBackground,
|
||||
eventDidEnterBackground,
|
||||
eventWillEnterForeground,
|
||||
eventDidEnterForeground,
|
||||
eventLocaleChanged, //The user's locale preferences have changed.
|
||||
eventSystemThemeChanged, //The system theme changed
|
||||
eventDisplayOrientation = 0x151, //Display orientation has changed to data1
|
||||
eventDisplayAdded, //Display has been added to the system
|
||||
eventDisplayRemoved, //Display has been removed from the system
|
||||
eventDisplayMoved, //Display has changed position
|
||||
eventDisplayDesktopModeChanged, //Display has changed desktop mode
|
||||
eventDisplayCurrentModeChanged, //Display has changed current mode
|
||||
eventDisplayContentScaleChanged, //Display has changed content scale
|
||||
eventDisplayUsableBoundsChanged, //Display has changed usable bounds
|
||||
eventWindowShown = 0x202, //Window has been shown
|
||||
eventWindowHidden, //Window has been hidden
|
||||
eventWindowExposed,
|
||||
eventWindowMoved, //Window has been moved to data1, data2
|
||||
eventWindowResized, //Window has been resized to data1xdata2
|
||||
eventWindowPixelSizeChanged, //The pixel size of the window has changed to data1xdata2
|
||||
eventWindowMetalViewResized, //The pixel size of a Metal view associated with the window has changed
|
||||
eventWindowMinimized, //Window has been minimized
|
||||
eventWindowMaximized, //Window has been maximized
|
||||
eventWindowRestored, //Window has been restored to normal size and position
|
||||
eventWindowMouseEnter, //Window has gained mouse focus
|
||||
eventWindowMouseLeave, //Window has lost mouse focus
|
||||
eventWindowFocusGained, //Window has gained keyboard focus
|
||||
eventWindowFocusLost, //Window has lost keyboard focus
|
||||
eventWindowCloseRequested, //The window manager requests that the window be closed
|
||||
eventWindowHitTest, //Window had a hit test that wasn't SDL_HITTEST_NORMAL
|
||||
eventWindowIccprofChanged, //The ICC profile of the window's display has changed
|
||||
eventWindowDisplayChanged, //Window has been moved to display data1
|
||||
eventWindowDisplayScaleChanged, //Window display scale has been changed
|
||||
eventWindowSafeAreaChanged, //The window safe area has been changed
|
||||
eventWindowOccluded, //The window has been occluded
|
||||
eventWindowEnterFullscreen, //The window has entered fullscreen mode
|
||||
eventWindowLeaveFullscreen, //The window has left fullscreen mode
|
||||
eventWindowDestroyed,
|
||||
eventWindowHdrStateChanged, //Window HDR properties have changed
|
||||
eventKeyDown = 0x300, //Key pressed
|
||||
eventKeyUp, //Key released
|
||||
eventTextEditing, //Keyboard text editing (composition)
|
||||
eventTextInput, //Keyboard text input
|
||||
eventKeymapChanged,
|
||||
eventKeyboardAdded, //A new keyboard has been inserted into the system
|
||||
eventKeyboardRemoved, //A keyboard has been removed
|
||||
eventTextEditingCandidates, //Keyboard text editing candidates
|
||||
eventScreenKeyboardShown, //The on-screen keyboard has been shown
|
||||
eventScreenKeyboardHidden, //The on-screen keyboard has been hidden
|
||||
eventMouseMotion = 0x400, //Mouse moved
|
||||
eventMouseButtonDown, //Mouse button pressed
|
||||
eventMouseButtonUp, //Mouse button released
|
||||
eventMouseWheel, //Mouse wheel motion
|
||||
eventMouseAdded, //A new mouse has been inserted into the system
|
||||
eventMouseRemoved, //A mouse has been removed
|
||||
eventJoystickAxisMotion = 0x600, //Joystick axis motion
|
||||
eventJoystickBallMotion, //Joystick trackball motion
|
||||
eventJoystickHatMotion, //Joystick hat position change
|
||||
eventJoystickButtonDown, //Joystick button pressed
|
||||
eventJoystickButtonUp, //Joystick button released
|
||||
eventJoystickAdded, //A new joystick has been inserted into the system
|
||||
eventJoystickRemoved, //An opened joystick has been removed
|
||||
eventJoystickBatteryUpdated, //Joystick battery level change
|
||||
eventJoystickUpdateComplete, //Joystick update is complete
|
||||
eventGamepadAxisMotion = 0x650, //Gamepad axis motion
|
||||
eventGamepadButtonDown, //Gamepad button pressed
|
||||
eventGamepadButtonUp, //Gamepad button released
|
||||
eventGamepadAdded, //A new gamepad has been inserted into the system
|
||||
eventGamepadRemoved, //A gamepad has been removed
|
||||
eventGamepadRemapped, //The gamepad mapping was updated
|
||||
eventGamepadTouchpadDown, //Gamepad touchpad was touched
|
||||
eventGamepadTouchpadMotion, //Gamepad touchpad finger was moved
|
||||
eventGamepadTouchpadUp, //Gamepad touchpad finger was lifted
|
||||
eventGamepadSensorUpdate, //Gamepad sensor was updated
|
||||
eventGamepadUpdateComplete, //Gamepad update is complete
|
||||
eventGamepadSteamHandleUpdated, //Gamepad Steam handle has changed
|
||||
eventFingerUp,
|
||||
eventFingerMotion,
|
||||
eventFingerCanceled,
|
||||
eventPinchBegin = 0x710, //Pinch gesture started
|
||||
eventPinchUpdate, //Pinch gesture updated
|
||||
eventPinchEnd, //Pinch gesture ended
|
||||
eventClipboardUpdate = 0x900, //The clipboard changed
|
||||
eventDropFile = 0x1000, //The system requests a file open
|
||||
eventDropText, //text/plain drag-and-drop event
|
||||
eventDropBegin, //A new set of drops is beginning (NULL filename)
|
||||
eventDropComplete, //Current set of drops is now complete (NULL filename)
|
||||
eventDropPosition, //Position while moving over the window
|
||||
eventAudioDeviceAdded = 0x1100, //A new audio device is available
|
||||
eventAudioDeviceRemoved, //An audio device has been removed.
|
||||
eventAudioDeviceFormatChanged, //An audio device's format has been changed by the system.
|
||||
eventSensorUpdate = 0x1200, //A sensor was updated
|
||||
eventPenProximityIn = 0x1300, //Pressure-sensitive pen has become available
|
||||
eventPenProximityOut, //Pressure-sensitive pen has become unavailable
|
||||
eventPenDown, //Pressure-sensitive pen touched drawing surface
|
||||
eventPenUp, //Pressure-sensitive pen stopped touching drawing surface
|
||||
eventPenButtonDown, //Pressure-sensitive pen button pressed
|
||||
eventPenButtonUp, //Pressure-sensitive pen button released
|
||||
eventPenMotion, //Pressure-sensitive pen is moving on the tablet
|
||||
eventPenAxis, //Pressure-sensitive pen angle/pressure/etc changed
|
||||
eventCameraDeviceAdded = 0x1400, //A new camera device is available
|
||||
eventCameraDeviceRemoved, //A camera device has been removed.
|
||||
eventCameraDeviceApproved, //A camera device has been approved for use by the user.
|
||||
eventCameraDeviceDenied, //A camera device has been denied for use by the user.
|
||||
eventRenderTargetsReset = 0x2000, //The render targets have been reset and their contents need to be updated
|
||||
eventRenderDeviceReset, //The device has been reset and all textures need to be recreated
|
||||
eventRenderDeviceLost, //The device has been lost and can't be recovered.
|
||||
eventPrivate1,
|
||||
eventPrivate2,
|
||||
eventPrivate3,
|
||||
eventPollSentinel = 0x7F00, //Signals the end of an event poll cycle
|
||||
};
|
||||
|
||||
pub const CommonEvent = extern struct {
|
||||
_type: u32, // Event type, shared with all events, Uint32 to cover user events which are not in the SDL_EventType enumeration
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
};
|
||||
|
||||
pub const DisplayEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_DISPLAY_*
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
displayID: DisplayID, // The associated display
|
||||
data1: i32, // event dependent data
|
||||
data2: i32, // event dependent data
|
||||
};
|
||||
|
||||
pub const WindowEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_WINDOW_*
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The associated window
|
||||
data1: i32, // event dependent data
|
||||
data2: i32, // event dependent data
|
||||
};
|
||||
|
||||
pub const KeyboardDeviceEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_KEYBOARD_ADDED or SDL_EVENT_KEYBOARD_REMOVED
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: KeyboardID, // The keyboard instance id
|
||||
};
|
||||
|
||||
pub const KeyboardEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_KEY_DOWN or SDL_EVENT_KEY_UP
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with keyboard focus, if any
|
||||
which: KeyboardID, // The keyboard instance id, or 0 if unknown or virtual
|
||||
scancode: Scancode, // SDL physical key code
|
||||
key: Keycode, // SDL virtual key code
|
||||
mod: Keymod, // current key modifiers
|
||||
raw: u16, // The platform dependent scancode for this event
|
||||
down: bool, // true if the key is pressed
|
||||
repeat: bool, // true if this is a key repeat
|
||||
};
|
||||
|
||||
pub const TextEditingEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_TEXT_EDITING
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with keyboard focus, if any
|
||||
text: [*c]const u8, // The editing text
|
||||
start: i32, // The start cursor of selected editing text, or -1 if not set
|
||||
length: i32, // The length of selected editing text, or -1 if not set
|
||||
};
|
||||
|
||||
pub const TextEditingCandidatesEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_TEXT_EDITING_CANDIDATES
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with keyboard focus, if any
|
||||
candidates: [*c]const [*c]const u8, // The list of candidates, or NULL if there are no candidates available
|
||||
num_candidates: i32, // The number of strings in `candidates`
|
||||
selected_candidate: i32, // The index of the selected candidate, or -1 if no candidate is selected
|
||||
horizontal: bool, // true if the list is horizontal, false if it's vertical
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
padding3: u8,
|
||||
};
|
||||
|
||||
pub const TextInputEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_TEXT_INPUT
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with keyboard focus, if any
|
||||
text: [*c]const u8, // The input text, UTF-8 encoded
|
||||
};
|
||||
|
||||
pub const MouseDeviceEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_MOUSE_ADDED or SDL_EVENT_MOUSE_REMOVED
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: MouseID, // The mouse instance id
|
||||
};
|
||||
|
||||
pub const MouseMotionEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_MOUSE_MOTION
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with mouse focus, if any
|
||||
which: MouseID, // The mouse instance id in relative mode, SDL_TOUCH_MOUSEID for touch events, or 0
|
||||
state: MouseButtonFlags, // The current button state
|
||||
x: f32, // X coordinate, relative to window
|
||||
y: f32, // Y coordinate, relative to window
|
||||
xrel: f32, // The relative motion in the X direction
|
||||
yrel: f32, // The relative motion in the Y direction
|
||||
};
|
||||
|
||||
pub const MouseButtonEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_MOUSE_BUTTON_DOWN or SDL_EVENT_MOUSE_BUTTON_UP
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with mouse focus, if any
|
||||
which: MouseID, // The mouse instance id in relative mode, SDL_TOUCH_MOUSEID for touch events, or 0
|
||||
button: u8, // The mouse button index
|
||||
down: bool, // true if the button is pressed
|
||||
clicks: u8, // 1 for single-click, 2 for double-click, etc.
|
||||
padding: u8,
|
||||
x: f32, // X coordinate, relative to window
|
||||
y: f32, // Y coordinate, relative to window
|
||||
};
|
||||
|
||||
pub const MouseWheelEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_MOUSE_WHEEL
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with mouse focus, if any
|
||||
which: MouseID, // The mouse instance id in relative mode or 0
|
||||
x: f32, // The amount scrolled horizontally, positive to the right and negative to the left
|
||||
y: f32, // The amount scrolled vertically, positive away from the user and negative toward the user
|
||||
direction: MouseWheelDirection, // Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back
|
||||
mouse_x: f32, // X coordinate, relative to window
|
||||
mouse_y: f32, // Y coordinate, relative to window
|
||||
integer_x: i32, // The amount scrolled horizontally, accumulated to whole scroll "ticks" (added in 3.2.12)
|
||||
integer_y: i32, // The amount scrolled vertically, accumulated to whole scroll "ticks" (added in 3.2.12)
|
||||
};
|
||||
|
||||
pub const JoyAxisEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_JOYSTICK_AXIS_MOTION
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
axis: u8, // The joystick axis index
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
padding3: u8,
|
||||
value: i16, // The axis value (range: -32768 to 32767)
|
||||
padding4: u16,
|
||||
};
|
||||
|
||||
pub const JoyBallEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_JOYSTICK_BALL_MOTION
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
ball: u8, // The joystick trackball index
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
padding3: u8,
|
||||
xrel: i16, // The relative motion in the X direction
|
||||
yrel: i16, // The relative motion in the Y direction
|
||||
};
|
||||
|
||||
pub const JoyHatEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_JOYSTICK_HAT_MOTION
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
hat: u8, // The joystick hat index
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
};
|
||||
|
||||
pub const JoyButtonEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_JOYSTICK_BUTTON_DOWN or SDL_EVENT_JOYSTICK_BUTTON_UP
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
button: u8, // The joystick button index
|
||||
down: bool, // true if the button is pressed
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
};
|
||||
|
||||
pub const JoyDeviceEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_JOYSTICK_ADDED or SDL_EVENT_JOYSTICK_REMOVED or SDL_EVENT_JOYSTICK_UPDATE_COMPLETE
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
};
|
||||
|
||||
pub const JoyBatteryEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_JOYSTICK_BATTERY_UPDATED
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
state: PowerState, // The joystick battery state
|
||||
percent: c_int, // The joystick battery percent charge remaining
|
||||
};
|
||||
|
||||
pub const GamepadAxisEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_GAMEPAD_AXIS_MOTION
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
axis: u8, // The gamepad axis (SDL_GamepadAxis)
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
padding3: u8,
|
||||
value: i16, // The axis value (range: -32768 to 32767)
|
||||
padding4: u16,
|
||||
};
|
||||
|
||||
pub const GamepadButtonEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_GAMEPAD_BUTTON_DOWN or SDL_EVENT_GAMEPAD_BUTTON_UP
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
button: u8, // The gamepad button (SDL_GamepadButton)
|
||||
down: bool, // true if the button is pressed
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
};
|
||||
|
||||
pub const GamepadDeviceEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_GAMEPAD_ADDED, SDL_EVENT_GAMEPAD_REMOVED, or SDL_EVENT_GAMEPAD_REMAPPED, SDL_EVENT_GAMEPAD_UPDATE_COMPLETE or SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
};
|
||||
|
||||
pub const GamepadTouchpadEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN or SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION or SDL_EVENT_GAMEPAD_TOUCHPAD_UP
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
touchpad: i32, // The index of the touchpad
|
||||
finger: i32, // The index of the finger on the touchpad
|
||||
x: f32, // Normalized in the range 0...1 with 0 being on the left
|
||||
y: f32, // Normalized in the range 0...1 with 0 being at the top
|
||||
pressure: f32, // Normalized in the range 0...1
|
||||
};
|
||||
|
||||
pub const GamepadSensorEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_GAMEPAD_SENSOR_UPDATE
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: JoystickID, // The joystick instance id
|
||||
sensor: i32, // The type of the sensor, one of the values of SDL_SensorType
|
||||
data: [3]f32, // Up to 3 values from the sensor, as defined in SDL_sensor.h
|
||||
sensor_timestamp: u64, // The timestamp of the sensor reading in nanoseconds, not necessarily synchronized with the system clock
|
||||
};
|
||||
|
||||
pub const AudioDeviceEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: AudioDeviceID, // SDL_AudioDeviceID for the device being added or removed or changing
|
||||
recording: bool, // false if a playback device, true if a recording device.
|
||||
padding1: u8,
|
||||
padding2: u8,
|
||||
padding3: u8,
|
||||
};
|
||||
|
||||
pub const CameraDeviceEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_CAMERA_DEVICE_ADDED, SDL_EVENT_CAMERA_DEVICE_REMOVED, SDL_EVENT_CAMERA_DEVICE_APPROVED, SDL_EVENT_CAMERA_DEVICE_DENIED
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: CameraID, // SDL_CameraID for the device being added or removed or changing
|
||||
};
|
||||
|
||||
pub const RenderEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window containing the renderer in question.
|
||||
};
|
||||
|
||||
pub const TouchFingerEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_FINGER_DOWN, SDL_EVENT_FINGER_UP, SDL_EVENT_FINGER_MOTION, or SDL_EVENT_FINGER_CANCELED
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
touchID: TouchID, // The touch device id
|
||||
fingerID: FingerID,
|
||||
x: f32, // Normalized in the range 0...1
|
||||
y: f32, // Normalized in the range 0...1
|
||||
dx: f32, // Normalized in the range -1...1
|
||||
dy: f32, // Normalized in the range -1...1
|
||||
pressure: f32, // Normalized in the range 0...1
|
||||
windowID: WindowID, // The window underneath the finger, if any
|
||||
};
|
||||
|
||||
pub const PinchFingerEvent = extern struct {
|
||||
_type: EventType, // ::SDL_EVENT_PINCH_BEGIN or ::SDL_EVENT_PINCH_UPDATE or ::SDL_EVENT_PINCH_END
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
scale: f32, // The scale change since the last SDL_EVENT_PINCH_UPDATE. Scale < 1 is "zoom out". Scale > 1 is "zoom in".
|
||||
windowID: WindowID, // The window underneath the finger, if any
|
||||
};
|
||||
|
||||
pub const PenProximityEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_PEN_PROXIMITY_IN or SDL_EVENT_PEN_PROXIMITY_OUT
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with pen focus, if any
|
||||
which: PenID, // The pen instance id
|
||||
};
|
||||
|
||||
pub const PenMotionEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_PEN_MOTION
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with pen focus, if any
|
||||
which: PenID, // The pen instance id
|
||||
pen_state: PenInputFlags, // Complete pen input state at time of event
|
||||
x: f32, // X coordinate, relative to window
|
||||
y: f32, // Y coordinate, relative to window
|
||||
};
|
||||
|
||||
pub const PenTouchEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_PEN_DOWN or SDL_EVENT_PEN_UP
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with pen focus, if any
|
||||
which: PenID, // The pen instance id
|
||||
pen_state: PenInputFlags, // Complete pen input state at time of event
|
||||
x: f32, // X coordinate, relative to window
|
||||
y: f32, // Y coordinate, relative to window
|
||||
eraser: bool, // true if eraser end is used (not all pens support this).
|
||||
down: bool, // true if the pen is touching or false if the pen is lifted off
|
||||
};
|
||||
|
||||
pub const PenButtonEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_PEN_BUTTON_DOWN or SDL_EVENT_PEN_BUTTON_UP
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with mouse focus, if any
|
||||
which: PenID, // The pen instance id
|
||||
pen_state: PenInputFlags, // Complete pen input state at time of event
|
||||
x: f32, // X coordinate, relative to window
|
||||
y: f32, // Y coordinate, relative to window
|
||||
button: u8, // The pen button index (first button is 1).
|
||||
down: bool, // true if the button is pressed
|
||||
};
|
||||
|
||||
pub const PenAxisEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_PEN_AXIS
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window with pen focus, if any
|
||||
which: PenID, // The pen instance id
|
||||
pen_state: PenInputFlags, // Complete pen input state at time of event
|
||||
x: f32, // X coordinate, relative to window
|
||||
y: f32, // Y coordinate, relative to window
|
||||
axis: PenAxis, // Axis that has changed
|
||||
value: f32, // New value of axis
|
||||
};
|
||||
|
||||
pub const DropEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_DROP_BEGIN or SDL_EVENT_DROP_FILE or SDL_EVENT_DROP_TEXT or SDL_EVENT_DROP_COMPLETE or SDL_EVENT_DROP_POSITION
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The window that was dropped on, if any
|
||||
x: f32, // X coordinate, relative to window (not on begin)
|
||||
y: f32, // Y coordinate, relative to window (not on begin)
|
||||
source: [*c]const u8, // The source app that sent this drop event, or NULL if that isn't available
|
||||
data: [*c]const u8, // The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events
|
||||
};
|
||||
|
||||
pub const ClipboardEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_CLIPBOARD_UPDATE
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
owner: bool, // are we owning the clipboard (internal update)
|
||||
num_mime_types: i32, // number of mime types
|
||||
mime_types: [*c][*c]const u8, // current mime types
|
||||
};
|
||||
|
||||
pub const SensorEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_SENSOR_UPDATE
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
which: SensorID, // The instance ID of the sensor
|
||||
data: [6]f32, // Up to 6 values from the sensor - additional values can be queried using SDL_GetSensorData()
|
||||
sensor_timestamp: u64, // The timestamp of the sensor reading in nanoseconds, not necessarily synchronized with the system clock
|
||||
};
|
||||
|
||||
pub const QuitEvent = extern struct {
|
||||
_type: EventType, // SDL_EVENT_QUIT
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
};
|
||||
|
||||
pub const UserEvent = extern struct {
|
||||
_type: u32, // SDL_EVENT_USER through SDL_EVENT_LAST, Uint32 because these are not in the SDL_EventType enumeration
|
||||
reserved: u32,
|
||||
timestamp: u64, // In nanoseconds, populated using SDL_GetTicksNS()
|
||||
windowID: WindowID, // The associated window if any
|
||||
code: i32, // User defined event code
|
||||
data1: ?*anyopaque, // User defined data pointer
|
||||
data2: ?*anyopaque, // User defined data pointer
|
||||
};
|
||||
|
||||
pub const Event = extern union {
|
||||
_type: u32, // Event type, shared with all events, Uint32 to cover user events which are not in the SDL_EventType enumeration
|
||||
common: CommonEvent, // Common event data
|
||||
display: DisplayEvent, // Display event data
|
||||
window: WindowEvent, // Window event data
|
||||
kdevice: KeyboardDeviceEvent, // Keyboard device change event data
|
||||
key: KeyboardEvent, // Keyboard event data
|
||||
edit: TextEditingEvent, // Text editing event data
|
||||
edit_candidates: TextEditingCandidatesEvent, // Text editing candidates event data
|
||||
text: TextInputEvent, // Text input event data
|
||||
mdevice: MouseDeviceEvent, // Mouse device change event data
|
||||
motion: MouseMotionEvent, // Mouse motion event data
|
||||
button: MouseButtonEvent, // Mouse button event data
|
||||
wheel: MouseWheelEvent, // Mouse wheel event data
|
||||
jdevice: JoyDeviceEvent, // Joystick device change event data
|
||||
jaxis: JoyAxisEvent, // Joystick axis event data
|
||||
jball: JoyBallEvent, // Joystick ball event data
|
||||
jhat: JoyHatEvent, // Joystick hat event data
|
||||
jbutton: JoyButtonEvent, // Joystick button event data
|
||||
jbattery: JoyBatteryEvent, // Joystick battery event data
|
||||
gdevice: GamepadDeviceEvent, // Gamepad device event data
|
||||
gaxis: GamepadAxisEvent, // Gamepad axis event data
|
||||
gbutton: GamepadButtonEvent, // Gamepad button event data
|
||||
gtouchpad: GamepadTouchpadEvent, // Gamepad touchpad event data
|
||||
gsensor: GamepadSensorEvent, // Gamepad sensor event data
|
||||
adevice: AudioDeviceEvent, // Audio device event data
|
||||
cdevice: CameraDeviceEvent, // Camera device event data
|
||||
sensor: SensorEvent, // Sensor event data
|
||||
quit: QuitEvent, // Quit request event data
|
||||
user: UserEvent, // Custom event data
|
||||
tfinger: TouchFingerEvent, // Touch finger event data
|
||||
pinch: PinchFingerEvent, // Pinch event data
|
||||
pproximity: PenProximityEvent, // Pen proximity event data
|
||||
ptouch: PenTouchEvent, // Pen tip touching event data
|
||||
pmotion: PenMotionEvent, // Pen motion event data
|
||||
pbutton: PenButtonEvent, // Pen button event data
|
||||
paxis: PenAxisEvent, // Pen axis event data
|
||||
render: RenderEvent, // Render event data
|
||||
drop: DropEvent, // Drag and drop event data
|
||||
clipboard: ClipboardEvent, // Clipboard event data
|
||||
padding: [128]u8,
|
||||
};
|
||||
|
||||
pub inline fn pumpEvents() void {
|
||||
return c.SDL_PumpEvents();
|
||||
}
|
||||
|
||||
pub const EventAction = enum(c_int) {
|
||||
addevent, //Add events to the back of the queue.
|
||||
peekevent, //Check but don't remove events from the queue front.
|
||||
getevent, //Retrieve/remove events from the front of the queue.
|
||||
};
|
||||
|
||||
pub inline fn peepEvents(events: ?*Event, numevents: c_int, action: EventAction, minType: u32, maxType: u32) c_int {
|
||||
return c.SDL_PeepEvents(@ptrCast(events), numevents, action, minType, maxType);
|
||||
}
|
||||
|
||||
pub inline fn hasEvent(_type: u32) bool {
|
||||
return @bitCast(c.SDL_HasEvent(_type));
|
||||
}
|
||||
|
||||
pub inline fn hasEvents(minType: u32, maxType: u32) bool {
|
||||
return @bitCast(c.SDL_HasEvents(minType, maxType));
|
||||
}
|
||||
|
||||
pub inline fn flushEvent(_type: u32) void {
|
||||
return c.SDL_FlushEvent(_type);
|
||||
}
|
||||
|
||||
pub inline fn flushEvents(minType: u32, maxType: u32) void {
|
||||
return c.SDL_FlushEvents(minType, maxType);
|
||||
}
|
||||
|
||||
pub inline fn pollEvent(event: ?*Event) bool {
|
||||
return @bitCast(c.SDL_PollEvent(@ptrCast(event)));
|
||||
}
|
||||
|
||||
pub inline fn waitEvent(event: ?*Event) bool {
|
||||
return @bitCast(c.SDL_WaitEvent(@ptrCast(event)));
|
||||
}
|
||||
|
||||
pub inline fn waitEventTimeout(event: ?*Event, timeoutMS: i32) bool {
|
||||
return @bitCast(c.SDL_WaitEventTimeout(@ptrCast(event), timeoutMS));
|
||||
}
|
||||
|
||||
pub inline fn pushEvent(event: ?*Event) bool {
|
||||
return @bitCast(c.SDL_PushEvent(@ptrCast(event)));
|
||||
}
|
||||
|
||||
pub const EventFilter = c.SDL_EventFilter;
|
||||
|
||||
pub inline fn setEventFilter(filter: EventFilter, userdata: ?*anyopaque) void {
|
||||
return c.SDL_SetEventFilter(filter, userdata);
|
||||
}
|
||||
|
||||
pub inline fn getEventFilter(filter: ?*EventFilter, userdata: [*c]?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_GetEventFilter(@ptrCast(filter), userdata));
|
||||
}
|
||||
|
||||
pub inline fn addEventWatch(filter: EventFilter, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_AddEventWatch(filter, userdata));
|
||||
}
|
||||
|
||||
pub inline fn removeEventWatch(filter: EventFilter, userdata: ?*anyopaque) void {
|
||||
return c.SDL_RemoveEventWatch(filter, userdata);
|
||||
}
|
||||
|
||||
pub inline fn filterEvents(filter: EventFilter, userdata: ?*anyopaque) void {
|
||||
return c.SDL_FilterEvents(filter, userdata);
|
||||
}
|
||||
|
||||
pub inline fn setEventEnabled(_type: u32, enabled: bool) void {
|
||||
return c.SDL_SetEventEnabled(_type, @bitCast(enabled));
|
||||
}
|
||||
|
||||
pub inline fn eventEnabled(_type: u32) bool {
|
||||
return @bitCast(c.SDL_EventEnabled(_type));
|
||||
}
|
||||
|
||||
pub inline fn registerEvents(numevents: c_int) u32 {
|
||||
return c.SDL_RegisterEvents(numevents);
|
||||
}
|
||||
|
||||
pub inline fn getWindowFromEvent(event: ?*const Event) ?*Window {
|
||||
return @ptrCast(c.SDL_GetWindowFromEvent(@ptrCast(event)));
|
||||
}
|
||||
|
||||
pub inline fn getEventDescription(event: ?*const Event, buf: [*c]u8, buflen: c_int) c_int {
|
||||
return c.SDL_GetEventDescription(@ptrCast(event), buf, buflen);
|
||||
}
|
||||
|
|
@ -0,0 +1,95 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const stdinc_api = @import("stdinc.zig");
|
||||
|
||||
pub const Time = stdinc_api.Time;
|
||||
|
||||
pub inline fn getBasePath() [*c]const u8 {
|
||||
return c.SDL_GetBasePath();
|
||||
}
|
||||
|
||||
pub inline fn getPrefPath(org: [*c]const u8, app: [*c]const u8) [*c]u8 {
|
||||
return c.SDL_GetPrefPath(org, app);
|
||||
}
|
||||
|
||||
pub const Folder = enum(c_int) {
|
||||
folderHome, //The folder which contains all of the current user's data, preferences, and documents. It usually contains most of the other folders. If a requested folder does not exist, the home folder can be considered a safe fallback to store a user's documents.
|
||||
folderDesktop, //The folder of files that are displayed on the desktop. Note that the existence of a desktop folder does not guarantee that the system does show icons on its desktop; certain GNU/Linux distros with a graphical environment may not have desktop icons.
|
||||
folderDocuments, //User document files, possibly application-specific. This is a good place to save a user's projects.
|
||||
folderDownloads, //Standard folder for user files downloaded from the internet.
|
||||
folderMusic, //Music files that can be played using a standard music player (mp3, ogg...).
|
||||
folderPictures, //Image files that can be displayed using a standard viewer (png, jpg...).
|
||||
folderPublicshare, //Files that are meant to be shared with other users on the same computer.
|
||||
folderSavedgames, //Save files for games.
|
||||
folderScreenshots, //Application screenshots.
|
||||
folderTemplates, //Template files to be used when the user requests the desktop environment to create a new file in a certain folder, such as "New Text File.txt". Any file in the Templates folder can be used as a starting point for a new file.
|
||||
folderVideos, //Video files that can be played using a standard video player (mp4, webm...).
|
||||
folderCount,
|
||||
};
|
||||
|
||||
pub inline fn getUserFolder(folder: Folder) [*c]const u8 {
|
||||
return c.SDL_GetUserFolder(folder);
|
||||
}
|
||||
|
||||
pub const PathType = enum(c_int) {
|
||||
pathtypeNone, //path does not exist
|
||||
pathtypeFile, //a normal file
|
||||
pathtypeDirectory, //a directory
|
||||
pathtypeOther,
|
||||
};
|
||||
|
||||
pub const PathInfo = extern struct {
|
||||
_type: PathType, // the path type
|
||||
size: u64, // the file size in bytes
|
||||
create_time: Time, // the time when the path was created
|
||||
modify_time: Time, // the last time the path was modified
|
||||
access_time: Time, // the last time the path was read
|
||||
};
|
||||
|
||||
pub const GlobFlags = packed struct(u32) {
|
||||
globCaseinsensitive: bool = false,
|
||||
pad0: u30 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = GlobFlags{};
|
||||
};
|
||||
|
||||
pub inline fn createDirectory(path: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_CreateDirectory(path));
|
||||
}
|
||||
|
||||
pub const EnumerationResult = enum(c_int) {
|
||||
enumContinue, //Value that requests that enumeration continue.
|
||||
enumSuccess, //Value that requests that enumeration stop, successfully.
|
||||
enumFailure,
|
||||
};
|
||||
|
||||
pub const EnumerateDirectoryCallback = c.SDL_EnumerateDirectoryCallback;
|
||||
|
||||
pub inline fn enumerateDirectory(path: [*c]const u8, callback: EnumerateDirectoryCallback, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_EnumerateDirectory(path, callback, userdata));
|
||||
}
|
||||
|
||||
pub inline fn removePath(path: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_RemovePath(path));
|
||||
}
|
||||
|
||||
pub inline fn renamePath(oldpath: [*c]const u8, newpath: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_RenamePath(oldpath, newpath));
|
||||
}
|
||||
|
||||
pub inline fn copyFile(oldpath: [*c]const u8, newpath: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_CopyFile(oldpath, newpath));
|
||||
}
|
||||
|
||||
pub inline fn getPathInfo(path: [*c]const u8, info: ?*PathInfo) bool {
|
||||
return @bitCast(c.SDL_GetPathInfo(path, @ptrCast(info)));
|
||||
}
|
||||
|
||||
pub inline fn globDirectory(path: [*c]const u8, pattern: [*c]const u8, flags: GlobFlags, count: *c_int) [*c][*c]u8 {
|
||||
return c.SDL_GlobDirectory(path, pattern, @bitCast(flags), @ptrCast(count));
|
||||
}
|
||||
|
||||
pub inline fn getCurrentDirectory() [*c]u8 {
|
||||
return c.SDL_GetCurrentDirectory();
|
||||
}
|
||||
|
|
@ -0,0 +1,386 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const joystick_api = @import("joystick.zig");
|
||||
const guid_api = @import("guid.zig");
|
||||
const properties_api = @import("properties.zig");
|
||||
const iostream_api = @import("iostream.zig");
|
||||
const sensor_api = @import("sensor.zig");
|
||||
const power_api = @import("power.zig");
|
||||
|
||||
pub const JoystickConnectionState = joystick_api.JoystickConnectionState;
|
||||
pub const GUID = guid_api.GUID;
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
pub const IOStream = iostream_api.IOStream;
|
||||
pub const JoystickID = joystick_api.JoystickID;
|
||||
pub const SensorType = sensor_api.SensorType;
|
||||
pub const PowerState = power_api.PowerState;
|
||||
pub const Joystick = joystick_api.Joystick;
|
||||
|
||||
pub const Gamepad = opaque {
|
||||
pub inline fn getGamepadMapping(gamepad: *Gamepad) [*c]u8 {
|
||||
return c.SDL_GetGamepadMapping(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadProperties(gamepad: *Gamepad) PropertiesID {
|
||||
return c.SDL_GetGamepadProperties(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadID(gamepad: *Gamepad) JoystickID {
|
||||
return c.SDL_GetGamepadID(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadName(gamepad: *Gamepad) [*c]const u8 {
|
||||
return c.SDL_GetGamepadName(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadPath(gamepad: *Gamepad) [*c]const u8 {
|
||||
return c.SDL_GetGamepadPath(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadType(gamepad: *Gamepad) GamepadType {
|
||||
return @intFromEnum(c.SDL_GetGamepadType(@ptrCast(gamepad)));
|
||||
}
|
||||
|
||||
pub inline fn getRealGamepadType(gamepad: *Gamepad) GamepadType {
|
||||
return @intFromEnum(c.SDL_GetRealGamepadType(@ptrCast(gamepad)));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadPlayerIndex(gamepad: *Gamepad) c_int {
|
||||
return c.SDL_GetGamepadPlayerIndex(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn setGamepadPlayerIndex(gamepad: *Gamepad, player_index: c_int) bool {
|
||||
return @bitCast(c.SDL_SetGamepadPlayerIndex(@ptrCast(gamepad), player_index));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadVendor(gamepad: *Gamepad) u16 {
|
||||
return c.SDL_GetGamepadVendor(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadProduct(gamepad: *Gamepad) u16 {
|
||||
return c.SDL_GetGamepadProduct(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadProductVersion(gamepad: *Gamepad) u16 {
|
||||
return c.SDL_GetGamepadProductVersion(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadFirmwareVersion(gamepad: *Gamepad) u16 {
|
||||
return c.SDL_GetGamepadFirmwareVersion(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadSerial(gamepad: *Gamepad) [*c]const u8 {
|
||||
return c.SDL_GetGamepadSerial(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadSteamHandle(gamepad: *Gamepad) u64 {
|
||||
return c.SDL_GetGamepadSteamHandle(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadConnectionState(gamepad: *Gamepad) JoystickConnectionState {
|
||||
return c.SDL_GetGamepadConnectionState(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadPowerInfo(gamepad: *Gamepad, percent: *c_int) PowerState {
|
||||
return c.SDL_GetGamepadPowerInfo(@ptrCast(gamepad), @ptrCast(percent));
|
||||
}
|
||||
|
||||
pub inline fn gamepadConnected(gamepad: *Gamepad) bool {
|
||||
return @bitCast(c.SDL_GamepadConnected(@ptrCast(gamepad)));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadJoystick(gamepad: *Gamepad) ?*Joystick {
|
||||
return @ptrCast(c.SDL_GetGamepadJoystick(@ptrCast(gamepad)));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadBindings(gamepad: *Gamepad, count: *c_int) [*c]?*GamepadBinding {
|
||||
return c.SDL_GetGamepadBindings(@ptrCast(gamepad), @ptrCast(count));
|
||||
}
|
||||
|
||||
pub inline fn gamepadHasAxis(gamepad: *Gamepad, axis: GamepadAxis) bool {
|
||||
return @bitCast(c.SDL_GamepadHasAxis(@ptrCast(gamepad), axis));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadAxis(gamepad: *Gamepad, axis: GamepadAxis) i16 {
|
||||
return c.SDL_GetGamepadAxis(@ptrCast(gamepad), axis);
|
||||
}
|
||||
|
||||
pub inline fn gamepadHasButton(gamepad: *Gamepad, button: GamepadButton) bool {
|
||||
return @bitCast(c.SDL_GamepadHasButton(@ptrCast(gamepad), button));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadButton(gamepad: *Gamepad, button: GamepadButton) bool {
|
||||
return @bitCast(c.SDL_GetGamepadButton(@ptrCast(gamepad), button));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadButtonLabel(gamepad: *Gamepad, button: GamepadButton) GamepadButtonLabel {
|
||||
return c.SDL_GetGamepadButtonLabel(@ptrCast(gamepad), button);
|
||||
}
|
||||
|
||||
pub inline fn getNumGamepadTouchpads(gamepad: *Gamepad) c_int {
|
||||
return c.SDL_GetNumGamepadTouchpads(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getNumGamepadTouchpadFingers(gamepad: *Gamepad, touchpad: c_int) c_int {
|
||||
return c.SDL_GetNumGamepadTouchpadFingers(@ptrCast(gamepad), touchpad);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadTouchpadFinger(gamepad: *Gamepad, touchpad: c_int, finger: c_int, down: *bool, x: *f32, y: *f32, pressure: *f32) bool {
|
||||
return @bitCast(c.SDL_GetGamepadTouchpadFinger(@ptrCast(gamepad), touchpad, finger, @ptrCast(down), @ptrCast(x), @ptrCast(y), @ptrCast(pressure)));
|
||||
}
|
||||
|
||||
pub inline fn gamepadHasSensor(gamepad: *Gamepad, _type: SensorType) bool {
|
||||
return @bitCast(c.SDL_GamepadHasSensor(@ptrCast(gamepad), @intFromEnum(_type)));
|
||||
}
|
||||
|
||||
pub inline fn setGamepadSensorEnabled(gamepad: *Gamepad, _type: SensorType, enabled: bool) bool {
|
||||
return @bitCast(c.SDL_SetGamepadSensorEnabled(@ptrCast(gamepad), @intFromEnum(_type), @bitCast(enabled)));
|
||||
}
|
||||
|
||||
pub inline fn gamepadSensorEnabled(gamepad: *Gamepad, _type: SensorType) bool {
|
||||
return @bitCast(c.SDL_GamepadSensorEnabled(@ptrCast(gamepad), @intFromEnum(_type)));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadSensorDataRate(gamepad: *Gamepad, _type: SensorType) f32 {
|
||||
return c.SDL_GetGamepadSensorDataRate(@ptrCast(gamepad), @intFromEnum(_type));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadSensorData(gamepad: *Gamepad, _type: SensorType, data: *f32, num_values: c_int) bool {
|
||||
return @bitCast(c.SDL_GetGamepadSensorData(@ptrCast(gamepad), @intFromEnum(_type), @ptrCast(data), num_values));
|
||||
}
|
||||
|
||||
pub inline fn rumbleGamepad(gamepad: *Gamepad, low_frequency_rumble: u16, high_frequency_rumble: u16, duration_ms: u32) bool {
|
||||
return @bitCast(c.SDL_RumbleGamepad(@ptrCast(gamepad), low_frequency_rumble, high_frequency_rumble, duration_ms));
|
||||
}
|
||||
|
||||
pub inline fn rumbleGamepadTriggers(gamepad: *Gamepad, left_rumble: u16, right_rumble: u16, duration_ms: u32) bool {
|
||||
return @bitCast(c.SDL_RumbleGamepadTriggers(@ptrCast(gamepad), left_rumble, right_rumble, duration_ms));
|
||||
}
|
||||
|
||||
pub inline fn setGamepadLED(gamepad: *Gamepad, red: u8, green: u8, blue: u8) bool {
|
||||
return @bitCast(c.SDL_SetGamepadLED(@ptrCast(gamepad), red, green, blue));
|
||||
}
|
||||
|
||||
pub inline fn sendGamepadEffect(gamepad: *Gamepad, data: ?*const anyopaque, size: c_int) bool {
|
||||
return @bitCast(c.SDL_SendGamepadEffect(@ptrCast(gamepad), data, size));
|
||||
}
|
||||
|
||||
pub inline fn closeGamepad(gamepad: *Gamepad) void {
|
||||
return c.SDL_CloseGamepad(@ptrCast(gamepad));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadAppleSFSymbolsNameForButton(gamepad: *Gamepad, button: GamepadButton) [*c]const u8 {
|
||||
return c.SDL_GetGamepadAppleSFSymbolsNameForButton(@ptrCast(gamepad), button);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadAppleSFSymbolsNameForAxis(gamepad: *Gamepad, axis: GamepadAxis) [*c]const u8 {
|
||||
return c.SDL_GetGamepadAppleSFSymbolsNameForAxis(@ptrCast(gamepad), axis);
|
||||
}
|
||||
};
|
||||
|
||||
pub const GamepadType = enum(c_int) {
|
||||
gamepadTypeStandard,
|
||||
gamepadTypeXbox360,
|
||||
gamepadTypeXboxone,
|
||||
gamepadTypePs3,
|
||||
gamepadTypePs4,
|
||||
gamepadTypePs5,
|
||||
gamepadTypeNintendoSwitchPro,
|
||||
gamepadTypeNintendoSwitchJoyconLeft,
|
||||
gamepadTypeNintendoSwitchJoyconRight,
|
||||
gamepadTypeNintendoSwitchJoyconPair,
|
||||
gamepadTypeGamecube,
|
||||
gamepadTypeCount,
|
||||
};
|
||||
|
||||
pub const GamepadButton = enum(c_int) {
|
||||
gamepadButtonSouth, //Bottom face button (e.g. Xbox A button)
|
||||
gamepadButtonEast, //Right face button (e.g. Xbox B button)
|
||||
gamepadButtonWest, //Left face button (e.g. Xbox X button)
|
||||
gamepadButtonNorth, //Top face button (e.g. Xbox Y button)
|
||||
gamepadButtonBack,
|
||||
gamepadButtonGuide,
|
||||
gamepadButtonStart,
|
||||
gamepadButtonLeftStick,
|
||||
gamepadButtonRightStick,
|
||||
gamepadButtonLeftShoulder,
|
||||
gamepadButtonRightShoulder,
|
||||
gamepadButtonDpadUp,
|
||||
gamepadButtonDpadDown,
|
||||
gamepadButtonDpadLeft,
|
||||
gamepadButtonDpadRight,
|
||||
gamepadButtonMisc1, //Additional button (e.g. Xbox Series X share button, PS5 microphone button, Nintendo Switch Pro capture button, Amazon Luna microphone button, Google Stadia capture button)
|
||||
gamepadButtonRightPaddle1, //Upper or primary paddle, under your right hand (e.g. Xbox Elite paddle P1, DualSense Edge RB button, Right Joy-Con SR button)
|
||||
gamepadButtonLeftPaddle1, //Upper or primary paddle, under your left hand (e.g. Xbox Elite paddle P3, DualSense Edge LB button, Left Joy-Con SL button)
|
||||
gamepadButtonRightPaddle2, //Lower or secondary paddle, under your right hand (e.g. Xbox Elite paddle P2, DualSense Edge right Fn button, Right Joy-Con SL button)
|
||||
gamepadButtonLeftPaddle2, //Lower or secondary paddle, under your left hand (e.g. Xbox Elite paddle P4, DualSense Edge left Fn button, Left Joy-Con SR button)
|
||||
gamepadButtonTouchpad, //PS4/PS5 touchpad button
|
||||
gamepadButtonMisc2, //Additional button
|
||||
gamepadButtonMisc3, //Additional button (e.g. Nintendo GameCube left trigger click)
|
||||
gamepadButtonMisc4, //Additional button (e.g. Nintendo GameCube right trigger click)
|
||||
gamepadButtonMisc5, //Additional button
|
||||
gamepadButtonMisc6, //Additional button
|
||||
gamepadButtonCount,
|
||||
};
|
||||
|
||||
pub const GamepadButtonLabel = enum(c_int) {
|
||||
gamepadButtonLabelUnknown,
|
||||
gamepadButtonLabelA,
|
||||
gamepadButtonLabelB,
|
||||
gamepadButtonLabelX,
|
||||
gamepadButtonLabelY,
|
||||
gamepadButtonLabelCross,
|
||||
gamepadButtonLabelCircle,
|
||||
gamepadButtonLabelSquare,
|
||||
gamepadButtonLabelTriangle,
|
||||
};
|
||||
|
||||
pub const GamepadAxis = enum(c_int) {
|
||||
gamepadAxisLeftx,
|
||||
gamepadAxisLefty,
|
||||
gamepadAxisRightx,
|
||||
gamepadAxisRighty,
|
||||
gamepadAxisLeftTrigger,
|
||||
gamepadAxisRightTrigger,
|
||||
gamepadAxisCount,
|
||||
};
|
||||
|
||||
pub const GamepadBindingType = enum(c_int) {
|
||||
gamepadBindtypeButton,
|
||||
gamepadBindtypeAxis,
|
||||
gamepadBindtypeHat,
|
||||
};
|
||||
|
||||
pub const GamepadBinding = opaque {};
|
||||
|
||||
pub inline fn addGamepadMapping(mapping: [*c]const u8) c_int {
|
||||
return c.SDL_AddGamepadMapping(mapping);
|
||||
}
|
||||
|
||||
pub inline fn addGamepadMappingsFromIO(src: ?*IOStream, closeio: bool) c_int {
|
||||
return c.SDL_AddGamepadMappingsFromIO(@ptrCast(src), @bitCast(closeio));
|
||||
}
|
||||
|
||||
pub inline fn addGamepadMappingsFromFile(file: [*c]const u8) c_int {
|
||||
return c.SDL_AddGamepadMappingsFromFile(file);
|
||||
}
|
||||
|
||||
pub inline fn reloadGamepadMappings() bool {
|
||||
return @bitCast(c.SDL_ReloadGamepadMappings());
|
||||
}
|
||||
|
||||
pub inline fn getGamepadMappings(count: *c_int) [*c][*c]u8 {
|
||||
return c.SDL_GetGamepadMappings(@ptrCast(count));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadMappingForGUID(guid: GUID) [*c]u8 {
|
||||
return c.SDL_GetGamepadMappingForGUID(guid);
|
||||
}
|
||||
|
||||
pub inline fn setGamepadMapping(instance_id: JoystickID, mapping: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetGamepadMapping(instance_id, mapping));
|
||||
}
|
||||
|
||||
pub inline fn hasGamepad() bool {
|
||||
return @bitCast(c.SDL_HasGamepad());
|
||||
}
|
||||
|
||||
pub inline fn getGamepads(count: *c_int) ?*JoystickID {
|
||||
return @ptrCast(c.SDL_GetGamepads(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn isGamepad(instance_id: JoystickID) bool {
|
||||
return @bitCast(c.SDL_IsGamepad(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadNameForID(instance_id: JoystickID) [*c]const u8 {
|
||||
return c.SDL_GetGamepadNameForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadPathForID(instance_id: JoystickID) [*c]const u8 {
|
||||
return c.SDL_GetGamepadPathForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadPlayerIndexForID(instance_id: JoystickID) c_int {
|
||||
return c.SDL_GetGamepadPlayerIndexForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadGUIDForID(instance_id: JoystickID) GUID {
|
||||
return c.SDL_GetGamepadGUIDForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadVendorForID(instance_id: JoystickID) u16 {
|
||||
return c.SDL_GetGamepadVendorForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadProductForID(instance_id: JoystickID) u16 {
|
||||
return c.SDL_GetGamepadProductForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadProductVersionForID(instance_id: JoystickID) u16 {
|
||||
return c.SDL_GetGamepadProductVersionForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadTypeForID(instance_id: JoystickID) GamepadType {
|
||||
return @intFromEnum(c.SDL_GetGamepadTypeForID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getRealGamepadTypeForID(instance_id: JoystickID) GamepadType {
|
||||
return @intFromEnum(c.SDL_GetRealGamepadTypeForID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadMappingForID(instance_id: JoystickID) [*c]u8 {
|
||||
return c.SDL_GetGamepadMappingForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn openGamepad(instance_id: JoystickID) ?*Gamepad {
|
||||
return @ptrCast(c.SDL_OpenGamepad(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadFromID(instance_id: JoystickID) ?*Gamepad {
|
||||
return @ptrCast(c.SDL_GetGamepadFromID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadFromPlayerIndex(player_index: c_int) ?*Gamepad {
|
||||
return @ptrCast(c.SDL_GetGamepadFromPlayerIndex(player_index));
|
||||
}
|
||||
|
||||
pub inline fn setGamepadEventsEnabled(enabled: bool) void {
|
||||
return c.SDL_SetGamepadEventsEnabled(@bitCast(enabled));
|
||||
}
|
||||
|
||||
pub inline fn gamepadEventsEnabled() bool {
|
||||
return @bitCast(c.SDL_GamepadEventsEnabled());
|
||||
}
|
||||
|
||||
pub inline fn updateGamepads() void {
|
||||
return c.SDL_UpdateGamepads();
|
||||
}
|
||||
|
||||
pub inline fn getGamepadTypeFromString(str: [*c]const u8) GamepadType {
|
||||
return @intFromEnum(c.SDL_GetGamepadTypeFromString(str));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadStringForType(_type: GamepadType) [*c]const u8 {
|
||||
return c.SDL_GetGamepadStringForType(@intFromEnum(_type));
|
||||
}
|
||||
|
||||
pub inline fn getGamepadAxisFromString(str: [*c]const u8) GamepadAxis {
|
||||
return c.SDL_GetGamepadAxisFromString(str);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadStringForAxis(axis: GamepadAxis) [*c]const u8 {
|
||||
return c.SDL_GetGamepadStringForAxis(axis);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadButtonFromString(str: [*c]const u8) GamepadButton {
|
||||
return c.SDL_GetGamepadButtonFromString(str);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadStringForButton(button: GamepadButton) [*c]const u8 {
|
||||
return c.SDL_GetGamepadStringForButton(button);
|
||||
}
|
||||
|
||||
pub inline fn getGamepadButtonLabelForType(_type: GamepadType, button: GamepadButton) GamepadButtonLabel {
|
||||
return c.SDL_GetGamepadButtonLabelForType(@intFromEnum(_type), button);
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,237 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const joystick_api = @import("joystick.zig");
|
||||
|
||||
pub const Joystick = joystick_api.Joystick;
|
||||
|
||||
pub const Haptic = opaque {
|
||||
pub inline fn getHapticID(haptic: *Haptic) HapticID {
|
||||
return c.SDL_GetHapticID(@ptrCast(haptic));
|
||||
}
|
||||
|
||||
pub inline fn getHapticName(haptic: *Haptic) [*c]const u8 {
|
||||
return c.SDL_GetHapticName(@ptrCast(haptic));
|
||||
}
|
||||
|
||||
pub inline fn closeHaptic(haptic: *Haptic) void {
|
||||
return c.SDL_CloseHaptic(@ptrCast(haptic));
|
||||
}
|
||||
|
||||
pub inline fn getMaxHapticEffects(haptic: *Haptic) c_int {
|
||||
return c.SDL_GetMaxHapticEffects(@ptrCast(haptic));
|
||||
}
|
||||
|
||||
pub inline fn getMaxHapticEffectsPlaying(haptic: *Haptic) c_int {
|
||||
return c.SDL_GetMaxHapticEffectsPlaying(@ptrCast(haptic));
|
||||
}
|
||||
|
||||
pub inline fn getHapticFeatures(haptic: *Haptic) u32 {
|
||||
return c.SDL_GetHapticFeatures(@ptrCast(haptic));
|
||||
}
|
||||
|
||||
pub inline fn getNumHapticAxes(haptic: *Haptic) c_int {
|
||||
return c.SDL_GetNumHapticAxes(@ptrCast(haptic));
|
||||
}
|
||||
|
||||
pub inline fn hapticEffectSupported(haptic: *Haptic, effect: ?*const HapticEffect) bool {
|
||||
return @bitCast(c.SDL_HapticEffectSupported(@ptrCast(haptic), @ptrCast(effect)));
|
||||
}
|
||||
|
||||
pub inline fn createHapticEffect(haptic: *Haptic, effect: ?*const HapticEffect) HapticEffectID {
|
||||
return c.SDL_CreateHapticEffect(@ptrCast(haptic), @ptrCast(effect));
|
||||
}
|
||||
|
||||
pub inline fn updateHapticEffect(haptic: *Haptic, effect: HapticEffectID, data: ?*const HapticEffect) bool {
|
||||
return @bitCast(c.SDL_UpdateHapticEffect(@ptrCast(haptic), effect, @ptrCast(data)));
|
||||
}
|
||||
|
||||
pub inline fn runHapticEffect(haptic: *Haptic, effect: HapticEffectID, iterations: u32) bool {
|
||||
return @bitCast(c.SDL_RunHapticEffect(@ptrCast(haptic), effect, iterations));
|
||||
}
|
||||
|
||||
pub inline fn stopHapticEffect(haptic: *Haptic, effect: HapticEffectID) bool {
|
||||
return @bitCast(c.SDL_StopHapticEffect(@ptrCast(haptic), effect));
|
||||
}
|
||||
|
||||
pub inline fn destroyHapticEffect(haptic: *Haptic, effect: HapticEffectID) void {
|
||||
return c.SDL_DestroyHapticEffect(@ptrCast(haptic), effect);
|
||||
}
|
||||
|
||||
pub inline fn getHapticEffectStatus(haptic: *Haptic, effect: HapticEffectID) bool {
|
||||
return @bitCast(c.SDL_GetHapticEffectStatus(@ptrCast(haptic), effect));
|
||||
}
|
||||
|
||||
pub inline fn setHapticGain(haptic: *Haptic, gain: c_int) bool {
|
||||
return @bitCast(c.SDL_SetHapticGain(@ptrCast(haptic), gain));
|
||||
}
|
||||
|
||||
pub inline fn setHapticAutocenter(haptic: *Haptic, autocenter: c_int) bool {
|
||||
return @bitCast(c.SDL_SetHapticAutocenter(@ptrCast(haptic), autocenter));
|
||||
}
|
||||
|
||||
pub inline fn pauseHaptic(haptic: *Haptic) bool {
|
||||
return @bitCast(c.SDL_PauseHaptic(@ptrCast(haptic)));
|
||||
}
|
||||
|
||||
pub inline fn resumeHaptic(haptic: *Haptic) bool {
|
||||
return @bitCast(c.SDL_ResumeHaptic(@ptrCast(haptic)));
|
||||
}
|
||||
|
||||
pub inline fn stopHapticEffects(haptic: *Haptic) bool {
|
||||
return @bitCast(c.SDL_StopHapticEffects(@ptrCast(haptic)));
|
||||
}
|
||||
|
||||
pub inline fn hapticRumbleSupported(haptic: *Haptic) bool {
|
||||
return @bitCast(c.SDL_HapticRumbleSupported(@ptrCast(haptic)));
|
||||
}
|
||||
|
||||
pub inline fn initHapticRumble(haptic: *Haptic) bool {
|
||||
return @bitCast(c.SDL_InitHapticRumble(@ptrCast(haptic)));
|
||||
}
|
||||
|
||||
pub inline fn playHapticRumble(haptic: *Haptic, strength: f32, length: u32) bool {
|
||||
return @bitCast(c.SDL_PlayHapticRumble(@ptrCast(haptic), strength, length));
|
||||
}
|
||||
|
||||
pub inline fn stopHapticRumble(haptic: *Haptic) bool {
|
||||
return @bitCast(c.SDL_StopHapticRumble(@ptrCast(haptic)));
|
||||
}
|
||||
};
|
||||
|
||||
pub const HapticEffectType = u16;
|
||||
|
||||
pub const HapticDirectionType = u8;
|
||||
|
||||
pub const HapticEffectID = c_int;
|
||||
|
||||
pub const HapticDirection = extern struct {
|
||||
_type: HapticDirectionType, // The type of encoding.
