35 lines
1.2 KiB
Plaintext
35 lines
1.2 KiB
Plaintext
/*
|
|
Copyright (C) 2010 Kristian Duske
|
|
|
|
This file is part of TrenchBroom.
|
|
|
|
TrenchBroom is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
TrenchBroom is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
uniform bool ShowSoftMapBounds;
|
|
uniform vec3 SoftMapBoundsMin;
|
|
uniform vec3 SoftMapBoundsMax;
|
|
uniform vec4 SoftMapBoundsColor;
|
|
|
|
vec3 applySoftMapBoundsTint(vec3 inputFragColor, vec3 worldCoords) {
|
|
if (ShowSoftMapBounds) {
|
|
bool outside = any(greaterThan(worldCoords, SoftMapBoundsMax)) || any(lessThan(worldCoords, SoftMapBoundsMin));
|
|
|
|
if (outside) {
|
|
return mix(gl_FragColor.rgb, SoftMapBoundsColor.rgb, SoftMapBoundsColor.a);
|
|
}
|
|
}
|
|
return inputFragColor;
|
|
}
|