Backlog/engine/rend
Peter Li 0ca5592b40 moving engine setup away from prepare, and everything can be done in start module now 2025-04-19 18:47:52 -07:00
..
shaders > fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu 2025-04-19 09:52:36 -07:00
src moving engine setup away from prepare, and everything can be done in start module now 2025-04-19 18:47:52 -07:00
tests added gltf mesh loader back 2025-04-14 23:58:08 -07:00
README.md saving 2025-04-12 17:21:53 -07:00
build.zig saving before stash 2025-04-18 19:54:59 -07:00
build.zig.zon added gltf mesh loader back 2025-04-14 23:58:08 -07:00

README.md

Rend - Backlog's renderer module

This implements a renderer on top of sdl gpu