peterino2
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7aa70eb5d5
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fixes for core dependencies on std c lib
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2025-11-01 16:33:17 -07:00 |
peterino2
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2e2ab68178
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updates to pscopes
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2025-11-01 16:21:14 -07:00 |
Peter Li
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60dfe0ae60
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compiling platform now
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2025-11-01 15:19:03 -07:00 |
Peter Li
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180badad39
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moved filewatch out of packer, and moving spng to rend, and deleted a lot of dead code
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2025-11-01 15:13:42 -07:00 |
peterino2
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08bad270e6
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saving
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2025-10-31 00:55:27 -07:00 |
peterino2
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c7cfa18ce9
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added scopes
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2025-10-31 00:36:14 -07:00 |
peterino2
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2e4f7d98e4
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crated zuck game content and creating hello-window
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2025-10-26 20:02:36 -07:00 |
peterino2
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cf0f27cc92
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trying out the depot project
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2025-10-26 15:50:42 -07:00 |
peterino2
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efc11fcba9
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adding claude helper files and documentation, also testing parallel-job
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2025-10-25 15:08:40 -07:00 |
peterino2
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02dff11242
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
peterino2
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7a6308454a
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sucessfully compiling minimal
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2025-10-19 00:04:09 -07:00 |
peterino2
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1916c46e14
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papyrus compiles
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2025-10-15 22:19:03 -07:00 |
peterino2
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96cf0a50ea
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core tests passed
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2025-10-15 00:55:16 -07:00 |
peterino2
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6618e20e31
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adding sdl3 compile test
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2025-10-15 00:22:18 -07:00 |
peterino2
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e58a003266
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replaced all callconv(.C) with callconv(.c)
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2025-10-15 00:22:03 -07:00 |
peterino2
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43a88376ee
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libraries have been updated to 0.15
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2025-10-13 22:15:30 -07:00 |
peterino2
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fe2e5b6e42
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upgrading zphysics
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2025-10-13 21:35:14 -07:00 |
peterino2
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22f65c4fb0
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zmath update
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2025-10-13 21:32:56 -07:00 |
peterino2
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385dccd666
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zgltf upgrade
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2025-10-13 21:30:07 -07:00 |
peterino2
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d738dd2260
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updated spng, theoratest, spng, tracy
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2025-10-13 21:22:18 -07:00 |
peterino2
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de6ccd211b
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objloader, ozz, sdl3 all updated
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2025-10-13 20:57:04 -07:00 |
peterino2
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774feb364d
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objloader, nfd, and lua updated
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2025-10-13 19:49:37 -07:00 |
peterino2
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5d5e99b9c5
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miniaudio and p2 upgraded 0.15
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2025-10-13 19:38:23 -07:00 |
peterino2
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83537ef84f
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replaced all references of std.time.sleep with std.Thread.sleep
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2025-10-13 17:56:07 -07:00 |
peterino2
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179bbf0eef
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finished enet
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2025-10-13 17:53:42 -07:00 |
peterino2
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0c9a3e45ae
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big rework on automation.py and staging game builds now
|
2025-10-12 15:24:57 -07:00 |
peterino2
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84e94d9b59
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trying out build system stuff
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2025-10-11 23:14:22 -07:00 |
peterino2
|
d89915ee4e
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moving nfd and lua and a sdl out of core
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2025-10-09 21:00:43 -07:00 |
peterino2
|
6a0a533e0a
|
console entry!!!!