|
||||
dir: [3]i32, // The encoded direction.
|
||||
};
|
||||
|
||||
pub const HapticConstant = extern struct {
|
||||
_type: HapticEffectType, // SDL_HAPTIC_CONSTANT
|
||||
direction: HapticDirection, // Direction of the effect.
|
||||
length: u32, // Duration of the effect.
|
||||
delay: u16, // Delay before starting the effect.
|
||||
button: u16, // Button that triggers the effect.
|
||||
interval: u16, // How soon it can be triggered again after button.
|
||||
level: i16, // Strength of the constant effect.
|
||||
attack_length: u16, // Duration of the attack.
|
||||
attack_level: u16, // Level at the start of the attack.
|
||||
fade_length: u16, // Duration of the fade.
|
||||
fade_level: u16, // Level at the end of the fade.
|
||||
};
|
||||
|
||||
pub const HapticPeriodic = extern struct {
|
||||
direction: HapticDirection, // Direction of the effect.
|
||||
length: u32, // Duration of the effect.
|
||||
delay: u16, // Delay before starting the effect.
|
||||
button: u16, // Button that triggers the effect.
|
||||
interval: u16, // How soon it can be triggered again after button.
|
||||
period: u16, // Period of the wave.
|
||||
magnitude: i16, // Peak value; if negative, equivalent to 180 degrees extra phase shift.
|
||||
offset: i16, // Mean value of the wave.
|
||||
phase: u16, // Positive phase shift given by hundredth of a degree.
|
||||
attack_length: u16, // Duration of the attack.
|
||||
attack_level: u16, // Level at the start of the attack.
|
||||
fade_length: u16, // Duration of the fade.
|
||||
fade_level: u16, // Level at the end of the fade.
|
||||
};
|
||||
|
||||
pub const HapticCondition = extern struct {
|
||||
direction: HapticDirection, // Direction of the effect.
|
||||
length: u32, // Duration of the effect.
|
||||
delay: u16, // Delay before starting the effect.
|
||||
button: u16, // Button that triggers the effect.
|
||||
interval: u16, // How soon it can be triggered again after button.
|
||||
right_sat: [3]u16, // Level when joystick is to the positive side; max 0xFFFF.
|
||||
left_sat: [3]u16, // Level when joystick is to the negative side; max 0xFFFF.
|
||||
right_coeff: [3]i16, // How fast to increase the force towards the positive side.
|
||||
left_coeff: [3]i16, // How fast to increase the force towards the negative side.
|
||||
deadband: [3]u16, // Size of the dead zone; max 0xFFFF: whole axis-range when 0-centered.
|
||||
center: [3]i16, // Position of the dead zone.
|
||||
};
|
||||
|
||||
pub const HapticRamp = extern struct {
|
||||
_type: HapticEffectType, // SDL_HAPTIC_RAMP
|
||||
direction: HapticDirection, // Direction of the effect.
|
||||
length: u32, // Duration of the effect.
|
||||
delay: u16, // Delay before starting the effect.
|
||||
button: u16, // Button that triggers the effect.
|
||||
interval: u16, // How soon it can be triggered again after button.
|
||||
start: i16, // Beginning strength level.
|
||||
end: i16, // Ending strength level.
|
||||
attack_length: u16, // Duration of the attack.
|
||||
attack_level: u16, // Level at the start of the attack.
|
||||
fade_length: u16, // Duration of the fade.
|
||||
fade_level: u16, // Level at the end of the fade.
|
||||
};
|
||||
|
||||
pub const HapticLeftRight = extern struct {
|
||||
_type: HapticEffectType, // SDL_HAPTIC_LEFTRIGHT
|
||||
length: u32, // Duration of the effect in milliseconds.
|
||||
large_magnitude: u16, // Control of the large controller motor.
|
||||
small_magnitude: u16, // Control of the small controller motor.
|
||||
};
|
||||
|
||||
pub const HapticCustom = extern struct {
|
||||
_type: HapticEffectType, // SDL_HAPTIC_CUSTOM
|
||||
direction: HapticDirection, // Direction of the effect.
|
||||
length: u32, // Duration of the effect.
|
||||
delay: u16, // Delay before starting the effect.
|
||||
button: u16, // Button that triggers the effect.
|
||||
interval: u16, // How soon it can be triggered again after button.
|
||||
channels: u8, // Axes to use, minimum of one.
|
||||
period: u16, // Sample periods.
|
||||
samples: u16, // Amount of samples.
|
||||
data: *u16, // Should contain channels*samples items.
|
||||
attack_length: u16, // Duration of the attack.
|
||||
attack_level: u16, // Level at the start of the attack.
|
||||
fade_length: u16, // Duration of the fade.
|
||||
fade_level: u16, // Level at the end of the fade.
|
||||
};
|
||||
|
||||
pub const HapticEffect = extern union {
|
||||
_type: HapticEffectType, // Effect type.
|
||||
constant: HapticConstant, // Constant effect.
|
||||
periodic: HapticPeriodic, // Periodic effect.
|
||||
condition: HapticCondition, // Condition effect.
|
||||
ramp: HapticRamp, // Ramp effect.
|
||||
leftright: HapticLeftRight, // Left/Right effect.
|
||||
custom: HapticCustom, // Custom effect.
|
||||
};
|
||||
|
||||
pub const HapticID = u32;
|
||||
|
||||
pub inline fn getHaptics(count: *c_int) ?*HapticID {
|
||||
return @ptrCast(c.SDL_GetHaptics(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getHapticNameForID(instance_id: HapticID) [*c]const u8 {
|
||||
return c.SDL_GetHapticNameForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn openHaptic(instance_id: HapticID) ?*Haptic {
|
||||
return @ptrCast(c.SDL_OpenHaptic(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getHapticFromID(instance_id: HapticID) ?*Haptic {
|
||||
return @ptrCast(c.SDL_GetHapticFromID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn isMouseHaptic() bool {
|
||||
return @bitCast(c.SDL_IsMouseHaptic());
|
||||
}
|
||||
|
||||
pub inline fn openHapticFromMouse() ?*Haptic {
|
||||
return @ptrCast(c.SDL_OpenHapticFromMouse());
|
||||
}
|
||||
|
||||
pub inline fn isJoystickHaptic(joystick: ?*Joystick) bool {
|
||||
return @bitCast(c.SDL_IsJoystickHaptic(@ptrCast(joystick)));
|
||||
}
|
||||
|
||||
pub inline fn openHapticFromJoystick(joystick: ?*Joystick) ?*Haptic {
|
||||
return @ptrCast(c.SDL_OpenHapticFromJoystick(@ptrCast(joystick)));
|
||||
}
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const HintPriority = enum(c_int) {
|
||||
hintDefault,
|
||||
hintNormal,
|
||||
hintOverride,
|
||||
};
|
||||
|
||||
pub inline fn setHintWithPriority(name: [*c]const u8, value: [*c]const u8, priority: HintPriority) bool {
|
||||
return @bitCast(c.SDL_SetHintWithPriority(name, value, priority));
|
||||
}
|
||||
|
||||
pub inline fn setHint(name: [*c]const u8, value: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetHint(name, value));
|
||||
}
|
||||
|
||||
pub inline fn resetHint(name: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_ResetHint(name));
|
||||
}
|
||||
|
||||
pub inline fn resetHints() void {
|
||||
return c.SDL_ResetHints();
|
||||
}
|
||||
|
||||
pub inline fn getHint(name: [*c]const u8) [*c]const u8 {
|
||||
return c.SDL_GetHint(name);
|
||||
}
|
||||
|
||||
pub inline fn getHintBoolean(name: [*c]const u8, default_value: bool) bool {
|
||||
return @bitCast(c.SDL_GetHintBoolean(name, @bitCast(default_value)));
|
||||
}
|
||||
|
||||
pub const HintCallback = c.SDL_HintCallback;
|
||||
|
||||
pub inline fn addHintCallback(name: [*c]const u8, callback: HintCallback, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_AddHintCallback(name, callback, userdata));
|
||||
}
|
||||
|
||||
pub inline fn removeHintCallback(name: [*c]const u8, callback: HintCallback, userdata: ?*anyopaque) void {
|
||||
return c.SDL_RemoveHintCallback(name, callback, userdata);
|
||||
}
|
||||
|
|
@ -0,0 +1,72 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const InitFlags = packed struct(u32) {
|
||||
initAudio: bool = false, // `SDL_INIT_AUDIO` implies `SDL_INIT_EVENTS`
|
||||
initVideo: bool = false, // `SDL_INIT_VIDEO` implies `SDL_INIT_EVENTS`, should be initialized on the main thread
|
||||
initJoystick: bool = false, // `SDL_INIT_JOYSTICK` implies `SDL_INIT_EVENTS`
|
||||
initHaptic: bool = false,
|
||||
initGamepad: bool = false, // `SDL_INIT_GAMEPAD` implies `SDL_INIT_JOYSTICK`
|
||||
initEvents: bool = false,
|
||||
initSensor: bool = false, // `SDL_INIT_SENSOR` implies `SDL_INIT_EVENTS`
|
||||
initCamera: bool = false, // `SDL_INIT_CAMERA` implies `SDL_INIT_EVENTS`
|
||||
pad0: u23 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = InitFlags{};
|
||||
};
|
||||
|
||||
pub const AppResult = enum(c_int) {
|
||||
appContinue, //Value that requests that the app continue from the main callbacks.
|
||||
appSuccess, //Value that requests termination with success from the main callbacks.
|
||||
appFailure, //Value that requests termination with error from the main callbacks.
|
||||
};
|
||||
|
||||
pub const AppInit_func = c.SDL_AppInit_func;
|
||||
|
||||
pub const AppIterate_func = c.SDL_AppIterate_func;
|
||||
|
||||
pub const AppEvent_func = c.SDL_AppEvent_func;
|
||||
|
||||
pub const AppQuit_func = c.SDL_AppQuit_func;
|
||||
|
||||
pub inline fn init(flags: InitFlags) bool {
|
||||
return @bitCast(c.SDL_Init(@bitCast(flags)));
|
||||
}
|
||||
|
||||
pub inline fn initSubSystem(flags: InitFlags) bool {
|
||||
return @bitCast(c.SDL_InitSubSystem(@bitCast(flags)));
|
||||
}
|
||||
|
||||
pub inline fn quitSubSystem(flags: InitFlags) void {
|
||||
return c.SDL_QuitSubSystem(@bitCast(flags));
|
||||
}
|
||||
|
||||
pub inline fn wasInit(flags: InitFlags) InitFlags {
|
||||
return @bitCast(c.SDL_WasInit(@bitCast(flags)));
|
||||
}
|
||||
|
||||
pub inline fn quit() void {
|
||||
return c.SDL_Quit();
|
||||
}
|
||||
|
||||
pub inline fn isMainThread() bool {
|
||||
return @bitCast(c.SDL_IsMainThread());
|
||||
}
|
||||
|
||||
pub const MainThreadCallback = c.SDL_MainThreadCallback;
|
||||
|
||||
pub inline fn runOnMainThread(callback: MainThreadCallback, userdata: ?*anyopaque, wait_complete: bool) bool {
|
||||
return @bitCast(c.SDL_RunOnMainThread(callback, userdata, @bitCast(wait_complete)));
|
||||
}
|
||||
|
||||
pub inline fn setAppMetadata(appname: [*c]const u8, appversion: [*c]const u8, appidentifier: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetAppMetadata(appname, appversion, appidentifier));
|
||||
}
|
||||
|
||||
pub inline fn setAppMetadataProperty(name: [*c]const u8, value: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetAppMetadataProperty(name, value));
|
||||
}
|
||||
|
||||
pub inline fn getAppMetadataProperty(name: [*c]const u8) [*c]const u8 {
|
||||
return c.SDL_GetAppMetadataProperty(name);
|
||||
}
|
||||
|
|
@ -0,0 +1,304 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const properties_api = @import("properties.zig");
|
||||
const sensor_api = @import("sensor.zig");
|
||||
const guid_api = @import("guid.zig");
|
||||
const power_api = @import("power.zig");
|
||||
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
pub const SensorType = sensor_api.SensorType;
|
||||
pub const GUID = guid_api.GUID;
|
||||
pub const PowerState = power_api.PowerState;
|
||||
|
||||
pub const Joystick = opaque {
|
||||
pub inline fn setJoystickVirtualAxis(joystick: *Joystick, axis: c_int, value: i16) bool {
|
||||
return @bitCast(c.SDL_SetJoystickVirtualAxis(@ptrCast(joystick), axis, value));
|
||||
}
|
||||
|
||||
pub inline fn setJoystickVirtualBall(joystick: *Joystick, ball: c_int, xrel: i16, yrel: i16) bool {
|
||||
return @bitCast(c.SDL_SetJoystickVirtualBall(@ptrCast(joystick), ball, xrel, yrel));
|
||||
}
|
||||
|
||||
pub inline fn setJoystickVirtualButton(joystick: *Joystick, button: c_int, down: bool) bool {
|
||||
return @bitCast(c.SDL_SetJoystickVirtualButton(@ptrCast(joystick), button, @bitCast(down)));
|
||||
}
|
||||
|
||||
pub inline fn setJoystickVirtualHat(joystick: *Joystick, hat: c_int, value: u8) bool {
|
||||
return @bitCast(c.SDL_SetJoystickVirtualHat(@ptrCast(joystick), hat, value));
|
||||
}
|
||||
|
||||
pub inline fn setJoystickVirtualTouchpad(joystick: *Joystick, touchpad: c_int, finger: c_int, down: bool, x: f32, y: f32, pressure: f32) bool {
|
||||
return @bitCast(c.SDL_SetJoystickVirtualTouchpad(@ptrCast(joystick), touchpad, finger, @bitCast(down), x, y, pressure));
|
||||
}
|
||||
|
||||
pub inline fn sendJoystickVirtualSensorData(joystick: *Joystick, _type: SensorType, sensor_timestamp: u64, data: *const f32, num_values: c_int) bool {
|
||||
return @bitCast(c.SDL_SendJoystickVirtualSensorData(@ptrCast(joystick), @intFromEnum(_type), sensor_timestamp, @ptrCast(data), num_values));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickProperties(joystick: *Joystick) PropertiesID {
|
||||
return c.SDL_GetJoystickProperties(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickName(joystick: *Joystick) [*c]const u8 {
|
||||
return c.SDL_GetJoystickName(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickPath(joystick: *Joystick) [*c]const u8 {
|
||||
return c.SDL_GetJoystickPath(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickPlayerIndex(joystick: *Joystick) c_int {
|
||||
return c.SDL_GetJoystickPlayerIndex(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn setJoystickPlayerIndex(joystick: *Joystick, player_index: c_int) bool {
|
||||
return @bitCast(c.SDL_SetJoystickPlayerIndex(@ptrCast(joystick), player_index));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickGUID(joystick: *Joystick) GUID {
|
||||
return c.SDL_GetJoystickGUID(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickVendor(joystick: *Joystick) u16 {
|
||||
return c.SDL_GetJoystickVendor(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickProduct(joystick: *Joystick) u16 {
|
||||
return c.SDL_GetJoystickProduct(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickProductVersion(joystick: *Joystick) u16 {
|
||||
return c.SDL_GetJoystickProductVersion(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickFirmwareVersion(joystick: *Joystick) u16 {
|
||||
return c.SDL_GetJoystickFirmwareVersion(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickSerial(joystick: *Joystick) [*c]const u8 {
|
||||
return c.SDL_GetJoystickSerial(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickType(joystick: *Joystick) JoystickType {
|
||||
return @intFromEnum(c.SDL_GetJoystickType(@ptrCast(joystick)));
|
||||
}
|
||||
|
||||
pub inline fn joystickConnected(joystick: *Joystick) bool {
|
||||
return @bitCast(c.SDL_JoystickConnected(@ptrCast(joystick)));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickID(joystick: *Joystick) JoystickID {
|
||||
return c.SDL_GetJoystickID(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getNumJoystickAxes(joystick: *Joystick) c_int {
|
||||
return c.SDL_GetNumJoystickAxes(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getNumJoystickBalls(joystick: *Joystick) c_int {
|
||||
return c.SDL_GetNumJoystickBalls(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getNumJoystickHats(joystick: *Joystick) c_int {
|
||||
return c.SDL_GetNumJoystickHats(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getNumJoystickButtons(joystick: *Joystick) c_int {
|
||||
return c.SDL_GetNumJoystickButtons(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickAxis(joystick: *Joystick, axis: c_int) i16 {
|
||||
return c.SDL_GetJoystickAxis(@ptrCast(joystick), axis);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickAxisInitialState(joystick: *Joystick, axis: c_int, state: *i16) bool {
|
||||
return @bitCast(c.SDL_GetJoystickAxisInitialState(@ptrCast(joystick), axis, @ptrCast(state)));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickBall(joystick: *Joystick, ball: c_int, dx: *c_int, dy: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetJoystickBall(@ptrCast(joystick), ball, @ptrCast(dx), @ptrCast(dy)));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickHat(joystick: *Joystick, hat: c_int) u8 {
|
||||
return c.SDL_GetJoystickHat(@ptrCast(joystick), hat);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickButton(joystick: *Joystick, button: c_int) bool {
|
||||
return @bitCast(c.SDL_GetJoystickButton(@ptrCast(joystick), button));
|
||||
}
|
||||
|
||||
pub inline fn rumbleJoystick(joystick: *Joystick, low_frequency_rumble: u16, high_frequency_rumble: u16, duration_ms: u32) bool {
|
||||
return @bitCast(c.SDL_RumbleJoystick(@ptrCast(joystick), low_frequency_rumble, high_frequency_rumble, duration_ms));
|
||||
}
|
||||
|
||||
pub inline fn rumbleJoystickTriggers(joystick: *Joystick, left_rumble: u16, right_rumble: u16, duration_ms: u32) bool {
|
||||
return @bitCast(c.SDL_RumbleJoystickTriggers(@ptrCast(joystick), left_rumble, right_rumble, duration_ms));
|
||||
}
|
||||
|
||||
pub inline fn setJoystickLED(joystick: *Joystick, red: u8, green: u8, blue: u8) bool {
|
||||
return @bitCast(c.SDL_SetJoystickLED(@ptrCast(joystick), red, green, blue));
|
||||
}
|
||||
|
||||
pub inline fn sendJoystickEffect(joystick: *Joystick, data: ?*const anyopaque, size: c_int) bool {
|
||||
return @bitCast(c.SDL_SendJoystickEffect(@ptrCast(joystick), data, size));
|
||||
}
|
||||
|
||||
pub inline fn closeJoystick(joystick: *Joystick) void {
|
||||
return c.SDL_CloseJoystick(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickConnectionState(joystick: *Joystick) JoystickConnectionState {
|
||||
return c.SDL_GetJoystickConnectionState(@ptrCast(joystick));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickPowerInfo(joystick: *Joystick, percent: *c_int) PowerState {
|
||||
return c.SDL_GetJoystickPowerInfo(@ptrCast(joystick), @ptrCast(percent));
|
||||
}
|
||||
};
|
||||
|
||||
pub const JoystickID = u32;
|
||||
|
||||
pub const JoystickType = enum(c_int) {
|
||||
joystickTypeUnknown,
|
||||
joystickTypeGamepad,
|
||||
joystickTypeWheel,
|
||||
joystickTypeArcadeStick,
|
||||
joystickTypeFlightStick,
|
||||
joystickTypeDancePad,
|
||||
joystickTypeGuitar,
|
||||
joystickTypeDrumKit,
|
||||
joystickTypeArcadePad,
|
||||
joystickTypeThrottle,
|
||||
joystickTypeCount,
|
||||
};
|
||||
|
||||
pub const JoystickConnectionState = enum(c_int) {
|
||||
joystickConnectionUnknown,
|
||||
joystickConnectionWired,
|
||||
joystickConnectionWireless,
|
||||
};
|
||||
|
||||
pub inline fn lockJoysticks() void {
|
||||
return c.SDL_LockJoysticks();
|
||||
}
|
||||
|
||||
pub inline fn unlockJoysticks() void {
|
||||
return c.SDL_UnlockJoysticks();
|
||||
}
|
||||
|
||||
pub inline fn hasJoystick() bool {
|
||||
return @bitCast(c.SDL_HasJoystick());
|
||||
}
|
||||
|
||||
pub inline fn getJoysticks(count: *c_int) ?*JoystickID {
|
||||
return @ptrCast(c.SDL_GetJoysticks(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickNameForID(instance_id: JoystickID) [*c]const u8 {
|
||||
return c.SDL_GetJoystickNameForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickPathForID(instance_id: JoystickID) [*c]const u8 {
|
||||
return c.SDL_GetJoystickPathForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickPlayerIndexForID(instance_id: JoystickID) c_int {
|
||||
return c.SDL_GetJoystickPlayerIndexForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickGUIDForID(instance_id: JoystickID) GUID {
|
||||
return c.SDL_GetJoystickGUIDForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickVendorForID(instance_id: JoystickID) u16 {
|
||||
return c.SDL_GetJoystickVendorForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickProductForID(instance_id: JoystickID) u16 {
|
||||
return c.SDL_GetJoystickProductForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickProductVersionForID(instance_id: JoystickID) u16 {
|
||||
return c.SDL_GetJoystickProductVersionForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getJoystickTypeForID(instance_id: JoystickID) JoystickType {
|
||||
return @intFromEnum(c.SDL_GetJoystickTypeForID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn openJoystick(instance_id: JoystickID) ?*Joystick {
|
||||
return @ptrCast(c.SDL_OpenJoystick(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickFromID(instance_id: JoystickID) ?*Joystick {
|
||||
return @ptrCast(c.SDL_GetJoystickFromID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickFromPlayerIndex(player_index: c_int) ?*Joystick {
|
||||
return @ptrCast(c.SDL_GetJoystickFromPlayerIndex(player_index));
|
||||
}
|
||||
|
||||
pub const VirtualJoystickTouchpadDesc = extern struct {
|
||||
nfingers: u16, // the number of simultaneous fingers on this touchpad
|
||||
padding: [3]u16,
|
||||
};
|
||||
|
||||
pub const VirtualJoystickSensorDesc = extern struct {
|
||||
_type: SensorType, // the type of this sensor
|
||||
rate: f32, // the update frequency of this sensor, may be 0.0f
|
||||
};
|
||||
|
||||
pub const VirtualJoystickDesc = extern struct {
|
||||
version: u32, // the version of this interface
|
||||
_type: u16, // `SDL_JoystickType`
|
||||
padding: u16, // unused
|
||||
vendor_id: u16, // the USB vendor ID of this joystick
|
||||
product_id: u16, // the USB product ID of this joystick
|
||||
naxes: u16, // the number of axes on this joystick
|
||||
nbuttons: u16, // the number of buttons on this joystick
|
||||
nballs: u16, // the number of balls on this joystick
|
||||
nhats: u16, // the number of hats on this joystick
|
||||
ntouchpads: u16, // the number of touchpads on this joystick, requires `touchpads` to point at valid descriptions
|
||||
nsensors: u16, // the number of sensors on this joystick, requires `sensors` to point at valid descriptions
|
||||
padding2: [2]u16, // unused
|
||||
name: [*c]const u8, // the name of the joystick
|
||||
touchpads: ?*const VirtualJoystickTouchpadDesc, // A pointer to an array of touchpad descriptions, required if `ntouchpads` is > 0
|
||||
sensors: ?*const VirtualJoystickSensorDesc, // A pointer to an array of sensor descriptions, required if `nsensors` is > 0
|
||||
userdata: ?*anyopaque, // User data pointer passed to callbacks
|
||||
Update: ?*const anyopaque, // Called when the joystick state should be updated
|
||||
SetPlayerIndex: ?*const anyopaque, // Called when the player index is set
|
||||
Rumble: ?*const anyopaque, // Implements SDL_RumbleJoystick()
|
||||
RumbleTriggers: ?*const anyopaque, // Implements SDL_RumbleJoystickTriggers()
|
||||
SetLED: ?*const anyopaque, // Implements SDL_SetJoystickLED()
|
||||
SendEffect: ?*const anyopaque, // Implements SDL_SendJoystickEffect()
|
||||
SetSensorsEnabled: ?*const anyopaque, // Implements SDL_SetGamepadSensorEnabled()
|
||||
Cleanup: ?*const anyopaque, // Cleans up the userdata when the joystick is detached
|
||||
};
|
||||
|
||||
pub inline fn attachVirtualJoystick(desc: ?*const VirtualJoystickDesc) JoystickID {
|
||||
return c.SDL_AttachVirtualJoystick(@ptrCast(desc));
|
||||
}
|
||||
|
||||
pub inline fn detachVirtualJoystick(instance_id: JoystickID) bool {
|
||||
return @bitCast(c.SDL_DetachVirtualJoystick(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn isJoystickVirtual(instance_id: JoystickID) bool {
|
||||
return @bitCast(c.SDL_IsJoystickVirtual(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getJoystickGUIDInfo(guid: GUID, vendor: *u16, product: *u16, version: *u16, crc16: *u16) void {
|
||||
return c.SDL_GetJoystickGUIDInfo(guid, @ptrCast(vendor), @ptrCast(product), @ptrCast(version), @ptrCast(crc16));
|
||||
}
|
||||
|
||||
pub inline fn setJoystickEventsEnabled(enabled: bool) void {
|
||||
return c.SDL_SetJoystickEventsEnabled(@bitCast(enabled));
|
||||
}
|
||||
|
||||
pub inline fn joystickEventsEnabled() bool {
|
||||
return @bitCast(c.SDL_JoystickEventsEnabled());
|
||||
}
|
||||
|
||||
pub inline fn updateJoysticks() void {
|
||||
return c.SDL_UpdateJoysticks();
|
||||
}
|
||||
|
|
@ -0,0 +1,131 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const scancode_api = @import("scancode.zig");
|
||||
const video_api = @import("video.zig");
|
||||
const keycode_api = @import("keycode.zig");
|
||||
const rect_api = @import("rect.zig");
|
||||
const properties_api = @import("properties.zig");
|
||||
|
||||
pub const Scancode = scancode_api.Scancode;
|
||||
pub const Window = video_api.Window;
|
||||
pub const Keymod = keycode_api.Keymod;
|
||||
pub const Rect = rect_api.Rect;
|
||||
pub const Keycode = keycode_api.Keycode;
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
|
||||
pub const KeyboardID = u32;
|
||||
|
||||
pub inline fn hasKeyboard() bool {
|
||||
return @bitCast(c.SDL_HasKeyboard());
|
||||
}
|
||||
|
||||
pub inline fn getKeyboards(count: *c_int) ?*KeyboardID {
|
||||
return @ptrCast(c.SDL_GetKeyboards(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getKeyboardNameForID(instance_id: KeyboardID) [*c]const u8 {
|
||||
return c.SDL_GetKeyboardNameForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getKeyboardFocus() ?*Window {
|
||||
return @ptrCast(c.SDL_GetKeyboardFocus());
|
||||
}
|
||||
|
||||
pub inline fn getKeyboardState(numkeys: *c_int) *const bool {
|
||||
return @ptrCast(c.SDL_GetKeyboardState(@ptrCast(numkeys)));
|
||||
}
|
||||
|
||||
pub inline fn resetKeyboard() void {
|
||||
return c.SDL_ResetKeyboard();
|
||||
}
|
||||
|
||||
pub inline fn getModState() Keymod {
|
||||
return c.SDL_GetModState();
|
||||
}
|
||||
|
||||
pub inline fn setModState(modstate: Keymod) void {
|
||||
return c.SDL_SetModState(modstate);
|
||||
}
|
||||
|
||||
pub inline fn getKeyFromScancode(scancode: Scancode, modstate: Keymod, key_event: bool) Keycode {
|
||||
return c.SDL_GetKeyFromScancode(scancode, modstate, @bitCast(key_event));
|
||||
}
|
||||
|
||||
pub inline fn getScancodeFromKey(key: Keycode, modstate: ?*Keymod) Scancode {
|
||||
return c.SDL_GetScancodeFromKey(key, @ptrCast(modstate));
|
||||
}
|
||||
|
||||
pub inline fn setScancodeName(scancode: Scancode, name: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetScancodeName(scancode, name));
|
||||
}
|
||||
|
||||
pub inline fn getScancodeName(scancode: Scancode) [*c]const u8 {
|
||||
return c.SDL_GetScancodeName(scancode);
|
||||
}
|
||||
|
||||
pub inline fn getScancodeFromName(name: [*c]const u8) Scancode {
|
||||
return c.SDL_GetScancodeFromName(name);
|
||||
}
|
||||
|
||||
pub inline fn getKeyName(key: Keycode) [*c]const u8 {
|
||||
return c.SDL_GetKeyName(key);
|
||||
}
|
||||
|
||||
pub inline fn getKeyFromName(name: [*c]const u8) Keycode {
|
||||
return c.SDL_GetKeyFromName(name);
|
||||
}
|
||||
|
||||
pub inline fn startTextInput(window: ?*Window) bool {
|
||||
return @bitCast(c.SDL_StartTextInput(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub const TextInputType = enum(c_int) {
|
||||
textinputTypeText, //The input is text
|
||||
textinputTypeTextName, //The input is a person's name
|
||||
textinputTypeTextEmail, //The input is an e-mail address
|
||||
textinputTypeTextUsername, //The input is a username
|
||||
textinputTypeTextPasswordHidden, //The input is a secure password that is hidden
|
||||
textinputTypeTextPasswordVisible, //The input is a secure password that is visible
|
||||
textinputTypeNumber, //The input is a number
|
||||
textinputTypeNumberPasswordHidden, //The input is a secure PIN that is hidden
|
||||
textinputTypeNumberPasswordVisible, //The input is a secure PIN that is visible
|
||||
};
|
||||
|
||||
pub const Capitalization = enum(c_int) {
|
||||
capitalizeNone, //No auto-capitalization will be done
|
||||
capitalizeSentences, //The first letter of sentences will be capitalized
|
||||
capitalizeWords, //The first letter of words will be capitalized
|
||||
capitalizeLetters, //All letters will be capitalized
|
||||
};
|
||||
|
||||
pub inline fn startTextInputWithProperties(window: ?*Window, props: PropertiesID) bool {
|
||||
return @bitCast(c.SDL_StartTextInputWithProperties(@ptrCast(window), props));
|
||||
}
|
||||
|
||||
pub inline fn textInputActive(window: ?*Window) bool {
|
||||
return @bitCast(c.SDL_TextInputActive(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn stopTextInput(window: ?*Window) bool {
|
||||
return @bitCast(c.SDL_StopTextInput(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn clearComposition(window: ?*Window) bool {
|
||||
return @bitCast(c.SDL_ClearComposition(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn setTextInputArea(window: ?*Window, rect: ?*const Rect, cursor: c_int) bool {
|
||||
return @bitCast(c.SDL_SetTextInputArea(@ptrCast(window), @ptrCast(rect), cursor));
|
||||
}
|
||||
|
||||
pub inline fn getTextInputArea(window: ?*Window, rect: ?*Rect, cursor: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetTextInputArea(@ptrCast(window), @ptrCast(rect), @ptrCast(cursor)));
|
||||
}
|
||||
|
||||
pub inline fn hasScreenKeyboardSupport() bool {
|
||||
return @bitCast(c.SDL_HasScreenKeyboardSupport());
|
||||
}
|
||||
|
||||
pub inline fn screenKeyboardShown(window: ?*Window) bool {
|
||||
return @bitCast(c.SDL_ScreenKeyboardShown(@ptrCast(window)));
|
||||
}
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const Keycode = u32;
|
||||
|
||||
pub const Keymod = u16;
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const stdinc_api = @import("stdinc.zig");
|
||||
|
||||
pub const FunctionPointer = stdinc_api.FunctionPointer;
|
||||
|
||||
pub const SharedObject = opaque {
|
||||
pub inline fn loadFunction(sharedobject: *SharedObject, name: [*c]const u8) FunctionPointer {
|
||||
return c.SDL_LoadFunction(@ptrCast(sharedobject), name);
|
||||
}
|
||||
|
||||
pub inline fn unloadObject(sharedobject: *SharedObject) void {
|
||||
return c.SDL_UnloadObject(@ptrCast(sharedobject));
|
||||
}
|
||||
};
|
||||
|
||||
pub inline fn loadObject(sofile: [*c]const u8) ?*SharedObject {
|
||||
return @ptrCast(c.SDL_LoadObject(sofile));
|
||||
}
|
||||
|
|
@ -0,0 +1,69 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const video_api = @import("video.zig");
|
||||
|
||||
pub const Window = video_api.Window;
|
||||
|
||||
pub const MessageBoxFlags = packed struct(u32) {
|
||||
messageboxError: bool = false, // error dialog
|
||||
messageboxWarning: bool = false, // warning dialog
|
||||
messageboxInformation: bool = false, // informational dialog
|
||||
messageboxButtonsLeftToRight: bool = false, // buttons placed left to right
|
||||
messageboxButtonsRightToLeft: bool = false, // buttons placed right to left
|
||||
pad0: u26 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = MessageBoxFlags{};
|
||||
};
|
||||
|
||||
pub const MessageBoxButtonFlags = packed struct(u32) {
|
||||
messageboxButtonReturnkeyDefault: bool = false, // Marks the default button when return is hit
|
||||
messageboxButtonEscapekeyDefault: bool = false, // Marks the default button when escape is hit
|
||||
pad0: u29 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = MessageBoxButtonFlags{};
|
||||
};
|
||||
|
||||
pub const MessageBoxButtonData = extern struct {
|
||||
flags: MessageBoxButtonFlags,
|
||||
buttonID: c_int, // User defined button id (value returned via SDL_ShowMessageBox)
|
||||
text: [*c]const u8, // The UTF-8 button text
|
||||
};
|
||||
|
||||
pub const MessageBoxColor = extern struct {
|
||||
r: u8,
|
||||
g: u8,
|
||||
b: u8,
|
||||
};
|
||||
|
||||
pub const MessageBoxColorType = enum(c_int) {
|
||||
messageboxColorBackground,
|
||||
messageboxColorText,
|
||||
messageboxColorButtonBorder,
|
||||
messageboxColorButtonBackground,
|
||||
messageboxColorButtonSelected,
|
||||
messageboxColorCount, //Size of the colors array of SDL_MessageBoxColorScheme.
|
||||
};
|
||||
|
||||
pub const MessageBoxColorScheme = extern struct {
|
||||
colors: [c.SDL_MESSAGEBOX_COLOR_COUNT]MessageBoxColor,
|
||||
};
|
||||
|
||||
pub const MessageBoxData = extern struct {
|
||||
flags: MessageBoxFlags,
|
||||
window: ?*Window, // Parent window, can be NULL
|
||||
title: [*c]const u8, // UTF-8 title
|
||||
message: [*c]const u8, // UTF-8 message text
|
||||
numbuttons: c_int,
|
||||
buttons: ?*const MessageBoxButtonData,
|
||||
colorScheme: ?*const MessageBoxColorScheme, // SDL_MessageBoxColorScheme, can be NULL to use system settings
|
||||
};
|
||||
|
||||
pub inline fn showMessageBox(messageboxdata: ?*const MessageBoxData, buttonid: *c_int) bool {
|
||||
return @bitCast(c.SDL_ShowMessageBox(@ptrCast(messageboxdata), @ptrCast(buttonid)));
|
||||
}
|
||||
|
||||
pub inline fn showSimpleMessageBox(flags: MessageBoxFlags, title: [*c]const u8, message: [*c]const u8, window: ?*Window) bool {
|
||||
return @bitCast(c.SDL_ShowSimpleMessageBox(@bitCast(flags), title, message, @ptrCast(window)));
|
||||
}
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub inline fn openURL(url: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_OpenURL(url));
|
||||
}
|
||||
|
|
@ -0,0 +1,155 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const video_api = @import("video.zig");
|
||||
const surface_api = @import("surface.zig");
|
||||
|
||||
pub const Window = video_api.Window;
|
||||
pub const Surface = surface_api.Surface;
|
||||
|
||||
pub const MouseID = u32;
|
||||
|
||||
pub const Cursor = opaque {
|
||||
pub inline fn setCursor(cursor: *Cursor) bool {
|
||||
return @bitCast(c.SDL_SetCursor(@ptrCast(cursor)));
|
||||
}
|
||||
|
||||
pub inline fn destroyCursor(cursor: *Cursor) void {
|
||||
return c.SDL_DestroyCursor(@ptrCast(cursor));
|
||||
}
|
||||
};
|
||||
|
||||
pub const SystemCursor = enum(c_int) {
|
||||
systemCursorDefault, //Default cursor. Usually an arrow.
|
||||
systemCursorText, //Text selection. Usually an I-beam.
|
||||
systemCursorWait, //Wait. Usually an hourglass or watch or spinning ball.
|
||||
systemCursorCrosshair, //Crosshair.
|
||||
systemCursorProgress, //Program is busy but still interactive. Usually it's WAIT with an arrow.
|
||||
systemCursorNwseResize, //Double arrow pointing northwest and southeast.
|
||||
systemCursorNeswResize, //Double arrow pointing northeast and southwest.
|
||||
systemCursorEwResize, //Double arrow pointing west and east.
|
||||
systemCursorNsResize, //Double arrow pointing north and south.
|
||||
systemCursorMove, //Four pointed arrow pointing north, south, east, and west.
|
||||
systemCursorNotAllowed, //Not permitted. Usually a slashed circle or crossbones.
|
||||
systemCursorPointer, //Pointer that indicates a link. Usually a pointing hand.
|
||||
systemCursorNwResize, //Window resize top-left. This may be a single arrow or a double arrow like NWSE_RESIZE.
|
||||
systemCursorNResize, //Window resize top. May be NS_RESIZE.
|
||||
systemCursorNeResize, //Window resize top-right. May be NESW_RESIZE.
|
||||
systemCursorEResize, //Window resize right. May be EW_RESIZE.
|
||||
systemCursorSeResize, //Window resize bottom-right. May be NWSE_RESIZE.
|
||||
systemCursorSResize, //Window resize bottom. May be NS_RESIZE.
|
||||
systemCursorSwResize, //Window resize bottom-left. May be NESW_RESIZE.
|
||||
systemCursorWResize, //Window resize left. May be EW_RESIZE.
