4.9 KiB
Mock Testing Implementation Complete
Summary
Successfully implemented a complete test harness for the SDL3 parser that:
- Generates Zig bindings from C headers (SDL_gpu.h - 169 declarations)
- Generates C mock implementations with proper SDL header includes
- Compiles mocks into a static library (71KB with 94 functions)
- Links Zig tests against the mock library
- Verifies compilation and execution
Build Commands
Regenerate test mocks
zig build regenerate-test-mocks
Generates from SDL_gpu.h:
zig-out/gpu_test.zig- Zig bindings (1,229 lines, 53KB)zig-out/gpu_test_mock.c- C mock implementations (577 lines, 18KB)
Compile check (no tests)
zig build check-mocks
Verifies the generated code compiles without running tests.
Full test suite
zig build test-mocks
Compiles and runs 7 tests:
- ✅ Can call createGPUDevice with various parameters
- ✅ Can call module-level query functions
- ✅ Device methods compile and link
- ✅ Enum values are distinct
- ✅ Packed struct shader format has correct size and fields
- ✅ Opaque types have correct pointer semantics
- ✅ Large header compilation stress test (169 declarations)
Implementation Details
Build Pipeline
- Parse:
SDL/include/SDL3/SDL_gpu.h→ 169 declarations - Generate: Zig bindings + C mocks
- Compile: C mocks →
libtest_mocks.a(71KB, 94 functions) - Link: Zig tests + mock library
- Test: Execute and verify
File Structure
lib/sdl3/
├── SDL/include/SDL3/
│ └── SDL_gpu.h # Input C header (169 declarations)
├── parser/test/
│ └── mock_test.zig # Test harness (7 tests)
├── zig-out/
│ ├── gpu_test.zig # Generated bindings
│ └── gpu_test_mock.c # Generated mocks
└── build.zig # Build system integration
Generated Mock Example
// Auto-generated C mock implementations
// DO NOT EDIT - Generated by sdl-parser --mocks
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_gpu.h>
SDL_GPUDevice * SDL_CreateGPUDevice(SDL_GPUShaderFormat format_flags, bool debug_mode, const char * name) {
(void)format_flags;
(void)debug_mode;
(void)name;
return NULL;
}
Generated Binding Example
pub const GPUDevice = opaque {
pub inline fn createGPUTexture(
gpudevice: *GPUDevice,
createinfo: *const GPUTextureCreateInfo
) ?*GPUTexture {
return c.SDL_CreateGPUTexture(gpudevice, @ptrCast(createinfo));
}
};
Test Results
Build Summary: 7/7 steps succeeded; 7/7 tests passed
test-mocks success
+- run test 7 passed 543us MaxRSS:3M
+- compile test Debug native cached 17ms MaxRSS:56M
+- compile lib test_mocks Debug native cached 19ms MaxRSS:55M
Verified Capabilities
✅ Parser generates syntactically valid Zig code (1,229 lines) ✅ Parser generates compilable C mock code (577 lines) ✅ C mocks compile with SDL headers (includes SDL_stdinc.h, SDL_gpu.h) ✅ C mocks compile to static library with 94 exported functions ✅ Zig code links against C mock library ✅ Generated functions are callable from Zig ✅ Generated types (13 opaque, 24 enums, 35 structs, 3 flags) work correctly ✅ Type safety is preserved across C/Zig boundary ✅ Large header (169 declarations) processes successfully
Statistics
SDL_gpu.h parsing:
- 169 total declarations
- 13 opaque types (GPUDevice, GPUBuffer, etc.)
- 24 enums (GPUPrimitiveType, GPULoadOp, etc.)
- 35 structs (GPUTextureCreateInfo, etc.)
- 3 flags (GPUShaderFormat, etc.)
- 94 functions (all mocked and linkable)
Generated output:
- Zig bindings: 1,229 lines, 53KB
- C mocks: 577 lines, 18KB
- Compiled library: 71KB, 94 symbols
Next Steps
With mock testing working on full SDL_gpu.h, we can now:
- Implement dependency resolution for cross-header types (FColor, Rect, etc.)
- Test with other SDL3 headers (SDL_video.h, SDL_audio.h, etc.)
- Add integration with real SDL3 library
- Validate generated bindings match handwritten bindings
Time Investment
- Build system setup: 30 minutes
- API fixes (Zig 0.15): 15 minutes
- Test harness creation: 20 minutes
- SDL header integration: 15 minutes
- Full SDL_gpu.h testing: 10 minutes
- Documentation: 10 minutes Total: ~100 minutes
Key Learnings
- Zig 0.15 uses
addLibrary(.linkage = .static)instead ofaddStaticLibrary - Must create root_module with target/optimize for libraries
extern fndeclarations need to be in public scope for linkage- C mocks should include actual SDL headers for proper type definitions
- Mock library with 94 functions compiles to only 71KB
- Large headers (169 declarations) parse and compile successfully
- Type safety preserved: opaque types, enums, structs all work correctly
Date: 2026-01-22 Status: Complete ✅ Tests: 7/7 passing Header: SDL_gpu.h (169 declarations) Generated: 1,806 lines of code