|
2025-10-04 22:01:35 -07:00 |
peterino2
|
81f7ef6a26
|
soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
peterino2
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84c289ee2a
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lots of random playing around with modules,
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2025-10-03 01:25:19 -07:00 |
peterino2
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402704bf4f
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hotreload hardening
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2025-10-02 13:42:47 -07:00 |
peterino2
|
f012815d93
|
engine transport interface
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2025-09-28 22:30:19 -07:00 |
peterino2
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43d88b76e9
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added enet library
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2025-09-28 19:37:18 -07:00 |
peterino2
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9cadb88e7f
|
networking module created
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2025-09-28 14:59:39 -07:00 |
peterino2
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ab184d5a33
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lots of memory tracking in the game now
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2025-09-26 21:20:24 -07:00 |
peterino2
|
99c11b8d28
|
saving
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2025-09-26 20:27:04 -07:00 |
peterino2
|
5b63271f5a
|
animations working again
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2025-09-17 23:51:01 -07:00 |
peterino2
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1b8488b411
|
resource files working
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2025-09-10 23:07:47 -07:00 |
peterino2
|
6523d94d02
|
saving
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2025-09-06 20:40:31 -07:00 |
peterino2
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9d8b2bea9a
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updated builds to use spvreflect2 and updated the build code
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2025-08-18 23:35:35 -07:00 |
peterino2
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393b550c74
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created spvreflect2
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2025-08-17 18:36:40 -07:00 |
peterino2
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4e93940c12
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fixed all memory leaks with GPA
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2025-07-09 22:16:08 -07:00 |
peterino2
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d1dd4961a5
|
fixes gpa usage, we now have a lot of memory leaks
|
2025-06-30 18:28:55 -07:00 |
peterino2
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8458a6e026
|
new project maker
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2025-06-29 22:15:34 -07:00 |
peterino2
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b269188c72
|
vendoring linux deps for SDL
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2025-06-17 23:09:10 -07:00 |
peterino2
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dedb811c29
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adding sys module
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2025-06-15 20:43:17 -07:00 |
peterino2
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550deb0c62
|
fixed embedded file mapping
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2025-06-11 00:14:45 -07:00 |
peterino2
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3ac2d65347
|
fully embedded shaders!
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2025-06-10 23:32:19 -07:00 |
peterino2
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67883be7fb
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module forwarding optionals and apigen
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2025-06-08 18:06:19 -07:00 |
peterino2
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4d57518bc0
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updated build scripts
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2025-06-08 11:25:44 -07:00 |
peterino2
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a7505acf8b
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i think we cracked the code on getting some linux builds working
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2025-06-07 15:20:52 -07:00 |
