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debug.frag.dxil
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bloom and shit
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2025-05-07 10:05:44 -07:00 |
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debug.vert.dxil
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debug draw sysstem!!!11
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2025-04-21 21:47:05 -07:00 |
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depthOnly.frag.dxil
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> shadow casting lights
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2025-04-27 12:58:06 -07:00 |
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lit_mesh.frag.dxil
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very shitty ssao implementation
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2025-05-10 17:27:37 -07:00 |
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meshes.vert.dxil
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very shitty ssao implementation
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2025-05-10 17:27:37 -07:00 |
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postProc.frag.dxil
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SSAO blur
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2025-05-10 18:00:58 -07:00 |
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postProc.vert.dxil
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HDR color targets!
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2025-05-06 16:23:50 -07:00 |
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rect.frag.dxil
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ported all shaders needed for papyrus UI
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2025-05-07 15:08:07 -07:00 |
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rect.vert.dxil
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ported all shaders needed for papyrus UI
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2025-05-07 15:08:07 -07:00 |
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sample.frag.dxil
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content and shader cooking stuff
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2025-04-13 14:12:48 -07:00 |
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sample.vert.dxil
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content and shader cooking stuff
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2025-04-13 14:12:48 -07:00 |
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skybox.frag.dxil
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bloom and shit
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2025-05-07 10:05:44 -07:00 |
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skybox.vert.dxil
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I have a working skybox now
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2025-05-01 22:20:32 -07:00 |
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ssao.frag.dxil
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very shitty ssao implementation
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2025-05-10 17:27:37 -07:00 |
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test.vert.dxil
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saving
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2025-04-13 17:41:16 -07:00 |
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text.frag.dxil
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ported all shaders needed for papyrus UI
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2025-05-07 15:08:07 -07:00 |
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text.vert.dxil
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ported all shaders needed for papyrus UI
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2025-05-07 15:08:07 -07:00 |