peterino2
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02dff11242
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
peterino2
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7a6308454a
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sucessfully compiling minimal
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2025-10-19 00:04:09 -07:00 |
peterino2
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6c06d4ee1d
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fixed compile check for ui
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2025-10-18 13:45:00 -07:00 |
peterino2
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1916c46e14
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papyrus compiles
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2025-10-15 22:19:03 -07:00 |
peterino2
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96cf0a50ea
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core tests passed
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2025-10-15 00:55:16 -07:00 |
peterino2
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e58a003266
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replaced all callconv(.C) with callconv(.c)
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2025-10-15 00:22:03 -07:00 |
peterino2
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8631f627cf
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fixed core.zig build script
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2025-10-13 22:19:09 -07:00 |
peterino2
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83537ef84f
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replaced all references of std.time.sleep with std.Thread.sleep
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2025-10-13 17:56:07 -07:00 |
peterino2
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84e94d9b59
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trying out build system stuff
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2025-10-11 23:14:22 -07:00 |
peterino2
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d89915ee4e
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moving nfd and lua and a sdl out of core
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2025-10-09 21:00:43 -07:00 |
peterino2
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81f7ef6a26
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
peterino2
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84c289ee2a
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lots of random playing around with modules,
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2025-10-03 01:25:19 -07:00 |
peterino2
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402704bf4f
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hotreload hardening
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2025-10-02 13:42:47 -07:00 |
peterino2
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76fd816c2c
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added loop back echoing between the server and client
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2025-09-30 20:20:38 -07:00 |
peterino2
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f012815d93
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engine transport interface
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2025-09-28 22:30:19 -07:00 |
peterino2
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9cadb88e7f
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networking module created
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2025-09-28 14:59:39 -07:00 |
peterino2
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ab184d5a33
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lots of memory tracking in the game now
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2025-09-26 21:20:24 -07:00 |
peterino2
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99c11b8d28
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saving
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2025-09-26 20:27:04 -07:00 |
peterino2
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ebe207170b
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game interface
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2025-09-24 23:31:46 -07:00 |
peterino2
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c008e5232d
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added split between transparent and opaque renderpasses
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2025-09-24 01:06:42 -07:00 |
peterino2
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85c18f29ec
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particle systems update
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2025-09-23 17:29:37 -07:00 |
peterino2
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bba99d4d91
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created particle system
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2025-09-20 19:27:59 -07:00 |
peterino2
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6523d94d02
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saving
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2025-09-06 20:40:31 -07:00 |
peterino2
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386bf94d96
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fixed memory leak in geo
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2025-09-04 07:32:40 -07:00 |
peterino2
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3c1ae7d1b6
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working on text renderer now
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2025-09-01 09:05:05 -07:00 |
peterino2
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4e93940c12
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fixed all memory leaks with GPA
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2025-07-09 22:16:08 -07:00 |
peterino2
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b35d5405cb
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saving
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2025-06-12 22:00:15 -07:00 |
peterino2
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a3c6563580
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testing with samplegame
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2025-06-11 00:04:17 -07:00 |
peterino2
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3ac2d65347
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fully embedded shaders!
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2025-06-10 23:32:19 -07:00 |
peterino2
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67883be7fb
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module forwarding optionals and apigen
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2025-06-08 18:06:19 -07:00 |
peterino2
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4d57518bc0
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updated build scripts
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2025-06-08 11:25:44 -07:00 |
peterino2
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fc54c0dd55
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fsadsad
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2025-06-07 14:16:00 -07:00 |
peterino2
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f7b3d03b40
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crates!
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2025-06-01 22:10:41 -07:00 |
peterino2
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3478524fec
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physics objects and mouse picking
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2025-05-26 14:31:44 -07:00 |
Peter Li
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fefbc7436b
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added topbar, and a boatload of modules among other things - ecs container pointers are now updated across dll boundaries
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2025-05-23 15:04:02 -07:00 |
Peter Li
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cddf5b0cc2
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made a lot of libraries link dynamically- should make rebuilding objects so much faster
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2025-05-20 23:54:07 -07:00 |
Peter Li
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252a5271a1
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hot reloading is working now
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2025-05-18 17:56:23 -07:00 |
Peter Li
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db49ef3606
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module cache works
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2025-05-18 14:45:06 -07:00 |
Peter Li
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1ee804355c
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adding file reloading
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2025-05-17 14:45:23 -07:00 |
Peter Li
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63fe7961b1
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fixed ecs components issue
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2025-05-17 01:26:02 -07:00 |
Peter Li
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a4ed162d9d
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added trenchbroom and BSP tools
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2025-05-16 20:52:02 -07:00 |
Peter Li
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cd902baa85
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very shitty ssao implementation
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2025-05-10 17:27:37 -07:00 |
Peter Li
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77a118ee8d
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HDR color targets!
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2025-05-06 16:23:50 -07:00 |
Peter Li
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442705c786
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added an object spawner
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2025-05-05 22:57:20 -07:00 |
Peter Li
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20e0c1b3ee
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input debugger
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2025-05-05 00:58:05 -07:00 |
Peter Li
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8c12242304
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added doom to the build lol
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2025-05-03 01:05:15 -07:00 |
Peter Li
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35e6905ed8
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videoplay
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2025-05-02 23:05:36 -07:00 |
Peter Li
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b733d7a329
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saving b/c im scared
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2025-05-02 19:56:10 -07:00 |
Peter Li
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cc960812ec
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Added console object
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2025-05-02 09:50:23 -07:00 |
Peter Li
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ccab1182e1
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moved fp camera code to extras, then added a directional light to the renderer
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2025-04-26 19:32:55 -07:00 |