|
||||
systemCursorCount,
|
||||
};
|
||||
|
||||
pub const MouseWheelDirection = enum(c_int) {
|
||||
mousewheelNormal, //The scroll direction is normal
|
||||
mousewheelFlipped, //The scroll direction is flipped / natural
|
||||
};
|
||||
|
||||
pub const CursorFrameInfo = extern struct {
|
||||
surface: ?*Surface, // The surface data for this frame
|
||||
duration: u32, // The frame duration in milliseconds (a duration of 0 is infinite)
|
||||
};
|
||||
|
||||
pub const MouseButtonFlags = packed struct(u32) {
|
||||
buttonLeft: bool = false,
|
||||
buttonMiddle: bool = false,
|
||||
buttonX1: bool = false,
|
||||
pad0: u28 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = MouseButtonFlags{};
|
||||
pub const ButtonRight: MouseButtonFlags = @bitCast(@as(u32, 3));
|
||||
pub const ButtonX2: MouseButtonFlags = @bitCast(@as(u32, 5));
|
||||
};
|
||||
|
||||
pub const MouseMotionTransformCallback = c.SDL_MouseMotionTransformCallback;
|
||||
|
||||
pub inline fn hasMouse() bool {
|
||||
return @bitCast(c.SDL_HasMouse());
|
||||
}
|
||||
|
||||
pub inline fn getMice(count: *c_int) ?*MouseID {
|
||||
return @ptrCast(c.SDL_GetMice(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getMouseNameForID(instance_id: MouseID) [*c]const u8 {
|
||||
return c.SDL_GetMouseNameForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getMouseFocus() ?*Window {
|
||||
return @ptrCast(c.SDL_GetMouseFocus());
|
||||
}
|
||||
|
||||
pub inline fn getMouseState(x: *f32, y: *f32) MouseButtonFlags {
|
||||
return @bitCast(c.SDL_GetMouseState(@ptrCast(x), @ptrCast(y)));
|
||||
}
|
||||
|
||||
pub inline fn getGlobalMouseState(x: *f32, y: *f32) MouseButtonFlags {
|
||||
return @bitCast(c.SDL_GetGlobalMouseState(@ptrCast(x), @ptrCast(y)));
|
||||
}
|
||||
|
||||
pub inline fn getRelativeMouseState(x: *f32, y: *f32) MouseButtonFlags {
|
||||
return @bitCast(c.SDL_GetRelativeMouseState(@ptrCast(x), @ptrCast(y)));
|
||||
}
|
||||
|
||||
pub inline fn warpMouseInWindow(window: ?*Window, x: f32, y: f32) void {
|
||||
return c.SDL_WarpMouseInWindow(@ptrCast(window), x, y);
|
||||
}
|
||||
|
||||
pub inline fn warpMouseGlobal(x: f32, y: f32) bool {
|
||||
return @bitCast(c.SDL_WarpMouseGlobal(x, y));
|
||||
}
|
||||
|
||||
pub inline fn setRelativeMouseTransform(callback: MouseMotionTransformCallback, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_SetRelativeMouseTransform(callback, userdata));
|
||||
}
|
||||
|
||||
pub inline fn setWindowRelativeMouseMode(window: ?*Window, enabled: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowRelativeMouseMode(@ptrCast(window), @bitCast(enabled)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowRelativeMouseMode(window: ?*Window) bool {
|
||||
return @bitCast(c.SDL_GetWindowRelativeMouseMode(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn captureMouse(enabled: bool) bool {
|
||||
return @bitCast(c.SDL_CaptureMouse(@bitCast(enabled)));
|
||||
}
|
||||
|
||||
pub inline fn createCursor(data: [*c]const u8, mask: [*c]const u8, w: c_int, h: c_int, hot_x: c_int, hot_y: c_int) ?*Cursor {
|
||||
return @ptrCast(c.SDL_CreateCursor(data, mask, w, h, hot_x, hot_y));
|
||||
}
|
||||
|
||||
pub inline fn createColorCursor(surface: ?*Surface, hot_x: c_int, hot_y: c_int) ?*Cursor {
|
||||
return @ptrCast(c.SDL_CreateColorCursor(@ptrCast(surface), hot_x, hot_y));
|
||||
}
|
||||
|
||||
pub inline fn createAnimatedCursor(frames: ?*CursorFrameInfo, frame_count: c_int, hot_x: c_int, hot_y: c_int) ?*Cursor {
|
||||
return @ptrCast(c.SDL_CreateAnimatedCursor(@ptrCast(frames), frame_count, hot_x, hot_y));
|
||||
}
|
||||
|
||||
pub inline fn createSystemCursor(id: SystemCursor) ?*Cursor {
|
||||
return @ptrCast(c.SDL_CreateSystemCursor(id));
|
||||
}
|
||||
|
||||
pub inline fn getCursor() ?*Cursor {
|
||||
return @ptrCast(c.SDL_GetCursor());
|
||||
}
|
||||
|
||||
pub inline fn getDefaultCursor() ?*Cursor {
|
||||
return @ptrCast(c.SDL_GetDefaultCursor());
|
||||
}
|
||||
|
||||
pub inline fn showCursor() bool {
|
||||
return @bitCast(c.SDL_ShowCursor());
|
||||
}
|
||||
|
||||
pub inline fn hideCursor() bool {
|
||||
return @bitCast(c.SDL_HideCursor());
|
||||
}
|
||||
|
||||
pub inline fn cursorVisible() bool {
|
||||
return @bitCast(c.SDL_CursorVisible());
|
||||
}
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
|
|
@ -0,0 +1,238 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const PixelType = enum(c_int) {
|
||||
pixeltypeUnknown,
|
||||
pixeltypeIndex1,
|
||||
pixeltypeIndex4,
|
||||
pixeltypeIndex8,
|
||||
pixeltypePacked8,
|
||||
pixeltypePacked16,
|
||||
pixeltypePacked32,
|
||||
pixeltypeArrayu8,
|
||||
pixeltypeArrayu16,
|
||||
pixeltypeArrayu32,
|
||||
pixeltypeArrayf16,
|
||||
pixeltypeArrayf32,
|
||||
pixeltypeIndex2,
|
||||
};
|
||||
|
||||
pub const BitmapOrder = enum(c_int) {
|
||||
bitmaporderNone,
|
||||
bitmaporder4321,
|
||||
bitmaporder1234,
|
||||
};
|
||||
|
||||
pub const PackedOrder = enum(c_int) {
|
||||
packedorderNone,
|
||||
packedorderXrgb,
|
||||
packedorderRgbx,
|
||||
packedorderArgb,
|
||||
packedorderRgba,
|
||||
packedorderXbgr,
|
||||
packedorderBgrx,
|
||||
packedorderAbgr,
|
||||
packedorderBgra,
|
||||
};
|
||||
|
||||
pub const ArrayOrder = enum(c_int) {
|
||||
arrayorderNone,
|
||||
arrayorderRgb,
|
||||
arrayorderRgba,
|
||||
arrayorderArgb,
|
||||
arrayorderBgr,
|
||||
arrayorderBgra,
|
||||
arrayorderAbgr,
|
||||
};
|
||||
|
||||
pub const PackedLayout = enum(c_int) {
|
||||
packedlayoutNone,
|
||||
packedlayout332,
|
||||
packedlayout4444,
|
||||
packedlayout1555,
|
||||
packedlayout5551,
|
||||
packedlayout565,
|
||||
packedlayout8888,
|
||||
packedlayout2101010,
|
||||
packedlayout1010102,
|
||||
};
|
||||
|
||||
pub const PixelFormat = enum(c_int) {
|
||||
pixelformatYv12 = 0x32315659, //Planar mode: Y + V + U (3 planes)
|
||||
pixelformatIyuv = 0x56555949, //Planar mode: Y + U + V (3 planes)
|
||||
pixelformatYuy2 = 0x32595559, //Packed mode: Y0+U0+Y1+V0 (1 plane)
|
||||
pixelformatUyvy = 0x59565955, //Packed mode: U0+Y0+V0+Y1 (1 plane)
|
||||
pixelformatYvyu = 0x55595659, //Packed mode: Y0+V0+Y1+U0 (1 plane)
|
||||
pixelformatNv12 = 0x3231564e, //Planar mode: Y + U/V interleaved (2 planes)
|
||||
pixelformatNv21 = 0x3132564e, //Planar mode: Y + V/U interleaved (2 planes)
|
||||
pixelformatP010 = 0x30313050, //Planar mode: Y + U/V interleaved (2 planes)
|
||||
pixelformatExternalOes = 0x2053454f, //Android video texture format
|
||||
pixelformatMjpg = 0x47504a4d, //Motion JPEG
|
||||
};
|
||||
|
||||
pub const ColorRange = enum(c_int) {
|
||||
colorRangeLimited = 1, //Narrow range, e.g. 16-235 for 8-bit RGB and luma, and 16-240 for 8-bit chroma
|
||||
colorRangeFull = 2,
|
||||
};
|
||||
|
||||
pub const ColorPrimaries = enum(c_int) {
|
||||
colorPrimariesBt709 = 1, //ITU-R BT.709-6
|
||||
colorPrimariesBt470m = 4, //ITU-R BT.470-6 System M
|
||||
colorPrimariesBt470bg = 5, //ITU-R BT.470-6 System B, G / ITU-R BT.601-7 625
|
||||
colorPrimariesBt601 = 6, //ITU-R BT.601-7 525, SMPTE 170M
|
||||
colorPrimariesSmpte240 = 7, //SMPTE 240M, functionally the same as SDL_COLOR_PRIMARIES_BT601
|
||||
colorPrimariesGenericFilm = 8, //Generic film (color filters using Illuminant C)
|
||||
colorPrimariesBt2020 = 9, //ITU-R BT.2020-2 / ITU-R BT.2100-0
|
||||
colorPrimariesXyz = 10, //SMPTE ST 428-1
|
||||
colorPrimariesSmpte431 = 11, //SMPTE RP 431-2
|
||||
colorPrimariesSmpte432 = 12, //SMPTE EG 432-1 / DCI P3
|
||||
colorPrimariesEbu3213 = 22, //EBU Tech. 3213-E
|
||||
};
|
||||
|
||||
pub const TransferCharacteristics = enum(c_int) {
|
||||
transferCharacteristicsBt709 = 1, //Rec. ITU-R BT.709-6 / ITU-R BT1361
|
||||
transferCharacteristicsGamma22 = 4, //ITU-R BT.470-6 System M / ITU-R BT1700 625 PAL & SECAM
|
||||
transferCharacteristicsGamma28 = 5, //ITU-R BT.470-6 System B, G
|
||||
transferCharacteristicsBt601 = 6, //SMPTE ST 170M / ITU-R BT.601-7 525 or 625
|
||||
transferCharacteristicsSmpte240 = 7, //SMPTE ST 240M
|
||||
transferCharacteristicsIec61966 = 11, //IEC 61966-2-4
|
||||
transferCharacteristicsBt1361 = 12, //ITU-R BT1361 Extended Colour Gamut
|
||||
transferCharacteristicsSrgb = 13, //IEC 61966-2-1 (sRGB or sYCC)
|
||||
transferCharacteristicsBt202010bit = 14, //ITU-R BT2020 for 10-bit system
|
||||
transferCharacteristicsBt202012bit = 15, //ITU-R BT2020 for 12-bit system
|
||||
transferCharacteristicsPq = 16, //SMPTE ST 2084 for 10-, 12-, 14- and 16-bit systems
|
||||
transferCharacteristicsSmpte428 = 17, //SMPTE ST 428-1
|
||||
transferCharacteristicsHlg = 18, //ARIB STD-B67, known as "hybrid log-gamma" (HLG)
|
||||
};
|
||||
|
||||
pub const MatrixCoefficients = enum(c_int) {
|
||||
matrixCoefficientsBt709 = 1, //ITU-R BT.709-6
|
||||
matrixCoefficientsFcc = 4, //US FCC Title 47
|
||||
matrixCoefficientsBt470bg = 5, //ITU-R BT.470-6 System B, G / ITU-R BT.601-7 625, functionally the same as SDL_MATRIX_COEFFICIENTS_BT601
|
||||
matrixCoefficientsBt601 = 6, //ITU-R BT.601-7 525
|
||||
matrixCoefficientsSmpte240 = 7, //SMPTE 240M
|
||||
matrixCoefficientsBt2020Ncl = 9, //ITU-R BT.2020-2 non-constant luminance
|
||||
matrixCoefficientsBt2020Cl = 10, //ITU-R BT.2020-2 constant luminance
|
||||
matrixCoefficientsSmpte2085 = 11, //SMPTE ST 2085
|
||||
matrixCoefficientsIctcp = 14, //ITU-R BT.2100-0 ICTCP
|
||||
};
|
||||
|
||||
pub const ChromaLocation = enum(c_int) {
|
||||
chromaLocationNone = 0, //RGB, no chroma sampling
|
||||
chromaLocationLeft = 1, //In MPEG-2, MPEG-4, and AVC, Cb and Cr are taken on midpoint of the left-edge of the 2x2 square. In other words, they have the same horizontal location as the top-left pixel, but is shifted one-half pixel down vertically.
|
||||
chromaLocationCenter = 2, //In JPEG/JFIF, H.261, and MPEG-1, Cb and Cr are taken at the center of the 2x2 square. In other words, they are offset one-half pixel to the right and one-half pixel down compared to the top-left pixel.
|
||||
chromaLocationTopleft = 3,
|
||||
};
|
||||
|
||||
pub const Colorspace = enum(c_int) {
|
||||
colorspaceSrgb = 0x120005a0, //Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
|
||||
colorRangeFull,
|
||||
colorPrimariesBt709,
|
||||
transferCharacteristicsSrgb,
|
||||
matrixCoefficientsIdentity,
|
||||
colorspaceSrgbLinear = 0x12000500, //Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709
|
||||
transferCharacteristicsLinear,
|
||||
colorspaceHdr10 = 0x12002600, //Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020
|
||||
colorPrimariesBt2020,
|
||||
transferCharacteristicsPq,
|
||||
colorspaceJpeg = 0x220004c6, //Equivalent to DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601
|
||||
transferCharacteristicsBt601,
|
||||
matrixCoefficientsBt601,
|
||||
colorspaceBt601Limited = 0x211018c6, //Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601
|
||||
colorRangeLimited,
|
||||
colorPrimariesBt601,
|
||||
colorspaceBt601Full = 0x221018c6, //Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601
|
||||
colorspaceBt709Limited = 0x21100421, //Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709
|
||||
transferCharacteristicsBt709,
|
||||
matrixCoefficientsBt709,
|
||||
colorspaceBt709Full = 0x22100421, //Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709
|
||||
colorspaceBt2020Limited = 0x21102609, //Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020
|
||||
matrixCoefficientsBt2020Ncl,
|
||||
colorspaceBt2020Full = 0x22102609, //Equivalent to DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020
|
||||
|
||||
pub const colorspaceRgbDefault = .colorspaceSrgb; //The default colorspace for RGB surfaces if no colorspace is specified
|
||||
pub const colorspaceYuvDefault = .colorspaceBt601Limited; //The default colorspace for YUV surfaces if no colorspace is specified
|
||||
};
|
||||
|
||||
pub const Color = extern struct {
|
||||
r: u8,
|
||||
g: u8,
|
||||
b: u8,
|
||||
a: u8,
|
||||
};
|
||||
|
||||
pub const FColor = extern struct {
|
||||
r: f32,
|
||||
g: f32,
|
||||
b: f32,
|
||||
a: f32,
|
||||
};
|
||||
|
||||
pub const Palette = extern struct {
|
||||
ncolors: c_int, // number of elements in `colors`.
|
||||
colors: ?*Color, // an array of colors, `ncolors` long.
|
||||
version: u32, // internal use only, do not touch.
|
||||
refcount: c_int, // internal use only, do not touch.
|
||||
};
|
||||
|
||||
pub const PixelFormatDetails = extern struct {
|
||||
format: PixelFormat,
|
||||
bits_per_pixel: u8,
|
||||
bytes_per_pixel: u8,
|
||||
padding: [2]u8,
|
||||
Rmask: u32,
|
||||
Gmask: u32,
|
||||
Bmask: u32,
|
||||
Amask: u32,
|
||||
Rbits: u8,
|
||||
Gbits: u8,
|
||||
Bbits: u8,
|
||||
Abits: u8,
|
||||
Rshift: u8,
|
||||
Gshift: u8,
|
||||
Bshift: u8,
|
||||
Ashift: u8,
|
||||
};
|
||||
|
||||
pub inline fn getPixelFormatName(format: PixelFormat) [*c]const u8 {
|
||||
return c.SDL_GetPixelFormatName(@bitCast(format));
|
||||
}
|
||||
|
||||
pub inline fn getMasksForPixelFormat(format: PixelFormat, bpp: *c_int, Rmask: *u32, Gmask: *u32, Bmask: *u32, Amask: *u32) bool {
|
||||
return @bitCast(c.SDL_GetMasksForPixelFormat(@bitCast(format), @ptrCast(bpp), @ptrCast(Rmask), @ptrCast(Gmask), @ptrCast(Bmask), @ptrCast(Amask)));
|
||||
}
|
||||
|
||||
pub inline fn getPixelFormatForMasks(bpp: c_int, Rmask: u32, Gmask: u32, Bmask: u32, Amask: u32) PixelFormat {
|
||||
return @bitCast(c.SDL_GetPixelFormatForMasks(bpp, Rmask, Gmask, Bmask, Amask));
|
||||
}
|
||||
|
||||
pub inline fn getPixelFormatDetails(format: PixelFormat) ?*const PixelFormatDetails {
|
||||
return @ptrCast(c.SDL_GetPixelFormatDetails(@bitCast(format)));
|
||||
}
|
||||
|
||||
pub inline fn createPalette(ncolors: c_int) ?*Palette {
|
||||
return @ptrCast(c.SDL_CreatePalette(ncolors));
|
||||
}
|
||||
|
||||
pub inline fn setPaletteColors(palette: ?*Palette, colors: ?*const Color, firstcolor: c_int, ncolors: c_int) bool {
|
||||
return @bitCast(c.SDL_SetPaletteColors(@ptrCast(palette), @ptrCast(colors), firstcolor, ncolors));
|
||||
}
|
||||
|
||||
pub inline fn destroyPalette(palette: ?*Palette) void {
|
||||
return c.SDL_DestroyPalette(@ptrCast(palette));
|
||||
}
|
||||
|
||||
pub inline fn mapRGB(format: ?*const PixelFormatDetails, palette: ?*const Palette, r: u8, g: u8, b: u8) u32 {
|
||||
return c.SDL_MapRGB(@ptrCast(format), @ptrCast(palette), r, g, b);
|
||||
}
|
||||
|
||||
pub inline fn mapRGBA(format: ?*const PixelFormatDetails, palette: ?*const Palette, r: u8, g: u8, b: u8, a: u8) u32 {
|
||||
return c.SDL_MapRGBA(@ptrCast(format), @ptrCast(palette), r, g, b, a);
|
||||
}
|
||||
|
||||
pub inline fn getRGB(pixelvalue: u32, format: ?*const PixelFormatDetails, palette: ?*const Palette, r: [*c]u8, g: [*c]u8, b: [*c]u8) void {
|
||||
return c.SDL_GetRGB(pixelvalue, @ptrCast(format), @ptrCast(palette), r, g, b);
|
||||
}
|
||||
|
||||
pub inline fn getRGBA(pixelvalue: u32, format: ?*const PixelFormatDetails, palette: ?*const Palette, r: [*c]u8, g: [*c]u8, b: [*c]u8, a: [*c]u8) void {
|
||||
return c.SDL_GetRGBA(pixelvalue, @ptrCast(format), @ptrCast(palette), r, g, b, a);
|
||||
}
|
||||
|
|
@ -0,0 +1,14 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const PowerState = enum(c_int) {
|
||||
powerstateError = -1, //error determining power status
|
||||
powerstateUnknown, //cannot determine power status
|
||||
powerstateOnBattery, //Not plugged in, running on the battery
|
||||
powerstateNoBattery, //Plugged in, no battery available
|
||||
powerstateCharging, //Plugged in, charging battery
|
||||
powerstateCharged,
|
||||
};
|
||||
|
||||
pub inline fn getPowerInfo(seconds: *c_int, percent: *c_int) PowerState {
|
||||
return c.SDL_GetPowerInfo(@ptrCast(seconds), @ptrCast(percent));
|
||||
}
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const properties_api = @import("properties.zig");
|
||||
const iostream_api = @import("iostream.zig");
|
||||
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
pub const IOStream = iostream_api.IOStream;
|
||||
|
||||
pub const Process = opaque {
|
||||
pub inline fn getProcessProperties(process: *Process) PropertiesID {
|
||||
return c.SDL_GetProcessProperties(@ptrCast(process));
|
||||
}
|
||||
|
||||
pub inline fn readProcess(process: *Process, datasize: *usize, exitcode: *c_int) ?*anyopaque {
|
||||
return c.SDL_ReadProcess(@ptrCast(process), @ptrCast(datasize), @ptrCast(exitcode));
|
||||
}
|
||||
|
||||
pub inline fn getProcessInput(process: *Process) ?*IOStream {
|
||||
return @ptrCast(c.SDL_GetProcessInput(@ptrCast(process)));
|
||||
}
|
||||
|
||||
pub inline fn getProcessOutput(process: *Process) ?*IOStream {
|
||||
return @ptrCast(c.SDL_GetProcessOutput(@ptrCast(process)));
|
||||
}
|
||||
|
||||
pub inline fn killProcess(process: *Process, force: bool) bool {
|
||||
return @bitCast(c.SDL_KillProcess(@ptrCast(process), @bitCast(force)));
|
||||
}
|
||||
|
||||
pub inline fn waitProcess(process: *Process, block: bool, exitcode: *c_int) bool {
|
||||
return @bitCast(c.SDL_WaitProcess(@ptrCast(process), @bitCast(block), @ptrCast(exitcode)));
|
||||
}
|
||||
|
||||
pub inline fn destroyProcess(process: *Process) void {
|
||||
return c.SDL_DestroyProcess(@ptrCast(process));
|
||||
}
|
||||
};
|
||||
|
||||
pub inline fn createProcess(args: [*c]const [*c]const u8, pipe_stdio: bool) ?*Process {
|
||||
return @ptrCast(c.SDL_CreateProcess(args, @bitCast(pipe_stdio)));
|
||||
}
|
||||
|
||||
pub const ProcessIO = enum(c_int) {
|
||||
processStdioInherited, //The I/O stream is inherited from the application.
|
||||
processStdioNull, //The I/O stream is ignored.
|
||||
processStdioApp, //The I/O stream is connected to a new SDL_IOStream that the application can read or write
|
||||
processStdioRedirect, //The I/O stream is redirected to an existing SDL_IOStream.
|
||||
};
|
||||
|
||||
pub inline fn createProcessWithProperties(props: PropertiesID) ?*Process {
|
||||
return @ptrCast(c.SDL_CreateProcessWithProperties(props));
|
||||
}
|
||||
|
|
@ -0,0 +1,100 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const PropertiesID = u32;
|
||||
|
||||
pub const PropertyType = enum(c_int) {
|
||||
propertyTypeInvalid,
|
||||
propertyTypePointer,
|
||||
propertyTypeString,
|
||||
propertyTypeNumber,
|
||||
propertyTypeFloat,
|
||||
propertyTypeBoolean,
|
||||
};
|
||||
|
||||
pub inline fn getGlobalProperties() PropertiesID {
|
||||
return c.SDL_GetGlobalProperties();
|
||||
}
|
||||
|
||||
pub inline fn createProperties() PropertiesID {
|
||||
return c.SDL_CreateProperties();
|
||||
}
|
||||
|
||||
pub inline fn copyProperties(src: PropertiesID, dst: PropertiesID) bool {
|
||||
return @bitCast(c.SDL_CopyProperties(src, dst));
|
||||
}
|
||||
|
||||
pub inline fn lockProperties(props: PropertiesID) bool {
|
||||
return @bitCast(c.SDL_LockProperties(props));
|
||||
}
|
||||
|
||||
pub inline fn unlockProperties(props: PropertiesID) void {
|
||||
return c.SDL_UnlockProperties(props);
|
||||
}
|
||||
|
||||
pub const CleanupPropertyCallback = c.SDL_CleanupPropertyCallback;
|
||||
|
||||
pub inline fn setPointerPropertyWithCleanup(props: PropertiesID, name: [*c]const u8, value: ?*anyopaque, cleanup: CleanupPropertyCallback, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_SetPointerPropertyWithCleanup(props, name, value, cleanup, userdata));
|
||||
}
|
||||
|
||||
pub inline fn setPointerProperty(props: PropertiesID, name: [*c]const u8, value: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_SetPointerProperty(props, name, value));
|
||||
}
|
||||
|
||||
pub inline fn setStringProperty(props: PropertiesID, name: [*c]const u8, value: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetStringProperty(props, name, value));
|
||||
}
|
||||
|
||||
pub inline fn setNumberProperty(props: PropertiesID, name: [*c]const u8, value: i64) bool {
|
||||
return @bitCast(c.SDL_SetNumberProperty(props, name, value));
|
||||
}
|
||||
|
||||
pub inline fn setFloatProperty(props: PropertiesID, name: [*c]const u8, value: f32) bool {
|
||||
return @bitCast(c.SDL_SetFloatProperty(props, name, value));
|
||||
}
|
||||
|
||||
pub inline fn setBooleanProperty(props: PropertiesID, name: [*c]const u8, value: bool) bool {
|
||||
return @bitCast(c.SDL_SetBooleanProperty(props, name, @bitCast(value)));
|
||||
}
|
||||
|
||||
pub inline fn hasProperty(props: PropertiesID, name: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_HasProperty(props, name));
|
||||
}
|
||||
|
||||
pub inline fn getPropertyType(props: PropertiesID, name: [*c]const u8) PropertyType {
|
||||
return @intFromEnum(c.SDL_GetPropertyType(props, name));
|
||||
}
|
||||
|
||||
pub inline fn getPointerProperty(props: PropertiesID, name: [*c]const u8, default_value: ?*anyopaque) ?*anyopaque {
|
||||
return c.SDL_GetPointerProperty(props, name, default_value);
|
||||
}
|
||||
|
||||
pub inline fn getStringProperty(props: PropertiesID, name: [*c]const u8, default_value: [*c]const u8) [*c]const u8 {
|
||||
return c.SDL_GetStringProperty(props, name, default_value);
|
||||
}
|
||||
|
||||
pub inline fn getNumberProperty(props: PropertiesID, name: [*c]const u8, default_value: i64) i64 {
|
||||
return c.SDL_GetNumberProperty(props, name, default_value);
|
||||
}
|
||||
|
||||
pub inline fn getFloatProperty(props: PropertiesID, name: [*c]const u8, default_value: f32) f32 {
|
||||
return c.SDL_GetFloatProperty(props, name, default_value);
|
||||
}
|
||||
|
||||
pub inline fn getBooleanProperty(props: PropertiesID, name: [*c]const u8, default_value: bool) bool {
|
||||
return @bitCast(c.SDL_GetBooleanProperty(props, name, @bitCast(default_value)));
|
||||
}
|
||||
|
||||
pub inline fn clearProperty(props: PropertiesID, name: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_ClearProperty(props, name));
|
||||
}
|
||||
|
||||
pub const EnumeratePropertiesCallback = c.SDL_EnumeratePropertiesCallback;
|
||||
|
||||
pub inline fn enumerateProperties(props: PropertiesID, callback: EnumeratePropertiesCallback, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_EnumerateProperties(props, callback, userdata));
|
||||
}
|
||||
|
||||
pub inline fn destroyProperties(props: PropertiesID) void {
|
||||
return c.SDL_DestroyProperties(props);
|
||||
}
|
||||
|
|
@ -0,0 +1,65 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const Point = extern struct {
|
||||
x: c_int,
|
||||
y: c_int,
|
||||
};
|
||||
|
||||
pub const FPoint = extern struct {
|
||||
x: f32,
|
||||
y: f32,
|
||||
};
|
||||
|
||||
pub const Rect = extern struct {
|
||||
x: c_int,
|
||||
y: c_int,
|
||||
w: c_int,
|
||||
h: c_int,
|
||||
};
|
||||
|
||||
pub const FRect = extern struct {
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
};
|
||||
|
||||
pub inline fn hasRectIntersection(A: ?*const Rect, B: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_HasRectIntersection(@ptrCast(A), @ptrCast(B)));
|
||||
}
|
||||
|
||||
pub inline fn getRectIntersection(A: ?*const Rect, B: ?*const Rect, result: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetRectIntersection(@ptrCast(A), @ptrCast(B), @ptrCast(result)));
|
||||
}
|
||||
|
||||
pub inline fn getRectUnion(A: ?*const Rect, B: ?*const Rect, result: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetRectUnion(@ptrCast(A), @ptrCast(B), @ptrCast(result)));
|
||||
}
|
||||
|
||||
pub inline fn getRectEnclosingPoints(points: ?*const Point, count: c_int, clip: ?*const Rect, result: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetRectEnclosingPoints(@ptrCast(points), count, @ptrCast(clip), @ptrCast(result)));
|
||||
}
|
||||
|
||||
pub inline fn getRectAndLineIntersection(rect: ?*const Rect, X1: *c_int, Y1: *c_int, X2: *c_int, Y2: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetRectAndLineIntersection(@ptrCast(rect), @ptrCast(X1), @ptrCast(Y1), @ptrCast(X2), @ptrCast(Y2)));
|
||||
}
|
||||
|
||||
pub inline fn hasRectIntersectionFloat(A: ?*const FRect, B: ?*const FRect) bool {
|
||||
return @bitCast(c.SDL_HasRectIntersectionFloat(@ptrCast(A), @ptrCast(B)));
|
||||
}
|
||||
|
||||
pub inline fn getRectIntersectionFloat(A: ?*const FRect, B: ?*const FRect, result: ?*FRect) bool {
|
||||
return @bitCast(c.SDL_GetRectIntersectionFloat(@ptrCast(A), @ptrCast(B), @ptrCast(result)));
|
||||
}
|
||||
|
||||
pub inline fn getRectUnionFloat(A: ?*const FRect, B: ?*const FRect, result: ?*FRect) bool {
|
||||
return @bitCast(c.SDL_GetRectUnionFloat(@ptrCast(A), @ptrCast(B), @ptrCast(result)));
|
||||
}
|
||||
|
||||
pub inline fn getRectEnclosingPointsFloat(points: ?*const FPoint, count: c_int, clip: ?*const FRect, result: ?*FRect) bool {
|
||||
return @bitCast(c.SDL_GetRectEnclosingPointsFloat(@ptrCast(points), count, @ptrCast(clip), @ptrCast(result)));
|
||||
}
|
||||
|
||||
pub inline fn getRectAndLineIntersectionFloat(rect: ?*const FRect, X1: *f32, Y1: *f32, X2: *f32, Y2: *f32) bool {
|
||||
return @bitCast(c.SDL_GetRectAndLineIntersectionFloat(@ptrCast(rect), @ptrCast(X1), @ptrCast(Y1), @ptrCast(X2), @ptrCast(Y2)));
|
||||
}
|
||||
|
|
@ -0,0 +1,548 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const rect_api = @import("rect.zig");
|
||||
const pixels_api = @import("pixels.zig");
|
||||
const surface_api = @import("surface.zig");
|
||||
const properties_api = @import("properties.zig");
|
||||
const video_api = @import("video.zig");
|
||||
const gpu_api = @import("gpu.zig");
|
||||
const blendmode_api = @import("blendmode.zig");
|
||||
const events_api = @import("events.zig");
|
||||
const joystick_api = @import("joystick.zig");
|
||||
const mouse_api = @import("mouse.zig");
|
||||
const pen_api = @import("pen.zig");
|
||||
const camera_api = @import("camera.zig");
|
||||
const keyboard_api = @import("keyboard.zig");
|
||||
const power_api = @import("power.zig");
|
||||
const touch_api = @import("touch.zig");
|
||||
const sensor_api = @import("sensor.zig");
|
||||
const audio_api = @import("audio.zig");
|
||||
const scancode_api = @import("scancode.zig");
|
||||
const keycode_api = @import("keycode.zig");
|
||||
|
||||
pub const FPoint = rect_api.FPoint;
|
||||
pub const FColor = pixels_api.FColor;
|
||||
pub const Surface = surface_api.Surface;
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
pub const Window = video_api.Window;
|
||||
pub const FRect = rect_api.FRect;
|
||||
pub const GPUTextureSamplerBinding = gpu_api.GPUTextureSamplerBinding;
|
||||
pub const GPUSampler = gpu_api.GPUSampler;
|
||||
pub const GPUTexture = gpu_api.GPUTexture;
|
||||
pub const GPUShader = gpu_api.GPUShader;
|
||||
pub const WindowFlags = video_api.WindowFlags;
|
||||
pub const PixelFormat = pixels_api.PixelFormat;
|
||||
pub const ScaleMode = surface_api.ScaleMode;
|
||||
pub const GPUDevice = gpu_api.GPUDevice;
|
||||
pub const BlendMode = blendmode_api.BlendMode;
|
||||
pub const Event = events_api.Event;
|
||||
pub const JoyAxisEvent = events_api.JoyAxisEvent;
|
||||
pub const UserEvent = events_api.UserEvent;
|
||||
pub const PinchFingerEvent = events_api.PinchFingerEvent;
|
||||
pub const MouseMotionEvent = events_api.MouseMotionEvent;
|
||||
pub const CommonEvent = events_api.CommonEvent;
|
||||
pub const GamepadButtonEvent = events_api.GamepadButtonEvent;
|
||||
pub const JoyDeviceEvent = events_api.JoyDeviceEvent;
|
||||
pub const GamepadTouchpadEvent = events_api.GamepadTouchpadEvent;
|
||||
pub const GamepadSensorEvent = events_api.GamepadSensorEvent;
|
||||
pub const RenderEvent = events_api.RenderEvent;
|
||||
pub const ClipboardEvent = events_api.ClipboardEvent;
|
||||
pub const PenMotionEvent = events_api.PenMotionEvent;
|
||||
pub const GamepadAxisEvent = events_api.GamepadAxisEvent;
|
||||
pub const DisplayEvent = events_api.DisplayEvent;
|
||||
pub const DropEvent = events_api.DropEvent;
|
||||
pub const CameraDeviceEvent = events_api.CameraDeviceEvent;
|
||||
pub const KeyboardDeviceEvent = events_api.KeyboardDeviceEvent;
|
||||
pub const JoyBatteryEvent = events_api.JoyBatteryEvent;
|
||||
pub const TouchFingerEvent = events_api.TouchFingerEvent;
|
||||
pub const SensorEvent = events_api.SensorEvent;
|
||||
pub const TextEditingEvent = events_api.TextEditingEvent;
|
||||
pub const JoyHatEvent = events_api.JoyHatEvent;
|
||||
pub const QuitEvent = events_api.QuitEvent;
|
||||
pub const PenProximityEvent = events_api.PenProximityEvent;
|
||||
pub const WindowEvent = events_api.WindowEvent;
|
||||
pub const PenTouchEvent = events_api.PenTouchEvent;
|
||||
pub const PenButtonEvent = events_api.PenButtonEvent;
|
||||
pub const GamepadDeviceEvent = events_api.GamepadDeviceEvent;
|
||||
pub const JoyBallEvent = events_api.JoyBallEvent;
|
||||
pub const AudioDeviceEvent = events_api.AudioDeviceEvent;
|
||||
pub const MouseWheelEvent = events_api.MouseWheelEvent;
|
||||
pub const PenAxisEvent = events_api.PenAxisEvent;
|
||||
pub const MouseDeviceEvent = events_api.MouseDeviceEvent;
|
||||
pub const JoyButtonEvent = events_api.JoyButtonEvent;
|
||||
pub const MouseButtonEvent = events_api.MouseButtonEvent;
|
||||
pub const KeyboardEvent = events_api.KeyboardEvent;
|
||||
pub const TextEditingCandidatesEvent = events_api.TextEditingCandidatesEvent;
|
||||
pub const TextInputEvent = events_api.TextInputEvent;
|
||||
pub const EventType = events_api.EventType;
|
||||
pub const JoystickID = joystick_api.JoystickID;
|
||||
pub const WindowID = video_api.WindowID;
|
||||
pub const MouseID = mouse_api.MouseID;
|
||||
pub const MouseButtonFlags = mouse_api.MouseButtonFlags;
|
||||
pub const PenInputFlags = pen_api.PenInputFlags;
|
||||
pub const PenID = pen_api.PenID;
|
||||
pub const DisplayID = video_api.DisplayID;
|
||||
pub const CameraID = camera_api.CameraID;
|
||||
pub const KeyboardID = keyboard_api.KeyboardID;
|
||||
pub const PowerState = power_api.PowerState;
|
||||
pub const TouchID = touch_api.TouchID;
|
||||
pub const FingerID = touch_api.FingerID;
|
||||
pub const SensorID = sensor_api.SensorID;
|
||||
pub const AudioDeviceID = audio_api.AudioDeviceID;
|
||||
pub const MouseWheelDirection = mouse_api.MouseWheelDirection;
|
||||
pub const PenAxis = pen_api.PenAxis;
|
||||
pub const Scancode = scancode_api.Scancode;
|
||||
pub const Keymod = keycode_api.Keymod;
|
||||
pub const Keycode = keycode_api.Keycode;
|
||||
pub const FlipMode = surface_api.FlipMode;
|
||||
pub const GPUBuffer = gpu_api.GPUBuffer;
|
||||
pub const Rect = rect_api.Rect;
|
||||
pub const Palette = pixels_api.Palette;
|
||||
pub const Color = pixels_api.Color;
|
||||
|
||||
pub const Vertex = extern struct {
|
||||
position: FPoint, // Vertex position, in SDL_Renderer coordinates
|
||||
color: FColor, // Vertex color
|
||||
tex_coord: FPoint, // Normalized texture coordinates, if needed
|
||||
};
|
||||
|
||||
pub const TextureAccess = enum(c_int) {
|
||||
textureaccessStatic, //Changes rarely, not lockable
|
||||
textureaccessStreaming, //Changes frequently, lockable
|
||||
textureaccessTarget, //Texture can be used as a render target
|
||||
};
|
||||
|
||||
pub const TextureAddressMode = enum(c_int) {
|
||||
textureAddressAuto, //Wrapping is enabled if texture coordinates are outside [0, 1], this is the default
|
||||
textureAddressClamp, //Texture coordinates are clamped to the [0, 1] range
|
||||
textureAddressWrap, //The texture is repeated (tiled)
|
||||
};
|
||||
|
||||
pub const RendererLogicalPresentation = enum(c_int) {
|
||||
logicalPresentationDisabled, //There is no logical size in effect
|
||||
logicalPresentationStretch, //The rendered content is stretched to the output resolution
|
||||
logicalPresentationLetterbox, //The rendered content is fit to the largest dimension and the other dimension is letterboxed with the clear color
|
||||
logicalPresentationOverscan, //The rendered content is fit to the smallest dimension and the other dimension extends beyond the output bounds
|
||||
logicalPresentationIntegerScale, //The rendered content is scaled up by integer multiples to fit the output resolution
|
||||
};
|
||||
|
||||
pub const Renderer = opaque {
|
||||
pub inline fn getGPURendererDevice(renderer: *Renderer) ?*GPUDevice {
|
||||
return @ptrCast(c.SDL_GetGPURendererDevice(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderWindow(renderer: *Renderer) ?*Window {
|
||||
return @ptrCast(c.SDL_GetRenderWindow(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn getRendererName(renderer: *Renderer) [*c]const u8 {
|
||||
return c.SDL_GetRendererName(@ptrCast(renderer));
|
||||
}
|
||||
|
||||
pub inline fn getRendererProperties(renderer: *Renderer) PropertiesID {
|
||||
return c.SDL_GetRendererProperties(@ptrCast(renderer));
|
||||
}
|
||||
|
||||
pub inline fn getRenderOutputSize(renderer: *Renderer, w: *c_int, h: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetRenderOutputSize(@ptrCast(renderer), @ptrCast(w), @ptrCast(h)));
|
||||
}
|
||||
|
||||
pub inline fn getCurrentRenderOutputSize(renderer: *Renderer, w: *c_int, h: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetCurrentRenderOutputSize(@ptrCast(renderer), @ptrCast(w), @ptrCast(h)));
|
||||
}
|
||||
|
||||
pub inline fn createTexture(renderer: *Renderer, format: PixelFormat, access: TextureAccess, w: c_int, h: c_int) ?*Texture {
|
||||
return @ptrCast(c.SDL_CreateTexture(@ptrCast(renderer), @bitCast(format), access, w, h));
|
||||
}
|
||||
|
||||
pub inline fn createTextureFromSurface(renderer: *Renderer, surface: ?*Surface) ?*Texture {
|
||||
return @ptrCast(c.SDL_CreateTextureFromSurface(@ptrCast(renderer), @ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn createTextureWithProperties(renderer: *Renderer, props: PropertiesID) ?*Texture {
|
||||
return @ptrCast(c.SDL_CreateTextureWithProperties(@ptrCast(renderer), props));
|
||||
}
|
||||
|
||||
pub inline fn setRenderTarget(renderer: *Renderer, texture: ?*Texture) bool {
|
||||
return @bitCast(c.SDL_SetRenderTarget(@ptrCast(renderer), @ptrCast(texture)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderTarget(renderer: *Renderer) ?*Texture {
|
||||
return @ptrCast(c.SDL_GetRenderTarget(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn setRenderLogicalPresentation(renderer: *Renderer, w: c_int, h: c_int, mode: RendererLogicalPresentation) bool {
|
||||
return @bitCast(c.SDL_SetRenderLogicalPresentation(@ptrCast(renderer), w, h, mode));
|
||||
}
|
||||
|
||||
pub inline fn getRenderLogicalPresentation(renderer: *Renderer, w: *c_int, h: *c_int, mode: ?*RendererLogicalPresentation) bool {
|
||||
return @bitCast(c.SDL_GetRenderLogicalPresentation(@ptrCast(renderer), @ptrCast(w), @ptrCast(h), @ptrCast(mode)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderLogicalPresentationRect(renderer: *Renderer, rect: ?*FRect) bool {
|
||||
return @bitCast(c.SDL_GetRenderLogicalPresentationRect(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn renderCoordinatesFromWindow(renderer: *Renderer, window_x: f32, window_y: f32, x: *f32, y: *f32) bool {
|
||||
return @bitCast(c.SDL_RenderCoordinatesFromWindow(@ptrCast(renderer), window_x, window_y, @ptrCast(x), @ptrCast(y)));
|
||||
}
|
||||
|
||||
pub inline fn renderCoordinatesToWindow(renderer: *Renderer, x: f32, y: f32, window_x: *f32, window_y: *f32) bool {
|
||||
return @bitCast(c.SDL_RenderCoordinatesToWindow(@ptrCast(renderer), x, y, @ptrCast(window_x), @ptrCast(window_y)));
|
||||
}
|
||||
|
||||
pub inline fn convertEventToRenderCoordinates(renderer: *Renderer, event: ?*Event) bool {
|
||||
return @bitCast(c.SDL_ConvertEventToRenderCoordinates(@ptrCast(renderer), @ptrCast(event)));
|
||||
}
|
||||
|
||||
pub inline fn setRenderViewport(renderer: *Renderer, rect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_SetRenderViewport(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderViewport(renderer: *Renderer, rect: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetRenderViewport(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn renderViewportSet(renderer: *Renderer) bool {
|
||||
return @bitCast(c.SDL_RenderViewportSet(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderSafeArea(renderer: *Renderer, rect: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetRenderSafeArea(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn setRenderClipRect(renderer: *Renderer, rect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_SetRenderClipRect(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderClipRect(renderer: *Renderer, rect: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetRenderClipRect(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn renderClipEnabled(renderer: *Renderer) bool {
|
||||
return @bitCast(c.SDL_RenderClipEnabled(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn setRenderScale(renderer: *Renderer, scaleX: f32, scaleY: f32) bool {
|
||||
return @bitCast(c.SDL_SetRenderScale(@ptrCast(renderer), scaleX, scaleY));
|
||||
}
|
||||
|
||||
pub inline fn getRenderScale(renderer: *Renderer, scaleX: *f32, scaleY: *f32) bool {
|
||||
return @bitCast(c.SDL_GetRenderScale(@ptrCast(renderer), @ptrCast(scaleX), @ptrCast(scaleY)));
|
||||
}
|
||||
|
||||
pub inline fn setRenderDrawColor(renderer: *Renderer, r: u8, g: u8, b: u8, a: u8) bool {
|
||||
return @bitCast(c.SDL_SetRenderDrawColor(@ptrCast(renderer), r, g, b, a));
|
||||
}
|
||||
|
||||
pub inline fn setRenderDrawColorFloat(renderer: *Renderer, r: f32, g: f32, b: f32, a: f32) bool {
|
||||
return @bitCast(c.SDL_SetRenderDrawColorFloat(@ptrCast(renderer), r, g, b, a));
|
||||
}
|
||||
|
||||
pub inline fn getRenderDrawColor(renderer: *Renderer, r: [*c]u8, g: [*c]u8, b: [*c]u8, a: [*c]u8) bool {
|
||||
return @bitCast(c.SDL_GetRenderDrawColor(@ptrCast(renderer), r, g, b, a));
|
||||
}
|
||||
|
||||
pub inline fn getRenderDrawColorFloat(renderer: *Renderer, r: *f32, g: *f32, b: *f32, a: *f32) bool {
|
||||
return @bitCast(c.SDL_GetRenderDrawColorFloat(@ptrCast(renderer), @ptrCast(r), @ptrCast(g), @ptrCast(b), @ptrCast(a)));
|
||||
}
|
||||
|
||||
pub inline fn setRenderColorScale(renderer: *Renderer, scale: f32) bool {
|
||||
return @bitCast(c.SDL_SetRenderColorScale(@ptrCast(renderer), scale));
|
||||
}
|
||||
|
||||
pub inline fn getRenderColorScale(renderer: *Renderer, scale: *f32) bool {
|
||||
return @bitCast(c.SDL_GetRenderColorScale(@ptrCast(renderer), @ptrCast(scale)));
|
||||
}
|
||||
|
||||
pub inline fn setRenderDrawBlendMode(renderer: *Renderer, blendMode: BlendMode) bool {
|
||||
return @bitCast(c.SDL_SetRenderDrawBlendMode(@ptrCast(renderer), @intFromEnum(blendMode)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderDrawBlendMode(renderer: *Renderer, blendMode: ?*BlendMode) bool {
|
||||
return @bitCast(c.SDL_GetRenderDrawBlendMode(@ptrCast(renderer), @ptrCast(blendMode)));
|
||||
}
|
||||
|
||||
pub inline fn renderClear(renderer: *Renderer) bool {
|
||||
return @bitCast(c.SDL_RenderClear(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn renderPoint(renderer: *Renderer, x: f32, y: f32) bool {
|
||||
return @bitCast(c.SDL_RenderPoint(@ptrCast(renderer), x, y));
|
||||
}
|
||||
|
||||
pub inline fn renderPoints(renderer: *Renderer, points: ?*const FPoint, count: c_int) bool {
|
||||
return @bitCast(c.SDL_RenderPoints(@ptrCast(renderer), @ptrCast(points), count));
|
||||
}
|
||||
|
||||
pub inline fn renderLine(renderer: *Renderer, x1: f32, y1: f32, x2: f32, y2: f32) bool {
|
||||
return @bitCast(c.SDL_RenderLine(@ptrCast(renderer), x1, y1, x2, y2));
|
||||
}
|
||||
|
||||
pub inline fn renderLines(renderer: *Renderer, points: ?*const FPoint, count: c_int) bool {
|
||||
return @bitCast(c.SDL_RenderLines(@ptrCast(renderer), @ptrCast(points), count));
|
||||
}
|
||||
|
||||
pub inline fn renderRect(renderer: *Renderer, rect: ?*const FRect) bool {
|
||||
return @bitCast(c.SDL_RenderRect(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn renderRects(renderer: *Renderer, rects: ?*const FRect, count: c_int) bool {
|
||||
return @bitCast(c.SDL_RenderRects(@ptrCast(renderer), @ptrCast(rects), count));
|
||||
}
|
||||
|
||||
pub inline fn renderFillRect(renderer: *Renderer, rect: ?*const FRect) bool {
|
||||
return @bitCast(c.SDL_RenderFillRect(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn renderFillRects(renderer: *Renderer, rects: ?*const FRect, count: c_int) bool {
|
||||
return @bitCast(c.SDL_RenderFillRects(@ptrCast(renderer), @ptrCast(rects), count));
|
||||
}
|
||||
|
||||
pub inline fn renderTexture(renderer: *Renderer, texture: ?*Texture, srcrect: ?*const FRect, dstrect: ?*const FRect) bool {
|
||||
return @bitCast(c.SDL_RenderTexture(@ptrCast(renderer), @ptrCast(texture), @ptrCast(srcrect), @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn renderTextureRotated(renderer: *Renderer, texture: ?*Texture, srcrect: ?*const FRect, dstrect: ?*const FRect, angle: f64, center: ?*const FPoint, flip: FlipMode) bool {
|
||||
return @bitCast(c.SDL_RenderTextureRotated(@ptrCast(renderer), @ptrCast(texture), @ptrCast(srcrect), @ptrCast(dstrect), angle, @ptrCast(center), @intFromEnum(flip)));
|
||||
}
|
||||
|
||||
pub inline fn renderTextureAffine(renderer: *Renderer, texture: ?*Texture, srcrect: ?*const FRect, origin: ?*const FPoint, right: ?*const FPoint, down: ?*const FPoint) bool {
|
||||
return @bitCast(c.SDL_RenderTextureAffine(@ptrCast(renderer), @ptrCast(texture), @ptrCast(srcrect), @ptrCast(origin), @ptrCast(right), @ptrCast(down)));
|
||||
}
|
||||
|
||||
pub inline fn renderTextureTiled(renderer: *Renderer, texture: ?*Texture, srcrect: ?*const FRect, scale: f32, dstrect: ?*const FRect) bool {
|
||||
return @bitCast(c.SDL_RenderTextureTiled(@ptrCast(renderer), @ptrCast(texture), @ptrCast(srcrect), scale, @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn renderTexture9Grid(renderer: *Renderer, texture: ?*Texture, srcrect: ?*const FRect, left_width: f32, right_width: f32, top_height: f32, bottom_height: f32, scale: f32, dstrect: ?*const FRect) bool {
|
||||
return @bitCast(c.SDL_RenderTexture9Grid(@ptrCast(renderer), @ptrCast(texture), @ptrCast(srcrect), left_width, right_width, top_height, bottom_height, scale, @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn renderTexture9GridTiled(renderer: *Renderer, texture: ?*Texture, srcrect: ?*const FRect, left_width: f32, right_width: f32, top_height: f32, bottom_height: f32, scale: f32, dstrect: ?*const FRect, tileScale: f32) bool {
|
||||
return @bitCast(c.SDL_RenderTexture9GridTiled(@ptrCast(renderer), @ptrCast(texture), @ptrCast(srcrect), left_width, right_width, top_height, bottom_height, scale, @ptrCast(dstrect), tileScale));
|
||||
}
|
||||
|
||||
pub inline fn renderGeometry(renderer: *Renderer, texture: ?*Texture, vertices: ?*const Vertex, num_vertices: c_int, indices: [*c]const c_int, num_indices: c_int) bool {
|
||||
return @bitCast(c.SDL_RenderGeometry(@ptrCast(renderer), @ptrCast(texture), @ptrCast(vertices), num_vertices, indices, num_indices));
|
||||
}
|
||||
|
||||
pub inline fn renderGeometryRaw(renderer: *Renderer, texture: ?*Texture, xy: *const f32, xy_stride: c_int, color: ?*const FColor, color_stride: c_int, uv: *const f32, uv_stride: c_int, num_vertices: c_int, indices: ?*const anyopaque, num_indices: c_int, size_indices: c_int) bool {
|
||||
return @bitCast(c.SDL_RenderGeometryRaw(@ptrCast(renderer), @ptrCast(texture), @ptrCast(xy), xy_stride, @ptrCast(color), color_stride, @ptrCast(uv), uv_stride, num_vertices, indices, num_indices, size_indices));
|
||||
}
|
||||
|
||||
pub inline fn setRenderTextureAddressMode(renderer: *Renderer, u_mode: TextureAddressMode, v_mode: TextureAddressMode) bool {
|
||||
return @bitCast(c.SDL_SetRenderTextureAddressMode(@ptrCast(renderer), @intFromEnum(u_mode), @intFromEnum(v_mode)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderTextureAddressMode(renderer: *Renderer, u_mode: ?*TextureAddressMode, v_mode: ?*TextureAddressMode) bool {
|
||||
return @bitCast(c.SDL_GetRenderTextureAddressMode(@ptrCast(renderer), @ptrCast(u_mode), @ptrCast(v_mode)));
|
||||
}
|
||||
|
||||
pub inline fn renderReadPixels(renderer: *Renderer, rect: ?*const Rect) ?*Surface {
|
||||
return @ptrCast(c.SDL_RenderReadPixels(@ptrCast(renderer), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn renderPresent(renderer: *Renderer) bool {
|
||||
return @bitCast(c.SDL_RenderPresent(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn destroyRenderer(renderer: *Renderer) void {
|
||||
return c.SDL_DestroyRenderer(@ptrCast(renderer));
|
||||
}
|
||||
|
||||
pub inline fn flushRenderer(renderer: *Renderer) bool {
|
||||
return @bitCast(c.SDL_FlushRenderer(@ptrCast(renderer)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderMetalLayer(renderer: *Renderer) ?*anyopaque {
|
||||
return c.SDL_GetRenderMetalLayer(@ptrCast(renderer));
|
||||
}
|
||||
|
||||
pub inline fn getRenderMetalCommandEncoder(renderer: *Renderer) ?*anyopaque {
|
||||
return c.SDL_GetRenderMetalCommandEncoder(@ptrCast(renderer));
|
||||
}
|
||||
|
||||
pub inline fn addVulkanRenderSemaphores(renderer: *Renderer, wait_stage_mask: u32, wait_semaphore: i64, signal_semaphore: i64) bool {
|
||||
return @bitCast(c.SDL_AddVulkanRenderSemaphores(@ptrCast(renderer), wait_stage_mask, wait_semaphore, signal_semaphore));
|
||||
}
|
||||
|
||||
pub inline fn setRenderVSync(renderer: *Renderer, vsync: c_int) bool {
|
||||
return @bitCast(c.SDL_SetRenderVSync(@ptrCast(renderer), vsync));
|
||||
}
|
||||
|
||||
pub inline fn getRenderVSync(renderer: *Renderer, vsync: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetRenderVSync(@ptrCast(renderer), @ptrCast(vsync)));
|
||||
}
|
||||
|
||||
pub inline fn renderDebugText(renderer: *Renderer, x: f32, y: f32, str: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_RenderDebugText(@ptrCast(renderer), x, y, str));
|
||||
}
|
||||
|
||||
pub inline fn setDefaultTextureScaleMode(renderer: *Renderer, scale_mode: ScaleMode) bool {
|
||||
return @bitCast(c.SDL_SetDefaultTextureScaleMode(@ptrCast(renderer), @intFromEnum(scale_mode)));
|
||||
}
|
||||
|
||||
pub inline fn getDefaultTextureScaleMode(renderer: *Renderer, scale_mode: ?*ScaleMode) bool {
|
||||
return @bitCast(c.SDL_GetDefaultTextureScaleMode(@ptrCast(renderer), @ptrCast(scale_mode)));
|
||||
}
|
||||
|
||||
pub inline fn createGPURenderState(renderer: *Renderer, createinfo: ?*GPURenderStateCreateInfo) ?*GPURenderState {
|
||||
return @ptrCast(c.SDL_CreateGPURenderState(@ptrCast(renderer), @ptrCast(createinfo)));
|
||||
}
|
||||
|
||||
pub inline fn setGPURenderState(renderer: *Renderer, state: ?*GPURenderState) bool {
|
||||
return @bitCast(c.SDL_SetGPURenderState(@ptrCast(renderer), @ptrCast(state)));
|
||||
}
|
||||
};
|
||||
|
||||
pub const Texture = opaque {
|
||||
pub inline fn getTextureProperties(texture: *Texture) PropertiesID {
|
||||
return c.SDL_GetTextureProperties(@ptrCast(texture));
|
||||
}
|
||||
|
||||
pub inline fn getRendererFromTexture(texture: *Texture) ?*Renderer {
|
||||
return @ptrCast(c.SDL_GetRendererFromTexture(@ptrCast(texture)));
|
||||
}
|
||||
|
||||
pub inline fn getTextureSize(texture: *Texture, w: *f32, h: *f32) bool {
|
||||
return @bitCast(c.SDL_GetTextureSize(@ptrCast(texture), @ptrCast(w), @ptrCast(h)));
|
||||
}
|
||||
|
||||
pub inline fn setTexturePalette(texture: *Texture, palette: ?*Palette) bool {
|
||||
return @bitCast(c.SDL_SetTexturePalette(@ptrCast(texture), @ptrCast(palette)));
|
||||
}
|
||||
|
||||
pub inline fn getTexturePalette(texture: *Texture) ?*Palette {
|
||||
return @ptrCast(c.SDL_GetTexturePalette(@ptrCast(texture)));
|
||||
}
|
||||
|
||||
pub inline fn setTextureColorMod(texture: *Texture, r: u8, g: u8, b: u8) bool {
|
||||
return @bitCast(c.SDL_SetTextureColorMod(@ptrCast(texture), r, g, b));
|
||||
}
|
||||
|
||||
pub inline fn setTextureColorModFloat(texture: *Texture, r: f32, g: f32, b: f32) bool {
|
||||
return @bitCast(c.SDL_SetTextureColorModFloat(@ptrCast(texture), r, g, b));
|
||||
}
|
||||
|
||||
pub inline fn getTextureColorMod(texture: *Texture, r: [*c]u8, g: [*c]u8, b: [*c]u8) bool {
|
||||
return @bitCast(c.SDL_GetTextureColorMod(@ptrCast(texture), r, g, b));
|
||||
}
|
||||
|
||||
pub inline fn getTextureColorModFloat(texture: *Texture, r: *f32, g: *f32, b: *f32) bool {
|
||||
return @bitCast(c.SDL_GetTextureColorModFloat(@ptrCast(texture), @ptrCast(r), @ptrCast(g), @ptrCast(b)));
|
||||
}
|
||||
|
||||
pub inline fn setTextureAlphaMod(texture: *Texture, alpha: u8) bool {
|
||||
return @bitCast(c.SDL_SetTextureAlphaMod(@ptrCast(texture), alpha));
|
||||
}
|
||||
|
||||
pub inline fn setTextureAlphaModFloat(texture: *Texture, alpha: f32) bool {
|
||||
return @bitCast(c.SDL_SetTextureAlphaModFloat(@ptrCast(texture), alpha));
|
||||
}
|
||||
|
||||
pub inline fn getTextureAlphaMod(texture: *Texture, alpha: [*c]u8) bool {
|
||||
return @bitCast(c.SDL_GetTextureAlphaMod(@ptrCast(texture), alpha));
|
||||
}
|
||||
|
||||
pub inline fn getTextureAlphaModFloat(texture: *Texture, alpha: *f32) bool {
|
||||
return @bitCast(c.SDL_GetTextureAlphaModFloat(@ptrCast(texture), @ptrCast(alpha)));
|
||||
}
|
||||
|
||||
pub inline fn setTextureBlendMode(texture: *Texture, blendMode: BlendMode) bool {
|
||||
return @bitCast(c.SDL_SetTextureBlendMode(@ptrCast(texture), @intFromEnum(blendMode)));
|
||||
}
|
||||
|
||||
pub inline fn getTextureBlendMode(texture: *Texture, blendMode: ?*BlendMode) bool {
|
||||
return @bitCast(c.SDL_GetTextureBlendMode(@ptrCast(texture), @ptrCast(blendMode)));
|
||||
}
|
||||
|
||||
pub inline fn setTextureScaleMode(texture: *Texture, scaleMode: ScaleMode) bool {
|
||||
return @bitCast(c.SDL_SetTextureScaleMode(@ptrCast(texture), @intFromEnum(scaleMode)));
|
||||
}
|
||||
|
||||
pub inline fn getTextureScaleMode(texture: *Texture, scaleMode: ?*ScaleMode) bool {
|
||||
return @bitCast(c.SDL_GetTextureScaleMode(@ptrCast(texture), @ptrCast(scaleMode)));
|
||||
}
|
||||
|
||||
pub inline fn updateTexture(texture: *Texture, rect: ?*const Rect, pixels: ?*const anyopaque, pitch: c_int) bool {
|
||||
return @bitCast(c.SDL_UpdateTexture(@ptrCast(texture), @ptrCast(rect), pixels, pitch));
|
||||
}
|
||||
|
||||
pub inline fn updateYUVTexture(texture: *Texture, rect: ?*const Rect, Yplane: [*c]const u8, Ypitch: c_int, Uplane: [*c]const u8, Upitch: c_int, Vplane: [*c]const u8, Vpitch: c_int) bool {
|
||||
return @bitCast(c.SDL_UpdateYUVTexture(@ptrCast(texture), @ptrCast(rect), Yplane, Ypitch, Uplane, Upitch, Vplane, Vpitch));
|
||||
}
|
||||
|
||||
pub inline fn updateNVTexture(texture: *Texture, rect: ?*const Rect, Yplane: [*c]const u8, Ypitch: c_int, UVplane: [*c]const u8, UVpitch: c_int) bool {
|
||||
return @bitCast(c.SDL_UpdateNVTexture(@ptrCast(texture), @ptrCast(rect), Yplane, Ypitch, UVplane, UVpitch));
|
||||
}
|
||||
|
||||
pub inline fn lockTexture(texture: *Texture, rect: ?*const Rect, pixels: [*c]?*anyopaque, pitch: *c_int) bool {
|
||||
return @bitCast(c.SDL_LockTexture(@ptrCast(texture), @ptrCast(rect), pixels, @ptrCast(pitch)));
|
||||
}
|
||||
|
||||
pub inline fn lockTextureToSurface(texture: *Texture, rect: ?*const Rect, surface: [*c]?*Surface) bool {
|
||||
return @bitCast(c.SDL_LockTextureToSurface(@ptrCast(texture), @ptrCast(rect), surface));
|
||||
}
|
||||
|
||||
pub inline fn unlockTexture(texture: *Texture) void {
|
||||
return c.SDL_UnlockTexture(@ptrCast(texture));
|
||||
}
|
||||
|
||||
pub inline fn destroyTexture(texture: *Texture) void {
|
||||
return c.SDL_DestroyTexture(@ptrCast(texture));
|
||||
}
|
||||
};
|
||||
|
||||
pub inline fn getNumRenderDrivers() c_int {
|
||||
return c.SDL_GetNumRenderDrivers();
|
||||
}
|
||||
|
||||
pub inline fn getRenderDriver(index: c_int) [*c]const u8 {
|
||||
return c.SDL_GetRenderDriver(index);
|
||||
}
|
||||
|
||||
pub inline fn createWindowAndRenderer(title: [*c]const u8, width: c_int, height: c_int, window_flags: WindowFlags, window: [*c]?*Window, renderer: [*c]?*Renderer) bool {
|
||||
return @bitCast(c.SDL_CreateWindowAndRenderer(title, width, height, @bitCast(window_flags), window, renderer));
|
||||
}
|
||||
|
||||
pub inline fn createRenderer(window: ?*Window, name: [*c]const u8) ?*Renderer {
|
||||
return @ptrCast(c.SDL_CreateRenderer(@ptrCast(window), name));
|
||||
}
|
||||
|
||||
pub inline fn createRendererWithProperties(props: PropertiesID) ?*Renderer {
|
||||
return @ptrCast(c.SDL_CreateRendererWithProperties(props));
|
||||
}
|
||||
|
||||
pub inline fn createGPURenderer(device: ?*GPUDevice, window: ?*Window) ?*Renderer {
|
||||
return @ptrCast(c.SDL_CreateGPURenderer(@ptrCast(device), @ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn createSoftwareRenderer(surface: ?*Surface) ?*Renderer {
|
||||
return @ptrCast(c.SDL_CreateSoftwareRenderer(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn getRenderer(window: ?*Window) ?*Renderer {
|
||||
return @ptrCast(c.SDL_GetRenderer(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub const GPURenderStateCreateInfo = extern struct {
|
||||
fragment_shader: ?*GPUShader, // The fragment shader to use when this render state is active
|
||||
num_sampler_bindings: i32, // The number of additional fragment samplers to bind when this render state is active
|
||||
sampler_bindings: ?*const GPUTextureSamplerBinding, // Additional fragment samplers to bind when this render state is active
|
||||
num_storage_textures: i32, // The number of storage textures to bind when this render state is active
|
||||
storage_textures: [*c]?*const GPUTexture, // Storage textures to bind when this render state is active
|
||||
num_storage_buffers: i32, // The number of storage buffers to bind when this render state is active
|
||||
storage_buffers: [*c]?*const GPUBuffer, // Storage buffers to bind when this render state is active
|
||||
props: PropertiesID, // A properties ID for extensions. Should be 0 if no extensions are needed.
