Peter Li
|
653f61e8d9
|
saving
|
2025-04-12 17:21:53 -07:00 |
Peter Li
|
fc6b0a154a
|
zig build lib
|
2025-04-11 22:43:41 -07:00 |
Peter Li
|
b2495bcff7
|
p2 build tests
|
2025-04-11 22:15:19 -07:00 |
Peter Li
|
9a295f3f2f
|
scancode, and starting to pass zig build on the individual libraries
|
2025-04-11 22:06:17 -07:00 |
Peter Li
|
22d3322867
|
saving
|
2025-04-11 18:00:58 -07:00 |
Peter Li
|
8c59117ccd
|
saving
|
2025-04-11 15:19:50 -07:00 |
Peter Li
|
b500809d6f
|
updating p2 to 0.14
|
2025-04-11 14:35:42 -07:00 |
Peter Li
|
3b65cdb8f5
|
sdl3 hello world gpu working
|
2025-04-11 13:57:04 -07:00 |
Peter Li
|
6eb7036182
|
starting work on function decls
|
2025-04-10 09:24:03 -07:00 |
Peter Li
|
bdf783bd01
|
saving
|
2025-04-10 00:41:42 -07:00 |
Peter Li
|
e637174d0c
|
adding macos build
|
2025-04-09 22:15:46 -07:00 |
Peter Li
|
6279935c7a
|
saving
|
2025-04-09 21:45:22 -07:00 |
Peter Li
|
ba73ad5b1c
|
updating build script
|
2025-04-09 21:42:56 -07:00 |
Peter Li
|
2f4c97b47a
|
adding windows build for shadercross
|
2025-04-09 21:39:54 -07:00 |
Peter Li
|
f3ff4f5755
|
saving generators
|
2025-04-09 19:02:29 -07:00 |
Peter Li
|
641f38f295
|
Backlog initial-comit SDL gpu examples cooking shaders properly
|
2025-04-07 19:51:46 -07:00 |