peterino2
|
cc00fb076e
|
switched all builds to bh.declareOptions
|
2025-11-28 20:14:56 -08:00 |
peterino2
|
1572f96429
|
fixed all tests and added bh.zig
|
2025-11-06 20:42:48 -08:00 |
peterino2
|
5fbc11e1a1
|
we gonna have to fix our build system even more
|
2025-11-06 11:54:40 -08:00 |
peterino2
|
0fc379cbc3
|
added pscopes
|
2025-11-03 09:17:27 -08:00 |
peterino2
|
7aa70eb5d5
|
fixes for core dependencies on std c lib
|
2025-11-01 16:33:17 -07:00 |
peterino2
|
cf0f27cc92
|
trying out the depot project
|
2025-10-26 15:50:42 -07:00 |
peterino2
|
efc11fcba9
|
adding claude helper files and documentation, also testing parallel-job
|
2025-10-25 15:08:40 -07:00 |
peterino2
|
7a6308454a
|
sucessfully compiling minimal
|
2025-10-19 00:04:09 -07:00 |
peterino2
|
d738dd2260
|
updated spng, theoratest, spng, tracy
|
2025-10-13 21:22:18 -07:00 |
peterino2
|
0c9a3e45ae
|
big rework on automation.py and staging game builds now
|
2025-10-12 15:24:57 -07:00 |
peterino2
|
84e94d9b59
|
trying out build system stuff
|
2025-10-11 23:14:22 -07:00 |
peterino2
|
4d57518bc0
|
updated build scripts
|
2025-06-08 11:25:44 -07:00 |
Peter Li
|
ff101925ff
|
saving before stash
|
2025-04-18 19:54:59 -07:00 |
Peter Li
|
b9f3f75972
|
Mesh pool storage + mesh asset loader interfaces
|
2025-04-18 10:49:49 -07:00 |
Peter Li
|
86d56cf5e6
|
SDL events input routing
|
2025-04-14 16:09:50 -07:00 |
Peter Li
|
9679514ff2
|
adding windowing to sample game's runtime
|
2025-04-14 15:16:16 -07:00 |
Peter Li
|
fc6b0a154a
|
zig build lib
|
2025-04-11 22:43:41 -07:00 |
Peter Li
|
641f38f295
|
Backlog initial-comit SDL gpu examples cooking shaders properly
|
2025-04-07 19:51:46 -07:00 |