|
||||
};
|
||||
|
||||
pub const GPURenderState = opaque {
|
||||
pub inline fn setGPURenderStateFragmentUniforms(gpurenderstate: *GPURenderState, slot_index: u32, data: ?*const anyopaque, length: u32) bool {
|
||||
return @bitCast(c.SDL_SetGPURenderStateFragmentUniforms(@ptrCast(gpurenderstate), slot_index, data, length));
|
||||
}
|
||||
|
||||
pub inline fn destroyGPURenderState(gpurenderstate: *GPURenderState) void {
|
||||
return c.SDL_DestroyGPURenderState(@ptrCast(gpurenderstate));
|
||||
}
|
||||
};
|
||||
|
|
@ -0,0 +1,74 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const Scancode = enum(c_int) {
|
||||
scancodeBackslash = 49,
|
||||
scancodeNonushash = 50,
|
||||
scancodeGrave = 53,
|
||||
scancodeInsert = 73,
|
||||
scancodeNumlockclear = 83,
|
||||
scancodeNonusbackslash = 100,
|
||||
scancodeApplication = 101, //windows contextual menu, compose
|
||||
scancodePower = 102,
|
||||
scancodeHelp = 117, //AL Integrated Help Center
|
||||
scancodeMenu = 118, //Menu (show menu)
|
||||
scancodeStop = 120, //AC Stop
|
||||
scancodeAgain = 121, //AC Redo/Repeat
|
||||
scancodeUndo = 122, //AC Undo
|
||||
scancodeCut = 123, //AC Cut
|
||||
scancodeCopy = 124, //AC Copy
|
||||
scancodePaste = 125, //AC Paste
|
||||
scancodeFind = 126, //AC Find
|
||||
scancodeInternational1 = 135,
|
||||
scancodeInternational3 = 137, //Yen
|
||||
scancodeLang1 = 144, //Hangul/English toggle
|
||||
scancodeLang2 = 145, //Hanja conversion
|
||||
scancodeLang3 = 146, //Katakana
|
||||
scancodeLang4 = 147, //Hiragana
|
||||
scancodeLang5 = 148, //Zenkaku/Hankaku
|
||||
scancodeLang6 = 149, //reserved
|
||||
scancodeLang7 = 150, //reserved
|
||||
scancodeLang8 = 151, //reserved
|
||||
scancodeLang9 = 152, //reserved
|
||||
scancodeAlterase = 153, //Erase-Eaze
|
||||
scancodeCancel = 155, //AC Cancel
|
||||
scancodeLalt = 226, //alt, option
|
||||
scancodeLgui = 227, //windows, command (apple), meta
|
||||
scancodeRalt = 230, //alt gr, option
|
||||
scancodeRgui = 231, //windows, command (apple), meta
|
||||
scancodeMode = 257,
|
||||
scancodeSleep = 258, //Sleep
|
||||
scancodeWake = 259, //Wake
|
||||
scancodeChannelIncrement = 260, //Channel Increment
|
||||
scancodeChannelDecrement = 261, //Channel Decrement
|
||||
scancodeMediaPlay = 262, //Play
|
||||
scancodeMediaPause = 263, //Pause
|
||||
scancodeMediaRecord = 264, //Record
|
||||
scancodeMediaFastForward = 265, //Fast Forward
|
||||
scancodeMediaRewind = 266, //Rewind
|
||||
scancodeMediaNextTrack = 267, //Next Track
|
||||
scancodeMediaPreviousTrack = 268, //Previous Track
|
||||
scancodeMediaStop = 269, //Stop
|
||||
scancodeMediaEject = 270, //Eject
|
||||
scancodeMediaPlayPause = 271, //Play / Pause
|
||||
scancodeMediaSelect = 272,
|
||||
scancodeAcNew = 273, //AC New
|
||||
scancodeAcOpen = 274, //AC Open
|
||||
scancodeAcClose = 275, //AC Close
|
||||
scancodeAcExit = 276, //AC Exit
|
||||
scancodeAcSave = 277, //AC Save
|
||||
scancodeAcPrint = 278, //AC Print
|
||||
scancodeAcProperties = 279, //AC Properties
|
||||
scancodeAcSearch = 280, //AC Search
|
||||
scancodeAcHome = 281, //AC Home
|
||||
scancodeAcBack = 282, //AC Back
|
||||
scancodeAcForward = 283, //AC Forward
|
||||
scancodeAcStop = 284, //AC Stop
|
||||
scancodeAcRefresh = 285, //AC Refresh
|
||||
scancodeAcBookmarks = 286, //AC Bookmarks
|
||||
scancodeSoftleft = 287,
|
||||
scancodeSoftright = 288,
|
||||
scancodeCall = 289, //Used for accepting phone calls.
|
||||
scancodeEndcall = 290, //Used for rejecting phone calls.
|
||||
scancodeReserved = 400, //400-500 reserved for dynamic keycodes
|
||||
scancodeCount = 512,
|
||||
};
|
||||
|
|
@ -0,0 +1,77 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const properties_api = @import("properties.zig");
|
||||
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
|
||||
pub const Sensor = opaque {
|
||||
pub inline fn getSensorProperties(sensor: *Sensor) PropertiesID {
|
||||
return c.SDL_GetSensorProperties(@ptrCast(sensor));
|
||||
}
|
||||
|
||||
pub inline fn getSensorName(sensor: *Sensor) [*c]const u8 {
|
||||
return c.SDL_GetSensorName(@ptrCast(sensor));
|
||||
}
|
||||
|
||||
pub inline fn getSensorType(sensor: *Sensor) SensorType {
|
||||
return @intFromEnum(c.SDL_GetSensorType(@ptrCast(sensor)));
|
||||
}
|
||||
|
||||
pub inline fn getSensorNonPortableType(sensor: *Sensor) c_int {
|
||||
return c.SDL_GetSensorNonPortableType(@ptrCast(sensor));
|
||||
}
|
||||
|
||||
pub inline fn getSensorID(sensor: *Sensor) SensorID {
|
||||
return c.SDL_GetSensorID(@ptrCast(sensor));
|
||||
}
|
||||
|
||||
pub inline fn getSensorData(sensor: *Sensor, data: *f32, num_values: c_int) bool {
|
||||
return @bitCast(c.SDL_GetSensorData(@ptrCast(sensor), @ptrCast(data), num_values));
|
||||
}
|
||||
|
||||
pub inline fn closeSensor(sensor: *Sensor) void {
|
||||
return c.SDL_CloseSensor(@ptrCast(sensor));
|
||||
}
|
||||
};
|
||||
|
||||
pub const SensorID = u32;
|
||||
|
||||
pub const SensorType = enum(c_int) {
|
||||
sensorInvalid = -1, //Returned for an invalid sensor
|
||||
sensorUnknown, //Unknown sensor type
|
||||
sensorAccel, //Accelerometer
|
||||
sensorGyro, //Gyroscope
|
||||
sensorAccelL, //Accelerometer for left Joy-Con controller and Wii nunchuk
|
||||
sensorGyroL, //Gyroscope for left Joy-Con controller
|
||||
sensorAccelR, //Accelerometer for right Joy-Con controller
|
||||
sensorGyroR, //Gyroscope for right Joy-Con controller
|
||||
sensorCount,
|
||||
};
|
||||
|
||||
pub inline fn getSensors(count: *c_int) ?*SensorID {
|
||||
return @ptrCast(c.SDL_GetSensors(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getSensorNameForID(instance_id: SensorID) [*c]const u8 {
|
||||
return c.SDL_GetSensorNameForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn getSensorTypeForID(instance_id: SensorID) SensorType {
|
||||
return @intFromEnum(c.SDL_GetSensorTypeForID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getSensorNonPortableTypeForID(instance_id: SensorID) c_int {
|
||||
return c.SDL_GetSensorNonPortableTypeForID(instance_id);
|
||||
}
|
||||
|
||||
pub inline fn openSensor(instance_id: SensorID) ?*Sensor {
|
||||
return @ptrCast(c.SDL_OpenSensor(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn getSensorFromID(instance_id: SensorID) ?*Sensor {
|
||||
return @ptrCast(c.SDL_GetSensorFromID(instance_id));
|
||||
}
|
||||
|
||||
pub inline fn updateSensors() void {
|
||||
return c.SDL_UpdateSensors();
|
||||
}
|
||||
|
|
@ -0,0 +1,97 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const filesystem_api = @import("filesystem.zig");
|
||||
const stdinc_api = @import("stdinc.zig");
|
||||
const properties_api = @import("properties.zig");
|
||||
|
||||
pub const PathInfo = filesystem_api.PathInfo;
|
||||
pub const PathType = filesystem_api.PathType;
|
||||
pub const Time = stdinc_api.Time;
|
||||
pub const GlobFlags = filesystem_api.GlobFlags;
|
||||
pub const EnumerateDirectoryCallback = filesystem_api.EnumerateDirectoryCallback;
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
|
||||
pub const StorageInterface = extern struct {
|
||||
version: u32,
|
||||
close: ?*const anyopaque,
|
||||
ready: ?*const anyopaque,
|
||||
enumerate: ?*const anyopaque,
|
||||
info: ?*const anyopaque,
|
||||
read_file: ?*const anyopaque,
|
||||
write_file: ?*const anyopaque,
|
||||
mkdir: ?*const anyopaque,
|
||||
remove: ?*const anyopaque,
|
||||
rename: ?*const anyopaque,
|
||||
copy: ?*const anyopaque,
|
||||
space_remaining: ?*const anyopaque,
|
||||
};
|
||||
|
||||
pub const Storage = opaque {
|
||||
pub inline fn closeStorage(storage: *Storage) bool {
|
||||
return @bitCast(c.SDL_CloseStorage(@ptrCast(storage)));
|
||||
}
|
||||
|
||||
pub inline fn storageReady(storage: *Storage) bool {
|
||||
return @bitCast(c.SDL_StorageReady(@ptrCast(storage)));
|
||||
}
|
||||
|
||||
pub inline fn getStorageFileSize(storage: *Storage, path: [*c]const u8, length: *u64) bool {
|
||||
return @bitCast(c.SDL_GetStorageFileSize(@ptrCast(storage), path, @ptrCast(length)));
|
||||
}
|
||||
|
||||
pub inline fn readStorageFile(storage: *Storage, path: [*c]const u8, destination: ?*anyopaque, length: u64) bool {
|
||||
return @bitCast(c.SDL_ReadStorageFile(@ptrCast(storage), path, destination, length));
|
||||
}
|
||||
|
||||
pub inline fn writeStorageFile(storage: *Storage, path: [*c]const u8, source: ?*const anyopaque, length: u64) bool {
|
||||
return @bitCast(c.SDL_WriteStorageFile(@ptrCast(storage), path, source, length));
|
||||
}
|
||||
|
||||
pub inline fn createStorageDirectory(storage: *Storage, path: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_CreateStorageDirectory(@ptrCast(storage), path));
|
||||
}
|
||||
|
||||
pub inline fn enumerateStorageDirectory(storage: *Storage, path: [*c]const u8, callback: EnumerateDirectoryCallback, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_EnumerateStorageDirectory(@ptrCast(storage), path, callback, userdata));
|
||||
}
|
||||
|
||||
pub inline fn removeStoragePath(storage: *Storage, path: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_RemoveStoragePath(@ptrCast(storage), path));
|
||||
}
|
||||
|
||||
pub inline fn renameStoragePath(storage: *Storage, oldpath: [*c]const u8, newpath: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_RenameStoragePath(@ptrCast(storage), oldpath, newpath));
|
||||
}
|
||||
|
||||
pub inline fn copyStorageFile(storage: *Storage, oldpath: [*c]const u8, newpath: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_CopyStorageFile(@ptrCast(storage), oldpath, newpath));
|
||||
}
|
||||
|
||||
pub inline fn getStoragePathInfo(storage: *Storage, path: [*c]const u8, info: ?*PathInfo) bool {
|
||||
return @bitCast(c.SDL_GetStoragePathInfo(@ptrCast(storage), path, @ptrCast(info)));
|
||||
}
|
||||
|
||||
pub inline fn getStorageSpaceRemaining(storage: *Storage) u64 {
|
||||
return c.SDL_GetStorageSpaceRemaining(@ptrCast(storage));
|
||||
}
|
||||
|
||||
pub inline fn globStorageDirectory(storage: *Storage, path: [*c]const u8, pattern: [*c]const u8, flags: GlobFlags, count: *c_int) [*c][*c]u8 {
|
||||
return c.SDL_GlobStorageDirectory(@ptrCast(storage), path, pattern, @bitCast(flags), @ptrCast(count));
|
||||
}
|
||||
};
|
||||
|
||||
pub inline fn openTitleStorage(override: [*c]const u8, props: PropertiesID) ?*Storage {
|
||||
return @ptrCast(c.SDL_OpenTitleStorage(override, props));
|
||||
}
|
||||
|
||||
pub inline fn openUserStorage(org: [*c]const u8, app: [*c]const u8, props: PropertiesID) ?*Storage {
|
||||
return @ptrCast(c.SDL_OpenUserStorage(org, app, props));
|
||||
}
|
||||
|
||||
pub inline fn openFileStorage(path: [*c]const u8) ?*Storage {
|
||||
return @ptrCast(c.SDL_OpenFileStorage(path));
|
||||
}
|
||||
|
||||
pub inline fn openStorage(iface: ?*const StorageInterface, userdata: ?*anyopaque) ?*Storage {
|
||||
return @ptrCast(c.SDL_OpenStorage(@ptrCast(iface), userdata));
|
||||
}
|
||||
|
|
@ -0,0 +1,304 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const pixels_api = @import("pixels.zig");
|
||||
const blendmode_api = @import("blendmode.zig");
|
||||
const iostream_api = @import("iostream.zig");
|
||||
const rect_api = @import("rect.zig");
|
||||
const properties_api = @import("properties.zig");
|
||||
|
||||
pub const PixelFormat = pixels_api.PixelFormat;
|
||||
pub const BlendMode = blendmode_api.BlendMode;
|
||||
pub const IOStream = iostream_api.IOStream;
|
||||
pub const Rect = rect_api.Rect;
|
||||
pub const Palette = pixels_api.Palette;
|
||||
pub const Color = pixels_api.Color;
|
||||
pub const Colorspace = pixels_api.Colorspace;
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
|
||||
pub const SurfaceFlags = packed struct(u32) {
|
||||
surfacePreallocated: bool = false, // Surface uses preallocated pixel memory
|
||||
surfaceLockNeeded: bool = false, // Surface needs to be locked to access pixels
|
||||
surfaceLocked: bool = false, // Surface is currently locked
|
||||
surfaceSimdAligned: bool = false, // Surface uses pixel memory allocated with SDL_aligned_alloc()
|
||||
pad0: u27 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = SurfaceFlags{};
|
||||
};
|
||||
|
||||
pub const ScaleMode = enum(c_int) {
|
||||
scalemodeNearest, //nearest pixel sampling
|
||||
scalemodeLinear, //linear filtering
|
||||
scalemodePixelart,
|
||||
};
|
||||
|
||||
pub const FlipMode = packed struct(u32) {
|
||||
flipHorizontal: bool = false, // flip horizontally
|
||||
flipVertical: bool = false, // flip vertically
|
||||
pad0: u29 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = FlipMode{};
|
||||
};
|
||||
|
||||
pub const Surface = opaque {
|
||||
pub inline fn destroySurface(surface: *Surface) void {
|
||||
return c.SDL_DestroySurface(@ptrCast(surface));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceProperties(surface: *Surface) PropertiesID {
|
||||
return c.SDL_GetSurfaceProperties(@ptrCast(surface));
|
||||
}
|
||||
|
||||
pub inline fn setSurfaceColorspace(surface: *Surface, colorspace: Colorspace) bool {
|
||||
return @bitCast(c.SDL_SetSurfaceColorspace(@ptrCast(surface), colorspace));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceColorspace(surface: *Surface) Colorspace {
|
||||
return c.SDL_GetSurfaceColorspace(@ptrCast(surface));
|
||||
}
|
||||
|
||||
pub inline fn createSurfacePalette(surface: *Surface) ?*Palette {
|
||||
return @ptrCast(c.SDL_CreateSurfacePalette(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn setSurfacePalette(surface: *Surface, palette: ?*Palette) bool {
|
||||
return @bitCast(c.SDL_SetSurfacePalette(@ptrCast(surface), @ptrCast(palette)));
|
||||
}
|
||||
|
||||
pub inline fn getSurfacePalette(surface: *Surface) ?*Palette {
|
||||
return @ptrCast(c.SDL_GetSurfacePalette(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn addSurfaceAlternateImage(surface: *Surface, image: ?*Surface) bool {
|
||||
return @bitCast(c.SDL_AddSurfaceAlternateImage(@ptrCast(surface), @ptrCast(image)));
|
||||
}
|
||||
|
||||
pub inline fn surfaceHasAlternateImages(surface: *Surface) bool {
|
||||
return @bitCast(c.SDL_SurfaceHasAlternateImages(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceImages(surface: *Surface, count: *c_int) [*c]?*Surface {
|
||||
return c.SDL_GetSurfaceImages(@ptrCast(surface), @ptrCast(count));
|
||||
}
|
||||
|
||||
pub inline fn removeSurfaceAlternateImages(surface: *Surface) void {
|
||||
return c.SDL_RemoveSurfaceAlternateImages(@ptrCast(surface));
|
||||
}
|
||||
|
||||
pub inline fn lockSurface(surface: *Surface) bool {
|
||||
return @bitCast(c.SDL_LockSurface(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn unlockSurface(surface: *Surface) void {
|
||||
return c.SDL_UnlockSurface(@ptrCast(surface));
|
||||
}
|
||||
|
||||
pub inline fn saveBMP_IO(surface: *Surface, dst: ?*IOStream, closeio: bool) bool {
|
||||
return @bitCast(c.SDL_SaveBMP_IO(@ptrCast(surface), @ptrCast(dst), @bitCast(closeio)));
|
||||
}
|
||||
|
||||
pub inline fn saveBMP(surface: *Surface, file: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SaveBMP(@ptrCast(surface), file));
|
||||
}
|
||||
|
||||
pub inline fn savePNG_IO(surface: *Surface, dst: ?*IOStream, closeio: bool) bool {
|
||||
return @bitCast(c.SDL_SavePNG_IO(@ptrCast(surface), @ptrCast(dst), @bitCast(closeio)));
|
||||
}
|
||||
|
||||
pub inline fn savePNG(surface: *Surface, file: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SavePNG(@ptrCast(surface), file));
|
||||
}
|
||||
|
||||
pub inline fn setSurfaceRLE(surface: *Surface, enabled: bool) bool {
|
||||
return @bitCast(c.SDL_SetSurfaceRLE(@ptrCast(surface), @bitCast(enabled)));
|
||||
}
|
||||
|
||||
pub inline fn surfaceHasRLE(surface: *Surface) bool {
|
||||
return @bitCast(c.SDL_SurfaceHasRLE(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn setSurfaceColorKey(surface: *Surface, enabled: bool, key: u32) bool {
|
||||
return @bitCast(c.SDL_SetSurfaceColorKey(@ptrCast(surface), @bitCast(enabled), key));
|
||||
}
|
||||
|
||||
pub inline fn surfaceHasColorKey(surface: *Surface) bool {
|
||||
return @bitCast(c.SDL_SurfaceHasColorKey(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceColorKey(surface: *Surface, key: *u32) bool {
|
||||
return @bitCast(c.SDL_GetSurfaceColorKey(@ptrCast(surface), @ptrCast(key)));
|
||||
}
|
||||
|
||||
pub inline fn setSurfaceColorMod(surface: *Surface, r: u8, g: u8, b: u8) bool {
|
||||
return @bitCast(c.SDL_SetSurfaceColorMod(@ptrCast(surface), r, g, b));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceColorMod(surface: *Surface, r: [*c]u8, g: [*c]u8, b: [*c]u8) bool {
|
||||
return @bitCast(c.SDL_GetSurfaceColorMod(@ptrCast(surface), r, g, b));
|
||||
}
|
||||
|
||||
pub inline fn setSurfaceAlphaMod(surface: *Surface, alpha: u8) bool {
|
||||
return @bitCast(c.SDL_SetSurfaceAlphaMod(@ptrCast(surface), alpha));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceAlphaMod(surface: *Surface, alpha: [*c]u8) bool {
|
||||
return @bitCast(c.SDL_GetSurfaceAlphaMod(@ptrCast(surface), alpha));
|
||||
}
|
||||
|
||||
pub inline fn setSurfaceBlendMode(surface: *Surface, blendMode: BlendMode) bool {
|
||||
return @bitCast(c.SDL_SetSurfaceBlendMode(@ptrCast(surface), @intFromEnum(blendMode)));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceBlendMode(surface: *Surface, blendMode: ?*BlendMode) bool {
|
||||
return @bitCast(c.SDL_GetSurfaceBlendMode(@ptrCast(surface), @ptrCast(blendMode)));
|
||||
}
|
||||
|
||||
pub inline fn setSurfaceClipRect(surface: *Surface, rect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_SetSurfaceClipRect(@ptrCast(surface), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn getSurfaceClipRect(surface: *Surface, rect: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetSurfaceClipRect(@ptrCast(surface), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn flipSurface(surface: *Surface, flip: FlipMode) bool {
|
||||
return @bitCast(c.SDL_FlipSurface(@ptrCast(surface), @intFromEnum(flip)));
|
||||
}
|
||||
|
||||
pub inline fn rotateSurface(surface: *Surface, angle: f32) ?*Surface {
|
||||
return @ptrCast(c.SDL_RotateSurface(@ptrCast(surface), angle));
|
||||
}
|
||||
|
||||
pub inline fn duplicateSurface(surface: *Surface) ?*Surface {
|
||||
return @ptrCast(c.SDL_DuplicateSurface(@ptrCast(surface)));
|
||||
}
|
||||
|
||||
pub inline fn scaleSurface(surface: *Surface, width: c_int, height: c_int, scaleMode: ScaleMode) ?*Surface {
|
||||
return @ptrCast(c.SDL_ScaleSurface(@ptrCast(surface), width, height, @intFromEnum(scaleMode)));
|
||||
}
|
||||
|
||||
pub inline fn convertSurface(surface: *Surface, format: PixelFormat) ?*Surface {
|
||||
return @ptrCast(c.SDL_ConvertSurface(@ptrCast(surface), @bitCast(format)));
|
||||
}
|
||||
|
||||
pub inline fn convertSurfaceAndColorspace(surface: *Surface, format: PixelFormat, palette: ?*Palette, colorspace: Colorspace, props: PropertiesID) ?*Surface {
|
||||
return @ptrCast(c.SDL_ConvertSurfaceAndColorspace(@ptrCast(surface), @bitCast(format), @ptrCast(palette), colorspace, props));
|
||||
}
|
||||
|
||||
pub inline fn premultiplySurfaceAlpha(surface: *Surface, linear: bool) bool {
|
||||
return @bitCast(c.SDL_PremultiplySurfaceAlpha(@ptrCast(surface), @bitCast(linear)));
|
||||
}
|
||||
|
||||
pub inline fn clearSurface(surface: *Surface, r: f32, g: f32, b: f32, a: f32) bool {
|
||||
return @bitCast(c.SDL_ClearSurface(@ptrCast(surface), r, g, b, a));
|
||||
}
|
||||
|
||||
pub inline fn fillSurfaceRect(surface: *Surface, rect: ?*const Rect, color: u32) bool {
|
||||
return @bitCast(c.SDL_FillSurfaceRect(@ptrCast(surface), @ptrCast(rect), color));
|
||||
}
|
||||
|
||||
pub inline fn fillSurfaceRects(surface: *Surface, rects: ?*const Rect, count: c_int, color: u32) bool {
|
||||
return @bitCast(c.SDL_FillSurfaceRects(@ptrCast(surface), @ptrCast(rects), count, color));
|
||||
}
|
||||
|
||||
pub inline fn blitSurface(surface: *Surface, srcrect: ?*const Rect, dst: ?*Surface, dstrect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_BlitSurface(@ptrCast(surface), @ptrCast(srcrect), @ptrCast(dst), @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn blitSurfaceUnchecked(surface: *Surface, srcrect: ?*const Rect, dst: ?*Surface, dstrect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_BlitSurfaceUnchecked(@ptrCast(surface), @ptrCast(srcrect), @ptrCast(dst), @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn blitSurfaceScaled(surface: *Surface, srcrect: ?*const Rect, dst: ?*Surface, dstrect: ?*const Rect, scaleMode: ScaleMode) bool {
|
||||
return @bitCast(c.SDL_BlitSurfaceScaled(@ptrCast(surface), @ptrCast(srcrect), @ptrCast(dst), @ptrCast(dstrect), @intFromEnum(scaleMode)));
|
||||
}
|
||||
|
||||
pub inline fn blitSurfaceUncheckedScaled(surface: *Surface, srcrect: ?*const Rect, dst: ?*Surface, dstrect: ?*const Rect, scaleMode: ScaleMode) bool {
|
||||
return @bitCast(c.SDL_BlitSurfaceUncheckedScaled(@ptrCast(surface), @ptrCast(srcrect), @ptrCast(dst), @ptrCast(dstrect), @intFromEnum(scaleMode)));
|
||||
}
|
||||
|
||||
pub inline fn stretchSurface(surface: *Surface, srcrect: ?*const Rect, dst: ?*Surface, dstrect: ?*const Rect, scaleMode: ScaleMode) bool {
|
||||
return @bitCast(c.SDL_StretchSurface(@ptrCast(surface), @ptrCast(srcrect), @ptrCast(dst), @ptrCast(dstrect), @intFromEnum(scaleMode)));
|
||||
}
|
||||
|
||||
pub inline fn blitSurfaceTiled(surface: *Surface, srcrect: ?*const Rect, dst: ?*Surface, dstrect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_BlitSurfaceTiled(@ptrCast(surface), @ptrCast(srcrect), @ptrCast(dst), @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn blitSurfaceTiledWithScale(surface: *Surface, srcrect: ?*const Rect, scale: f32, scaleMode: ScaleMode, dst: ?*Surface, dstrect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_BlitSurfaceTiledWithScale(@ptrCast(surface), @ptrCast(srcrect), scale, @intFromEnum(scaleMode), @ptrCast(dst), @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn blitSurface9Grid(surface: *Surface, srcrect: ?*const Rect, left_width: c_int, right_width: c_int, top_height: c_int, bottom_height: c_int, scale: f32, scaleMode: ScaleMode, dst: ?*Surface, dstrect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_BlitSurface9Grid(@ptrCast(surface), @ptrCast(srcrect), left_width, right_width, top_height, bottom_height, scale, @intFromEnum(scaleMode), @ptrCast(dst), @ptrCast(dstrect)));
|
||||
}
|
||||
|
||||
pub inline fn mapSurfaceRGB(surface: *Surface, r: u8, g: u8, b: u8) u32 {
|
||||
return c.SDL_MapSurfaceRGB(@ptrCast(surface), r, g, b);
|
||||
}
|
||||
|
||||
pub inline fn mapSurfaceRGBA(surface: *Surface, r: u8, g: u8, b: u8, a: u8) u32 {
|
||||
return c.SDL_MapSurfaceRGBA(@ptrCast(surface), r, g, b, a);
|
||||
}
|
||||
|
||||
pub inline fn readSurfacePixel(surface: *Surface, x: c_int, y: c_int, r: [*c]u8, g: [*c]u8, b: [*c]u8, a: [*c]u8) bool {
|
||||
return @bitCast(c.SDL_ReadSurfacePixel(@ptrCast(surface), x, y, r, g, b, a));
|
||||
}
|
||||
|
||||
pub inline fn readSurfacePixelFloat(surface: *Surface, x: c_int, y: c_int, r: *f32, g: *f32, b: *f32, a: *f32) bool {
|
||||
return @bitCast(c.SDL_ReadSurfacePixelFloat(@ptrCast(surface), x, y, @ptrCast(r), @ptrCast(g), @ptrCast(b), @ptrCast(a)));
|
||||
}
|
||||
|
||||
pub inline fn writeSurfacePixel(surface: *Surface, x: c_int, y: c_int, r: u8, g: u8, b: u8, a: u8) bool {
|
||||
return @bitCast(c.SDL_WriteSurfacePixel(@ptrCast(surface), x, y, r, g, b, a));
|
||||
}
|
||||
|
||||
pub inline fn writeSurfacePixelFloat(surface: *Surface, x: c_int, y: c_int, r: f32, g: f32, b: f32, a: f32) bool {
|
||||
return @bitCast(c.SDL_WriteSurfacePixelFloat(@ptrCast(surface), x, y, r, g, b, a));
|
||||
}
|
||||
};
|
||||
|
||||
pub inline fn createSurface(width: c_int, height: c_int, format: PixelFormat) ?*Surface {
|
||||
return @ptrCast(c.SDL_CreateSurface(width, height, @bitCast(format)));
|
||||
}
|
||||
|
||||
pub inline fn createSurfaceFrom(width: c_int, height: c_int, format: PixelFormat, pixels: ?*anyopaque, pitch: c_int) ?*Surface {
|
||||
return @ptrCast(c.SDL_CreateSurfaceFrom(width, height, @bitCast(format), pixels, pitch));
|
||||
}
|
||||
|
||||
pub inline fn loadSurface_IO(src: ?*IOStream, closeio: bool) ?*Surface {
|
||||
return @ptrCast(c.SDL_LoadSurface_IO(@ptrCast(src), @bitCast(closeio)));
|
||||
}
|
||||
|
||||
pub inline fn loadSurface(file: [*c]const u8) ?*Surface {
|
||||
return @ptrCast(c.SDL_LoadSurface(file));
|
||||
}
|
||||
|
||||
pub inline fn loadBMP_IO(src: ?*IOStream, closeio: bool) ?*Surface {
|
||||
return @ptrCast(c.SDL_LoadBMP_IO(@ptrCast(src), @bitCast(closeio)));
|
||||
}
|
||||
|
||||
pub inline fn loadBMP(file: [*c]const u8) ?*Surface {
|
||||
return @ptrCast(c.SDL_LoadBMP(file));
|
||||
}
|
||||
|
||||
pub inline fn loadPNG_IO(src: ?*IOStream, closeio: bool) ?*Surface {
|
||||
return @ptrCast(c.SDL_LoadPNG_IO(@ptrCast(src), @bitCast(closeio)));
|
||||
}
|
||||
|
||||
pub inline fn loadPNG(file: [*c]const u8) ?*Surface {
|
||||
return @ptrCast(c.SDL_LoadPNG(file));
|
||||
}
|
||||
|
||||
pub inline fn convertPixels(width: c_int, height: c_int, src_format: PixelFormat, src: ?*const anyopaque, src_pitch: c_int, dst_format: PixelFormat, dst: ?*anyopaque, dst_pitch: c_int) bool {
|
||||
return @bitCast(c.SDL_ConvertPixels(width, height, @bitCast(src_format), src, src_pitch, @bitCast(dst_format), dst, dst_pitch));
|
||||
}
|
||||
|
||||
pub inline fn convertPixelsAndColorspace(width: c_int, height: c_int, src_format: PixelFormat, src_colorspace: Colorspace, src_properties: PropertiesID, src: ?*const anyopaque, src_pitch: c_int, dst_format: PixelFormat, dst_colorspace: Colorspace, dst_properties: PropertiesID, dst: ?*anyopaque, dst_pitch: c_int) bool {
|
||||
return @bitCast(c.SDL_ConvertPixelsAndColorspace(width, height, @bitCast(src_format), src_colorspace, src_properties, src, src_pitch, @bitCast(dst_format), dst_colorspace, dst_properties, dst, dst_pitch));
|
||||
}
|
||||
|
||||
pub inline fn premultiplyAlpha(width: c_int, height: c_int, src_format: PixelFormat, src: ?*const anyopaque, src_pitch: c_int, dst_format: PixelFormat, dst: ?*anyopaque, dst_pitch: c_int, linear: bool) bool {
|
||||
return @bitCast(c.SDL_PremultiplyAlpha(width, height, @bitCast(src_format), src, src_pitch, @bitCast(dst_format), dst, dst_pitch, @bitCast(linear)));
|
||||
}
|
||||
|
|
@ -0,0 +1,159 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const video_api = @import("video.zig");
|
||||
|
||||
pub const DisplayID = video_api.DisplayID;
|
||||
pub const Window = video_api.Window;
|
||||
|
||||
pub const MSG = opaque {};
|
||||
|
||||
pub const WindowsMessageHook = c.SDL_WindowsMessageHook;
|
||||
|
||||
pub inline fn setWindowsMessageHook(callback: WindowsMessageHook, userdata: ?*anyopaque) void {
|
||||
return c.SDL_SetWindowsMessageHook(callback, userdata);
|
||||
}
|
||||
|
||||
pub inline fn getDirect3D9AdapterIndex(displayID: DisplayID) c_int {
|
||||
return c.SDL_GetDirect3D9AdapterIndex(displayID);
|
||||
}
|
||||
|
||||
pub inline fn getDXGIOutputInfo(displayID: DisplayID, adapterIndex: *c_int, outputIndex: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetDXGIOutputInfo(displayID, @ptrCast(adapterIndex), @ptrCast(outputIndex)));
|
||||
}
|
||||
|
||||
pub const X11EventHook = c.SDL_X11EventHook;
|
||||
|
||||
pub inline fn setX11EventHook(callback: X11EventHook, userdata: ?*anyopaque) void {
|
||||
return c.SDL_SetX11EventHook(callback, userdata);
|
||||
}
|
||||
|
||||
pub inline fn setLinuxThreadPriority(threadID: i64, priority: c_int) bool {
|
||||
return @bitCast(c.SDL_SetLinuxThreadPriority(threadID, priority));
|
||||
}
|
||||
|
||||
pub inline fn setLinuxThreadPriorityAndPolicy(threadID: i64, sdlPriority: c_int, schedPolicy: c_int) bool {
|
||||
return @bitCast(c.SDL_SetLinuxThreadPriorityAndPolicy(threadID, sdlPriority, schedPolicy));
|
||||
}
|
||||
|
||||
pub const iOSAnimationCallback = c.SDL_iOSAnimationCallback;
|
||||
|
||||
pub inline fn setiOSAnimationCallback(window: ?*Window, interval: c_int, callback: iOSAnimationCallback, callbackParam: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_SetiOSAnimationCallback(@ptrCast(window), interval, callback, callbackParam));
|
||||
}
|
||||
|
||||
pub inline fn setiOSEventPump(enabled: bool) void {
|
||||
return c.SDL_SetiOSEventPump(@bitCast(enabled));
|
||||
}
|
||||
|
||||
pub inline fn getAndroidJNIEnv() ?*anyopaque {
|
||||
return c.SDL_GetAndroidJNIEnv();
|
||||
}
|
||||
|
||||
pub inline fn getAndroidActivity() ?*anyopaque {
|
||||
return c.SDL_GetAndroidActivity();
|
||||
}
|
||||
|
||||
pub inline fn getAndroidSDKVersion() c_int {
|
||||
return c.SDL_GetAndroidSDKVersion();
|
||||
}
|
||||
|
||||
pub inline fn isChromebook() bool {
|
||||
return @bitCast(c.SDL_IsChromebook());
|
||||
}
|
||||
|
||||
pub inline fn isDeXMode() bool {
|
||||
return @bitCast(c.SDL_IsDeXMode());
|
||||
}
|
||||
|
||||
pub inline fn sendAndroidBackButton() void {
|
||||
return c.SDL_SendAndroidBackButton();
|
||||
}
|
||||
|
||||
pub inline fn getAndroidInternalStoragePath() [*c]const u8 {
|
||||
return c.SDL_GetAndroidInternalStoragePath();
|
||||
}
|
||||
|
||||
pub inline fn getAndroidExternalStorageState() u32 {
|
||||
return c.SDL_GetAndroidExternalStorageState();
|
||||
}
|
||||
|
||||
pub inline fn getAndroidExternalStoragePath() [*c]const u8 {
|
||||
return c.SDL_GetAndroidExternalStoragePath();
|
||||
}
|
||||
|
||||
pub inline fn getAndroidCachePath() [*c]const u8 {
|
||||
return c.SDL_GetAndroidCachePath();
|
||||
}
|
||||
|
||||
pub const RequestAndroidPermissionCallback = c.SDL_RequestAndroidPermissionCallback;
|
||||
|
||||
pub inline fn requestAndroidPermission(permission: [*c]const u8, cb: RequestAndroidPermissionCallback, userdata: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_RequestAndroidPermission(permission, cb, userdata));
|
||||
}
|
||||
|
||||
pub inline fn showAndroidToast(message: [*c]const u8, duration: c_int, gravity: c_int, xoffset: c_int, yoffset: c_int) bool {
|
||||
return @bitCast(c.SDL_ShowAndroidToast(message, duration, gravity, xoffset, yoffset));
|
||||
}
|
||||
|
||||
pub inline fn sendAndroidMessage(command: u32, param: c_int) bool {
|
||||
return @bitCast(c.SDL_SendAndroidMessage(command, param));
|
||||
}
|
||||
|
||||
pub inline fn isTablet() bool {
|
||||
return @bitCast(c.SDL_IsTablet());
|
||||
}
|
||||
|
||||
pub inline fn isTV() bool {
|
||||
return @bitCast(c.SDL_IsTV());
|
||||
}
|
||||
|
||||
pub const Sandbox = enum(c_int) {
|
||||
sandboxUnknownContainer,
|
||||
sandboxFlatpak,
|
||||
sandboxSnap,
|
||||
sandboxMacos,
|
||||
};
|
||||
|
||||
pub inline fn getSandbox() Sandbox {
|
||||
return c.SDL_GetSandbox();
|
||||
}
|
||||
|
||||
pub inline fn onApplicationWillTerminate() void {
|
||||
return c.SDL_OnApplicationWillTerminate();
|
||||
}
|
||||
|
||||
pub inline fn onApplicationDidReceiveMemoryWarning() void {
|
||||
return c.SDL_OnApplicationDidReceiveMemoryWarning();
|
||||
}
|
||||
|
||||
pub inline fn onApplicationWillEnterBackground() void {
|
||||
return c.SDL_OnApplicationWillEnterBackground();
|
||||
}
|
||||
|
||||
pub inline fn onApplicationDidEnterBackground() void {
|
||||
return c.SDL_OnApplicationDidEnterBackground();
|
||||
}
|
||||
|
||||
pub inline fn onApplicationWillEnterForeground() void {
|
||||
return c.SDL_OnApplicationWillEnterForeground();
|
||||
}
|
||||
|
||||
pub inline fn onApplicationDidEnterForeground() void {
|
||||
return c.SDL_OnApplicationDidEnterForeground();
|
||||
}
|
||||
|
||||
pub inline fn onApplicationDidChangeStatusBarOrientation() void {
|
||||
return c.SDL_OnApplicationDidChangeStatusBarOrientation();
|
||||
}
|
||||
|
||||
pub const XTaskQueueHandle = *anyopaque;
|
||||
|
||||
pub const XUserHandle = *anyopaque;
|
||||
|
||||
pub inline fn getGDKTaskQueue(outTaskQueue: [*c]XTaskQueueHandle) bool {
|
||||
return @bitCast(c.SDL_GetGDKTaskQueue(outTaskQueue));
|
||||
}
|
||||
|
||||
pub inline fn getGDKDefaultUser(outUserHandle: [*c]XUserHandle) bool {
|
||||
return @bitCast(c.SDL_GetGDKDefaultUser(outUserHandle));
|
||||
}
|
||||
|
|
@ -0,0 +1,64 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const stdinc_api = @import("stdinc.zig");
|
||||
|
||||
pub const Time = stdinc_api.Time;
|
||||
|
||||
pub const DateTime = extern struct {
|
||||
year: c_int, // Year
|
||||
month: c_int, // Month [01-12]
|
||||
day: c_int, // Day of the month [01-31]
|
||||
hour: c_int, // Hour [0-23]
|
||||
minute: c_int, // Minute [0-59]
|
||||
second: c_int, // Seconds [0-60]
|
||||
nanosecond: c_int, // Nanoseconds [0-999999999]
|
||||
day_of_week: c_int, // Day of the week [0-6] (0 being Sunday)
|
||||
utc_offset: c_int, // Seconds east of UTC
|
||||
};
|
||||
|
||||
pub const DateFormat = enum(c_int) {
|
||||
dateFormatYyyymmdd = 0, //Year/Month/Day
|
||||
dateFormatDdmmyyyy = 1, //Day/Month/Year
|
||||
dateFormatMmddyyyy = 2, //Month/Day/Year
|
||||
};
|
||||
|
||||
pub const TimeFormat = enum(c_int) {
|
||||
timeFormat24hr = 0, //24 hour time
|
||||
timeFormat12hr = 1, //12 hour time
|
||||
};
|
||||
|
||||
pub inline fn getDateTimeLocalePreferences(dateFormat: ?*DateFormat, timeFormat: ?*TimeFormat) bool {
|
||||
return @bitCast(c.SDL_GetDateTimeLocalePreferences(@ptrCast(dateFormat), @ptrCast(timeFormat)));
|
||||
}
|
||||
|
||||
pub inline fn getCurrentTime(ticks: ?*Time) bool {
|
||||
return @bitCast(c.SDL_GetCurrentTime(@ptrCast(ticks)));
|
||||
}
|
||||
|
||||
pub inline fn timeToDateTime(ticks: Time, dt: ?*DateTime, localTime: bool) bool {
|
||||
return @bitCast(c.SDL_TimeToDateTime(ticks, @ptrCast(dt), @bitCast(localTime)));
|
||||
}
|
||||
|
||||
pub inline fn dateTimeToTime(dt: ?*const DateTime, ticks: ?*Time) bool {
|
||||
return @bitCast(c.SDL_DateTimeToTime(@ptrCast(dt), @ptrCast(ticks)));
|
||||
}
|
||||
|
||||