peterino2
|
ea14d8941d
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reverted changes to SDL_gpu
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2025-06-07 15:07:18 -07:00 |
peterino2
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b89dcfd9e4
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adding a null backend for nfd
|
2025-06-07 14:35:18 -07:00 |
peterino2
|
116f5b010f
|
saving
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2025-06-07 14:15:40 -07:00 |
peterino2
|
6f2396c814
|
upgrading to sdl 3.16
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2025-06-07 14:05:12 -07:00 |
peterino2
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330f6f3772
|
minimal template is a thing now
|
2025-06-03 19:15:58 -07:00 |
peterino2
|
3478524fec
|
physics objects and mouse picking
|
2025-05-26 14:31:44 -07:00 |
Peter Li
|
cddf5b0cc2
|
made a lot of libraries link dynamically- should make rebuilding objects so much faster
|
2025-05-20 23:54:07 -07:00 |
Peter Li
|
74228b388d
|
so much work on hot reloading done
|
2025-05-19 21:35:04 -07:00 |
Peter Li
|
252a5271a1
|
hot reloading is working now
|
2025-05-18 17:56:23 -07:00 |
Peter Li
|
db49ef3606
|
module cache works
|
2025-05-18 14:45:06 -07:00 |
Peter Li
|
1ee804355c
|
adding file reloading
|
2025-05-17 14:45:23 -07:00 |
Peter Li
|
63fe7961b1
|
fixed ecs components issue
|
2025-05-17 01:26:02 -07:00 |
Peter Li
|
a4ed162d9d
|
added trenchbroom and BSP tools
|
2025-05-16 20:52:02 -07:00 |
Peter Li
|
442705c786
|
added an object spawner
|
2025-05-05 22:57:20 -07:00 |
Peter Li
|
b733d7a329
|
saving b/c im scared
|
2025-05-02 19:56:10 -07:00 |
Peter Li
|
cc960812ec
|
Added console object
|
2025-05-02 09:50:23 -07:00 |
Peter Li
|
f74c50e493
|
> shadow casting lights
|
2025-04-27 12:58:06 -07:00 |
Peter Li
|
481a8f411f
|
fixed input stack issue and removed old inputs implementation
|
2025-04-24 19:44:13 -07:00 |
Peter Li
|
6d1c2a4bd8
|
corrected camera transforms
|
2025-04-23 07:34:43 -07:00 |
Peter Li
|
b216506166
|
added embedded files to the debug draw system
|
2025-04-21 13:28:34 -07:00 |
Peter Li
|
bc1dd44582
|
updated api for fetch instead of get
|
2025-04-20 18:06:35 -07:00 |
Peter Li
|
8647ac8bc9
|
> HOT LOADING FRAGMENT SHADERS AND TEXTURES ARE LOADED
|
2025-04-20 17:09:51 -07:00 |
Peter Li
|
64c87ba3cc
|
imgui working on the new sdl renderer
|
2025-04-19 21:36:38 -07:00 |
Peter Li
|
6387fdaf16
|
> fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu
|
2025-04-19 09:52:36 -07:00 |
Peter Li
|
cd66fbb457
|
> sdl_gpu mesh pipeline and shader reloading
|
2025-04-18 23:42:08 -07:00 |
Peter Li
|
4670f874f5
|
rendering component seems to be working but odd transforms are happening with the perspective
|
2025-04-18 22:07:31 -07:00 |
Peter Li
|
ff101925ff
|
saving before stash
|
2025-04-18 19:54:59 -07:00 |
Peter Li
|
b9f3f75972
|
Mesh pool storage + mesh asset loader interfaces
|
2025-04-18 10:49:49 -07:00 |
Peter Li
|
ed3eb8ac83
|
saving
|
2025-04-16 23:00:42 -07:00 |
Peter Li
|
69df1ea67e
|
updating spv parser
|
2025-04-16 22:56:00 -07:00 |
Peter Li
|
8cdac4e2e7
|
added gltf mesh loader back
|
2025-04-14 23:58:08 -07:00 |
Peter Li
|
373eb9600c
|
simple triangle example working with new sdl api
|
2025-04-14 17:59:00 -07:00 |
Peter Li
|
86d56cf5e6
|
SDL events input routing
|
2025-04-14 16:09:50 -07:00 |
Peter Li
|
9679514ff2
|
adding windowing to sample game's runtime
|
2025-04-14 15:16:16 -07:00 |
Peter Li
|
341e69b32e
|
The shader compilation story kicks ass now
|
2025-04-13 18:13:45 -07:00 |
Peter Li
|
806c7942e8
|
saving
|
2025-04-13 17:41:16 -07:00 |
Peter Li
|
f4381446db
|
content and shader cooking stuff
|
2025-04-13 14:12:48 -07:00 |
Peter Li
|
653f61e8d9
|
saving
|
2025-04-12 17:21:53 -07:00 |
Peter Li
|
fc6b0a154a
|
zig build lib
|
2025-04-11 22:43:41 -07:00 |
Peter Li
|
b2495bcff7
|
p2 build tests
|
2025-04-11 22:15:19 -07:00 |
Peter Li
|
9a295f3f2f
|
scancode, and starting to pass zig build on the individual libraries
|
2025-04-11 22:06:17 -07:00 |
Peter Li
|
22d3322867
|
saving
|
2025-04-11 18:00:58 -07:00 |
Peter Li
|
8c59117ccd
|
saving
|
2025-04-11 15:19:50 -07:00 |
Peter Li
|
b500809d6f
|
updating p2 to 0.14
|
2025-04-11 14:35:42 -07:00 |
Peter Li
|
3b65cdb8f5
|
sdl3 hello world gpu working
|
2025-04-11 13:57:04 -07:00 |
Peter Li
|
6eb7036182
|
starting work on function decls
|
2025-04-10 09:24:03 -07:00 |
Peter Li
|
bdf783bd01
|
saving
|
2025-04-10 00:41:42 -07:00 |
Peter Li
|
e637174d0c
|
adding macos build
|
2025-04-09 22:15:46 -07:00 |