Backlog/engine
Peter Li 5975ac0585 Merge branch 'integration' of github.com:peterino2/BacklogEngine into integration 2025-10-01 00:38:12 -07:00
..
assets animations working again 2025-09-17 23:51:01 -07:00
audio adding audio work 2025-09-26 22:06:03 -07:00
core added loop back echoing between the server and client 2025-09-30 20:20:38 -07:00
imgui updated build scripts 2025-06-08 11:25:44 -07:00
net networking- can send a vector over reliable 2025-09-30 21:09:10 -07:00
papyrus adding audio work 2025-09-26 22:06:03 -07:00
physics lots of memory tracking in the game now 2025-09-26 21:20:24 -07:00
platform saving 2025-09-26 20:27:04 -07:00
rend Merge branch 'integration' of github.com:peterino2/BacklogEngine into integration 2025-10-01 00:38:12 -07:00
sys added split between transparent and opaque renderpasses 2025-09-24 01:06:42 -07:00
ui lots of memory tracking in the game now 2025-09-26 21:20:24 -07:00
.gitattributes Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00
.gitignore Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00
backlog.zig networking module created 2025-09-28 14:59:39 -07:00
loadDynamicsStub.zig saving 2025-06-12 22:00:15 -07:00
main.zig resource files working 2025-09-10 23:07:47 -07:00
moduleFwd.zig module forwarding optionals and apigen 2025-06-08 18:06:19 -07:00
moduleStub.zig module forwarding optionals and apigen 2025-06-08 18:06:19 -07:00
modulelist.zig networking module created 2025-09-28 14:59:39 -07:00