pub inline fn timeToWindows(ticks: Time, dwLowDateTime: *u32, dwHighDateTime: *u32) void {
|
||||
return c.SDL_TimeToWindows(ticks, @ptrCast(dwLowDateTime), @ptrCast(dwHighDateTime));
|
||||
}
|
||||
|
||||
pub inline fn timeFromWindows(dwLowDateTime: u32, dwHighDateTime: u32) Time {
|
||||
return c.SDL_TimeFromWindows(dwLowDateTime, dwHighDateTime);
|
||||
}
|
||||
|
||||
pub inline fn getDaysInMonth(year: c_int, month: c_int) c_int {
|
||||
return c.SDL_GetDaysInMonth(year, month);
|
||||
}
|
||||
|
||||
pub inline fn getDayOfYear(year: c_int, month: c_int, day: c_int) c_int {
|
||||
return c.SDL_GetDayOfYear(year, month, day);
|
||||
}
|
||||
|
||||
pub inline fn getDayOfWeek(year: c_int, month: c_int, day: c_int) c_int {
|
||||
return c.SDL_GetDayOfWeek(year, month, day);
|
||||
}
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub inline fn getTicks() u64 {
|
||||
return c.SDL_GetTicks();
|
||||
}
|
||||
|
||||
pub inline fn getTicksNS() u64 {
|
||||
return c.SDL_GetTicksNS();
|
||||
}
|
||||
|
||||
pub inline fn getPerformanceCounter() u64 {
|
||||
return c.SDL_GetPerformanceCounter();
|
||||
}
|
||||
|
||||
pub inline fn getPerformanceFrequency() u64 {
|
||||
return c.SDL_GetPerformanceFrequency();
|
||||
}
|
||||
|
||||
pub inline fn delay(ms: u32) void {
|
||||
return c.SDL_Delay(ms);
|
||||
}
|
||||
|
||||
pub inline fn delayNS(ns: u64) void {
|
||||
return c.SDL_DelayNS(ns);
|
||||
}
|
||||
|
||||
pub inline fn delayPrecise(ns: u64) void {
|
||||
return c.SDL_DelayPrecise(ns);
|
||||
}
|
||||
|
||||
pub const TimerID = u32;
|
||||
|
||||
pub const TimerCallback = c.SDL_TimerCallback;
|
||||
|
||||
pub inline fn addTimer(interval: u32, callback: TimerCallback, userdata: ?*anyopaque) TimerID {
|
||||
return c.SDL_AddTimer(interval, callback, userdata);
|
||||
}
|
||||
|
||||
pub const NSTimerCallback = c.SDL_NSTimerCallback;
|
||||
|
||||
pub inline fn addTimerNS(interval: u64, callback: NSTimerCallback, userdata: ?*anyopaque) TimerID {
|
||||
return c.SDL_AddTimerNS(interval, callback, userdata);
|
||||
}
|
||||
|
||||
pub inline fn removeTimer(id: TimerID) bool {
|
||||
return @bitCast(c.SDL_RemoveTimer(id));
|
||||
}
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub const TouchID = u64;
|
||||
|
||||
pub const FingerID = u64;
|
||||
|
||||
pub const TouchDeviceType = enum(c_int) {
|
||||
touchDeviceDirect, //touch screen with window-relative coordinates
|
||||
touchDeviceIndirectAbsolute, //trackpad with absolute device coordinates
|
||||
touchDeviceIndirectRelative, //trackpad with screen cursor-relative coordinates
|
||||
};
|
||||
|
||||
pub const Finger = extern struct {
|
||||
id: FingerID, // the finger ID
|
||||
x: f32, // the x-axis location of the touch event, normalized (0...1)
|
||||
y: f32, // the y-axis location of the touch event, normalized (0...1)
|
||||
pressure: f32, // the quantity of pressure applied, normalized (0...1)
|
||||
};
|
||||
|
||||
pub inline fn getTouchDevices(count: *c_int) ?*TouchID {
|
||||
return @ptrCast(c.SDL_GetTouchDevices(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getTouchDeviceName(touchID: TouchID) [*c]const u8 {
|
||||
return c.SDL_GetTouchDeviceName(touchID);
|
||||
}
|
||||
|
||||
pub inline fn getTouchDeviceType(touchID: TouchID) TouchDeviceType {
|
||||
return @intFromEnum(c.SDL_GetTouchDeviceType(touchID));
|
||||
}
|
||||
|
||||
pub inline fn getTouchFingers(touchID: TouchID, count: *c_int) [*c]?*Finger {
|
||||
return c.SDL_GetTouchFingers(touchID, @ptrCast(count));
|
||||
}
|
||||
|
|
@ -0,0 +1,117 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const surface_api = @import("surface.zig");
|
||||
|
||||
pub const Surface = surface_api.Surface;
|
||||
|
||||
pub const Tray = opaque {
|
||||
pub inline fn setTrayIcon(tray: *Tray, icon: ?*Surface) void {
|
||||
return c.SDL_SetTrayIcon(@ptrCast(tray), @ptrCast(icon));
|
||||
}
|
||||
|
||||
pub inline fn setTrayTooltip(tray: *Tray, tooltip: [*c]const u8) void {
|
||||
return c.SDL_SetTrayTooltip(@ptrCast(tray), tooltip);
|
||||
}
|
||||
|
||||
pub inline fn createTrayMenu(tray: *Tray) ?*TrayMenu {
|
||||
return @ptrCast(c.SDL_CreateTrayMenu(@ptrCast(tray)));
|
||||
}
|
||||
|
||||
pub inline fn getTrayMenu(tray: *Tray) ?*TrayMenu {
|
||||
return @ptrCast(c.SDL_GetTrayMenu(@ptrCast(tray)));
|
||||
}
|
||||
|
||||
pub inline fn destroyTray(tray: *Tray) void {
|
||||
return c.SDL_DestroyTray(@ptrCast(tray));
|
||||
}
|
||||
};
|
||||
|
||||
pub const TrayMenu = opaque {
|
||||
pub inline fn getTrayEntries(traymenu: *TrayMenu, count: *c_int) [*c]?*const TrayEntry {
|
||||
return c.SDL_GetTrayEntries(@ptrCast(traymenu), @ptrCast(count));
|
||||
}
|
||||
|
||||
pub inline fn insertTrayEntryAt(traymenu: *TrayMenu, pos: c_int, label: [*c]const u8, flags: TrayEntryFlags) ?*TrayEntry {
|
||||
return @ptrCast(c.SDL_InsertTrayEntryAt(@ptrCast(traymenu), pos, label, @bitCast(flags)));
|
||||
}
|
||||
|
||||
pub inline fn getTrayMenuParentEntry(traymenu: *TrayMenu) ?*TrayEntry {
|
||||
return @ptrCast(c.SDL_GetTrayMenuParentEntry(@ptrCast(traymenu)));
|
||||
}
|
||||
|
||||
pub inline fn getTrayMenuParentTray(traymenu: *TrayMenu) ?*Tray {
|
||||
return @ptrCast(c.SDL_GetTrayMenuParentTray(@ptrCast(traymenu)));
|
||||
}
|
||||
};
|
||||
|
||||
pub const TrayEntry = opaque {
|
||||
pub inline fn createTraySubmenu(trayentry: *TrayEntry) ?*TrayMenu {
|
||||
return @ptrCast(c.SDL_CreateTraySubmenu(@ptrCast(trayentry)));
|
||||
}
|
||||
|
||||
pub inline fn getTraySubmenu(trayentry: *TrayEntry) ?*TrayMenu {
|
||||
return @ptrCast(c.SDL_GetTraySubmenu(@ptrCast(trayentry)));
|
||||
}
|
||||
|
||||
pub inline fn removeTrayEntry(trayentry: *TrayEntry) void {
|
||||
return c.SDL_RemoveTrayEntry(@ptrCast(trayentry));
|
||||
}
|
||||
|
||||
pub inline fn setTrayEntryLabel(trayentry: *TrayEntry, label: [*c]const u8) void {
|
||||
return c.SDL_SetTrayEntryLabel(@ptrCast(trayentry), label);
|
||||
}
|
||||
|
||||
pub inline fn getTrayEntryLabel(trayentry: *TrayEntry) [*c]const u8 {
|
||||
return c.SDL_GetTrayEntryLabel(@ptrCast(trayentry));
|
||||
}
|
||||
|
||||
pub inline fn setTrayEntryChecked(trayentry: *TrayEntry, checked: bool) void {
|
||||
return c.SDL_SetTrayEntryChecked(@ptrCast(trayentry), @bitCast(checked));
|
||||
}
|
||||
|
||||
pub inline fn getTrayEntryChecked(trayentry: *TrayEntry) bool {
|
||||
return @bitCast(c.SDL_GetTrayEntryChecked(@ptrCast(trayentry)));
|
||||
}
|
||||
|
||||
pub inline fn setTrayEntryEnabled(trayentry: *TrayEntry, enabled: bool) void {
|
||||
return c.SDL_SetTrayEntryEnabled(@ptrCast(trayentry), @bitCast(enabled));
|
||||
}
|
||||
|
||||
pub inline fn getTrayEntryEnabled(trayentry: *TrayEntry) bool {
|
||||
return @bitCast(c.SDL_GetTrayEntryEnabled(@ptrCast(trayentry)));
|
||||
}
|
||||
|
||||
pub inline fn setTrayEntryCallback(trayentry: *TrayEntry, callback: TrayCallback, userdata: ?*anyopaque) void {
|
||||
return c.SDL_SetTrayEntryCallback(@ptrCast(trayentry), callback, userdata);
|
||||
}
|
||||
|
||||
pub inline fn clickTrayEntry(trayentry: *TrayEntry) void {
|
||||
return c.SDL_ClickTrayEntry(@ptrCast(trayentry));
|
||||
}
|
||||
|
||||
pub inline fn getTrayEntryParent(trayentry: *TrayEntry) ?*TrayMenu {
|
||||
return @ptrCast(c.SDL_GetTrayEntryParent(@ptrCast(trayentry)));
|
||||
}
|
||||
};
|
||||
|
||||
pub const TrayEntryFlags = packed struct(u32) {
|
||||
trayentryButton: bool = false, // Make the entry a simple button. Required.
|
||||
trayentryCheckbox: bool = false, // Make the entry a checkbox. Required.
|
||||
trayentrySubmenu: bool = false, // Prepare the entry to have a submenu. Required
|
||||
trayentryDisabled: bool = false, // Make the entry disabled. Optional.
|
||||
trayentryChecked: bool = false, // Make the entry checked. This is valid only for checkboxes. Optional.
|
||||
pad0: u26 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = TrayEntryFlags{};
|
||||
};
|
||||
|
||||
pub const TrayCallback = c.SDL_TrayCallback;
|
||||
|
||||
pub inline fn createTray(icon: ?*Surface, tooltip: [*c]const u8) ?*Tray {
|
||||
return @ptrCast(c.SDL_CreateTray(@ptrCast(icon), tooltip));
|
||||
}
|
||||
|
||||
pub inline fn updateTrays() void {
|
||||
return c.SDL_UpdateTrays();
|
||||
}
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
pub inline fn getVersion() c_int {
|
||||
return c.SDL_GetVersion();
|
||||
}
|
||||
|
||||
pub inline fn getRevision() [*c]const u8 {
|
||||
return c.SDL_GetRevision();
|
||||
}
|
||||
|
|
@ -0,0 +1,622 @@
|
|||
const std = @import("std");
|
||||
pub const c = @import("c.zig").c;
|
||||
const pixels_api = @import("pixels.zig");
|
||||
const rect_api = @import("rect.zig");
|
||||
const surface_api = @import("surface.zig");
|
||||
const properties_api = @import("properties.zig");
|
||||
const stdinc_api = @import("stdinc.zig");
|
||||
|
||||
pub const PixelFormat = pixels_api.PixelFormat;
|
||||
pub const Point = rect_api.Point;
|
||||
pub const Surface = surface_api.Surface;
|
||||
pub const PropertiesID = properties_api.PropertiesID;
|
||||
pub const Rect = rect_api.Rect;
|
||||
pub const FunctionPointer = stdinc_api.FunctionPointer;
|
||||
|
||||
pub const DisplayID = u32;
|
||||
|
||||
pub const WindowID = u32;
|
||||
|
||||
pub const SystemTheme = enum(c_int) {
|
||||
systemThemeUnknown, //Unknown system theme
|
||||
systemThemeLight, //Light colored system theme
|
||||
systemThemeDark, //Dark colored system theme
|
||||
};
|
||||
|
||||
pub const DisplayModeData = opaque {};
|
||||
|
||||
pub const DisplayMode = extern struct {
|
||||
displayID: DisplayID, // the display this mode is associated with
|
||||
format: PixelFormat, // pixel format
|
||||
w: c_int, // width
|
||||
h: c_int, // height
|
||||
pixel_density: f32, // scale converting size to pixels (e.g. a 1920x1080 mode with 2.0 scale would have 3840x2160 pixels)
|
||||
refresh_rate: f32, // refresh rate (or 0.0f for unspecified)
|
||||
refresh_rate_numerator: c_int, // precise refresh rate numerator (or 0 for unspecified)
|
||||
refresh_rate_denominator: c_int, // precise refresh rate denominator
|
||||
internal: ?*DisplayModeData, // Private
|
||||
};
|
||||
|
||||
pub const DisplayOrientation = enum(c_int) {
|
||||
orientationUnknown, //The display orientation can't be determined
|
||||
orientationLandscape, //The display is in landscape mode, with the right side up, relative to portrait mode
|
||||
orientationLandscapeFlipped, //The display is in landscape mode, with the left side up, relative to portrait mode
|
||||
orientationPortrait, //The display is in portrait mode
|
||||
orientationPortraitFlipped,
|
||||
};
|
||||
|
||||
pub const Window = opaque {
|
||||
pub inline fn getDisplayForWindow(window: *Window) DisplayID {
|
||||
return c.SDL_GetDisplayForWindow(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn getWindowPixelDensity(window: *Window) f32 {
|
||||
return c.SDL_GetWindowPixelDensity(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn getWindowDisplayScale(window: *Window) f32 {
|
||||
return c.SDL_GetWindowDisplayScale(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn setWindowFullscreenMode(window: *Window, mode: ?*const DisplayMode) bool {
|
||||
return @bitCast(c.SDL_SetWindowFullscreenMode(@ptrCast(window), @ptrCast(mode)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowFullscreenMode(window: *Window) ?*const DisplayMode {
|
||||
return @ptrCast(c.SDL_GetWindowFullscreenMode(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowICCProfile(window: *Window, size: *usize) ?*anyopaque {
|
||||
return c.SDL_GetWindowICCProfile(@ptrCast(window), @ptrCast(size));
|
||||
}
|
||||
|
||||
pub inline fn getWindowPixelFormat(window: *Window) PixelFormat {
|
||||
return @bitCast(c.SDL_GetWindowPixelFormat(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn createPopupWindow(window: *Window, offset_x: c_int, offset_y: c_int, w: c_int, h: c_int, flags: WindowFlags) ?*Window {
|
||||
return @ptrCast(c.SDL_CreatePopupWindow(@ptrCast(window), offset_x, offset_y, w, h, @bitCast(flags)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowID(window: *Window) WindowID {
|
||||
return c.SDL_GetWindowID(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn getWindowParent(window: *Window) ?*Window {
|
||||
return @ptrCast(c.SDL_GetWindowParent(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowProperties(window: *Window) PropertiesID {
|
||||
return c.SDL_GetWindowProperties(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn getWindowFlags(window: *Window) WindowFlags {
|
||||
return @bitCast(c.SDL_GetWindowFlags(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowTitle(window: *Window, title: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_SetWindowTitle(@ptrCast(window), title));
|
||||
}
|
||||
|
||||
pub inline fn getWindowTitle(window: *Window) [*c]const u8 {
|
||||
return c.SDL_GetWindowTitle(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn setWindowIcon(window: *Window, icon: ?*Surface) bool {
|
||||
return @bitCast(c.SDL_SetWindowIcon(@ptrCast(window), @ptrCast(icon)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowPosition(window: *Window, x: c_int, y: c_int) bool {
|
||||
return @bitCast(c.SDL_SetWindowPosition(@ptrCast(window), x, y));
|
||||
}
|
||||
|
||||
pub inline fn getWindowPosition(window: *Window, x: *c_int, y: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetWindowPosition(@ptrCast(window), @ptrCast(x), @ptrCast(y)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowSize(window: *Window, w: c_int, h: c_int) bool {
|
||||
return @bitCast(c.SDL_SetWindowSize(@ptrCast(window), w, h));
|
||||
}
|
||||
|
||||
pub inline fn getWindowSize(window: *Window, w: *c_int, h: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetWindowSize(@ptrCast(window), @ptrCast(w), @ptrCast(h)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowSafeArea(window: *Window, rect: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetWindowSafeArea(@ptrCast(window), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowAspectRatio(window: *Window, min_aspect: f32, max_aspect: f32) bool {
|
||||
return @bitCast(c.SDL_SetWindowAspectRatio(@ptrCast(window), min_aspect, max_aspect));
|
||||
}
|
||||
|
||||
pub inline fn getWindowAspectRatio(window: *Window, min_aspect: *f32, max_aspect: *f32) bool {
|
||||
return @bitCast(c.SDL_GetWindowAspectRatio(@ptrCast(window), @ptrCast(min_aspect), @ptrCast(max_aspect)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowBordersSize(window: *Window, top: *c_int, left: *c_int, bottom: *c_int, right: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetWindowBordersSize(@ptrCast(window), @ptrCast(top), @ptrCast(left), @ptrCast(bottom), @ptrCast(right)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowSizeInPixels(window: *Window, w: *c_int, h: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetWindowSizeInPixels(@ptrCast(window), @ptrCast(w), @ptrCast(h)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowMinimumSize(window: *Window, min_w: c_int, min_h: c_int) bool {
|
||||
return @bitCast(c.SDL_SetWindowMinimumSize(@ptrCast(window), min_w, min_h));
|
||||
}
|
||||
|
||||
pub inline fn getWindowMinimumSize(window: *Window, w: *c_int, h: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetWindowMinimumSize(@ptrCast(window), @ptrCast(w), @ptrCast(h)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowMaximumSize(window: *Window, max_w: c_int, max_h: c_int) bool {
|
||||
return @bitCast(c.SDL_SetWindowMaximumSize(@ptrCast(window), max_w, max_h));
|
||||
}
|
||||
|
||||
pub inline fn getWindowMaximumSize(window: *Window, w: *c_int, h: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetWindowMaximumSize(@ptrCast(window), @ptrCast(w), @ptrCast(h)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowBordered(window: *Window, bordered: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowBordered(@ptrCast(window), @bitCast(bordered)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowResizable(window: *Window, resizable: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowResizable(@ptrCast(window), @bitCast(resizable)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowAlwaysOnTop(window: *Window, on_top: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowAlwaysOnTop(@ptrCast(window), @bitCast(on_top)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowFillDocument(window: *Window, fill: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowFillDocument(@ptrCast(window), @bitCast(fill)));
|
||||
}
|
||||
|
||||
pub inline fn showWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_ShowWindow(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn hideWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_HideWindow(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn raiseWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_RaiseWindow(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn maximizeWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_MaximizeWindow(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn minimizeWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_MinimizeWindow(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn restoreWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_RestoreWindow(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowFullscreen(window: *Window, fullscreen: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowFullscreen(@ptrCast(window), @bitCast(fullscreen)));
|
||||
}
|
||||
|
||||
pub inline fn syncWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_SyncWindow(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn windowHasSurface(window: *Window) bool {
|
||||
return @bitCast(c.SDL_WindowHasSurface(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowSurface(window: *Window) ?*Surface {
|
||||
return @ptrCast(c.SDL_GetWindowSurface(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowSurfaceVSync(window: *Window, vsync: c_int) bool {
|
||||
return @bitCast(c.SDL_SetWindowSurfaceVSync(@ptrCast(window), vsync));
|
||||
}
|
||||
|
||||
pub inline fn getWindowSurfaceVSync(window: *Window, vsync: *c_int) bool {
|
||||
return @bitCast(c.SDL_GetWindowSurfaceVSync(@ptrCast(window), @ptrCast(vsync)));
|
||||
}
|
||||
|
||||
pub inline fn updateWindowSurface(window: *Window) bool {
|
||||
return @bitCast(c.SDL_UpdateWindowSurface(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn updateWindowSurfaceRects(window: *Window, rects: ?*const Rect, numrects: c_int) bool {
|
||||
return @bitCast(c.SDL_UpdateWindowSurfaceRects(@ptrCast(window), @ptrCast(rects), numrects));
|
||||
}
|
||||
|
||||
pub inline fn destroyWindowSurface(window: *Window) bool {
|
||||
return @bitCast(c.SDL_DestroyWindowSurface(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowKeyboardGrab(window: *Window, grabbed: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowKeyboardGrab(@ptrCast(window), @bitCast(grabbed)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowMouseGrab(window: *Window, grabbed: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowMouseGrab(@ptrCast(window), @bitCast(grabbed)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowKeyboardGrab(window: *Window) bool {
|
||||
return @bitCast(c.SDL_GetWindowKeyboardGrab(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowMouseGrab(window: *Window) bool {
|
||||
return @bitCast(c.SDL_GetWindowMouseGrab(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowMouseRect(window: *Window, rect: ?*const Rect) bool {
|
||||
return @bitCast(c.SDL_SetWindowMouseRect(@ptrCast(window), @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn getWindowMouseRect(window: *Window) ?*const Rect {
|
||||
return @ptrCast(c.SDL_GetWindowMouseRect(@ptrCast(window)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowOpacity(window: *Window, opacity: f32) bool {
|
||||
return @bitCast(c.SDL_SetWindowOpacity(@ptrCast(window), opacity));
|
||||
}
|
||||
|
||||
pub inline fn getWindowOpacity(window: *Window) f32 {
|
||||
return c.SDL_GetWindowOpacity(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn setWindowParent(window: *Window, parent: ?*Window) bool {
|
||||
return @bitCast(c.SDL_SetWindowParent(@ptrCast(window), @ptrCast(parent)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowModal(window: *Window, modal: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowModal(@ptrCast(window), @bitCast(modal)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowFocusable(window: *Window, focusable: bool) bool {
|
||||
return @bitCast(c.SDL_SetWindowFocusable(@ptrCast(window), @bitCast(focusable)));
|
||||
}
|
||||
|
||||
pub inline fn showWindowSystemMenu(window: *Window, x: c_int, y: c_int) bool {
|
||||
return @bitCast(c.SDL_ShowWindowSystemMenu(@ptrCast(window), x, y));
|
||||
}
|
||||
|
||||
pub inline fn setWindowHitTest(window: *Window, callback: HitTest, callback_data: ?*anyopaque) bool {
|
||||
return @bitCast(c.SDL_SetWindowHitTest(@ptrCast(window), callback, callback_data));
|
||||
}
|
||||
|
||||
pub inline fn setWindowShape(window: *Window, shape: ?*Surface) bool {
|
||||
return @bitCast(c.SDL_SetWindowShape(@ptrCast(window), @ptrCast(shape)));
|
||||
}
|
||||
|
||||
pub inline fn flashWindow(window: *Window, operation: FlashOperation) bool {
|
||||
return @bitCast(c.SDL_FlashWindow(@ptrCast(window), @intFromEnum(operation)));
|
||||
}
|
||||
|
||||
pub inline fn setWindowProgressState(window: *Window, state: ProgressState) bool {
|
||||
return @bitCast(c.SDL_SetWindowProgressState(@ptrCast(window), state));
|
||||
}
|
||||
|
||||
pub inline fn getWindowProgressState(window: *Window) ProgressState {
|
||||
return c.SDL_GetWindowProgressState(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn setWindowProgressValue(window: *Window, value: f32) bool {
|
||||
return @bitCast(c.SDL_SetWindowProgressValue(@ptrCast(window), value));
|
||||
}
|
||||
|
||||
pub inline fn getWindowProgressValue(window: *Window) f32 {
|
||||
return c.SDL_GetWindowProgressValue(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn destroyWindow(window: *Window) void {
|
||||
return c.SDL_DestroyWindow(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn gl_CreateContext(window: *Window) GLContext {
|
||||
return c.SDL_GL_CreateContext(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn gl_MakeCurrent(window: *Window, context: GLContext) bool {
|
||||
return @bitCast(c.SDL_GL_MakeCurrent(@ptrCast(window), context));
|
||||
}
|
||||
|
||||
pub inline fn egl_GetWindowSurface(window: *Window) EGLSurface {
|
||||
return c.SDL_EGL_GetWindowSurface(@ptrCast(window));
|
||||
}
|
||||
|
||||
pub inline fn gl_SwapWindow(window: *Window) bool {
|
||||
return @bitCast(c.SDL_GL_SwapWindow(@ptrCast(window)));
|
||||
}
|
||||
};
|
||||
|
||||
pub const WindowFlags = packed struct(u64) {
|
||||
windowFullscreen: bool = false, // window is in fullscreen mode
|
||||
windowOpengl: bool = false, // window usable with OpenGL context
|
||||
windowOccluded: bool = false, // window is occluded
|
||||
windowHidden: bool = false, // window is neither mapped onto the desktop nor shown in the taskbar/dock/window list; SDL_ShowWindow() is required for it to become visible
|
||||
windowBorderless: bool = false, // no window decoration
|
||||
windowResizable: bool = false, // window can be resized
|
||||
windowMinimized: bool = false, // window is minimized
|
||||
windowMaximized: bool = false, // window is maximized
|
||||
windowMouseGrabbed: bool = false, // window has grabbed mouse input
|
||||
windowInputFocus: bool = false, // window has input focus
|
||||
windowMouseFocus: bool = false, // window has mouse focus
|
||||
windowExternal: bool = false, // window not created by SDL
|
||||
windowModal: bool = false, // window is modal
|
||||
windowHighPixelDensity: bool = false, // window uses high pixel density back buffer if possible
|
||||
windowMouseCapture: bool = false, // window has mouse captured (unrelated to MOUSE_GRABBED)
|
||||
windowMouseRelativeMode: bool = false, // window has relative mode enabled
|
||||
windowAlwaysOnTop: bool = false, // window should always be above others
|
||||
windowUtility: bool = false, // window should be treated as a utility window, not showing in the task bar and window list
|
||||
windowTooltip: bool = false, // window should be treated as a tooltip and does not get mouse or keyboard focus, requires a parent window
|
||||
windowPopupMenu: bool = false, // window should be treated as a popup menu, requires a parent window
|
||||
windowKeyboardGrabbed: bool = false, // window has grabbed keyboard input
|
||||
windowFillDocument: bool = false, // window is in fill-document mode (Emscripten only), since SDL 3.4.0
|
||||
windowVulkan: bool = false, // window usable for Vulkan surface
|
||||
windowMetal: bool = false, // window usable for Metal view
|
||||
windowTransparent: bool = false, // window with transparent buffer
|
||||
windowNotFocusable: bool = false, // window should not be focusable
|
||||
pad0: u37 = 0,
|
||||
rsvd: bool = false,
|
||||
|
||||
pub const None = WindowFlags{};
|
||||
};
|
||||
|
||||
pub const FlashOperation = enum(c_int) {
|
||||
flashCancel, //Cancel any window flash state
|
||||
flashBriefly, //Flash the window briefly to get attention
|
||||
flashUntilFocused, //Flash the window until it gets focus
|
||||
};
|
||||
|
||||
pub const ProgressState = enum(c_int) {
|
||||
progressStateInvalid = -1, //An invalid progress state indicating an error; check SDL_GetError()
|
||||
progressStateNone, //No progress bar is shown
|
||||
progressStateIndeterminate, //The progress bar is shown in a indeterminate state
|
||||
progressStateNormal, //The progress bar is shown in a normal state
|
||||
progressStatePaused, //The progress bar is shown in a paused state
|
||||
progressStateError, //The progress bar is shown in a state indicating the application had an error
|
||||
};
|
||||
|
||||
pub const GLContext = *anyopaque;
|
||||
|
||||
pub const EGLDisplay = ?*anyopaque;
|
||||
|
||||
pub const EGLConfig = ?*anyopaque;
|
||||
|
||||
pub const EGLSurface = ?*anyopaque;
|
||||
|
||||
pub const EGLAttrib = isize;
|
||||
|
||||
pub const EGLint = c_int;
|
||||
|
||||
pub const EGLAttribArrayCallback = c.SDL_EGLAttribArrayCallback;
|
||||
|
||||
pub const EGLIntArrayCallback = c.SDL_EGLIntArrayCallback;
|
||||
|
||||
pub const GLAttr = enum(c_int) {
|
||||
glRedSize, //the minimum number of bits for the red channel of the color buffer; defaults to 8.
|
||||
glGreenSize, //the minimum number of bits for the green channel of the color buffer; defaults to 8.
|
||||
glBlueSize, //the minimum number of bits for the blue channel of the color buffer; defaults to 8.
|
||||
glAlphaSize, //the minimum number of bits for the alpha channel of the color buffer; defaults to 8.
|
||||
glBufferSize, //the minimum number of bits for frame buffer size; defaults to 0.
|
||||
glDoublebuffer, //whether the output is single or double buffered; defaults to double buffering on.
|
||||
glDepthSize, //the minimum number of bits in the depth buffer; defaults to 16.
|
||||
glStencilSize, //the minimum number of bits in the stencil buffer; defaults to 0.
|
||||
glAccumRedSize, //the minimum number of bits for the red channel of the accumulation buffer; defaults to 0.
|
||||
glAccumGreenSize, //the minimum number of bits for the green channel of the accumulation buffer; defaults to 0.
|
||||
glAccumBlueSize, //the minimum number of bits for the blue channel of the accumulation buffer; defaults to 0.
|
||||
glAccumAlphaSize, //the minimum number of bits for the alpha channel of the accumulation buffer; defaults to 0.
|
||||
glStereo, //whether the output is stereo 3D; defaults to off.
|
||||
glMultisamplebuffers, //the number of buffers used for multisample anti-aliasing; defaults to 0.
|
||||
glMultisamplesamples, //the number of samples used around the current pixel used for multisample anti-aliasing.
|
||||
glAcceleratedVisual, //set to 1 to require hardware acceleration, set to 0 to force software rendering; defaults to allow either.
|
||||
glRetainedBacking, //not used (deprecated).
|
||||
glContextMajorVersion, //OpenGL context major version.
|
||||
glContextMinorVersion, //OpenGL context minor version.
|
||||
glContextFlags, //some combination of 0 or more of elements of the SDL_GLContextFlag enumeration; defaults to 0.
|
||||
glContextProfileMask, //type of GL context (Core, Compatibility, ES). See SDL_GLProfile; default value depends on platform.
|
||||
glShareWithCurrentContext, //OpenGL context sharing; defaults to 0.
|
||||
glFramebufferSrgbCapable, //requests sRGB-capable visual if 1. Defaults to -1 ("don't care"). This is a request; GL drivers might not comply!
|
||||
glContextReleaseBehavior, //sets context the release behavior. See SDL_GLContextReleaseFlag; defaults to FLUSH.
|
||||
glContextResetNotification, //set context reset notification. See SDL_GLContextResetNotification; defaults to NO_NOTIFICATION.
|
||||
glContextNoError,
|
||||
glFloatbuffers,
|
||||
glEglPlatform,
|
||||
};
|
||||
|
||||
pub const GLProfile = u32;
|
||||
|
||||
pub const GLContextFlag = u32;
|
||||
|
||||
pub const GLContextReleaseFlag = u32;
|
||||
|
||||
pub const GLContextResetNotification = u32;
|
||||
|
||||
pub inline fn getNumVideoDrivers() c_int {
|
||||
return c.SDL_GetNumVideoDrivers();
|
||||
}
|
||||
|
||||
pub inline fn getVideoDriver(index: c_int) [*c]const u8 {
|
||||
return c.SDL_GetVideoDriver(index);
|
||||
}
|
||||
|
||||
pub inline fn getCurrentVideoDriver() [*c]const u8 {
|
||||
return c.SDL_GetCurrentVideoDriver();
|
||||
}
|
||||
|
||||
pub inline fn getSystemTheme() SystemTheme {
|
||||
return c.SDL_GetSystemTheme();
|
||||
}
|
||||
|
||||
pub inline fn getDisplays(count: *c_int) ?*DisplayID {
|
||||
return @ptrCast(c.SDL_GetDisplays(@ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getPrimaryDisplay() DisplayID {
|
||||
return c.SDL_GetPrimaryDisplay();
|
||||
}
|
||||
|
||||
pub inline fn getDisplayProperties(displayID: DisplayID) PropertiesID {
|
||||
return c.SDL_GetDisplayProperties(displayID);
|
||||
}
|
||||
|
||||
pub inline fn getDisplayName(displayID: DisplayID) [*c]const u8 {
|
||||
return c.SDL_GetDisplayName(displayID);
|
||||
}
|
||||
|
||||
pub inline fn getDisplayBounds(displayID: DisplayID, rect: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetDisplayBounds(displayID, @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn getDisplayUsableBounds(displayID: DisplayID, rect: ?*Rect) bool {
|
||||
return @bitCast(c.SDL_GetDisplayUsableBounds(displayID, @ptrCast(rect)));
|
||||
}
|
||||
|
||||
pub inline fn getNaturalDisplayOrientation(displayID: DisplayID) DisplayOrientation {
|
||||
return c.SDL_GetNaturalDisplayOrientation(displayID);
|
||||
}
|
||||
|
||||
pub inline fn getCurrentDisplayOrientation(displayID: DisplayID) DisplayOrientation {
|
||||
return c.SDL_GetCurrentDisplayOrientation(displayID);
|
||||
}
|
||||
|
||||
pub inline fn getDisplayContentScale(displayID: DisplayID) f32 {
|
||||
return c.SDL_GetDisplayContentScale(displayID);
|
||||
}
|
||||
|
||||
pub inline fn getFullscreenDisplayModes(displayID: DisplayID, count: *c_int) [*c]?*DisplayMode {
|
||||
return @intFromEnum(c.SDL_GetFullscreenDisplayModes(displayID, @ptrCast(count)));
|
||||
}
|
||||
|
||||
pub inline fn getClosestFullscreenDisplayMode(displayID: DisplayID, w: c_int, h: c_int, refresh_rate: f32, include_high_density_modes: bool, closest: ?*DisplayMode) bool {
|
||||
return @bitCast(c.SDL_GetClosestFullscreenDisplayMode(displayID, w, h, refresh_rate, @bitCast(include_high_density_modes), @ptrCast(closest)));
|
||||
}
|
||||
|
||||
pub inline fn getDesktopDisplayMode(displayID: DisplayID) ?*const DisplayMode {
|
||||
return @ptrCast(c.SDL_GetDesktopDisplayMode(displayID));
|
||||
}
|
||||
|
||||
pub inline fn getCurrentDisplayMode(displayID: DisplayID) ?*const DisplayMode {
|
||||
return @ptrCast(c.SDL_GetCurrentDisplayMode(displayID));
|
||||
}
|
||||
|
||||
pub inline fn getDisplayForPoint(point: ?*const Point) DisplayID {
|
||||
return c.SDL_GetDisplayForPoint(@ptrCast(point));
|
||||
}
|
||||
|
||||
pub inline fn getDisplayForRect(rect: ?*const Rect) DisplayID {
|
||||
return c.SDL_GetDisplayForRect(@ptrCast(rect));
|
||||
}
|
||||
|
||||
pub inline fn getWindows(count: *c_int) [*c]?*Window {
|
||||
return c.SDL_GetWindows(@ptrCast(count));
|
||||
}
|
||||
|
||||
pub inline fn createWindow(title: [*c]const u8, w: c_int, h: c_int, flags: WindowFlags) ?*Window {
|
||||
return @ptrCast(c.SDL_CreateWindow(title, w, h, @bitCast(flags)));
|
||||
}
|
||||
|
||||
pub inline fn createWindowWithProperties(props: PropertiesID) ?*Window {
|
||||
return @ptrCast(c.SDL_CreateWindowWithProperties(props));
|
||||
}
|
||||
|
||||
pub inline fn getWindowFromID(id: WindowID) ?*Window {
|
||||
return @ptrCast(c.SDL_GetWindowFromID(id));
|
||||
}
|
||||
|
||||
pub inline fn getGrabbedWindow() ?*Window {
|
||||
return @ptrCast(c.SDL_GetGrabbedWindow());
|
||||
}
|
||||
|
||||
pub const HitTestResult = enum(c_int) {
|
||||
hittestNormal, //Region is normal. No special properties.
|
||||
hittestDraggable, //Region can drag entire window.
|
||||
hittestResizeTopleft, //Region is the resizable top-left corner border.
|
||||
hittestResizeTop, //Region is the resizable top border.
|
||||
hittestResizeTopright, //Region is the resizable top-right corner border.
|
||||
hittestResizeRight, //Region is the resizable right border.
|
||||
hittestResizeBottomright, //Region is the resizable bottom-right corner border.
|
||||
hittestResizeBottom, //Region is the resizable bottom border.
|
||||
hittestResizeBottomleft, //Region is the resizable bottom-left corner border.
|
||||
hittestResizeLeft, //Region is the resizable left border.
|
||||
};
|
||||
|
||||
pub const HitTest = c.SDL_HitTest;
|
||||
|
||||
pub inline fn screenSaverEnabled() bool {
|
||||
return @bitCast(c.SDL_ScreenSaverEnabled());
|
||||
}
|
||||
|
||||
pub inline fn enableScreenSaver() bool {
|
||||
return @bitCast(c.SDL_EnableScreenSaver());
|
||||
}
|
||||
|
||||
pub inline fn disableScreenSaver() bool {
|
||||
return @bitCast(c.SDL_DisableScreenSaver());
|
||||
}
|
||||
|
||||
pub inline fn gl_LoadLibrary(path: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_GL_LoadLibrary(path));
|
||||
}
|
||||
|
||||
pub inline fn gl_GetProcAddress(proc: [*c]const u8) FunctionPointer {
|
||||
return c.SDL_GL_GetProcAddress(proc);
|
||||
}
|
||||
|
||||
pub inline fn egl_GetProcAddress(proc: [*c]const u8) FunctionPointer {
|
||||
return c.SDL_EGL_GetProcAddress(proc);
|
||||
}
|
||||
|
||||
pub inline fn gl_UnloadLibrary() void {
|
||||
return c.SDL_GL_UnloadLibrary();
|
||||
}
|
||||
|
||||
pub inline fn gl_ExtensionSupported(extension: [*c]const u8) bool {
|
||||
return @bitCast(c.SDL_GL_ExtensionSupported(extension));
|
||||
}
|
||||
|
||||
pub inline fn gl_ResetAttributes() void {
|
||||
return c.SDL_GL_ResetAttributes();
|
||||
}
|
||||
|
||||
pub inline fn gl_SetAttribute(attr: GLAttr, value: c_int) bool {
|
||||
return @bitCast(c.SDL_GL_SetAttribute(attr, value));
|
||||
}
|
||||
|
||||
pub inline fn gl_GetAttribute(attr: GLAttr, value: *c_int) bool {
|
||||
return @bitCast(c.SDL_GL_GetAttribute(attr, @ptrCast(value)));
|
||||
}
|
||||
|
||||
pub inline fn gl_GetCurrentWindow() ?*Window {
|
||||
return @ptrCast(c.SDL_GL_GetCurrentWindow());
|
||||
}
|
||||
|
||||
pub inline fn gl_GetCurrentContext() GLContext {
|
||||
return c.SDL_GL_GetCurrentContext();
|
||||
}
|
||||
|
||||
pub inline fn egl_GetCurrentDisplay() EGLDisplay {
|
||||
return c.SDL_EGL_GetCurrentDisplay();
|
||||
}
|
||||
|
||||
pub inline fn egl_GetCurrentConfig() EGLConfig {
|
||||
return c.SDL_EGL_GetCurrentConfig();
|
||||
}
|
||||
|
||||
pub inline fn egl_SetAttributeCallbacks(platformAttribCallback: EGLAttribArrayCallback, surfaceAttribCallback: EGLIntArrayCallback, contextAttribCallback: EGLIntArrayCallback, userdata: ?*anyopaque) void {
|
||||
return c.SDL_EGL_SetAttributeCallbacks(platformAttribCallback, surfaceAttribCallback, contextAttribCallback, userdata);
|
||||
}
|
||||
|
||||
pub inline fn gl_SetSwapInterval(interval: c_int) bool {
|
||||
return @bitCast(c.SDL_GL_SetSwapInterval(interval));
|
||||
}
|
||||
|
||||
pub inline fn gl_GetSwapInterval(interval: *c_int) bool {
|
||||
return @bitCast(c.SDL_GL_GetSwapInterval(@ptrCast(interval)));
|
||||
}
|
||||
|
||||
pub inline fn gl_DestroyContext(context: GLContext) bool {
|
||||
return @bitCast(c.SDL_GL_DestroyContext(context));
|
||||
}
|
||||
16
build.zig
16
build.zig
|
|
@ -159,6 +159,7 @@ pub fn generateApi(b: *std.Build, parser_exe: *std.Build.Step.Compile, fetch_sdl
|
|||
const source_dir = b.option([]const u8, "sourceDir", "Parse SDL headers from an existing local directory instead of fetching git");
|
||||
const output_dir = b.option([]const u8, "outputDir", "Directory where generated api/ and json/ folders should be written");
|
||||
const basedir = b.option([]const u8, "basedir", "Working directory for the parser to execute in");
|
||||
const c_import_path = b.option([]const u8, "cImportPath", "Path used by generated files when importing c.zig");
|
||||
const effective_output_dir = output_dir orelse source_dir;
|
||||
const header_root_suffix = if (source_dir) |dir| resolveHeaderRoot(b.allocator, dir) catch @panic("OOM") else null;
|
||||
|
||||
|
|
@ -213,7 +214,7 @@ pub fn generateApi(b: *std.Build, parser_exe: *std.Build.Step.Compile, fetch_sdl
|
|||
.{ .header = "SDL_init.h", .output = "init" },
|
||||
// .{ .header = "SDL_iostream.h", .output = "iostream" }, // Skipped: complex I/O API
|
||||
.{ .header = "SDL_joystick.h", .output = "joystick" },
|
||||
// .{ .header = "SDL_keyboard.h", .output = "keyboard" },
|
||||
.{ .header = "SDL_keyboard.h", .output = "keyboard" },
|
||||
.{ .header = "SDL_keycode.h", .output = "keycode" },
|
||||
.{ .header = "SDL_loadso.h", .output = "loadso" },
|
||||
// .{ .header = "SDL_locale.h", .output = "locale" },
|
||||
|
|
@ -223,15 +224,15 @@ pub fn generateApi(b: *std.Build, parser_exe: *std.Build.Step.Compile, fetch_sdl
|
|||
.{ .header = "SDL_misc.h", .output = "misc" },
|
||||
.{ .header = "SDL_mouse.h", .output = "mouse" },
|
||||
// .{ .header = "SDL_mutex.h", .output = "mutex" }, // Skipped: not core API
|
||||
// .{ .header = "SDL_opengl.h", .output = "opengl" },
|
||||
.{ .header = "SDL_opengl.h", .output = "opengl" },
|
||||
// .{ .header = "SDL_pen.h", .output = "pen" },
|
||||
.{ .header = "SDL_pixels.h", .output = "pixels" },
|
||||
// .{ .header = "SDL_power.h", .output = "power" },
|
||||
// .{ .header = "SDL_process.h", .output = "process" },
|
||||
.{ .header = "SDL_power.h", .output = "power" },
|
||||
.{ .header = "SDL_process.h", .output = "process" },
|
||||
.{ .header = "SDL_properties.h", .output = "properties" },
|
||||
.{ .header = "SDL_rect.h", .output = "rect" },
|
||||
.{ .header = "SDL_render.h", .output = "render" },
|
||||
// .{ .header = "SDL_scancode.h", .output = "scancode" },
|
||||
.{ .header = "SDL_scancode.h", .output = "scancode" },
|
||||
.{ .header = "SDL_sensor.h", .output = "sensor" },
|
||||
.{ .header = "SDL_storage.h", .output = "storage" },
|
||||
.{ .header = "SDL_surface.h", .output = "surface" },
|
||||
|
|
@ -240,7 +241,7 @@ pub fn generateApi(b: *std.Build, parser_exe: *std.Build.Step.Compile, fetch_sdl
|
|||
.{ .header = "SDL_time.h", .output = "time" },
|
||||
.{ .header = "SDL_timer.h", .output = "timer" },
|
||||
.{ .header = "SDL_touch.h", .output = "touch" },
|
||||
// .{ .header = "SDL_tray.h", .output = "tray" }, // Skipped: not core API
|
||||
.{ .header = "SDL_tray.h", .output = "tray" }, // Skipped: not core API
|
||||
.{ .header = "SDL_version.h", .output = "version" },
|
||||
.{ .header = "SDL_video.h", .output = "video" },
|
||||
// .{ .header = "SDL_vulkan.h", .output = "vulkan" }, // Skipped: Vulkan interop
|
||||
|
|
@ -264,6 +265,9 @@ pub fn generateApi(b: *std.Build, parser_exe: *std.Build.Step.Compile, fetch_sdl
|
|||
if (basedir) |dir| {
|
||||
regenerate.addArg(b.fmt("--basedir={s}", .{dir}));
|
||||
}
|
||||
if (c_import_path) |path| {
|
||||
regenerate.addArg(b.fmt("--c-import={s}", .{path}));
|
||||
}
|
||||
// regenerate.addArg(b.fmt("--output=api/{s}.zig --mocks=mocks/{s}.c", .{ header_info.output, header_info.output }));
|
||||
regenerate.step.dependOn(path_prep_step);
|
||||
regenerate_step.dependOn(®enerate.step);
|
||||
|
|
|
|||
|
|
@ -0,0 +1,906 @@
|
|||
{
|
||||
"header": "SDL_audio.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_AudioStream"
|
||||
}
|
||||
],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_AudioDeviceID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_AudioStreamDataCompleteCallback"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AudioStreamCallback"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AudioPostmixCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_AudioFormat",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_AUDIO_UNKNOWN",
|
||||
"value": "0x0000u",
|
||||
"comment": "Unspecified audio format"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_U8",
|
||||
"value": "0x0008u",
|
||||
"comment": "Unsigned 8-bit samples"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_S8",
|
||||
"value": "0x8008u",
|
||||
"comment": "Signed 8-bit samples"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_S16LE",
|
||||
"value": "0x8010u",
|
||||
"comment": "Signed 16-bit samples"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_S16BE",
|
||||
"value": "0x9010u",
|
||||
"comment": "As above, but big-endian byte order"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_S32LE",
|
||||
"value": "0x8020u",
|
||||
"comment": "32-bit integer samples"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_S32BE",
|
||||
"value": "0x9020u",
|
||||
"comment": "As above, but big-endian byte order"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_F32LE",
|
||||
"value": "0x8120u",
|
||||
"comment": "32-bit floating point samples"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AUDIO_F32BE",
|
||||
"value": "0x9120u",
|
||||
"comment": "As above, but big-endian byte order"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_AudioSpec",
|
||||
"fields": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_AudioFormat",
|
||||
"comment": "Audio data format"
|
||||
},
|
||||
{
|
||||
"name": "channels",
|
||||
"type": "int",
|
||||
"comment": "Number of channels: 1 mono, 2 stereo, etc"
|
||||
},
|
||||
{
|
||||
"name": "freq",
|
||||
"type": "int",
|
||||
"comment": "sample rate: sample frames per second"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetNumAudioDrivers",
|
||||
"return_type": "int",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioDriver",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "index",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCurrentAudioDriver",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioPlaybackDevices",
|
||||
"return_type": "SDL_AudioDeviceID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioRecordingDevices",
|
||||
"return_type": "SDL_AudioDeviceID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioDeviceName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioDeviceFormat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "spec",
|
||||
"type": "SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "sample_frames",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioDeviceChannelMap",
|
||||
"return_type": "int *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenAudioDevice",
|
||||
"return_type": "SDL_AudioDeviceID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsAudioDevicePhysical",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsAudioDevicePlayback",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PauseAudioDevice",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ResumeAudioDevice",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_AudioDevicePaused",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioDeviceGain",
|
||||
"return_type": "float",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioDeviceGain",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "gain",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CloseAudioDevice",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_BindAudioStreams",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "streams",
|
||||
"type": "SDL_AudioStream * const *"
|
||||
},
|
||||
{
|
||||
"name": "num_streams",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_BindAudioStream",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UnbindAudioStreams",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "streams",
|
||||
"type": "SDL_AudioStream * const *"
|
||||
},
|
||||
{
|
||||
"name": "num_streams",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UnbindAudioStream",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamDevice",
|
||||
"return_type": "SDL_AudioDeviceID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateAudioStream",
|
||||
"return_type": "SDL_AudioStream *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "src_spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "dst_spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamProperties",
|
||||
"return_type": "SDL_PropertiesID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamFormat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "src_spec",
|
||||
"type": "SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "dst_spec",
|
||||
"type": "SDL_AudioSpec *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioStreamFormat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "src_spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "dst_spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamFrequencyRatio",
|
||||
"return_type": "float",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioStreamFrequencyRatio",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "ratio",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamGain",
|
||||
"return_type": "float",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioStreamGain",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "gain",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamInputChannelMap",
|
||||
"return_type": "int *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamOutputChannelMap",
|
||||
"return_type": "int *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioStreamInputChannelMap",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "chmap",
|
||||
"type": "const int *"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioStreamOutputChannelMap",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "chmap",
|
||||
"type": "const int *"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PutAudioStreamData",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "buf",
|
||||
"type": "const void *"
|
||||
},
|
||||
{
|
||||
"name": "len",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PutAudioStreamDataNoCopy",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "buf",
|
||||
"type": "const void *"
|
||||
},
|
||||
{
|
||||
"name": "len",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_AudioStreamDataCompleteCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PutAudioStreamPlanarData",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "channel_buffers",
|
||||
"type": "const void * const *"
|
||||
},
|
||||
{
|
||||
"name": "num_channels",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "num_samples",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamData",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "buf",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "len",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamAvailable",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioStreamQueued",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_FlushAudioStream",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ClearAudioStream",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PauseAudioStreamDevice",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ResumeAudioStreamDevice",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_AudioStreamDevicePaused",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_LockAudioStream",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UnlockAudioStream",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioStreamGetCallback",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_AudioStreamCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioStreamPutCallback",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_AudioStreamCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DestroyAudioStream",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "stream",
|
||||
"type": "SDL_AudioStream *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenAudioDeviceStream",
|
||||
"return_type": "SDL_AudioStream *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_AudioStreamCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAudioPostmixCallback",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "devid",
|
||||
"type": "SDL_AudioDeviceID"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_AudioPostmixCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_LoadWAV_IO",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "src",
|
||||
"type": "SDL_IOStream *"
|
||||
},
|
||||
{
|
||||
"name": "closeio",
|
||||
"type": "bool"
|
||||
},
|
||||
{
|
||||
"name": "spec",
|
||||
"type": "SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "audio_buf",
|
||||
"type": "Uint8 **"
|
||||
},
|
||||
{
|
||||
"name": "audio_len",
|
||||
"type": "Uint32 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_LoadWAV",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "spec",
|
||||
"type": "SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "audio_buf",
|
||||
"type": "Uint8 **"
|
||||
},
|
||||
{
|
||||
"name": "audio_len",
|
||||
"type": "Uint32 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MixAudio",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "dst",
|
||||
"type": "Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "src",
|
||||
"type": "const Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_AudioFormat"
|
||||
},
|
||||
{
|
||||
"name": "len",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "volume",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ConvertAudioSamples",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "src_spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "src_data",
|
||||
"type": "const Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "src_len",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "dst_spec",
|
||||
"type": "const SDL_AudioSpec *"
|
||||
},
|
||||
{
|
||||
"name": "dst_data",
|
||||
"type": "Uint8 **"
|
||||
},
|
||||
{
|
||||
"name": "dst_len",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAudioFormatName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_AudioFormat"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSilenceValueForFormat",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_AudioFormat"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,132 @@
|
|||
{
|
||||
"header": "SDL_blendmode.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_BlendMode",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_BlendOperation",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_BLENDOPERATION_ADD",
|
||||
"value": "0x1",
|
||||
"comment": "dst + src: supported by all renderers"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDOPERATION_SUBTRACT",
|
||||
"value": "0x2",
|
||||
"comment": "src - dst : supported by D3D, OpenGL, OpenGLES, and Vulkan"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDOPERATION_REV_SUBTRACT",
|
||||
"value": "0x3",
|
||||
"comment": "dst - src : supported by D3D, OpenGL, OpenGLES, and Vulkan"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDOPERATION_MINIMUM",
|
||||
"value": "0x4",
|
||||
"comment": "min(dst, src) : supported by D3D, OpenGL, OpenGLES, and Vulkan"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDOPERATION_MAXIMUM",
|
||||
"value": "0x5"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_BlendFactor",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_ZERO",
|
||||
"value": "0x1",
|
||||
"comment": "0, 0, 0, 0"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_ONE",
|
||||
"value": "0x2",
|
||||
"comment": "1, 1, 1, 1"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_SRC_COLOR",
|
||||
"value": "0x3",
|
||||
"comment": "srcR, srcG, srcB, srcA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR",
|
||||
"value": "0x4",
|
||||
"comment": "1-srcR, 1-srcG, 1-srcB, 1-srcA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_SRC_ALPHA",
|
||||
"value": "0x5",
|
||||
"comment": "srcA, srcA, srcA, srcA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA",
|
||||
"value": "0x6",
|
||||
"comment": "1-srcA, 1-srcA, 1-srcA, 1-srcA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_DST_COLOR",
|
||||
"value": "0x7",
|
||||
"comment": "dstR, dstG, dstB, dstA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR",
|
||||
"value": "0x8",
|
||||
"comment": "1-dstR, 1-dstG, 1-dstB, 1-dstA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_DST_ALPHA",
|
||||
"value": "0x9",
|
||||
"comment": "dstA, dstA, dstA, dstA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA",
|
||||
"value": "0xA"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_ComposeCustomBlendMode",
|
||||
"return_type": "SDL_BlendMode",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "srcColorFactor",
|
||||
"type": "SDL_BlendFactor"
|
||||
},
|
||||
{
|
||||
"name": "dstColorFactor",
|
||||
"type": "SDL_BlendFactor"
|
||||
},
|
||||
{
|
||||
"name": "colorOperation",
|
||||
"type": "SDL_BlendOperation"
|
||||
},
|
||||
{
|
||||
"name": "srcAlphaFactor",
|
||||
"type": "SDL_BlendFactor"
|
||||
},
|
||||
{
|
||||
"name": "dstAlphaFactor",
|
||||
"type": "SDL_BlendFactor"
|
||||
},
|
||||
{
|
||||
"name": "alphaOperation",
|
||||
"type": "SDL_BlendOperation"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,244 @@
|
|||
{
|
||||
"header": "SDL_camera.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Camera"
|
||||
}
|
||||
],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_CameraID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_CameraPosition",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_CAMERA_POSITION_UNKNOWN"
|
||||
},
|
||||
{
|
||||
"name": "SDL_CAMERA_POSITION_FRONT_FACING"
|
||||
},
|
||||
{
|
||||
"name": "SDL_CAMERA_POSITION_BACK_FACING"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CameraPermissionState",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_CAMERA_PERMISSION_STATE_PENDING"
|
||||
},
|
||||
{
|
||||
"name": "SDL_CAMERA_PERMISSION_STATE_APPROVED"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_CameraSpec",
|
||||
"fields": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_PixelFormat",
|
||||
"comment": "Frame format"
|
||||
},
|
||||
{
|
||||
"name": "colorspace",
|
||||
"type": "SDL_Colorspace",
|
||||
"comment": "Frame colorspace"
|
||||
},
|
||||
{
|
||||
"name": "width",
|
||||
"type": "int",
|
||||
"comment": "Frame width"
|
||||
},
|
||||
{
|
||||
"name": "height",
|
||||
"type": "int",
|
||||
"comment": "Frame height"
|
||||
},
|
||||
{
|
||||
"name": "framerate_numerator",
|
||||
"type": "int",
|
||||
"comment": "Frame rate numerator ((num / denom) == FPS, (denom / num) == duration in seconds)"
|
||||
},
|
||||
{
|
||||
"name": "framerate_denominator",
|
||||
"type": "int",
|
||||
"comment": "Frame rate denominator ((num / denom) == FPS, (denom / num) == duration in seconds)"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetNumCameraDrivers",
|
||||
"return_type": "int",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraDriver",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "index",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCurrentCameraDriver",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameras",
|
||||
"return_type": "SDL_CameraID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraSupportedFormats",
|
||||
"return_type": "SDL_CameraSpec **",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_CameraID"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_CameraID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraPosition",
|
||||
"return_type": "SDL_CameraPosition",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_CameraID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenCamera",
|
||||
"return_type": "SDL_Camera *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_CameraID"
|
||||
},
|
||||
{
|
||||
"name": "spec",
|
||||
"type": "const SDL_CameraSpec *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraPermissionState",
|
||||
"return_type": "SDL_CameraPermissionState",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "camera",
|
||||
"type": "SDL_Camera *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraID",
|
||||
"return_type": "SDL_CameraID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "camera",
|
||||
"type": "SDL_Camera *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraProperties",
|
||||
"return_type": "SDL_PropertiesID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "camera",
|
||||
"type": "SDL_Camera *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCameraFormat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "camera",
|
||||
"type": "SDL_Camera *"
|
||||
},
|
||||
{
|
||||
"name": "spec",
|
||||
"type": "SDL_CameraSpec *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_AcquireCameraFrame",
|
||||
"return_type": "SDL_Surface *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "camera",
|
||||
"type": "SDL_Camera *"
|
||||
},
|
||||
{
|
||||
"name": "timestampNS",
|
||||
"type": "Uint64 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ReleaseCameraFrame",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "camera",
|
||||
"type": "SDL_Camera *"
|
||||
},
|
||||
{
|
||||
"name": "frame",
|
||||
"type": "SDL_Surface *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CloseCamera",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "camera",
|
||||
"type": "SDL_Camera *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,125 @@
|
|||
{
|
||||
"header": "SDL_clipboard.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_ClipboardDataCallback"
|
||||
},
|
||||
{
|
||||
"name": "SDL_ClipboardCleanupCallback"
|
||||
}
|
||||
],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_SetClipboardText",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "text",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetClipboardText",
|
||||
"return_type": "char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_HasClipboardText",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetPrimarySelectionText",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "text",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPrimarySelectionText",
|
||||
"return_type": "char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_HasPrimarySelectionText",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetClipboardData",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_ClipboardDataCallback"
|
||||
},
|
||||
{
|
||||
"name": "cleanup",
|
||||
"type": "SDL_ClipboardCleanupCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "mime_types",
|
||||
"type": "const char **"
|
||||
},
|
||||
{
|
||||
"name": "num_mime_types",
|
||||
"type": "size_t"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ClearClipboardData",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetClipboardData",
|
||||
"return_type": "void *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "mime_type",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "size",
|
||||
"type": "size_t *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HasClipboardData",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "mime_type",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetClipboardMimeTypes",
|
||||
"return_type": "char **",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "num_mime_types",
|
||||
"type": "size_t *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,158 @@
|
|||
{
|
||||
"header": "SDL_dialog.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_DialogFileCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_FileDialogType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_FILEDIALOG_OPENFILE"
|
||||
},
|
||||
{
|
||||
"name": "SDL_FILEDIALOG_SAVEFILE"
|
||||
},
|
||||
{
|
||||
"name": "SDL_FILEDIALOG_OPENFOLDER"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_DialogFileFilter",
|
||||
"fields": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "pattern",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_ShowOpenFileDialog",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_DialogFileCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "filters",
|
||||
"type": "const SDL_DialogFileFilter *"
|
||||
},
|
||||
{
|
||||
"name": "nfilters",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "default_location",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "allow_many",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ShowSaveFileDialog",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_DialogFileCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "filters",
|
||||
"type": "const SDL_DialogFileFilter *"
|
||||
},
|
||||
{
|
||||
"name": "nfilters",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "default_location",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ShowOpenFolderDialog",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_DialogFileCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "default_location",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "allow_many",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ShowFileDialogWithProperties",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_FileDialogType"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_DialogFileCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
{
|
||||
"header": "SDL_endian.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": []
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"header": "SDL_error.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_OutOfMemory",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetError",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_ClearError",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,284 @@
|
|||
{
|
||||
"header": "SDL_filesystem.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_EnumerateDirectoryCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_Folder",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_FOLDER_HOME",
|
||||
"comment": "The folder which contains all of the current user's data, preferences, and documents. It usually contains most of the other folders. If a requested folder does not exist, the home folder can be considered a safe fallback to store a user's documents."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_DESKTOP",
|
||||
"comment": "The folder of files that are displayed on the desktop. Note that the existence of a desktop folder does not guarantee that the system does show icons on its desktop; certain GNU/Linux distros with a graphical environment may not have desktop icons."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_DOCUMENTS",
|
||||
"comment": "User document files, possibly application-specific. This is a good place to save a user's projects."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_DOWNLOADS",
|
||||
"comment": "Standard folder for user files downloaded from the internet."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_MUSIC",
|
||||
"comment": "Music files that can be played using a standard music player (mp3, ogg...)."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_PICTURES",
|
||||
"comment": "Image files that can be displayed using a standard viewer (png, jpg...)."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_PUBLICSHARE",
|
||||
"comment": "Files that are meant to be shared with other users on the same computer."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_SAVEDGAMES",
|
||||
"comment": "Save files for games."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_SCREENSHOTS",
|
||||
"comment": "Application screenshots."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_TEMPLATES",
|
||||
"comment": "Template files to be used when the user requests the desktop environment to create a new file in a certain folder, such as \"New Text File.txt\". Any file in the Templates folder can be used as a starting point for a new file."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_VIDEOS",
|
||||
"comment": "Video files that can be played using a standard video player (mp4, webm...)."
|
||||
},
|
||||
{
|
||||
"name": "SDL_FOLDER_COUNT"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PathType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_PATHTYPE_NONE",
|
||||
"comment": "path does not exist"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PATHTYPE_FILE",
|
||||
"comment": "a normal file"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PATHTYPE_DIRECTORY",
|
||||
"comment": "a directory"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PATHTYPE_OTHER"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_EnumerationResult",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_ENUM_CONTINUE",
|
||||
"comment": "Value that requests that enumeration continue."
|
||||
},
|
||||
{
|
||||
"name": "SDL_ENUM_SUCCESS",
|
||||
"comment": "Value that requests that enumeration stop, successfully."
|
||||
},
|
||||
{
|
||||
"name": "SDL_ENUM_FAILURE"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_PathInfo",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_PathType",
|
||||
"comment": "the path type"
|
||||
},
|
||||
{
|
||||
"name": "size",
|
||||
"type": "Uint64",
|
||||
"comment": "the file size in bytes"
|
||||
},
|
||||
{
|
||||
"name": "create_time",
|
||||
"type": "SDL_Time",
|
||||
"comment": "the time when the path was created"
|
||||
},
|
||||
{
|
||||
"name": "modify_time",
|
||||
"type": "SDL_Time",
|
||||
"comment": "the last time the path was modified"
|
||||
},
|
||||
{
|
||||
"name": "access_time",
|
||||
"type": "SDL_Time",
|
||||
"comment": "the last time the path was read"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [
|
||||
{
|
||||
"name": "SDL_GlobFlags",
|
||||
"underlying_type": "Uint32",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_GLOB_CASEINSENSITIVE",
|
||||
"value": "(1u << 0)"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetBasePath",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPrefPath",
|
||||
"return_type": "char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "org",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "app",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetUserFolder",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "folder",
|
||||
"type": "SDL_Folder"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateDirectory",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_EnumerateDirectory",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_EnumerateDirectoryCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RemovePath",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RenamePath",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "oldpath",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "newpath",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CopyFile",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "oldpath",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "newpath",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPathInfo",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "info",
|
||||
"type": "SDL_PathInfo *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GlobDirectory",
|
||||
"return_type": "char **",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "pattern",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_GlobFlags"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCurrentDirectory",
|
||||
"return_type": "char *",
|
||||
"parameters": []
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,798 @@
|
|||
{
|
||||
"header": "SDL_haptic.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Haptic"
|
||||
}
|
||||
],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_HapticEffectType",
|
||||
"underlying_type": "Uint16"
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticDirectionType",
|
||||
"underlying_type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticEffectID",
|
||||
"underlying_type": "int"
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_HapticDirection",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_HapticDirectionType",
|
||||
"comment": "The type of encoding."
|
||||
},
|
||||
{
|
||||
"name": "dir",
|
||||
"type": "Sint32[3]",
|
||||
"comment": "The encoded direction."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticConstant",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_HapticEffectType",
|
||||
"comment": "SDL_HAPTIC_CONSTANT"
|
||||
},
|
||||
{
|
||||
"name": "direction",
|
||||
"type": "SDL_HapticDirection",
|
||||
"comment": "Direction of the effect."
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint32",
|
||||
"comment": "Duration of the effect."
|
||||
},
|
||||
{
|
||||
"name": "delay",
|
||||
"type": "Uint16",
|
||||
"comment": "Delay before starting the effect."
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "Uint16",
|
||||
"comment": "Button that triggers the effect."
|
||||
},
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "Uint16",
|
||||
"comment": "How soon it can be triggered again after button."
|
||||
},
|
||||
{
|
||||
"name": "level",
|
||||
"type": "Sint16",
|
||||
"comment": "Strength of the constant effect."
|
||||
},
|
||||
{
|
||||
"name": "attack_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the attack."
|
||||
},
|
||||
{
|
||||
"name": "attack_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the start of the attack."
|
||||
},
|
||||
{
|
||||
"name": "fade_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the fade."
|
||||
},
|
||||
{
|
||||
"name": "fade_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the end of the fade."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticPeriodic",
|
||||
"fields": [
|
||||
{
|
||||
"name": "direction",
|
||||
"type": "SDL_HapticDirection",
|
||||
"comment": "Direction of the effect."
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint32",
|
||||
"comment": "Duration of the effect."
|
||||
},
|
||||
{
|
||||
"name": "delay",
|
||||
"type": "Uint16",
|
||||
"comment": "Delay before starting the effect."
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "Uint16",
|
||||
"comment": "Button that triggers the effect."
|
||||
},
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "Uint16",
|
||||
"comment": "How soon it can be triggered again after button."
|
||||
},
|
||||
{
|
||||
"name": "period",
|
||||
"type": "Uint16",
|
||||
"comment": "Period of the wave."
|
||||
},
|
||||
{
|
||||
"name": "magnitude",
|
||||
"type": "Sint16",
|
||||
"comment": "Peak value; if negative, equivalent to 180 degrees extra phase shift."
|
||||
},
|
||||
{
|
||||
"name": "offset",
|
||||
"type": "Sint16",
|
||||
"comment": "Mean value of the wave."
|
||||
},
|
||||
{
|
||||
"name": "phase",
|
||||
"type": "Uint16",
|
||||
"comment": "Positive phase shift given by hundredth of a degree."
|
||||
},
|
||||
{
|
||||
"name": "attack_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the attack."
|
||||
},
|
||||
{
|
||||
"name": "attack_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the start of the attack."
|
||||
},
|
||||
{
|
||||
"name": "fade_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the fade."
|
||||
},
|
||||
{
|
||||
"name": "fade_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the end of the fade."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticCondition",
|
||||
"fields": [
|
||||
{
|
||||
"name": "direction",
|
||||
"type": "SDL_HapticDirection",
|
||||
"comment": "Direction of the effect."
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint32",
|
||||
"comment": "Duration of the effect."
|
||||
},
|
||||
{
|
||||
"name": "delay",
|
||||
"type": "Uint16",
|
||||
"comment": "Delay before starting the effect."
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "Uint16",
|
||||
"comment": "Button that triggers the effect."
|
||||
},
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "Uint16",
|
||||
"comment": "How soon it can be triggered again after button."
|
||||
},
|
||||
{
|
||||
"name": "right_sat",
|
||||
"type": "Uint16[3]",
|
||||
"comment": "Level when joystick is to the positive side; max 0xFFFF."
|
||||
},
|
||||
{
|
||||
"name": "left_sat",
|
||||
"type": "Uint16[3]",
|
||||
"comment": "Level when joystick is to the negative side; max 0xFFFF."
|
||||
},
|
||||
{
|
||||
"name": "right_coeff",
|
||||
"type": "Sint16[3]",
|
||||
"comment": "How fast to increase the force towards the positive side."
|
||||
},
|
||||
{
|
||||
"name": "left_coeff",
|
||||
"type": "Sint16[3]",
|
||||
"comment": "How fast to increase the force towards the negative side."
|
||||
},
|
||||
{
|
||||
"name": "deadband",
|
||||
"type": "Uint16[3]",
|
||||
"comment": "Size of the dead zone; max 0xFFFF: whole axis-range when 0-centered."
|
||||
},
|
||||
{
|
||||
"name": "center",
|
||||
"type": "Sint16[3]",
|
||||
"comment": "Position of the dead zone."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticRamp",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_HapticEffectType",
|
||||
"comment": "SDL_HAPTIC_RAMP"
|
||||
},
|
||||
{
|
||||
"name": "direction",
|
||||
"type": "SDL_HapticDirection",
|
||||
"comment": "Direction of the effect."
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint32",
|
||||
"comment": "Duration of the effect."
|
||||
},
|
||||
{
|
||||
"name": "delay",
|
||||
"type": "Uint16",
|
||||
"comment": "Delay before starting the effect."
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "Uint16",
|
||||
"comment": "Button that triggers the effect."
|
||||
},
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "Uint16",
|
||||
"comment": "How soon it can be triggered again after button."
|
||||
},
|
||||
{
|
||||
"name": "start",
|
||||
"type": "Sint16",
|
||||
"comment": "Beginning strength level."
|
||||
},
|
||||
{
|
||||
"name": "end",
|
||||
"type": "Sint16",
|
||||
"comment": "Ending strength level."
|
||||
},
|
||||
{
|
||||
"name": "attack_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the attack."
|
||||
},
|
||||
{
|
||||
"name": "attack_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the start of the attack."
|
||||
},
|
||||
{
|
||||
"name": "fade_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the fade."
|
||||
},
|
||||
{
|
||||
"name": "fade_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the end of the fade."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticLeftRight",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_HapticEffectType",
|
||||
"comment": "SDL_HAPTIC_LEFTRIGHT"
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint32",
|
||||
"comment": "Duration of the effect in milliseconds."
|
||||
},
|
||||
{
|
||||
"name": "large_magnitude",
|
||||
"type": "Uint16",
|
||||
"comment": "Control of the large controller motor."
|
||||
},
|
||||
{
|
||||
"name": "small_magnitude",
|
||||
"type": "Uint16",
|
||||
"comment": "Control of the small controller motor."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticCustom",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_HapticEffectType",
|
||||
"comment": "SDL_HAPTIC_CUSTOM"
|
||||
},
|
||||
{
|
||||
"name": "direction",
|
||||
"type": "SDL_HapticDirection",
|
||||
"comment": "Direction of the effect."
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint32",
|
||||
"comment": "Duration of the effect."
|
||||
},
|
||||
{
|
||||
"name": "delay",
|
||||
"type": "Uint16",
|
||||
"comment": "Delay before starting the effect."
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "Uint16",
|
||||
"comment": "Button that triggers the effect."
|
||||
},
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "Uint16",
|
||||
"comment": "How soon it can be triggered again after button."
|
||||
},
|
||||
{
|
||||
"name": "channels",
|
||||
"type": "Uint8",
|
||||
"comment": "Axes to use, minimum of one."
|
||||
},
|
||||
{
|
||||
"name": "period",
|
||||
"type": "Uint16",
|
||||
"comment": "Sample periods."
|
||||
},
|
||||
{
|
||||
"name": "samples",
|
||||
"type": "Uint16",
|
||||
"comment": "Amount of samples."
|
||||
},
|
||||
{
|
||||
"name": "data",
|
||||
"type": "Uint16 *",
|
||||
"comment": "Should contain channels*samples items."
|
||||
},
|
||||
{
|
||||
"name": "attack_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the attack."
|
||||
},
|
||||
{
|
||||
"name": "attack_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the start of the attack."
|
||||
},
|
||||
{
|
||||
"name": "fade_length",
|
||||
"type": "Uint16",
|
||||
"comment": "Duration of the fade."
|
||||
},
|
||||
{
|
||||
"name": "fade_level",
|
||||
"type": "Uint16",
|
||||
"comment": "Level at the end of the fade."
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [
|
||||
{
|
||||
"name": "SDL_HapticEffect",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_HapticEffectType",
|
||||
"comment": "Effect type."
|
||||
},
|
||||
{
|
||||
"name": "constant",
|
||||
"type": "SDL_HapticConstant",
|
||||
"comment": "Constant effect."
|
||||
},
|
||||
{
|
||||
"name": "periodic",
|
||||
"type": "SDL_HapticPeriodic",
|
||||
"comment": "Periodic effect."
|
||||
},
|
||||
{
|
||||
"name": "condition",
|
||||
"type": "SDL_HapticCondition",
|
||||
"comment": "Condition effect."
|
||||
},
|
||||
{
|
||||
"name": "ramp",
|
||||
"type": "SDL_HapticRamp",
|
||||
"comment": "Ramp effect."
|
||||
},
|
||||
{
|
||||
"name": "leftright",
|
||||
"type": "SDL_HapticLeftRight",
|
||||
"comment": "Left/Right effect."
|
||||
},
|
||||
{
|
||||
"name": "custom",
|
||||
"type": "SDL_HapticCustom",
|
||||
"comment": "Custom effect."
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetHaptics",
|
||||
"return_type": "SDL_HapticID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHapticNameForID",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_HapticID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenHaptic",
|
||||
"return_type": "SDL_Haptic *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_HapticID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHapticFromID",
|
||||
"return_type": "SDL_Haptic *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_HapticID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHapticID",
|
||||
"return_type": "SDL_HapticID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHapticName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsMouseHaptic",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenHapticFromMouse",
|
||||
"return_type": "SDL_Haptic *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsJoystickHaptic",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenHapticFromJoystick",
|
||||
"return_type": "SDL_Haptic *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CloseHaptic",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetMaxHapticEffects",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetMaxHapticEffectsPlaying",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHapticFeatures",
|
||||
"return_type": "Uint32",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetNumHapticAxes",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticEffectSupported",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "effect",
|
||||
"type": "const SDL_HapticEffect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateHapticEffect",
|
||||
"return_type": "SDL_HapticEffectID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "effect",
|
||||
"type": "const SDL_HapticEffect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UpdateHapticEffect",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "effect",
|
||||
"type": "SDL_HapticEffectID"
|
||||
},
|
||||
{
|
||||
"name": "data",
|
||||
"type": "const SDL_HapticEffect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RunHapticEffect",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "effect",
|
||||
"type": "SDL_HapticEffectID"
|
||||
},
|
||||
{
|
||||
"name": "iterations",
|
||||
"type": "Uint32"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_StopHapticEffect",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "effect",
|
||||
"type": "SDL_HapticEffectID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DestroyHapticEffect",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "effect",
|
||||
"type": "SDL_HapticEffectID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHapticEffectStatus",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "effect",
|
||||
"type": "SDL_HapticEffectID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetHapticGain",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "gain",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetHapticAutocenter",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "autocenter",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PauseHaptic",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ResumeHaptic",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_StopHapticEffects",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HapticRumbleSupported",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_InitHapticRumble",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PlayHapticRumble",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
},
|
||||
{
|
||||
"name": "strength",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint32"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_StopHapticRumble",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "haptic",
|
||||
"type": "SDL_Haptic *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,139 @@
|
|||
{
|
||||
"header": "SDL_hints.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_HintCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_HintPriority",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_HINT_DEFAULT"
|
||||
},
|
||||
{
|
||||
"name": "SDL_HINT_NORMAL"
|
||||
},
|
||||
{
|
||||
"name": "SDL_HINT_OVERRIDE"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_SetHintWithPriority",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "priority",
|
||||
"type": "SDL_HintPriority"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetHint",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ResetHint",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ResetHints",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHint",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetHintBoolean",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "default_value",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_AddHintCallback",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_HintCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RemoveHintCallback",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_HintCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,202 @@
|
|||
{
|
||||
"header": "SDL_init.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_AppInit_func"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AppIterate_func"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AppEvent_func"
|
||||
},
|
||||
{
|
||||
"name": "SDL_AppQuit_func"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MainThreadCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_AppResult",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_APP_CONTINUE",
|
||||
"comment": "Value that requests that the app continue from the main callbacks."
|
||||
},
|
||||
{
|
||||
"name": "SDL_APP_SUCCESS",
|
||||
"comment": "Value that requests termination with success from the main callbacks."
|
||||
},
|
||||
{
|
||||
"name": "SDL_APP_FAILURE",
|
||||
"comment": "Value that requests termination with error from the main callbacks."
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [
|
||||
{
|
||||
"name": "SDL_InitFlags",
|
||||
"underlying_type": "Uint32",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_INIT_AUDIO",
|
||||
"value": "(1u << 4)",
|
||||
"comment": "`SDL_INIT_AUDIO` implies `SDL_INIT_EVENTS`"
|
||||
},
|
||||
{
|
||||
"name": "SDL_INIT_VIDEO",
|
||||
"value": "(1u << 5)",
|
||||
"comment": "`SDL_INIT_VIDEO` implies `SDL_INIT_EVENTS`, should be initialized on the main thread"
|
||||
},
|
||||
{
|
||||
"name": "SDL_INIT_JOYSTICK",
|
||||
"value": "(1u << 9)",
|
||||
"comment": "`SDL_INIT_JOYSTICK` implies `SDL_INIT_EVENTS`"
|
||||
},
|
||||
{
|
||||
"name": "SDL_INIT_HAPTIC",
|
||||
"value": "(1u << 12)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_INIT_GAMEPAD",
|
||||
"value": "(1u << 13)",
|
||||
"comment": "`SDL_INIT_GAMEPAD` implies `SDL_INIT_JOYSTICK`"
|
||||
},
|
||||
{
|
||||
"name": "SDL_INIT_EVENTS",
|
||||
"value": "(1u << 14)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_INIT_SENSOR",
|
||||
"value": "(1u << 15)",
|
||||
"comment": "`SDL_INIT_SENSOR` implies `SDL_INIT_EVENTS`"
|
||||
},
|
||||
{
|
||||
"name": "SDL_INIT_CAMERA",
|
||||
"value": "(1u << 16)",
|
||||
"comment": "`SDL_INIT_CAMERA` implies `SDL_INIT_EVENTS`"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_Init",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_InitFlags"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_InitSubSystem",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_InitFlags"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_QuitSubSystem",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_InitFlags"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_WasInit",
|
||||
"return_type": "SDL_InitFlags",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_InitFlags"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_Quit",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsMainThread",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_RunOnMainThread",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_MainThreadCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "wait_complete",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAppMetadata",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "appname",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "appversion",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "appidentifier",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetAppMetadataProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAppMetadataProperty",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,961 @@
|
|||
{
|
||||
"header": "SDL_joystick.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Joystick"
|
||||
}
|
||||
],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_JoystickID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_JoystickType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_UNKNOWN"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_GAMEPAD"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_WHEEL"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_ARCADE_STICK"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_FLIGHT_STICK"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_DANCE_PAD"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_GUITAR"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_DRUM_KIT"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_ARCADE_PAD"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_THROTTLE"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_TYPE_COUNT"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_JoystickConnectionState",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_JOYSTICK_CONNECTION_UNKNOWN"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_CONNECTION_WIRED"
|
||||
},
|
||||
{
|
||||
"name": "SDL_JOYSTICK_CONNECTION_WIRELESS"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_VirtualJoystickTouchpadDesc",
|
||||
"fields": [
|
||||
{
|
||||
"name": "nfingers",
|
||||
"type": "Uint16",
|
||||
"comment": "the number of simultaneous fingers on this touchpad"
|
||||
},
|
||||
{
|
||||
"name": "padding",
|
||||
"type": "Uint16[3]"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_VirtualJoystickSensorDesc",
|
||||
"fields": [
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_SensorType",
|
||||
"comment": "the type of this sensor"
|
||||
},
|
||||
{
|
||||
"name": "rate",
|
||||
"type": "float",
|
||||
"comment": "the update frequency of this sensor, may be 0.0f"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_VirtualJoystickDesc",
|
||||
"fields": [
|
||||
{
|
||||
"name": "version",
|
||||
"type": "Uint32",
|
||||
"comment": "the version of this interface"
|
||||
},
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "Uint16",
|
||||
"comment": "`SDL_JoystickType`"
|
||||
},
|
||||
{
|
||||
"name": "padding",
|
||||
"type": "Uint16",
|
||||
"comment": "unused"
|
||||
},
|
||||
{
|
||||
"name": "vendor_id",
|
||||
"type": "Uint16",
|
||||
"comment": "the USB vendor ID of this joystick"
|
||||
},
|
||||
{
|
||||
"name": "product_id",
|
||||
"type": "Uint16",
|
||||
"comment": "the USB product ID of this joystick"
|
||||
},
|
||||
{
|
||||
"name": "naxes",
|
||||
"type": "Uint16",
|
||||
"comment": "the number of axes on this joystick"
|
||||
},
|
||||
{
|
||||
"name": "nbuttons",
|
||||
"type": "Uint16",
|
||||
"comment": "the number of buttons on this joystick"
|
||||
},
|
||||
{
|
||||
"name": "nballs",
|
||||
"type": "Uint16",
|
||||
"comment": "the number of balls on this joystick"
|
||||
},
|
||||
{
|
||||
"name": "nhats",
|
||||
"type": "Uint16",
|
||||
"comment": "the number of hats on this joystick"
|
||||
},
|
||||
{
|
||||
"name": "ntouchpads",
|
||||
"type": "Uint16",
|
||||
"comment": "the number of touchpads on this joystick, requires `touchpads` to point at valid descriptions"
|
||||
},
|
||||
{
|
||||
"name": "nsensors",
|
||||
"type": "Uint16",
|
||||
"comment": "the number of sensors on this joystick, requires `sensors` to point at valid descriptions"
|
||||
},
|
||||
{
|
||||
"name": "padding2",
|
||||
"type": "Uint16[2]",
|
||||
"comment": "unused"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *",
|
||||
"comment": "the name of the joystick"
|
||||
},
|
||||
{
|
||||
"name": "touchpads",
|
||||
"type": "const SDL_VirtualJoystickTouchpadDesc *",
|
||||
"comment": "A pointer to an array of touchpad descriptions, required if `ntouchpads` is > 0"
|
||||
},
|
||||
{
|
||||
"name": "sensors",
|
||||
"type": "const SDL_VirtualJoystickSensorDesc *",
|
||||
"comment": "A pointer to an array of sensor descriptions, required if `nsensors` is > 0"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *",
|
||||
"comment": "User data pointer passed to callbacks"
|
||||
},
|
||||
{
|
||||
"name": "Update",
|
||||
"type": "void (SDLCALL *Update)(void *userdata)",
|
||||
"comment": "Called when the joystick state should be updated"
|
||||
},
|
||||
{
|
||||
"name": "SetPlayerIndex",
|
||||
"type": "void (SDLCALL *SetPlayerIndex)(void *userdata, int player_index)",
|
||||
"comment": "Called when the player index is set"
|
||||
},
|
||||
{
|
||||
"name": "Rumble",
|
||||
"type": "bool (SDLCALL *Rumble)(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)",
|
||||
"comment": "Implements SDL_RumbleJoystick()"
|
||||
},
|
||||
{
|
||||
"name": "RumbleTriggers",
|
||||
"type": "bool (SDLCALL *RumbleTriggers)(void *userdata, Uint16 left_rumble, Uint16 right_rumble)",
|
||||
"comment": "Implements SDL_RumbleJoystickTriggers()"
|
||||
},
|
||||
{
|
||||
"name": "SetLED",
|
||||
"type": "bool (SDLCALL *SetLED)(void *userdata, Uint8 red, Uint8 green, Uint8 blue)",
|
||||
"comment": "Implements SDL_SetJoystickLED()"
|
||||
},
|
||||
{
|
||||
"name": "SendEffect",
|
||||
"type": "bool (SDLCALL *SendEffect)(void *userdata, const void *data, int size)",
|
||||
"comment": "Implements SDL_SendJoystickEffect()"
|
||||
},
|
||||
{
|
||||
"name": "SetSensorsEnabled",
|
||||
"type": "bool (SDLCALL *SetSensorsEnabled)(void *userdata, bool enabled)",
|
||||
"comment": "Implements SDL_SetGamepadSensorEnabled()"
|
||||
},
|
||||
{
|
||||
"name": "Cleanup",
|
||||
"type": "void (SDLCALL *Cleanup)(void *userdata)",
|
||||
"comment": "Cleans up the userdata when the joystick is detached"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_LockJoysticks",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_UnlockJoysticks",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_HasJoystick",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoysticks",
|
||||
"return_type": "SDL_JoystickID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickNameForID",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickPathForID",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickPlayerIndexForID",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickGUIDForID",
|
||||
"return_type": "SDL_GUID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickVendorForID",
|
||||
"return_type": "Uint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickProductForID",
|
||||
"return_type": "Uint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickProductVersionForID",
|
||||
"return_type": "Uint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickTypeForID",
|
||||
"return_type": "SDL_JoystickType",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenJoystick",
|
||||
"return_type": "SDL_Joystick *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickFromID",
|
||||
"return_type": "SDL_Joystick *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickFromPlayerIndex",
|
||||
"return_type": "SDL_Joystick *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "player_index",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_AttachVirtualJoystick",
|
||||
"return_type": "SDL_JoystickID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "desc",
|
||||
"type": "const SDL_VirtualJoystickDesc *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DetachVirtualJoystick",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsJoystickVirtual",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_JoystickID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickVirtualAxis",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "axis",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "Sint16"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickVirtualBall",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "ball",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "xrel",
|
||||
"type": "Sint16"
|
||||
},
|
||||
{
|
||||
"name": "yrel",
|
||||
"type": "Sint16"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickVirtualButton",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickVirtualHat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "hat",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "Uint8"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickVirtualTouchpad",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "touchpad",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "finger",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"type": "bool"
|
||||
},
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "pressure",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SendJoystickVirtualSensorData",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "_type",
|
||||
"type": "SDL_SensorType"
|
||||
},
|
||||
{
|
||||
"name": "sensor_timestamp",
|
||||
"type": "Uint64"
|
||||
},
|
||||
{
|
||||
"name": "data",
|
||||
"type": "const float *"
|
||||
},
|
||||
{
|
||||
"name": "num_values",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickProperties",
|
||||
"return_type": "SDL_PropertiesID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickPath",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickPlayerIndex",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickPlayerIndex",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "player_index",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickGUID",
|
||||
"return_type": "SDL_GUID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickVendor",
|
||||
"return_type": "Uint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickProduct",
|
||||
"return_type": "Uint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickProductVersion",
|
||||
"return_type": "Uint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickFirmwareVersion",
|
||||
"return_type": "Uint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickSerial",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickType",
|
||||
"return_type": "SDL_JoystickType",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickGUIDInfo",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "guid",
|
||||
"type": "SDL_GUID"
|
||||
},
|
||||
{
|
||||
"name": "vendor",
|
||||
"type": "Uint16 *"
|
||||
},
|
||||
{
|
||||
"name": "product",
|
||||
"type": "Uint16 *"
|
||||
},
|
||||
{
|
||||
"name": "version",
|
||||
"type": "Uint16 *"
|
||||
},
|
||||
{
|
||||
"name": "crc16",
|
||||
"type": "Uint16 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_JoystickConnected",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickID",
|
||||
"return_type": "SDL_JoystickID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetNumJoystickAxes",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetNumJoystickBalls",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetNumJoystickHats",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetNumJoystickButtons",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickEventsEnabled",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "enabled",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_JoystickEventsEnabled",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_UpdateJoysticks",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickAxis",
|
||||
"return_type": "Sint16",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "axis",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickAxisInitialState",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "axis",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "state",
|
||||
"type": "Sint16 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickBall",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "ball",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "dx",
|
||||
"type": "int *"
|
||||
},
|
||||
{
|
||||
"name": "dy",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickHat",
|
||||
"return_type": "Uint8",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "hat",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickButton",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RumbleJoystick",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "low_frequency_rumble",
|
||||
"type": "Uint16"
|
||||
},
|
||||
{
|
||||
"name": "high_frequency_rumble",
|
||||
"type": "Uint16"
|
||||
},
|
||||
{
|
||||
"name": "duration_ms",
|
||||
"type": "Uint32"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RumbleJoystickTriggers",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "left_rumble",
|
||||
"type": "Uint16"
|
||||
},
|
||||
{
|
||||
"name": "right_rumble",
|
||||
"type": "Uint16"
|
||||
},
|
||||
{
|
||||
"name": "duration_ms",
|
||||
"type": "Uint32"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetJoystickLED",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "red",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "green",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "blue",
|
||||
"type": "Uint8"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SendJoystickEffect",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "data",
|
||||
"type": "const void *"
|
||||
},
|
||||
{
|
||||
"name": "size",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CloseJoystick",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickConnectionState",
|
||||
"return_type": "SDL_JoystickConnectionState",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetJoystickPowerInfo",
|
||||
"return_type": "SDL_PowerState",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "joystick",
|
||||
"type": "SDL_Joystick *"
|
||||
},
|
||||
{
|
||||
"name": "percent",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,332 @@
|
|||
{
|
||||
"header": "SDL_keyboard.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_KeyboardID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_TextInputType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_TEXT",
|
||||
"comment": "The input is text"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_TEXT_NAME",
|
||||
"comment": "The input is a person's name"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_TEXT_EMAIL",
|
||||
"comment": "The input is an e-mail address"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_TEXT_USERNAME",
|
||||
"comment": "The input is a username"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN",
|
||||
"comment": "The input is a secure password that is hidden"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE",
|
||||
"comment": "The input is a secure password that is visible"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_NUMBER",
|
||||
"comment": "The input is a number"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN",
|
||||
"comment": "The input is a secure PIN that is hidden"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE",
|
||||
"comment": "The input is a secure PIN that is visible"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_Capitalization",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_CAPITALIZE_NONE",
|
||||
"comment": "No auto-capitalization will be done"
|
||||
},
|
||||
{
|
||||
"name": "SDL_CAPITALIZE_SENTENCES",
|
||||
"comment": "The first letter of sentences will be capitalized"
|
||||
},
|
||||
{
|
||||
"name": "SDL_CAPITALIZE_WORDS",
|
||||
"comment": "The first letter of words will be capitalized"
|
||||
},
|
||||
{
|
||||
"name": "SDL_CAPITALIZE_LETTERS",
|
||||
"comment": "All letters will be capitalized"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_HasKeyboard",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetKeyboards",
|
||||
"return_type": "SDL_KeyboardID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetKeyboardNameForID",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_KeyboardID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetKeyboardFocus",
|
||||
"return_type": "SDL_Window *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetKeyboardState",
|
||||
"return_type": "const bool *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "numkeys",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ResetKeyboard",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetModState",
|
||||
"return_type": "SDL_Keymod",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetModState",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "modstate",
|
||||
"type": "SDL_Keymod"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetKeyFromScancode",
|
||||
"return_type": "SDL_Keycode",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "scancode",
|
||||
"type": "SDL_Scancode"
|
||||
},
|
||||
{
|
||||
"name": "modstate",
|
||||
"type": "SDL_Keymod"
|
||||
},
|
||||
{
|
||||
"name": "key_event",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetScancodeFromKey",
|
||||
"return_type": "SDL_Scancode",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "key",
|
||||
"type": "SDL_Keycode"
|
||||
},
|
||||
{
|
||||
"name": "modstate",
|
||||
"type": "SDL_Keymod *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetScancodeName",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "scancode",
|
||||
"type": "SDL_Scancode"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetScancodeName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "scancode",
|
||||
"type": "SDL_Scancode"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetScancodeFromName",
|
||||
"return_type": "SDL_Scancode",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetKeyName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "key",
|
||||
"type": "SDL_Keycode"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetKeyFromName",
|
||||
"return_type": "SDL_Keycode",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_StartTextInput",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_StartTextInputWithProperties",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_TextInputActive",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_StopTextInput",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ClearComposition",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetTextInputArea",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "rect",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "cursor",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTextInputArea",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "rect",
|
||||
"type": "SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "cursor",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HasScreenKeyboardSupport",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_ScreenKeyboardShown",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
{
|
||||
"header": "SDL_keycode.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_Keycode",
|
||||
"underlying_type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "SDL_Keymod",
|
||||
"underlying_type": "Uint16"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": []
|
||||
}
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
{
|
||||
"header": "SDL_loadso.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_SharedObject"
|
||||
}
|
||||
],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_LoadObject",
|
||||
"return_type": "SDL_SharedObject *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sofile",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_LoadFunction",
|
||||
"return_type": "SDL_FunctionPointer",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "handle",
|
||||
"type": "SDL_SharedObject *"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UnloadObject",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "handle",
|
||||
"type": "SDL_SharedObject *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,205 @@
|
|||
{
|
||||
"header": "SDL_messagebox.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_MessageBoxColorType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_COLOR_BACKGROUND"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_COLOR_TEXT"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_COLOR_BUTTON_BORDER"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_COLOR_COUNT",
|
||||
"comment": "Size of the colors array of SDL_MessageBoxColorScheme."
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_MessageBoxButtonData",
|
||||
"fields": [
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_MessageBoxButtonFlags"
|
||||
},
|
||||
{
|
||||
"name": "buttonID",
|
||||
"type": "int",
|
||||
"comment": "User defined button id (value returned via SDL_ShowMessageBox)"
|
||||
},
|
||||
{
|
||||
"name": "text",
|
||||
"type": "const char *",
|
||||
"comment": "The UTF-8 button text"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MessageBoxColor",
|
||||
"fields": [
|
||||
{
|
||||
"name": "r",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "g",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"type": "Uint8"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MessageBoxColorScheme",
|
||||
"fields": [
|
||||
{
|
||||
"name": "colors",
|
||||
"type": "SDL_MessageBoxColor[SDL_MESSAGEBOX_COLOR_COUNT]"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MessageBoxData",
|
||||
"fields": [
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_MessageBoxFlags"
|
||||
},
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *",
|
||||
"comment": "Parent window, can be NULL"
|
||||
},
|
||||
{
|
||||
"name": "title",
|
||||
"type": "const char *",
|
||||
"comment": "UTF-8 title"
|
||||
},
|
||||
{
|
||||
"name": "message",
|
||||
"type": "const char *",
|
||||
"comment": "UTF-8 message text"
|
||||
},
|
||||
{
|
||||
"name": "numbuttons",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "buttons",
|
||||
"type": "const SDL_MessageBoxButtonData *"
|
||||
},
|
||||
{
|
||||
"name": "colorScheme",
|
||||
"type": "const SDL_MessageBoxColorScheme *",
|
||||
"comment": "SDL_MessageBoxColorScheme, can be NULL to use system settings"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [
|
||||
{
|
||||
"name": "SDL_MessageBoxFlags",
|
||||
"underlying_type": "Uint32",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_ERROR",
|
||||
"value": "(1u << 4)",
|
||||
"comment": "error dialog"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_WARNING",
|
||||
"value": "(1u << 5)",
|
||||
"comment": "warning dialog"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_INFORMATION",
|
||||
"value": "(1u << 6)",
|
||||
"comment": "informational dialog"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT",
|
||||
"value": "(1u << 7)",
|
||||
"comment": "buttons placed left to right"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT",
|
||||
"value": "(1u << 8)",
|
||||
"comment": "buttons placed right to left"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MessageBoxButtonFlags",
|
||||
"underlying_type": "Uint32",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT",
|
||||
"value": "(1u << 0)",
|
||||
"comment": "Marks the default button when return is hit"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT",
|
||||
"value": "(1u << 1)",
|
||||
"comment": "Marks the default button when escape is hit"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_ShowMessageBox",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "messageboxdata",
|
||||
"type": "const SDL_MessageBoxData *"
|
||||
},
|
||||
{
|
||||
"name": "buttonid",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ShowSimpleMessageBox",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_MessageBoxFlags"
|
||||
},
|
||||
{
|
||||
"name": "title",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "message",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"header": "SDL_misc.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_OpenURL",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "url",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,440 @@
|
|||
{
|
||||
"header": "SDL_mouse.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Cursor"
|
||||
}
|
||||
],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_MouseID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_MouseMotionTransformCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_SystemCursor",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_DEFAULT",
|
||||
"comment": "Default cursor. Usually an arrow."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_TEXT",
|
||||
"comment": "Text selection. Usually an I-beam."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_WAIT",
|
||||
"comment": "Wait. Usually an hourglass or watch or spinning ball."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_CROSSHAIR",
|
||||
"comment": "Crosshair."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_PROGRESS",
|
||||
"comment": "Program is busy but still interactive. Usually it's WAIT with an arrow."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_NWSE_RESIZE",
|
||||
"comment": "Double arrow pointing northwest and southeast."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_NESW_RESIZE",
|
||||
"comment": "Double arrow pointing northeast and southwest."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_EW_RESIZE",
|
||||
"comment": "Double arrow pointing west and east."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_NS_RESIZE",
|
||||
"comment": "Double arrow pointing north and south."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_MOVE",
|
||||
"comment": "Four pointed arrow pointing north, south, east, and west."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_NOT_ALLOWED",
|
||||
"comment": "Not permitted. Usually a slashed circle or crossbones."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_POINTER",
|
||||
"comment": "Pointer that indicates a link. Usually a pointing hand."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_NW_RESIZE",
|
||||
"comment": "Window resize top-left. This may be a single arrow or a double arrow like NWSE_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_N_RESIZE",
|
||||
"comment": "Window resize top. May be NS_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_NE_RESIZE",
|
||||
"comment": "Window resize top-right. May be NESW_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_E_RESIZE",
|
||||
"comment": "Window resize right. May be EW_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_SE_RESIZE",
|
||||
"comment": "Window resize bottom-right. May be NWSE_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_S_RESIZE",
|
||||
"comment": "Window resize bottom. May be NS_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_SW_RESIZE",
|
||||
"comment": "Window resize bottom-left. May be NESW_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_W_RESIZE",
|
||||
"comment": "Window resize left. May be EW_RESIZE."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SYSTEM_CURSOR_COUNT"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MouseWheelDirection",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_MOUSEWHEEL_NORMAL",
|
||||
"comment": "The scroll direction is normal"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MOUSEWHEEL_FLIPPED",
|
||||
"comment": "The scroll direction is flipped / natural"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_CursorFrameInfo",
|
||||
"fields": [
|
||||
{
|
||||
"name": "surface",
|
||||
"type": "SDL_Surface *",
|
||||
"comment": "The surface data for this frame"
|
||||
},
|
||||
{
|
||||
"name": "duration",
|
||||
"type": "Uint32",
|
||||
"comment": "The frame duration in milliseconds (a duration of 0 is infinite)"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [
|
||||
{
|
||||
"name": "SDL_MouseButtonFlags",
|
||||
"underlying_type": "Uint32",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_BUTTON_LEFT",
|
||||
"value": "(1u << 0)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BUTTON_MIDDLE",
|
||||
"value": "(1u << 1)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BUTTON_X1",
|
||||
"value": "(1u << 2)"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_HasMouse",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetMice",
|
||||
"return_type": "SDL_MouseID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetMouseNameForID",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_MouseID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetMouseFocus",
|
||||
"return_type": "SDL_Window *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetMouseState",
|
||||
"return_type": "SDL_MouseButtonFlags",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float *"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetGlobalMouseState",
|
||||
"return_type": "SDL_MouseButtonFlags",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float *"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRelativeMouseState",
|
||||
"return_type": "SDL_MouseButtonFlags",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float *"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_WarpMouseInWindow",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_WarpMouseGlobal",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetRelativeMouseTransform",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_MouseMotionTransformCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetWindowRelativeMouseMode",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "enabled",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetWindowRelativeMouseMode",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CaptureMouse",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "enabled",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateCursor",
|
||||
"return_type": "SDL_Cursor *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "data",
|
||||
"type": "const Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "mask",
|
||||
"type": "const Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "w",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "h",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "hot_x",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "hot_y",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateColorCursor",
|
||||
"return_type": "SDL_Cursor *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "surface",
|
||||
"type": "SDL_Surface *"
|
||||
},
|
||||
{
|
||||
"name": "hot_x",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "hot_y",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateAnimatedCursor",
|
||||
"return_type": "SDL_Cursor *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "frames",
|
||||
"type": "SDL_CursorFrameInfo *"
|
||||
},
|
||||
{
|
||||
"name": "frame_count",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "hot_x",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "hot_y",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateSystemCursor",
|
||||
"return_type": "SDL_Cursor *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "id",
|
||||
"type": "SDL_SystemCursor"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetCursor",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "cursor",
|
||||
"type": "SDL_Cursor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCursor",
|
||||
"return_type": "SDL_Cursor *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetDefaultCursor",
|
||||
"return_type": "SDL_Cursor *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_DestroyCursor",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "cursor",
|
||||
"type": "SDL_Cursor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ShowCursor",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_HideCursor",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_CursorVisible",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
{
|
||||
"header": "SDL_opengl.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": []
|
||||
}
|
||||
|
|
@ -0,0 +1,921 @@
|
|||
{
|
||||
"header": "SDL_pixels.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_PixelType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_UNKNOWN"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_INDEX1"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_INDEX4"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_INDEX8"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_PACKED8"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_PACKED16"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_PACKED32"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_ARRAYU8"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_ARRAYU16"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_ARRAYU32"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_ARRAYF16"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_ARRAYF32"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELTYPE_INDEX2"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_BitmapOrder",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_BITMAPORDER_NONE"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BITMAPORDER_4321"
|
||||
},
|
||||
{
|
||||
"name": "SDL_BITMAPORDER_1234"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PackedOrder",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_NONE"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_XRGB"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_RGBX"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_ARGB"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_RGBA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_XBGR"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_BGRX"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_ABGR"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDORDER_BGRA"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ArrayOrder",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_ARRAYORDER_NONE"
|
||||
},
|
||||
{
|
||||
"name": "SDL_ARRAYORDER_RGB"
|
||||
},
|
||||
{
|
||||
"name": "SDL_ARRAYORDER_RGBA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_ARRAYORDER_ARGB"
|
||||
},
|
||||
{
|
||||
"name": "SDL_ARRAYORDER_BGR"
|
||||
},
|
||||
{
|
||||
"name": "SDL_ARRAYORDER_BGRA"
|
||||
},
|
||||
{
|
||||
"name": "SDL_ARRAYORDER_ABGR"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PackedLayout",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_NONE"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_332"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_4444"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_1555"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_5551"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_565"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_8888"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_2101010"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PACKEDLAYOUT_1010102"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PixelFormat",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_YV12",
|
||||
"value": "0x32315659u",
|
||||
"comment": "Planar mode: Y + V + U (3 planes)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_IYUV",
|
||||
"value": "0x56555949u",
|
||||
"comment": "Planar mode: Y + U + V (3 planes)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_YUY2",
|
||||
"value": "0x32595559u",
|
||||
"comment": "Packed mode: Y0+U0+Y1+V0 (1 plane)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_UYVY",
|
||||
"value": "0x59565955u",
|
||||
"comment": "Packed mode: U0+Y0+V0+Y1 (1 plane)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_YVYU",
|
||||
"value": "0x55595659u",
|
||||
"comment": "Packed mode: Y0+V0+Y1+U0 (1 plane)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_NV12",
|
||||
"value": "0x3231564eu",
|
||||
"comment": "Planar mode: Y + U/V interleaved (2 planes)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_NV21",
|
||||
"value": "0x3132564eu",
|
||||
"comment": "Planar mode: Y + V/U interleaved (2 planes)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_P010",
|
||||
"value": "0x30313050u",
|
||||
"comment": "Planar mode: Y + U/V interleaved (2 planes)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_EXTERNAL_OES",
|
||||
"value": "0x2053454fu",
|
||||
"comment": "Android video texture format"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PIXELFORMAT_MJPG",
|
||||
"value": "0x47504a4du",
|
||||
"comment": "Motion JPEG"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ColorType",
|
||||
"values": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_ColorRange",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_COLOR_RANGE_LIMITED",
|
||||
"value": "1",
|
||||
"comment": "Narrow range, e.g. 16-235 for 8-bit RGB and luma, and 16-240 for 8-bit chroma"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_RANGE_FULL",
|
||||
"value": "2"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ColorPrimaries",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT709",
|
||||
"value": "1",
|
||||
"comment": "ITU-R BT.709-6"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT470M",
|
||||
"value": "4",
|
||||
"comment": "ITU-R BT.470-6 System M"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT470BG",
|
||||
"value": "5",
|
||||
"comment": "ITU-R BT.470-6 System B, G / ITU-R BT.601-7 625"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT601",
|
||||
"value": "6",
|
||||
"comment": "ITU-R BT.601-7 525, SMPTE 170M"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_SMPTE240",
|
||||
"value": "7",
|
||||
"comment": "SMPTE 240M, functionally the same as SDL_COLOR_PRIMARIES_BT601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_GENERIC_FILM",
|
||||
"value": "8",
|
||||
"comment": "Generic film (color filters using Illuminant C)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT2020",
|
||||
"value": "9",
|
||||
"comment": "ITU-R BT.2020-2 / ITU-R BT.2100-0"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_XYZ",
|
||||
"value": "10",
|
||||
"comment": "SMPTE ST 428-1"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_SMPTE431",
|
||||
"value": "11",
|
||||
"comment": "SMPTE RP 431-2"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_SMPTE432",
|
||||
"value": "12",
|
||||
"comment": "SMPTE EG 432-1 / DCI P3"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_EBU3213",
|
||||
"value": "22",
|
||||
"comment": "EBU Tech. 3213-E"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_TransferCharacteristics",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_BT709",
|
||||
"value": "1",
|
||||
"comment": "Rec. ITU-R BT.709-6 / ITU-R BT1361"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_GAMMA22",
|
||||
"value": "4",
|
||||
"comment": "ITU-R BT.470-6 System M / ITU-R BT1700 625 PAL & SECAM"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_GAMMA28",
|
||||
"value": "5",
|
||||
"comment": "ITU-R BT.470-6 System B, G"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_BT601",
|
||||
"value": "6",
|
||||
"comment": "SMPTE ST 170M / ITU-R BT.601-7 525 or 625"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_SMPTE240",
|
||||
"value": "7",
|
||||
"comment": "SMPTE ST 240M"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_IEC61966",
|
||||
"value": "11",
|
||||
"comment": "IEC 61966-2-4"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_BT1361",
|
||||
"value": "12",
|
||||
"comment": "ITU-R BT1361 Extended Colour Gamut"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_SRGB",
|
||||
"value": "13",
|
||||
"comment": "IEC 61966-2-1 (sRGB or sYCC)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_BT2020_10BIT",
|
||||
"value": "14",
|
||||
"comment": "ITU-R BT2020 for 10-bit system"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_BT2020_12BIT",
|
||||
"value": "15",
|
||||
"comment": "ITU-R BT2020 for 12-bit system"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_PQ",
|
||||
"value": "16",
|
||||
"comment": "SMPTE ST 2084 for 10-, 12-, 14- and 16-bit systems"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_SMPTE428",
|
||||
"value": "17",
|
||||
"comment": "SMPTE ST 428-1"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_HLG",
|
||||
"value": "18",
|
||||
"comment": "ARIB STD-B67, known as \"hybrid log-gamma\" (HLG)"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MatrixCoefficients",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT709",
|
||||
"value": "1",
|
||||
"comment": "ITU-R BT.709-6"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_FCC",
|
||||
"value": "4",
|
||||
"comment": "US FCC Title 47"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT470BG",
|
||||
"value": "5",
|
||||
"comment": "ITU-R BT.470-6 System B, G / ITU-R BT.601-7 625, functionally the same as SDL_MATRIX_COEFFICIENTS_BT601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT601",
|
||||
"value": "6",
|
||||
"comment": "ITU-R BT.601-7 525"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_SMPTE240",
|
||||
"value": "7",
|
||||
"comment": "SMPTE 240M"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT2020_NCL",
|
||||
"value": "9",
|
||||
"comment": "ITU-R BT.2020-2 non-constant luminance"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT2020_CL",
|
||||
"value": "10",
|
||||
"comment": "ITU-R BT.2020-2 constant luminance"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_SMPTE2085",
|
||||
"value": "11",
|
||||
"comment": "SMPTE ST 2085"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_ICTCP",
|
||||
"value": "14",
|
||||
"comment": "ITU-R BT.2100-0 ICTCP"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ChromaLocation",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_CHROMA_LOCATION_NONE",
|
||||
"value": "0",
|
||||
"comment": "RGB, no chroma sampling"
|
||||
},
|
||||
{
|
||||
"name": "SDL_CHROMA_LOCATION_LEFT",
|
||||
"value": "1",
|
||||
"comment": "In MPEG-2, MPEG-4, and AVC, Cb and Cr are taken on midpoint of the left-edge of the 2x2 square. In other words, they have the same horizontal location as the top-left pixel, but is shifted one-half pixel down vertically."
|
||||
},
|
||||
{
|
||||
"name": "SDL_CHROMA_LOCATION_CENTER",
|
||||
"value": "2",
|
||||
"comment": "In JPEG/JFIF, H.261, and MPEG-1, Cb and Cr are taken at the center of the 2x2 square. In other words, they are offset one-half pixel to the right and one-half pixel down compared to the top-left pixel."
|
||||
},
|
||||
{
|
||||
"name": "SDL_CHROMA_LOCATION_TOPLEFT",
|
||||
"value": "3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_Colorspace",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_COLORSPACE_SRGB",
|
||||
"value": "0x120005a0u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_RANGE_FULL"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT709"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_SRGB"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_IDENTITY"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_SRGB_LINEAR",
|
||||
"value": "0x12000500u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_LINEAR"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_HDR10",
|
||||
"value": "0x12002600u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT2020"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_PQ"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_JPEG",
|
||||
"value": "0x220004c6u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_BT601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_BT601_LIMITED",
|
||||
"value": "0x211018c6u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_RANGE_LIMITED"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLOR_PRIMARIES_BT601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_BT601_FULL",
|
||||
"value": "0x221018c6u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_BT709_LIMITED",
|
||||
"value": "0x21100421u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRANSFER_CHARACTERISTICS_BT709"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT709"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_BT709_FULL",
|
||||
"value": "0x22100421u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_BT2020_LIMITED",
|
||||
"value": "0x21102609u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020"
|
||||
},
|
||||
{
|
||||
"name": "SDL_MATRIX_COEFFICIENTS_BT2020_NCL"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_BT2020_FULL",
|
||||
"value": "0x22102609u",
|
||||
"comment": "Equivalent to DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_RGB_DEFAULT",
|
||||
"value": "SDL_COLORSPACE_SRGB",
|
||||
"comment": "The default colorspace for RGB surfaces if no colorspace is specified"
|
||||
},
|
||||
{
|
||||
"name": "SDL_COLORSPACE_YUV_DEFAULT",
|
||||
"value": "SDL_COLORSPACE_BT601_LIMITED",
|
||||
"comment": "The default colorspace for YUV surfaces if no colorspace is specified"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_Color",
|
||||
"fields": [
|
||||
{
|
||||
"name": "r",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "g",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "a",
|
||||
"type": "Uint8"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_FColor",
|
||||
"fields": [
|
||||
{
|
||||
"name": "r",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "g",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "a",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_Palette",
|
||||
"fields": [
|
||||
{
|
||||
"name": "ncolors",
|
||||
"type": "int",
|
||||
"comment": "number of elements in `colors`."
|
||||
},
|
||||
{
|
||||
"name": "colors",
|
||||
"type": "SDL_Color *",
|
||||
"comment": "an array of colors, `ncolors` long."
|
||||
},
|
||||
{
|
||||
"name": "version",
|
||||
"type": "Uint32",
|
||||
"comment": "internal use only, do not touch."
|
||||
},
|
||||
{
|
||||
"name": "refcount",
|
||||
"type": "int",
|
||||
"comment": "internal use only, do not touch."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_PixelFormatDetails",
|
||||
"fields": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_PixelFormat"
|
||||
},
|
||||
{
|
||||
"name": "bits_per_pixel",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "bytes_per_pixel",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "padding",
|
||||
"type": "Uint8[2]"
|
||||
},
|
||||
{
|
||||
"name": "Rmask",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "Gmask",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "Bmask",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "Amask",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "Rbits",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "Gbits",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "Bbits",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "Abits",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "Rshift",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "Gshift",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "Bshift",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "Ashift",
|
||||
"type": "Uint8"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetPixelFormatName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_PixelFormat"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetMasksForPixelFormat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_PixelFormat"
|
||||
},
|
||||
{
|
||||
"name": "bpp",
|
||||
"type": "int *"
|
||||
},
|
||||
{
|
||||
"name": "Rmask",
|
||||
"type": "Uint32 *"
|
||||
},
|
||||
{
|
||||
"name": "Gmask",
|
||||
"type": "Uint32 *"
|
||||
},
|
||||
{
|
||||
"name": "Bmask",
|
||||
"type": "Uint32 *"
|
||||
},
|
||||
{
|
||||
"name": "Amask",
|
||||
"type": "Uint32 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPixelFormatForMasks",
|
||||
"return_type": "SDL_PixelFormat",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "bpp",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "Rmask",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "Gmask",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "Bmask",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "Amask",
|
||||
"type": "Uint32"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPixelFormatDetails",
|
||||
"return_type": "const SDL_PixelFormatDetails *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "SDL_PixelFormat"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreatePalette",
|
||||
"return_type": "SDL_Palette *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "ncolors",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetPaletteColors",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "palette",
|
||||
"type": "SDL_Palette *"
|
||||
},
|
||||
{
|
||||
"name": "colors",
|
||||
"type": "const SDL_Color *"
|
||||
},
|
||||
{
|
||||
"name": "firstcolor",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "ncolors",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DestroyPalette",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "palette",
|
||||
"type": "SDL_Palette *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MapRGB",
|
||||
"return_type": "Uint32",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "const SDL_PixelFormatDetails *"
|
||||
},
|
||||
{
|
||||
"name": "palette",
|
||||
"type": "const SDL_Palette *"
|
||||
},
|
||||
{
|
||||
"name": "r",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "g",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"type": "Uint8"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_MapRGBA",
|
||||
"return_type": "Uint32",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "format",
|
||||
"type": "const SDL_PixelFormatDetails *"
|
||||
},
|
||||
{
|
||||
"name": "palette",
|
||||
"type": "const SDL_Palette *"
|
||||
},
|
||||
{
|
||||
"name": "r",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "g",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"type": "Uint8"
|
||||
},
|
||||
{
|
||||
"name": "a",
|
||||
"type": "Uint8"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRGB",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "pixelvalue",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "format",
|
||||
"type": "const SDL_PixelFormatDetails *"
|
||||
},
|
||||
{
|
||||
"name": "palette",
|
||||
"type": "const SDL_Palette *"
|
||||
},
|
||||
{
|
||||
"name": "r",
|
||||
"type": "Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "g",
|
||||
"type": "Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"type": "Uint8 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRGBA",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "pixelvalue",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "format",
|
||||
"type": "const SDL_PixelFormatDetails *"
|
||||
},
|
||||
{
|
||||
"name": "palette",
|
||||
"type": "const SDL_Palette *"
|
||||
},
|
||||
{
|
||||
"name": "r",
|
||||
"type": "Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "g",
|
||||
"type": "Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"type": "Uint8 *"
|
||||
},
|
||||
{
|
||||
"name": "a",
|
||||
"type": "Uint8 *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,57 @@
|
|||
{
|
||||
"header": "SDL_power.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_PowerState",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_POWERSTATE_ERROR",
|
||||
"value": "-1",
|
||||
"comment": "error determining power status"
|
||||
},
|
||||
{
|
||||
"name": "SDL_POWERSTATE_UNKNOWN",
|
||||
"comment": "cannot determine power status"
|
||||
},
|
||||
{
|
||||
"name": "SDL_POWERSTATE_ON_BATTERY",
|
||||
"comment": "Not plugged in, running on the battery"
|
||||
},
|
||||
{
|
||||
"name": "SDL_POWERSTATE_NO_BATTERY",
|
||||
"comment": "Plugged in, no battery available"
|
||||
},
|
||||
{
|
||||
"name": "SDL_POWERSTATE_CHARGING",
|
||||
"comment": "Plugged in, charging battery"
|
||||
},
|
||||
{
|
||||
"name": "SDL_POWERSTATE_CHARGED"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetPowerInfo",
|
||||
"return_type": "SDL_PowerState",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "seconds",
|
||||
"type": "int *"
|
||||
},
|
||||
{
|
||||
"name": "percent",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,153 @@
|
|||
{
|
||||
"header": "SDL_process.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Process"
|
||||
}
|
||||
],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_ProcessIO",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_PROCESS_STDIO_INHERITED",
|
||||
"comment": "The I/O stream is inherited from the application."
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROCESS_STDIO_NULL",
|
||||
"comment": "The I/O stream is ignored."
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROCESS_STDIO_APP",
|
||||
"comment": "The I/O stream is connected to a new SDL_IOStream that the application can read or write"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROCESS_STDIO_REDIRECT",
|
||||
"comment": "The I/O stream is redirected to an existing SDL_IOStream."
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_CreateProcess",
|
||||
"return_type": "SDL_Process *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "args",
|
||||
"type": "const char * const *"
|
||||
},
|
||||
{
|
||||
"name": "pipe_stdio",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateProcessWithProperties",
|
||||
"return_type": "SDL_Process *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetProcessProperties",
|
||||
"return_type": "SDL_PropertiesID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "process",
|
||||
"type": "SDL_Process *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ReadProcess",
|
||||
"return_type": "void *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "process",
|
||||
"type": "SDL_Process *"
|
||||
},
|
||||
{
|
||||
"name": "datasize",
|
||||
"type": "size_t *"
|
||||
},
|
||||
{
|
||||
"name": "exitcode",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetProcessInput",
|
||||
"return_type": "SDL_IOStream *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "process",
|
||||
"type": "SDL_Process *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetProcessOutput",
|
||||
"return_type": "SDL_IOStream *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "process",
|
||||
"type": "SDL_Process *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_KillProcess",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "process",
|
||||
"type": "SDL_Process *"
|
||||
},
|
||||
{
|
||||
"name": "force",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_WaitProcess",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "process",
|
||||
"type": "SDL_Process *"
|
||||
},
|
||||
{
|
||||
"name": "block",
|
||||
"type": "bool"
|
||||
},
|
||||
{
|
||||
"name": "exitcode",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DestroyProcess",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "process",
|
||||
"type": "SDL_Process *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,369 @@
|
|||
{
|
||||
"header": "SDL_properties.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_PropertiesID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_CleanupPropertyCallback"
|
||||
},
|
||||
{
|
||||
"name": "SDL_EnumeratePropertiesCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_PropertyType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_PROPERTY_TYPE_INVALID"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROPERTY_TYPE_POINTER"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROPERTY_TYPE_STRING"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROPERTY_TYPE_NUMBER"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROPERTY_TYPE_FLOAT"
|
||||
},
|
||||
{
|
||||
"name": "SDL_PROPERTY_TYPE_BOOLEAN"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetGlobalProperties",
|
||||
"return_type": "SDL_PropertiesID",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateProperties",
|
||||
"return_type": "SDL_PropertiesID",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_CopyProperties",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "src",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "dst",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_LockProperties",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UnlockProperties",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetPointerPropertyWithCleanup",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "cleanup",
|
||||
"type": "SDL_CleanupPropertyCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetPointerProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetStringProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetNumberProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "Sint64"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetFloatProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetBooleanProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "value",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HasProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPropertyType",
|
||||
"return_type": "SDL_PropertyType",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPointerProperty",
|
||||
"return_type": "void *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "default_value",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetStringProperty",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "default_value",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetNumberProperty",
|
||||
"return_type": "Sint64",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "default_value",
|
||||
"type": "Sint64"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetFloatProperty",
|
||||
"return_type": "float",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "default_value",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetBooleanProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "default_value",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ClearProperty",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "name",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_EnumerateProperties",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_EnumeratePropertiesCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DestroyProperties",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,278 @@
|
|||
{
|
||||
"header": "SDL_rect.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_Point",
|
||||
"fields": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_FPoint",
|
||||
"fields": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_Rect",
|
||||
"fields": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "w",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "h",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_FRect",
|
||||
"fields": [
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "w",
|
||||
"type": "float"
|
||||
},
|
||||
{
|
||||
"name": "h",
|
||||
"type": "float"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_HasRectIntersection",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "A",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "B",
|
||||
"type": "const SDL_Rect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectIntersection",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "A",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "B",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "result",
|
||||
"type": "SDL_Rect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectUnion",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "A",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "B",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "result",
|
||||
"type": "SDL_Rect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectEnclosingPoints",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "points",
|
||||
"type": "const SDL_Point *"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "clip",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "result",
|
||||
"type": "SDL_Rect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectAndLineIntersection",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "rect",
|
||||
"type": "const SDL_Rect *"
|
||||
},
|
||||
{
|
||||
"name": "X1",
|
||||
"type": "int *"
|
||||
},
|
||||
{
|
||||
"name": "Y1",
|
||||
"type": "int *"
|
||||
},
|
||||
{
|
||||
"name": "X2",
|
||||
"type": "int *"
|
||||
},
|
||||
{
|
||||
"name": "Y2",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_HasRectIntersectionFloat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "A",
|
||||
"type": "const SDL_FRect *"
|
||||
},
|
||||
{
|
||||
"name": "B",
|
||||
"type": "const SDL_FRect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectIntersectionFloat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "A",
|
||||
"type": "const SDL_FRect *"
|
||||
},
|
||||
{
|
||||
"name": "B",
|
||||
"type": "const SDL_FRect *"
|
||||
},
|
||||
{
|
||||
"name": "result",
|
||||
"type": "SDL_FRect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectUnionFloat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "A",
|
||||
"type": "const SDL_FRect *"
|
||||
},
|
||||
{
|
||||
"name": "B",
|
||||
"type": "const SDL_FRect *"
|
||||
},
|
||||
{
|
||||
"name": "result",
|
||||
"type": "SDL_FRect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectEnclosingPointsFloat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "points",
|
||||
"type": "const SDL_FPoint *"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "clip",
|
||||
"type": "const SDL_FRect *"
|
||||
},
|
||||
{
|
||||
"name": "result",
|
||||
"type": "SDL_FRect *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRectAndLineIntersectionFloat",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "rect",
|
||||
"type": "const SDL_FRect *"
|
||||
},
|
||||
{
|
||||
"name": "X1",
|
||||
"type": "float *"
|
||||
},
|
||||
{
|
||||
"name": "Y1",
|
||||
"type": "float *"
|
||||
},
|
||||
{
|
||||
"name": "X2",
|
||||
"type": "float *"
|
||||
},
|
||||
{
|
||||
"name": "Y2",
|
||||
"type": "float *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,355 @@
|
|||
{
|
||||
"header": "SDL_scancode.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_Scancode",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_SCANCODE_BACKSLASH",
|
||||
"value": "49"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_NONUSHASH",
|
||||
"value": "50"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_GRAVE",
|
||||
"value": "53"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_INSERT",
|
||||
"value": "73"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_NUMLOCKCLEAR",
|
||||
"value": "83"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_NONUSBACKSLASH",
|
||||
"value": "100"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_APPLICATION",
|
||||
"value": "101",
|
||||
"comment": "windows contextual menu, compose"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_POWER",
|
||||
"value": "102"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_HELP",
|
||||
"value": "117",
|
||||
"comment": "AL Integrated Help Center"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MENU",
|
||||
"value": "118",
|
||||
"comment": "Menu (show menu)"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_STOP",
|
||||
"value": "120",
|
||||
"comment": "AC Stop"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AGAIN",
|
||||
"value": "121",
|
||||
"comment": "AC Redo/Repeat"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_UNDO",
|
||||
"value": "122",
|
||||
"comment": "AC Undo"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_CUT",
|
||||
"value": "123",
|
||||
"comment": "AC Cut"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_COPY",
|
||||
"value": "124",
|
||||
"comment": "AC Copy"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_PASTE",
|
||||
"value": "125",
|
||||
"comment": "AC Paste"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_FIND",
|
||||
"value": "126",
|
||||
"comment": "AC Find"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_INTERNATIONAL1",
|
||||
"value": "135"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_INTERNATIONAL3",
|
||||
"value": "137",
|
||||
"comment": "Yen"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG1",
|
||||
"value": "144",
|
||||
"comment": "Hangul/English toggle"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG2",
|
||||
"value": "145",
|
||||
"comment": "Hanja conversion"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG3",
|
||||
"value": "146",
|
||||
"comment": "Katakana"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG4",
|
||||
"value": "147",
|
||||
"comment": "Hiragana"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG5",
|
||||
"value": "148",
|
||||
"comment": "Zenkaku/Hankaku"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG6",
|
||||
"value": "149",
|
||||
"comment": "reserved"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG7",
|
||||
"value": "150",
|
||||
"comment": "reserved"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG8",
|
||||
"value": "151",
|
||||
"comment": "reserved"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LANG9",
|
||||
"value": "152",
|
||||
"comment": "reserved"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_ALTERASE",
|
||||
"value": "153",
|
||||
"comment": "Erase-Eaze"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_CANCEL",
|
||||
"value": "155",
|
||||
"comment": "AC Cancel"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LALT",
|
||||
"value": "226",
|
||||
"comment": "alt, option"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_LGUI",
|
||||
"value": "227",
|
||||
"comment": "windows, command (apple), meta"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_RALT",
|
||||
"value": "230",
|
||||
"comment": "alt gr, option"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_RGUI",
|
||||
"value": "231",
|
||||
"comment": "windows, command (apple), meta"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MODE",
|
||||
"value": "257"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_SLEEP",
|
||||
"value": "258",
|
||||
"comment": "Sleep"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_WAKE",
|
||||
"value": "259",
|
||||
"comment": "Wake"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_CHANNEL_INCREMENT",
|
||||
"value": "260",
|
||||
"comment": "Channel Increment"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_CHANNEL_DECREMENT",
|
||||
"value": "261",
|
||||
"comment": "Channel Decrement"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_PLAY",
|
||||
"value": "262",
|
||||
"comment": "Play"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_PAUSE",
|
||||
"value": "263",
|
||||
"comment": "Pause"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_RECORD",
|
||||
"value": "264",
|
||||
"comment": "Record"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_FAST_FORWARD",
|
||||
"value": "265",
|
||||
"comment": "Fast Forward"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_REWIND",
|
||||
"value": "266",
|
||||
"comment": "Rewind"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_NEXT_TRACK",
|
||||
"value": "267",
|
||||
"comment": "Next Track"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_PREVIOUS_TRACK",
|
||||
"value": "268",
|
||||
"comment": "Previous Track"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_STOP",
|
||||
"value": "269",
|
||||
"comment": "Stop"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_EJECT",
|
||||
"value": "270",
|
||||
"comment": "Eject"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_PLAY_PAUSE",
|
||||
"value": "271",
|
||||
"comment": "Play / Pause"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_MEDIA_SELECT",
|
||||
"value": "272"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_NEW",
|
||||
"value": "273",
|
||||
"comment": "AC New"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_OPEN",
|
||||
"value": "274",
|
||||
"comment": "AC Open"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_CLOSE",
|
||||
"value": "275",
|
||||
"comment": "AC Close"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_EXIT",
|
||||
"value": "276",
|
||||
"comment": "AC Exit"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_SAVE",
|
||||
"value": "277",
|
||||
"comment": "AC Save"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_PRINT",
|
||||
"value": "278",
|
||||
"comment": "AC Print"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_PROPERTIES",
|
||||
"value": "279",
|
||||
"comment": "AC Properties"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_SEARCH",
|
||||
"value": "280",
|
||||
"comment": "AC Search"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_HOME",
|
||||
"value": "281",
|
||||
"comment": "AC Home"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_BACK",
|
||||
"value": "282",
|
||||
"comment": "AC Back"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_FORWARD",
|
||||
"value": "283",
|
||||
"comment": "AC Forward"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_STOP",
|
||||
"value": "284",
|
||||
"comment": "AC Stop"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_REFRESH",
|
||||
"value": "285",
|
||||
"comment": "AC Refresh"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_AC_BOOKMARKS",
|
||||
"value": "286",
|
||||
"comment": "AC Bookmarks"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_SOFTLEFT",
|
||||
"value": "287"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_SOFTRIGHT",
|
||||
"value": "288"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_CALL",
|
||||
"value": "289",
|
||||
"comment": "Used for accepting phone calls."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_ENDCALL",
|
||||
"value": "290",
|
||||
"comment": "Used for rejecting phone calls."
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_RESERVED",
|
||||
"value": "400",
|
||||
"comment": "400-500 reserved for dynamic keycodes"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SCANCODE_COUNT",
|
||||
"value": "512"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": []
|
||||
}
|
||||
|
|
@ -0,0 +1,207 @@
|
|||
{
|
||||
"header": "SDL_sensor.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Sensor"
|
||||
}
|
||||
],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_SensorID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_SensorType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_SENSOR_INVALID",
|
||||
"value": "-1",
|
||||
"comment": "Returned for an invalid sensor"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_UNKNOWN",
|
||||
"comment": "Unknown sensor type"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_ACCEL",
|
||||
"comment": "Accelerometer"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_GYRO",
|
||||
"comment": "Gyroscope"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_ACCEL_L",
|
||||
"comment": "Accelerometer for left Joy-Con controller and Wii nunchuk"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_GYRO_L",
|
||||
"comment": "Gyroscope for left Joy-Con controller"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_ACCEL_R",
|
||||
"comment": "Accelerometer for right Joy-Con controller"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_GYRO_R",
|
||||
"comment": "Gyroscope for right Joy-Con controller"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SENSOR_COUNT"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetSensors",
|
||||
"return_type": "SDL_SensorID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorNameForID",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_SensorID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorTypeForID",
|
||||
"return_type": "SDL_SensorType",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_SensorID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorNonPortableTypeForID",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_SensorID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenSensor",
|
||||
"return_type": "SDL_Sensor *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_SensorID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorFromID",
|
||||
"return_type": "SDL_Sensor *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "instance_id",
|
||||
"type": "SDL_SensorID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorProperties",
|
||||
"return_type": "SDL_PropertiesID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sensor",
|
||||
"type": "SDL_Sensor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sensor",
|
||||
"type": "SDL_Sensor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorType",
|
||||
"return_type": "SDL_SensorType",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sensor",
|
||||
"type": "SDL_Sensor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorNonPortableType",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sensor",
|
||||
"type": "SDL_Sensor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorID",
|
||||
"return_type": "SDL_SensorID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sensor",
|
||||
"type": "SDL_Sensor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSensorData",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sensor",
|
||||
"type": "SDL_Sensor *"
|
||||
},
|
||||
{
|
||||
"name": "data",
|
||||
"type": "float *"
|
||||
},
|
||||
{
|
||||
"name": "num_values",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CloseSensor",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "sensor",
|
||||
"type": "SDL_Sensor *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UpdateSensors",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,349 @@
|
|||
{
|
||||
"header": "SDL_storage.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Storage"
|
||||
}
|
||||
],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_StorageInterface",
|
||||
"fields": [
|
||||
{
|
||||
"name": "version",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "close",
|
||||
"type": "bool (SDLCALL *close)(void *userdata)"
|
||||
},
|
||||
{
|
||||
"name": "ready",
|
||||
"type": "bool (SDLCALL *ready)(void *userdata)"
|
||||
},
|
||||
{
|
||||
"name": "enumerate",
|
||||
"type": "bool (SDLCALL *enumerate)(void *userdata, const char *path, SDL_EnumerateDirectoryCallback callback, void *callback_userdata)"
|
||||
},
|
||||
{
|
||||
"name": "info",
|
||||
"type": "bool (SDLCALL *info)(void *userdata, const char *path, SDL_PathInfo *info)"
|
||||
},
|
||||
{
|
||||
"name": "read_file",
|
||||
"type": "bool (SDLCALL *read_file)(void *userdata, const char *path, void *destination, Uint64 length)"
|
||||
},
|
||||
{
|
||||
"name": "write_file",
|
||||
"type": "bool (SDLCALL *write_file)(void *userdata, const char *path, const void *source, Uint64 length)"
|
||||
},
|
||||
{
|
||||
"name": "mkdir",
|
||||
"type": "bool (SDLCALL *mkdir)(void *userdata, const char *path)"
|
||||
},
|
||||
{
|
||||
"name": "remove",
|
||||
"type": "bool (SDLCALL *remove)(void *userdata, const char *path)"
|
||||
},
|
||||
{
|
||||
"name": "rename",
|
||||
"type": "bool (SDLCALL *rename)(void *userdata, const char *oldpath, const char *newpath)"
|
||||
},
|
||||
{
|
||||
"name": "copy",
|
||||
"type": "bool (SDLCALL *copy)(void *userdata, const char *oldpath, const char *newpath)"
|
||||
},
|
||||
{
|
||||
"name": "space_remaining",
|
||||
"type": "Uint64 (SDLCALL *space_remaining)(void *userdata)"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_OpenTitleStorage",
|
||||
"return_type": "SDL_Storage *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "override",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenUserStorage",
|
||||
"return_type": "SDL_Storage *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "org",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "app",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "props",
|
||||
"type": "SDL_PropertiesID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenFileStorage",
|
||||
"return_type": "SDL_Storage *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_OpenStorage",
|
||||
"return_type": "SDL_Storage *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "iface",
|
||||
"type": "const SDL_StorageInterface *"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CloseStorage",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_StorageReady",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetStorageFileSize",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint64 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ReadStorageFile",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "destination",
|
||||
"type": "void *"
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint64"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_WriteStorageFile",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "source",
|
||||
"type": "const void *"
|
||||
},
|
||||
{
|
||||
"name": "length",
|
||||
"type": "Uint64"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateStorageDirectory",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_EnumerateStorageDirectory",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_EnumerateDirectoryCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RemoveStoragePath",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RenameStoragePath",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "oldpath",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "newpath",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CopyStorageFile",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "oldpath",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "newpath",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetStoragePathInfo",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "info",
|
||||
"type": "SDL_PathInfo *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetStorageSpaceRemaining",
|
||||
"return_type": "Uint64",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GlobStorageDirectory",
|
||||
"return_type": "char **",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "storage",
|
||||
"type": "SDL_Storage *"
|
||||
},
|
||||
{
|
||||
"name": "path",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "pattern",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_GlobFlags"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,355 @@
|
|||
{
|
||||
"header": "SDL_system.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "MSG"
|
||||
}
|
||||
],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "XTaskQueueHandle",
|
||||
"underlying_type": "struct XTaskQueueObject *"
|
||||
},
|
||||
{
|
||||
"name": "XUserHandle",
|
||||
"underlying_type": "struct XUser *"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_WindowsMessageHook"
|
||||
},
|
||||
{
|
||||
"name": "SDL_X11EventHook"
|
||||
},
|
||||
{
|
||||
"name": "SDL_iOSAnimationCallback"
|
||||
},
|
||||
{
|
||||
"name": "SDL_RequestAndroidPermissionCallback"
|
||||
}
|
||||
],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_Sandbox",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_SANDBOX_UNKNOWN_CONTAINER"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SANDBOX_FLATPAK"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SANDBOX_SNAP"
|
||||
},
|
||||
{
|
||||
"name": "SDL_SANDBOX_MACOS"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_SetWindowsMessageHook",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_WindowsMessageHook"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetDirect3D9AdapterIndex",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "displayID",
|
||||
"type": "SDL_DisplayID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetDXGIOutputInfo",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "displayID",
|
||||
"type": "SDL_DisplayID"
|
||||
},
|
||||
{
|
||||
"name": "adapterIndex",
|
||||
"type": "int *"
|
||||
},
|
||||
{
|
||||
"name": "outputIndex",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetX11EventHook",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_X11EventHook"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetLinuxThreadPriority",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "threadID",
|
||||
"type": "Sint64"
|
||||
},
|
||||
{
|
||||
"name": "priority",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetLinuxThreadPriorityAndPolicy",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "threadID",
|
||||
"type": "Sint64"
|
||||
},
|
||||
{
|
||||
"name": "sdlPriority",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "schedPolicy",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetiOSAnimationCallback",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window *"
|
||||
},
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_iOSAnimationCallback"
|
||||
},
|
||||
{
|
||||
"name": "callbackParam",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetiOSEventPump",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "enabled",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAndroidJNIEnv",
|
||||
"return_type": "void *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAndroidActivity",
|
||||
"return_type": "void *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAndroidSDKVersion",
|
||||
"return_type": "int",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsChromebook",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsDeXMode",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_SendAndroidBackButton",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAndroidInternalStoragePath",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAndroidExternalStorageState",
|
||||
"return_type": "Uint32",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAndroidExternalStoragePath",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetAndroidCachePath",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_RequestAndroidPermission",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "permission",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "cb",
|
||||
"type": "SDL_RequestAndroidPermissionCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ShowAndroidToast",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "message",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "duration",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "gravity",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "xoffset",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "yoffset",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SendAndroidMessage",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "command",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "param",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsTablet",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_IsTV",
|
||||
"return_type": "bool",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetSandbox",
|
||||
"return_type": "SDL_Sandbox",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OnApplicationWillTerminate",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OnApplicationDidReceiveMemoryWarning",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OnApplicationWillEnterBackground",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OnApplicationDidEnterBackground",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OnApplicationWillEnterForeground",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OnApplicationDidEnterForeground",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_OnApplicationDidChangeStatusBarOrientation",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetGDKTaskQueue",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "outTaskQueue",
|
||||
"type": "XTaskQueueHandle *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetGDKDefaultUser",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "outUserHandle",
|
||||
"type": "XUserHandle *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,238 @@
|
|||
{
|
||||
"header": "SDL_time.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_DateFormat",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_DATE_FORMAT_YYYYMMDD",
|
||||
"value": "0",
|
||||
"comment": "Year/Month/Day"
|
||||
},
|
||||
{
|
||||
"name": "SDL_DATE_FORMAT_DDMMYYYY",
|
||||
"value": "1",
|
||||
"comment": "Day/Month/Year"
|
||||
},
|
||||
{
|
||||
"name": "SDL_DATE_FORMAT_MMDDYYYY",
|
||||
"value": "2",
|
||||
"comment": "Month/Day/Year"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_TimeFormat",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_TIME_FORMAT_24HR",
|
||||
"value": "0",
|
||||
"comment": "24 hour time"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TIME_FORMAT_12HR",
|
||||
"value": "1",
|
||||
"comment": "12 hour time"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_DateTime",
|
||||
"fields": [
|
||||
{
|
||||
"name": "year",
|
||||
"type": "int",
|
||||
"comment": "Year"
|
||||
},
|
||||
{
|
||||
"name": "month",
|
||||
"type": "int",
|
||||
"comment": "Month [01-12]"
|
||||
},
|
||||
{
|
||||
"name": "day",
|
||||
"type": "int",
|
||||
"comment": "Day of the month [01-31]"
|
||||
},
|
||||
{
|
||||
"name": "hour",
|
||||
"type": "int",
|
||||
"comment": "Hour [0-23]"
|
||||
},
|
||||
{
|
||||
"name": "minute",
|
||||
"type": "int",
|
||||
"comment": "Minute [0-59]"
|
||||
},
|
||||
{
|
||||
"name": "second",
|
||||
"type": "int",
|
||||
"comment": "Seconds [0-60]"
|
||||
},
|
||||
{
|
||||
"name": "nanosecond",
|
||||
"type": "int",
|
||||
"comment": "Nanoseconds [0-999999999]"
|
||||
},
|
||||
{
|
||||
"name": "day_of_week",
|
||||
"type": "int",
|
||||
"comment": "Day of the week [0-6] (0 being Sunday)"
|
||||
},
|
||||
{
|
||||
"name": "utc_offset",
|
||||
"type": "int",
|
||||
"comment": "Seconds east of UTC"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetDateTimeLocalePreferences",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "dateFormat",
|
||||
"type": "SDL_DateFormat *"
|
||||
},
|
||||
{
|
||||
"name": "timeFormat",
|
||||
"type": "SDL_TimeFormat *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetCurrentTime",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "ticks",
|
||||
"type": "SDL_Time *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_TimeToDateTime",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "ticks",
|
||||
"type": "SDL_Time"
|
||||
},
|
||||
{
|
||||
"name": "dt",
|
||||
"type": "SDL_DateTime *"
|
||||
},
|
||||
{
|
||||
"name": "localTime",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DateTimeToTime",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "dt",
|
||||
"type": "const SDL_DateTime *"
|
||||
},
|
||||
{
|
||||
"name": "ticks",
|
||||
"type": "SDL_Time *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_TimeToWindows",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "ticks",
|
||||
"type": "SDL_Time"
|
||||
},
|
||||
{
|
||||
"name": "dwLowDateTime",
|
||||
"type": "Uint32 *"
|
||||
},
|
||||
{
|
||||
"name": "dwHighDateTime",
|
||||
"type": "Uint32 *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_TimeFromWindows",
|
||||
"return_type": "SDL_Time",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "dwLowDateTime",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "dwHighDateTime",
|
||||
"type": "Uint32"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetDaysInMonth",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "year",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "month",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetDayOfYear",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "year",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "month",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "day",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetDayOfWeek",
|
||||
"return_type": "int",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "year",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "month",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "day",
|
||||
"type": "int"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,121 @@
|
|||
{
|
||||
"header": "SDL_timer.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_TimerID",
|
||||
"underlying_type": "Uint32"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_TimerCallback"
|
||||
},
|
||||
{
|
||||
"name": "SDL_NSTimerCallback"
|
||||
}
|
||||
],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetTicks",
|
||||
"return_type": "Uint64",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTicksNS",
|
||||
"return_type": "Uint64",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPerformanceCounter",
|
||||
"return_type": "Uint64",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetPerformanceFrequency",
|
||||
"return_type": "Uint64",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_Delay",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "ms",
|
||||
"type": "Uint32"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DelayNS",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "ns",
|
||||
"type": "Uint64"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DelayPrecise",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "ns",
|
||||
"type": "Uint64"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_AddTimer",
|
||||
"return_type": "SDL_TimerID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "Uint32"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_TimerCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_AddTimerNS",
|
||||
"return_type": "SDL_TimerID",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "interval",
|
||||
"type": "Uint64"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_NSTimerCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RemoveTimer",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "id",
|
||||
"type": "SDL_TimerID"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,110 @@
|
|||
{
|
||||
"header": "SDL_touch.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [
|
||||
{
|
||||
"name": "SDL_TouchID",
|
||||
"underlying_type": "Uint64"
|
||||
},
|
||||
{
|
||||
"name": "SDL_FingerID",
|
||||
"underlying_type": "Uint64"
|
||||
}
|
||||
],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [
|
||||
{
|
||||
"name": "SDL_TouchDeviceType",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_TOUCH_DEVICE_DIRECT",
|
||||
"comment": "touch screen with window-relative coordinates"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE",
|
||||
"comment": "trackpad with absolute device coordinates"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TOUCH_DEVICE_INDIRECT_RELATIVE",
|
||||
"comment": "trackpad with screen cursor-relative coordinates"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"structs": [
|
||||
{
|
||||
"name": "SDL_Finger",
|
||||
"fields": [
|
||||
{
|
||||
"name": "id",
|
||||
"type": "SDL_FingerID",
|
||||
"comment": "the finger ID"
|
||||
},
|
||||
{
|
||||
"name": "x",
|
||||
"type": "float",
|
||||
"comment": "the x-axis location of the touch event, normalized (0...1)"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "float",
|
||||
"comment": "the y-axis location of the touch event, normalized (0...1)"
|
||||
},
|
||||
{
|
||||
"name": "pressure",
|
||||
"type": "float",
|
||||
"comment": "the quantity of pressure applied, normalized (0...1)"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetTouchDevices",
|
||||
"return_type": "SDL_TouchID *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTouchDeviceName",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "touchID",
|
||||
"type": "SDL_TouchID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTouchDeviceType",
|
||||
"return_type": "SDL_TouchDeviceType",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "touchID",
|
||||
"type": "SDL_TouchID"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTouchFingers",
|
||||
"return_type": "SDL_Finger **",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "touchID",
|
||||
"type": "SDL_TouchID"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,332 @@
|
|||
{
|
||||
"header": "SDL_tray.h",
|
||||
"opaque_types": [
|
||||
{
|
||||
"name": "SDL_Tray"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TrayMenu"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TrayEntry"
|
||||
}
|
||||
],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [
|
||||
{
|
||||
"name": "SDL_TrayCallback"
|
||||
}
|
||||
],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [
|
||||
{
|
||||
"name": "SDL_TrayEntryFlags",
|
||||
"underlying_type": "Uint32",
|
||||
"values": [
|
||||
{
|
||||
"name": "SDL_TRAYENTRY_BUTTON",
|
||||
"value": "(1u << 0)",
|
||||
"comment": "Make the entry a simple button. Required."
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRAYENTRY_CHECKBOX",
|
||||
"value": "(1u << 1)",
|
||||
"comment": "Make the entry a checkbox. Required."
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRAYENTRY_SUBMENU",
|
||||
"value": "(1u << 2)",
|
||||
"comment": "Prepare the entry to have a submenu. Required"
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRAYENTRY_DISABLED",
|
||||
"value": "(1u << 31)",
|
||||
"comment": "Make the entry disabled. Optional."
|
||||
},
|
||||
{
|
||||
"name": "SDL_TRAYENTRY_CHECKED",
|
||||
"value": "(1u << 30)",
|
||||
"comment": "Make the entry checked. This is valid only for checkboxes. Optional."
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_CreateTray",
|
||||
"return_type": "SDL_Tray *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "icon",
|
||||
"type": "SDL_Surface *"
|
||||
},
|
||||
{
|
||||
"name": "tooltip",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetTrayIcon",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "tray",
|
||||
"type": "SDL_Tray *"
|
||||
},
|
||||
{
|
||||
"name": "icon",
|
||||
"type": "SDL_Surface *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetTrayTooltip",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "tray",
|
||||
"type": "SDL_Tray *"
|
||||
},
|
||||
{
|
||||
"name": "tooltip",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateTrayMenu",
|
||||
"return_type": "SDL_TrayMenu *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "tray",
|
||||
"type": "SDL_Tray *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_CreateTraySubmenu",
|
||||
"return_type": "SDL_TrayMenu *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayMenu",
|
||||
"return_type": "SDL_TrayMenu *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "tray",
|
||||
"type": "SDL_Tray *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTraySubmenu",
|
||||
"return_type": "SDL_TrayMenu *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayEntries",
|
||||
"return_type": "const SDL_TrayEntry **",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "menu",
|
||||
"type": "SDL_TrayMenu *"
|
||||
},
|
||||
{
|
||||
"name": "count",
|
||||
"type": "int *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_RemoveTrayEntry",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_InsertTrayEntryAt",
|
||||
"return_type": "SDL_TrayEntry *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "menu",
|
||||
"type": "SDL_TrayMenu *"
|
||||
},
|
||||
{
|
||||
"name": "pos",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "label",
|
||||
"type": "const char *"
|
||||
},
|
||||
{
|
||||
"name": "flags",
|
||||
"type": "SDL_TrayEntryFlags"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetTrayEntryLabel",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
},
|
||||
{
|
||||
"name": "label",
|
||||
"type": "const char *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayEntryLabel",
|
||||
"return_type": "const char *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetTrayEntryChecked",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
},
|
||||
{
|
||||
"name": "checked",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayEntryChecked",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetTrayEntryEnabled",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
},
|
||||
{
|
||||
"name": "enabled",
|
||||
"type": "bool"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayEntryEnabled",
|
||||
"return_type": "bool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_SetTrayEntryCallback",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
},
|
||||
{
|
||||
"name": "callback",
|
||||
"type": "SDL_TrayCallback"
|
||||
},
|
||||
{
|
||||
"name": "userdata",
|
||||
"type": "void *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_ClickTrayEntry",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_DestroyTray",
|
||||
"return_type": "void",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "tray",
|
||||
"type": "SDL_Tray *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayEntryParent",
|
||||
"return_type": "SDL_TrayMenu *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "entry",
|
||||
"type": "SDL_TrayEntry *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayMenuParentEntry",
|
||||
"return_type": "SDL_TrayEntry *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "menu",
|
||||
"type": "SDL_TrayMenu *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetTrayMenuParentTray",
|
||||
"return_type": "SDL_Tray *",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "menu",
|
||||
"type": "SDL_TrayMenu *"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SDL_UpdateTrays",
|
||||
"return_type": "void",
|
||||
"parameters": []
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"header": "SDL_version.h",
|
||||
"opaque_types": [],
|
||||
"typedefs": [],
|
||||
"function_pointers": [],
|
||||
"c_type_aliases": [],
|
||||
"enums": [],
|
||||
"structs": [],
|
||||
"unions": [],
|
||||
"flags": [],
|
||||
"functions": [
|
||||
{
|
||||
"name": "SDL_GetVersion",
|
||||
"return_type": "int",
|
||||
"parameters": []
|
||||
},
|
||||
{
|
||||
"name": "SDL_GetRevision",
|
||||
"return_type": "const char *",
|
||||
"parameters": []
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
674
src/codegen.zig
674
src/codegen.zig
File diff suppressed because it is too large
Load Diff
|
|
@ -1,37 +1,48 @@
|
|||
const std = @import("std");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const patterns = @import("patterns.zig");
|
||||
const resolved_decl = @import("resolved_decl.zig");
|
||||
|
||||
const Declaration = patterns.Declaration;
|
||||
const ResolvedDecl = resolved_decl.ResolvedDecl;
|
||||
|
||||
const CachedDecl = struct {
|
||||
decl: Declaration,
|
||||
source_header: []const u8,
|
||||
|
||||
fn deinit(self: CachedDecl, allocator: Allocator) void {
|
||||
switch (self.decl) {
|
||||
inline else => |*d| d.deinit(allocator),
|
||||
}
|
||||
allocator.free(self.source_header);
|
||||
}
|
||||
};
|
||||
|
||||
pub const HeaderCache = struct {
|
||||
// Map from type name to its declaration
|
||||
type_cache: std.StringHashMap(Declaration),
|
||||
// Track which headers we've already parsed (avoid re-parsing)
|
||||
type_cache: std.StringHashMap(CachedDecl),
|
||||
parsed_headers: std.StringHashMap(void),
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn init(allocator: Allocator) HeaderCache {
|
||||
return .{
|
||||
.type_cache = std.StringHashMap(Declaration).init(allocator),
|
||||
.type_cache = std.StringHashMap(CachedDecl).init(allocator),
|
||||
.parsed_headers = std.StringHashMap(void).init(allocator),
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *HeaderCache) void {
|
||||
// Free type cache keys
|
||||
var type_it = self.type_cache.keyIterator();
|
||||
while (type_it.next()) |key| {
|
||||
self.allocator.free(key.*);
|
||||
}
|
||||
// Free cached declarations
|
||||
|
||||
var val_it = self.type_cache.valueIterator();
|
||||
while (val_it.next()) |decl| {
|
||||
freeDeclaration(self.allocator, decl.*);
|
||||
while (val_it.next()) |cached_decl| {
|
||||
cached_decl.deinit(self.allocator);
|
||||
}
|
||||
self.type_cache.deinit();
|
||||
|
||||
// Free parsed headers keys
|
||||
var header_it = self.parsed_headers.keyIterator();
|
||||
while (header_it.next()) |key| {
|
||||
self.allocator.free(key.*);
|
||||
|
|
@ -45,31 +56,20 @@ pub const HeaderCache = struct {
|
|||
|
||||
const header_dir = std.fs.path.dirname(header_path) orelse ".";
|
||||
try cache.parseHeaderRecursive(header_dir, std.fs.path.basename(header_path));
|
||||
|
||||
return cache;
|
||||
}
|
||||
|
||||
fn parseHeaderRecursive(self: *HeaderCache, header_dir: []const u8, filename: []const u8) !void {
|
||||
// Skip non-SDL headers (stdlib, system headers, etc)
|
||||
if (!std.mem.startsWith(u8, filename, "SDL_")) {
|
||||
return;
|
||||
}
|
||||
if (!std.mem.startsWith(u8, filename, "SDL_")) return;
|
||||
if (self.parsed_headers.contains(filename)) return;
|
||||
|
||||
// Skip if already parsed
|
||||
if (self.parsed_headers.contains(filename)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark as parsed
|
||||
try self.parsed_headers.put(try self.allocator.dupe(u8, filename), {});
|
||||
|
||||
// Build full path
|
||||
const full_path = try std.fs.path.join(self.allocator, &[_][]const u8{ header_dir, filename });
|
||||
const full_path = try std.fs.path.join(self.allocator, &.{ header_dir, filename });
|
||||
defer self.allocator.free(full_path);
|
||||
|
||||
std.debug.print(" Caching types from: {s}\n", .{filename});
|
||||
|
||||
// Read and parse this header
|
||||
const content = std.fs.cwd().readFileAlloc(self.allocator, full_path, 10_000_000) catch |err| {
|
||||
std.debug.print(" Warning: Could not read {s}: {}\n", .{ filename, err });
|
||||
return;
|
||||
|
|
@ -83,25 +83,24 @@ pub const HeaderCache = struct {
|
|||
};
|
||||
defer self.allocator.free(decls);
|
||||
|
||||
// Add all type definitions to cache
|
||||
for (decls) |decl| {
|
||||
const type_name = getTypeName(decl);
|
||||
const type_name = resolved_decl.getTypeName(decl);
|
||||
if (type_name) |name| {
|
||||
// Don't cache if already present (first occurrence wins)
|
||||
if (!self.type_cache.contains(name)) {
|
||||
const name_copy = try self.allocator.dupe(u8, name);
|
||||
const decl_copy = try cloneDeclaration(self.allocator, decl);
|
||||
try self.type_cache.put(name_copy, decl_copy);
|
||||
try self.type_cache.put(try self.allocator.dupe(u8, name), .{
|
||||
.decl = try resolved_decl.cloneDeclaration(self.allocator, decl),
|
||||
.source_header = try self.allocator.dupe(u8, filename),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Free the original declarations (we made copies)
|
||||
for (decls) |decl| {
|
||||
freeDeclaration(self.allocator, decl);
|
||||
switch (decl) {
|
||||
inline else => |*d| d.deinit(self.allocator),
|
||||
}
|
||||
}
|
||||
|
||||
// Find and recursively parse all #include "SDL_*.h" directives
|
||||
const includes = try findSDLIncludes(self.allocator, content);
|
||||
defer {
|
||||
for (includes) |inc| self.allocator.free(inc);
|
||||
|
|
@ -114,25 +113,21 @@ pub const HeaderCache = struct {
|
|||
}
|
||||
|
||||
pub fn lookupType(self: *HeaderCache, type_name: []const u8) ?Declaration {
|
||||
const decl = self.type_cache.get(type_name) orelse return null;
|
||||
// Return a copy so caller owns it
|
||||
return cloneDeclaration(self.allocator, decl) catch null;
|
||||
const cached_decl = self.type_cache.get(type_name) orelse return null;
|
||||
return resolved_decl.cloneDeclaration(self.allocator, cached_decl.decl) catch null;
|
||||
}
|
||||
|
||||
/// Lookup a type and recursively resolve all its dependencies
|
||||
/// Returns an array of declarations: [0] is the requested type, [1..] are dependencies
|
||||
pub fn lookupTypeWithDependencies(self: *HeaderCache, type_name: []const u8) ![]Declaration {
|
||||
pub fn lookupTypeWithDependencies(self: *HeaderCache, type_name: []const u8) ![]ResolvedDecl {
|
||||
const dependency_resolver = @import("dependency_resolver.zig");
|
||||
|
||||
var result = try std.ArrayList(Declaration).initCapacity(self.allocator, 10);
|
||||
var result = try std.ArrayList(ResolvedDecl).initCapacity(self.allocator, 10);
|
||||
errdefer {
|
||||
for (result.items) |decl| {
|
||||
freeDeclaration(self.allocator, decl);
|
||||
decl.deinit(self.allocator);
|
||||
}
|
||||
result.deinit(self.allocator);
|
||||
}
|
||||
|
||||
// Track which types we've already processed
|
||||
var processed = std.StringHashMap(void).init(self.allocator);
|
||||
defer {
|
||||
var it = processed.keyIterator();
|
||||
|
|
@ -142,7 +137,6 @@ pub const HeaderCache = struct {
|
|||
processed.deinit();
|
||||
}
|
||||
|
||||
// Work queue for types to resolve
|
||||
var queue = try std.ArrayList([]const u8).initCapacity(self.allocator, 10);
|
||||
defer {
|
||||
for (queue.items) |item| {
|
||||
|
|
@ -151,30 +145,27 @@ pub const HeaderCache = struct {
|
|||
queue.deinit(self.allocator);
|
||||
}
|
||||
|
||||
// Start with the requested type
|
||||
try queue.append(self.allocator, try self.allocator.dupe(u8, type_name));
|
||||
|
||||
// Process queue until empty
|
||||
while (queue.items.len > 0) {
|
||||
const current_type = queue.orderedRemove(0);
|
||||
defer self.allocator.free(current_type);
|
||||
|
||||
// Skip if already processed
|
||||
if (processed.contains(current_type)) continue;
|
||||
try processed.put(try self.allocator.dupe(u8, current_type), {});
|
||||
|
||||
// Look up the type
|
||||
const decl = self.type_cache.get(current_type) orelse continue;
|
||||
const cached_decl = self.type_cache.get(current_type) orelse continue;
|
||||
|
||||
// Add cloned declaration to result
|
||||
const decl_copy = try cloneDeclaration(self.allocator, decl);
|
||||
try result.append(self.allocator, decl_copy);
|
||||
try result.append(self.allocator, .{
|
||||
.decl = try resolved_decl.cloneDeclaration(self.allocator, cached_decl.decl),
|
||||
.source_header = try self.allocator.dupe(u8, cached_decl.source_header),
|
||||
.is_primary_header_decl = false,
|
||||
});
|
||||
|
||||
// Analyze this declaration to find its dependencies
|
||||
var resolver = dependency_resolver.DependencyResolver.init(self.allocator);
|
||||
defer resolver.deinit();
|
||||
|
||||
const single_decl = [_]Declaration{decl};
|
||||
const single_decl = [_]Declaration{cached_decl.decl};
|
||||
try resolver.analyze(&single_decl);
|
||||
|
||||
const missing = try resolver.getMissingTypes(self.allocator);
|
||||
|
|
@ -183,7 +174,6 @@ pub const HeaderCache = struct {
|
|||
self.allocator.free(missing);
|
||||
}
|
||||
|
||||
// Add missing types to queue if not already processed
|
||||
for (missing) |missing_type| {
|
||||
if (!processed.contains(missing_type) and self.type_cache.contains(missing_type)) {
|
||||
try queue.append(self.allocator, try self.allocator.dupe(u8, missing_type));
|
||||
|
|
@ -194,22 +184,8 @@ pub const HeaderCache = struct {
|
|||
return try result.toOwnedSlice(self.allocator);
|
||||
}
|
||||
|
||||
fn getTypeName(decl: Declaration) ?[]const u8 {
|
||||
return switch (decl) {
|
||||
.opaque_type => |o| o.name,
|
||||
.typedef_decl => |t| t.name,
|
||||
.function_pointer_decl => |fp| fp.name,
|
||||
.c_type_alias => |a| a.name,
|
||||
.enum_decl => |e| e.name,
|
||||
.struct_decl => |s| s.name,
|
||||
.union_decl => |u| u.name,
|
||||
.flag_decl => |f| f.name,
|
||||
.function_decl => null, // Functions don't define types
|
||||
};
|
||||
}
|
||||
|
||||
fn findSDLIncludes(allocator: Allocator, source: []const u8) ![][]const u8 {
|
||||
var includes = std.ArrayList([]const u8){};
|
||||
var includes: std.ArrayList([]const u8) = .empty;
|
||||
errdefer {
|
||||
for (includes.items) |inc| allocator.free(inc);
|
||||
includes.deinit(allocator);
|
||||
|
|
@ -219,7 +195,6 @@ pub const HeaderCache = struct {
|
|||
while (lines.next()) |line| {
|
||||
const trimmed = std.mem.trim(u8, line, " \t\r");
|
||||
|
||||
// Match: #include <SDL3/SDL_something.h>
|
||||
if (std.mem.startsWith(u8, trimmed, "#include <SDL3/")) {
|
||||
const after_open = "#include <SDL3/".len;
|
||||
if (std.mem.indexOf(u8, trimmed[after_open..], ">")) |end| {
|
||||
|
|
@ -228,9 +203,7 @@ pub const HeaderCache = struct {
|
|||
try includes.append(allocator, try allocator.dupe(u8, header_name));
|
||||
}
|
||||
}
|
||||
}
|
||||
// Also match: #include "SDL_something.h"
|
||||
else if (std.mem.startsWith(u8, trimmed, "#include \"SDL_")) {
|
||||
} else if (std.mem.startsWith(u8, trimmed, "#include \"SDL_")) {
|
||||
const after_open = "#include \"".len;
|
||||
if (std.mem.indexOf(u8, trimmed[after_open..], "\"")) |end| {
|
||||
const header_name = trimmed[after_open..][0..end];
|
||||
|
|
@ -244,212 +217,3 @@ pub const HeaderCache = struct {
|
|||
return try includes.toOwnedSlice(allocator);
|
||||
}
|
||||
};
|
||||
|
||||
fn cloneDeclaration(allocator: Allocator, decl: Declaration) !Declaration {
|
||||
return switch (decl) {
|
||||
.opaque_type => |o| Declaration{
|
||||
.opaque_type = .{
|
||||
.name = try allocator.dupe(u8, o.name),
|
||||
.doc_comment = if (o.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.typedef_decl => |t| Declaration{
|
||||
.typedef_decl = .{
|
||||
.name = try allocator.dupe(u8, t.name),
|
||||
.underlying_type = try allocator.dupe(u8, t.underlying_type),
|
||||
.doc_comment = if (t.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.enum_decl => |e| Declaration{
|
||||
.enum_decl = .{
|
||||
.name = try allocator.dupe(u8, e.name),
|
||||
.values = try cloneEnumValues(allocator, e.values),
|
||||
.doc_comment = if (e.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.struct_decl => |s| Declaration{
|
||||
.struct_decl = .{
|
||||
.name = try allocator.dupe(u8, s.name),
|
||||
.fields = try cloneFields(allocator, s.fields),
|
||||
.doc_comment = if (s.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
.has_unions = s.has_unions,
|
||||
},
|
||||
},
|
||||
.union_decl => |u| Declaration{
|
||||
.union_decl = .{
|
||||
.name = try allocator.dupe(u8, u.name),
|
||||
.fields = try cloneFields(allocator, u.fields),
|
||||
.doc_comment = if (u.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.flag_decl => |f| Declaration{
|
||||
.flag_decl = .{
|
||||
.name = try allocator.dupe(u8, f.name),
|
||||
.underlying_type = try allocator.dupe(u8, f.underlying_type),
|
||||
.flags = try cloneFlagValues(allocator, f.flags),
|
||||
.constants = try cloneConstValues(allocator, f.constants),
|
||||
.doc_comment = if (f.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.function_decl => |func| Declaration{
|
||||
.function_decl = .{
|
||||
.name = try allocator.dupe(u8, func.name),
|
||||
.return_type = try allocator.dupe(u8, func.return_type),
|
||||
.params = try cloneParams(allocator, func.params),
|
||||
.doc_comment = if (func.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.function_pointer_decl => |fp| Declaration{
|
||||
.function_pointer_decl = .{
|
||||
.name = try allocator.dupe(u8, fp.name),
|
||||
.return_type = try allocator.dupe(u8, fp.return_type),
|
||||
.params = try cloneParams(allocator, fp.params),
|
||||
.doc_comment = if (fp.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.c_type_alias => |a| Declaration{
|
||||
.c_type_alias = .{
|
||||
.name = try allocator.dupe(u8, a.name),
|
||||
.doc_comment = if (a.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn cloneEnumValues(allocator: Allocator, values: []const patterns.EnumValue) ![]patterns.EnumValue {
|
||||
const new_values = try allocator.alloc(patterns.EnumValue, values.len);
|
||||
for (values, 0..) |val, i| {
|
||||
new_values[i] = .{
|
||||
.name = try allocator.dupe(u8, val.name),
|
||||
.value = if (val.value) |v| try allocator.dupe(u8, v) else null,
|
||||
.comment = if (val.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return new_values;
|
||||
}
|
||||
|
||||
fn cloneFlagValues(allocator: Allocator, flags: []const patterns.FlagValue) ![]patterns.FlagValue {
|
||||
const new_flags = try allocator.alloc(patterns.FlagValue, flags.len);
|
||||
for (flags, 0..) |flag, i| {
|
||||
new_flags[i] = .{
|
||||
.name = try allocator.dupe(u8, flag.name),
|
||||
.value = try allocator.dupe(u8, flag.value),
|
||||
.comment = if (flag.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return new_flags;
|
||||
}
|
||||
|
||||
fn cloneConstValues(allocator: Allocator, constants: []const patterns.ConstValue) ![]patterns.ConstValue {
|
||||
const new_constants = try allocator.alloc(patterns.ConstValue, constants.len);
|
||||
for (constants, 0..) |constant, i| {
|
||||
new_constants[i] = .{
|
||||
.name = try allocator.dupe(u8, constant.name),
|
||||
.value = try allocator.dupe(u8, constant.value),
|
||||
.comment = if (constant.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return new_constants;
|
||||
}
|
||||
|
||||
fn cloneFields(allocator: Allocator, fields: []const patterns.FieldDecl) ![]patterns.FieldDecl {
|
||||
const new_fields = try allocator.alloc(patterns.FieldDecl, fields.len);
|
||||
for (fields, 0..) |field, i| {
|
||||
new_fields[i] = .{
|
||||
.name = try allocator.dupe(u8, field.name),
|
||||
.type_name = try allocator.dupe(u8, field.type_name),
|
||||
.comment = if (field.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return new_fields;
|
||||
}
|
||||
|
||||
fn cloneParams(allocator: Allocator, params: []const patterns.ParamDecl) ![]patterns.ParamDecl {
|
||||
const new_params = try allocator.alloc(patterns.ParamDecl, params.len);
|
||||
for (params, 0..) |param, i| {
|
||||
new_params[i] = .{
|
||||
.name = try allocator.dupe(u8, param.name),
|
||||
.type_name = try allocator.dupe(u8, param.type_name),
|
||||
};
|
||||
}
|
||||
return new_params;
|
||||
}
|
||||
|
||||
fn freeDeclaration(allocator: Allocator, decl: Declaration) void {
|
||||
switch (decl) {
|
||||
.opaque_type => |o| {
|
||||
allocator.free(o.name);
|
||||
if (o.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.typedef_decl => |t| {
|
||||
allocator.free(t.name);
|
||||
allocator.free(t.underlying_type);
|
||||
if (t.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.enum_decl => |e| {
|
||||
allocator.free(e.name);
|
||||
for (e.values) |val| {
|
||||
allocator.free(val.name);
|
||||
if (val.value) |v| allocator.free(v);
|
||||
if (val.comment) |c| allocator.free(c);
|
||||
}
|
||||
allocator.free(e.values);
|
||||
if (e.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.struct_decl => |s| {
|
||||
allocator.free(s.name);
|
||||
for (s.fields) |field| {
|
||||
allocator.free(field.name);
|
||||
allocator.free(field.type_name);
|
||||
if (field.comment) |c| allocator.free(c);
|
||||
}
|
||||
allocator.free(s.fields);
|
||||
if (s.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.union_decl => |u| {
|
||||
allocator.free(u.name);
|
||||
for (u.fields) |field| {
|
||||
allocator.free(field.name);
|
||||
allocator.free(field.type_name);
|
||||
if (field.comment) |c| allocator.free(c);
|
||||
}
|
||||
allocator.free(u.fields);
|
||||
if (u.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.flag_decl => |f| {
|
||||
allocator.free(f.name);
|
||||
allocator.free(f.underlying_type);
|
||||
for (f.flags) |flag| {
|
||||
allocator.free(flag.name);
|
||||
allocator.free(flag.value);
|
||||
if (flag.comment) |c| allocator.free(c);
|
||||
}
|
||||
allocator.free(f.flags);
|
||||
if (f.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.function_decl => |func| {
|
||||
allocator.free(func.name);
|
||||
allocator.free(func.return_type);
|
||||
for (func.params) |param| {
|
||||
allocator.free(param.name);
|
||||
allocator.free(param.type_name);
|
||||
}
|
||||
allocator.free(func.params);
|
||||
if (func.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.function_pointer_decl => |fp| {
|
||||
allocator.free(fp.name);
|
||||
allocator.free(fp.return_type);
|
||||
for (fp.params) |param| {
|
||||
allocator.free(param.name);
|
||||
allocator.free(param.type_name);
|
||||
}
|
||||
allocator.free(fp.params);
|
||||
if (fp.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
.c_type_alias => |a| {
|
||||
allocator.free(a.name);
|
||||
if (a.doc_comment) |doc| allocator.free(doc);
|
||||
},
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ const dependency_resolver = @import("dependency_resolver.zig");
|
|||
const json_serializer = @import("json_serializer.zig");
|
||||
const io = @import("io.zig");
|
||||
const header_cache = @import("header_cache.zig");
|
||||
const resolved_decl = @import("resolved_decl.zig");
|
||||
|
||||
pub fn freeDecls(allocator: std.mem.Allocator, decls: []patterns.Declaration) void {
|
||||
for (decls) |decl| {
|
||||
|
|
@ -36,6 +37,7 @@ pub fn main() !void {
|
|||
var json_output_file: ?[]const u8 = null;
|
||||
var timestamp: ?i64 = null;
|
||||
var basedir: ?[]const u8 = null;
|
||||
var c_import_path: []const u8 = "c.zig";
|
||||
|
||||
// Parse additional flags
|
||||
for (args[2..]) |arg| {
|
||||
|
|
@ -44,6 +46,7 @@ pub fn main() !void {
|
|||
const json_prefix = "--generate-json=";
|
||||
const timestamp_prefix = "--timestamp=";
|
||||
const basedir_prefix = "--basedir=";
|
||||
const c_import_prefix = "--c-import=";
|
||||
if (std.mem.startsWith(u8, arg, output_prefix)) {
|
||||
output_file = arg[output_prefix.len..];
|
||||
} else if (std.mem.startsWith(u8, arg, mocks_prefix)) {
|
||||
|
|
@ -54,6 +57,8 @@ pub fn main() !void {
|
|||
timestamp = std.fmt.parseInt(i64, arg[timestamp_prefix.len..], 10) catch null;
|
||||
} else if (std.mem.startsWith(u8, arg, basedir_prefix)) {
|
||||
basedir = arg[basedir_prefix.len..];
|
||||
} else if (std.mem.startsWith(u8, arg, c_import_prefix)) {
|
||||
c_import_path = arg[c_import_prefix.len..];
|
||||
} else {
|
||||
std.debug.print("Error: Unknown argument '{s}'\n", .{arg});
|
||||
std.debug.print("Usage: {s} <header-file> [--output=<output-file>] [--mocks=<mock-file>] [--generate-json=<json-file>] [--timestamp=<timestamp>] [--basedir=<directory>]\n", .{args[0]});
|
||||
|
|
@ -134,7 +139,7 @@ pub fn main() !void {
|
|||
const parsed = try std.json.parseFromSlice(std.json.Value, allocator, json_output, .{});
|
||||
defer parsed.deinit();
|
||||
|
||||
var formatted_output = std.ArrayList(u8){};
|
||||
var formatted_output: std.ArrayList(u8) = .empty;
|
||||
defer formatted_output.deinit(allocator);
|
||||
|
||||
const formatter = std.json.fmt(parsed.value, .{ .whitespace = .indent_2 });
|
||||
|
|
@ -179,10 +184,10 @@ pub fn main() !void {
|
|||
// std.debug.print("Adding {d} hardcoded type declarations\n", .{hardcoded_decls.len});
|
||||
// }
|
||||
|
||||
var dependency_decls = std.ArrayList(patterns.Declaration){};
|
||||
var dependency_decls: std.ArrayList(resolved_decl.ResolvedDecl) = .empty;
|
||||
defer {
|
||||
for (dependency_decls.items) |dep_decl| {
|
||||
freeDeclDeep(allocator, dep_decl);
|
||||
dep_decl.deinit(allocator);
|
||||
}
|
||||
dependency_decls.deinit(allocator);
|
||||
}
|
||||
|
|
@ -224,21 +229,11 @@ pub fn main() !void {
|
|||
};
|
||||
|
||||
// Add all resolved declarations
|
||||
for (resolved_decls) |resolved_decl| {
|
||||
const decl_type_name = switch (resolved_decl) {
|
||||
.opaque_type => |o| o.name,
|
||||
.typedef_decl => |t| t.name,
|
||||
.function_pointer_decl => |fp| fp.name,
|
||||
.c_type_alias => |a| a.name,
|
||||
.enum_decl => |e| e.name,
|
||||
.struct_decl => |s| s.name,
|
||||
.union_decl => |u| u.name,
|
||||
.flag_decl => |f| f.name,
|
||||
.function_decl => continue, // Skip functions
|
||||
};
|
||||
for (resolved_decls) |resolved| {
|
||||
const decl_type_name = resolved.typeName() orelse continue;
|
||||
|
||||
if (!added_types.contains(decl_type_name)) {
|
||||
try dependency_decls.append(allocator, resolved_decl);
|
||||
try dependency_decls.append(allocator, resolved);
|
||||
try added_types.put(try allocator.dupe(u8, decl_type_name), {});
|
||||
|
||||
if (std.mem.eql(u8, decl_type_name, missing_type)) {
|
||||
|
|
@ -248,7 +243,7 @@ pub fn main() !void {
|
|||
}
|
||||
} else {
|
||||
// Already added, free this duplicate
|
||||
freeDeclDeep(allocator, resolved_decl);
|
||||
resolved.deinit(allocator);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -258,18 +253,35 @@ pub fn main() !void {
|
|||
std.debug.print("\n", .{});
|
||||
}
|
||||
|
||||
// Combine declarations (hardcoded first, then dependencies, then primary!)
|
||||
std.debug.print("Combining {d} dependency declarations with primary declarations...\n", .{dependency_decls.items.len});
|
||||
|
||||
var all_decls = std.ArrayList(patterns.Declaration){};
|
||||
defer all_decls.deinit(allocator);
|
||||
var all_resolved_decls: std.ArrayList(resolved_decl.ResolvedDecl) = .empty;
|
||||
defer {
|
||||
for (all_resolved_decls.items) |resolved| {
|
||||
resolved.deinit(allocator);
|
||||
}
|
||||
all_resolved_decls.deinit(allocator);
|
||||
}
|
||||
|
||||
// try all_decls.appendSlice(allocator, hardcoded_decls);
|
||||
try all_decls.appendSlice(allocator, dependency_decls.items);
|
||||
try all_decls.appendSlice(allocator, decls);
|
||||
const primary_header = std.fs.path.basename(header_path);
|
||||
for (decls) |decl| {
|
||||
try all_resolved_decls.append(allocator, .{
|
||||
.decl = try resolved_decl.cloneDeclaration(allocator, decl),
|
||||
.source_header = try allocator.dupe(u8, primary_header),
|
||||
.is_primary_header_decl = true,
|
||||
});
|
||||
}
|
||||
try all_resolved_decls.appendSlice(allocator, dependency_decls.items);
|
||||
dependency_decls.clearRetainingCapacity();
|
||||
|
||||
// Generate code with all declarations
|
||||
const output = try codegen.CodeGen.generate(allocator, all_decls.items);
|
||||
const module_name = try resolved_decl.headerToModuleNameAlloc(allocator, primary_header);
|
||||
defer allocator.free(module_name);
|
||||
|
||||
const output = try codegen.CodeGen.generate(allocator, .{
|
||||
.decls = all_resolved_decls.items,
|
||||
.module_name = module_name,
|
||||
.c_import_path = c_import_path,
|
||||
});
|
||||
defer allocator.free(output);
|
||||
|
||||
// Parse and format the AST for validation
|
||||
|
|
@ -318,10 +330,22 @@ pub fn main() !void {
|
|||
_ = try io.stdout().write(formatted_output);
|
||||
}
|
||||
|
||||
// Generate C mocks if requested (with all declarations)
|
||||
// Generate C mocks if requested (with flat declarations)
|
||||
if (mock_output_file) |mock_path| {
|
||||
const mock_codegen = @import("mock_codegen.zig");
|
||||
const mock_output = try mock_codegen.MockCodeGen.generate(allocator, all_decls.items);
|
||||
var mock_decls: std.ArrayList(patterns.Declaration) = .empty;
|
||||
defer {
|
||||
for (mock_decls.items) |decl| {
|
||||
freeDeclDeep(allocator, decl);
|
||||
}
|
||||
mock_decls.deinit(allocator);
|
||||
}
|
||||
|
||||
for (all_resolved_decls.items) |resolved| {
|
||||
try mock_decls.append(allocator, try resolved_decl.cloneDeclaration(allocator, resolved.decl));
|
||||
}
|
||||
|
||||
const mock_output = try mock_codegen.MockCodeGen.generate(allocator, mock_decls.items);
|
||||
defer allocator.free(mock_output);
|
||||
|
||||
try ensureParentDirExists(mock_path);
|
||||
|
|
|
|||
|
|
@ -0,0 +1,173 @@
|
|||
const std = @import("std");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const patterns = @import("patterns.zig");
|
||||
|
||||
pub const Declaration = patterns.Declaration;
|
||||
|
||||
pub const ResolvedDecl = struct {
|
||||
decl: Declaration,
|
||||
source_header: []const u8,
|
||||
is_primary_header_decl: bool,
|
||||
|
||||
pub fn deinit(self: ResolvedDecl, allocator: Allocator) void {
|
||||
switch (self.decl) {
|
||||
inline else => |*d| d.deinit(allocator),
|
||||
}
|
||||
allocator.free(self.source_header);
|
||||
}
|
||||
|
||||
pub fn typeName(self: ResolvedDecl) ?[]const u8 {
|
||||
return getTypeName(self.decl);
|
||||
}
|
||||
};
|
||||
|
||||
pub fn getTypeName(decl: Declaration) ?[]const u8 {
|
||||
return switch (decl) {
|
||||
.opaque_type => |o| o.name,
|
||||
.typedef_decl => |t| t.name,
|
||||
.function_pointer_decl => |fp| fp.name,
|
||||
.c_type_alias => |a| a.name,
|
||||
.enum_decl => |e| e.name,
|
||||
.struct_decl => |s| s.name,
|
||||
.union_decl => |u| u.name,
|
||||
.flag_decl => |f| f.name,
|
||||
.function_decl => null,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn headerToModuleNameAlloc(allocator: Allocator, header_name: []const u8) ![]const u8 {
|
||||
const basename = std.fs.path.basename(header_name);
|
||||
const no_ext = std.fs.path.stem(basename);
|
||||
const trimmed = if (std.mem.startsWith(u8, no_ext, "SDL_")) no_ext["SDL_".len..] else no_ext;
|
||||
return allocator.dupe(u8, trimmed);
|
||||
}
|
||||
|
||||
pub fn cloneDeclaration(allocator: Allocator, decl: Declaration) !Declaration {
|
||||
return switch (decl) {
|
||||
.opaque_type => |o| .{
|
||||
.opaque_type = .{
|
||||
.name = try allocator.dupe(u8, o.name),
|
||||
.doc_comment = if (o.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.typedef_decl => |t| .{
|
||||
.typedef_decl = .{
|
||||
.name = try allocator.dupe(u8, t.name),
|
||||
.underlying_type = try allocator.dupe(u8, t.underlying_type),
|
||||
.doc_comment = if (t.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.function_pointer_decl => |fp| .{
|
||||
.function_pointer_decl = .{
|
||||
.name = try allocator.dupe(u8, fp.name),
|
||||
.return_type = try allocator.dupe(u8, fp.return_type),
|
||||
.doc_comment = if (fp.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
.params = try cloneParams(allocator, fp.params),
|
||||
},
|
||||
},
|
||||
.c_type_alias => |a| .{
|
||||
.c_type_alias = .{
|
||||
.name = try allocator.dupe(u8, a.name),
|
||||
.doc_comment = if (a.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
},
|
||||
},
|
||||
.enum_decl => |e| .{
|
||||
.enum_decl = .{
|
||||
.name = try allocator.dupe(u8, e.name),
|
||||
.doc_comment = if (e.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
.values = try cloneEnumValues(allocator, e.values),
|
||||
},
|
||||
},
|
||||
.struct_decl => |s| .{
|
||||
.struct_decl = .{
|
||||
.name = try allocator.dupe(u8, s.name),
|
||||
.doc_comment = if (s.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
.fields = try cloneFields(allocator, s.fields),
|
||||
.has_unions = s.has_unions,
|
||||
},
|
||||
},
|
||||
.union_decl => |u| .{
|
||||
.union_decl = .{
|
||||
.name = try allocator.dupe(u8, u.name),
|
||||
.doc_comment = if (u.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
.fields = try cloneFields(allocator, u.fields),
|
||||
},
|
||||
},
|
||||
.flag_decl => |f| .{
|
||||
.flag_decl = .{
|
||||
.name = try allocator.dupe(u8, f.name),
|
||||
.underlying_type = try allocator.dupe(u8, f.underlying_type),
|
||||
.doc_comment = if (f.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
.flags = try cloneFlagValues(allocator, f.flags),
|
||||
.constants = try cloneConstValues(allocator, f.constants),
|
||||
},
|
||||
},
|
||||
.function_decl => |func| .{
|
||||
.function_decl = .{
|
||||
.name = try allocator.dupe(u8, func.name),
|
||||
.return_type = try allocator.dupe(u8, func.return_type),
|
||||
.doc_comment = if (func.doc_comment) |doc| try allocator.dupe(u8, doc) else null,
|
||||
.params = try cloneParams(allocator, func.params),
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn cloneEnumValues(allocator: Allocator, values: []const patterns.EnumValue) ![]patterns.EnumValue {
|
||||
const cloned = try allocator.alloc(patterns.EnumValue, values.len);
|
||||
for (values, 0..) |value, i| {
|
||||
cloned[i] = .{
|
||||
.name = try allocator.dupe(u8, value.name),
|
||||
.value = if (value.value) |v| try allocator.dupe(u8, v) else null,
|
||||
.comment = if (value.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return cloned;
|
||||
}
|
||||
|
||||
fn cloneFields(allocator: Allocator, fields: []const patterns.FieldDecl) ![]patterns.FieldDecl {
|
||||
const cloned = try allocator.alloc(patterns.FieldDecl, fields.len);
|
||||
for (fields, 0..) |field, i| {
|
||||
cloned[i] = .{
|
||||
.name = try allocator.dupe(u8, field.name),
|
||||
.type_name = try allocator.dupe(u8, field.type_name),
|
||||
.comment = if (field.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return cloned;
|
||||
}
|
||||
|
||||
fn cloneFlagValues(allocator: Allocator, flags: []const patterns.FlagValue) ![]patterns.FlagValue {
|
||||
const cloned = try allocator.alloc(patterns.FlagValue, flags.len);
|
||||
for (flags, 0..) |flag, i| {
|
||||
cloned[i] = .{
|
||||
.name = try allocator.dupe(u8, flag.name),
|
||||
.value = try allocator.dupe(u8, flag.value),
|
||||
.comment = if (flag.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return cloned;
|
||||
}
|
||||
|
||||
fn cloneConstValues(allocator: Allocator, constants: []const patterns.ConstValue) ![]patterns.ConstValue {
|
||||
const cloned = try allocator.alloc(patterns.ConstValue, constants.len);
|
||||
for (constants, 0..) |constant, i| {
|
||||
cloned[i] = .{
|
||||
.name = try allocator.dupe(u8, constant.name),
|
||||
.value = try allocator.dupe(u8, constant.value),
|
||||
.comment = if (constant.comment) |c| try allocator.dupe(u8, c) else null,
|
||||
};
|
||||
}
|
||||
return cloned;
|
||||
}
|
||||
|
||||
fn cloneParams(allocator: Allocator, params: []const patterns.ParamDecl) ![]patterns.ParamDecl {
|
||||
const cloned = try allocator.alloc(patterns.ParamDecl, params.len);
|
||||
for (params, 0..) |param, i| {
|
||||
cloned[i] = .{
|
||||
.name = try allocator.dupe(u8, param.name),
|
||||
.type_name = try allocator.dupe(u8, param.type_name),
|
||||
};
|
||||
}
|
||||
return cloned;
|
||||
}
|
||||
|
|
@ -131,6 +131,41 @@ pub fn convertType(c_type: []const u8, allocator: Allocator) ![]const u8 {
|
|||
|
||||
if (std.mem.startsWith(u8, trimmed, "const ")) {
|
||||
const rest = trimmed[6..];
|
||||
if (std.mem.startsWith(u8, rest, "SDL_")) {
|
||||
if (std.mem.indexOfScalar(u8, rest, '*')) |star_pos| {
|
||||
const base_type = std.mem.trim(u8, rest[0..star_pos], " \t");
|
||||
const star_count = std.mem.count(u8, rest[star_pos..], "*");
|
||||
if (star_count >= 2) {
|
||||
const zig_type = base_type[4..];
|
||||
return std.fmt.allocPrint(allocator, "[*c]?*const {s}", .{zig_type});
|
||||
}
|
||||
if (star_count == 1) {
|
||||
const zig_type = base_type[4..];
|
||||
return std.fmt.allocPrint(allocator, "?*const {s}", .{zig_type});
|
||||
}
|
||||
}
|
||||
}
|
||||
if (std.mem.indexOf(u8, rest, " **")) |pos| {
|
||||
const base_type = rest[0..pos];
|
||||
if (std.mem.startsWith(u8, base_type, "SDL_")) {
|
||||
const zig_type = base_type[4..];
|
||||
return std.fmt.allocPrint(allocator, "[*c]?*const {s}", .{zig_type});
|
||||
}
|
||||
}
|
||||
if (std.mem.indexOf(u8, rest, " *const *")) |pos| {
|
||||
const base_type = rest[0..pos];
|
||||
if (std.mem.startsWith(u8, base_type, "SDL_")) {
|
||||
const zig_type = base_type[4..];
|
||||
return std.fmt.allocPrint(allocator, "[*c]?*const {s}", .{zig_type});
|
||||
}
|
||||
}
|
||||
if (std.mem.indexOf(u8, rest, " * const *")) |pos| {
|
||||
const base_type = rest[0..pos];
|
||||
if (std.mem.startsWith(u8, base_type, "SDL_")) {
|
||||
const zig_type = base_type[4..];
|
||||
return std.fmt.allocPrint(allocator, "[*c]?*const {s}", .{zig_type});
|
||||
}
|
||||
}
|
||||
if (std.mem.endsWith(u8, rest, " *") or std.mem.endsWith(u8, rest, "*")) {
|
||||
const base_type = if (std.mem.endsWith(u8, rest, " *"))
|
||||
rest[0 .. rest.len - 2]
|
||||
|
|
@ -309,3 +344,11 @@ pub const CastType = enum {
|
|||
int_from_enum,
|
||||
enum_from_int,
|
||||
};
|
||||
|
||||
test "convert const SDL double pointer" {
|
||||
const allocator = std.testing.allocator;
|
||||
const zig_type = try convertType("const SDL_TrayEntry **", allocator);
|
||||
defer allocator.free(zig_type);
|
||||
|
||||
try std.testing.expectEqualStrings("[*c]?*const TrayEntry", zig_type);
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue