|
debug.frag.spv
|
bloom and shit
|
2025-05-07 10:05:44 -07:00 |
|
debug.vert.spv
|
saving
|
2025-04-21 22:34:25 -07:00 |
|
depthOnly.frag.spv
|
> shadow casting lights
|
2025-04-27 12:58:06 -07:00 |
|
lit_mesh.frag.spv
|
saving
|
2025-05-16 23:48:04 -07:00 |
|
meshes.vert.spv
|
SSAO updated and certifiably working
|
2025-05-11 22:16:50 -07:00 |
|
postProc.frag.spv
|
so much work on hot reloading done
|
2025-05-19 21:35:04 -07:00 |
|
postProc.vert.spv
|
HDR color targets!
|
2025-05-06 16:23:50 -07:00 |
|
rect.frag.spv
|
ported all shaders needed for papyrus UI
|
2025-05-07 15:08:07 -07:00 |
|
rect.vert.spv
|
ported all shaders needed for papyrus UI
|
2025-05-07 15:08:07 -07:00 |
|
sample.frag.spv
|
content and shader cooking stuff
|
2025-04-13 14:12:48 -07:00 |
|
sample.vert.spv
|
content and shader cooking stuff
|
2025-04-13 14:12:48 -07:00 |
|
skybox.frag.spv
|
so much work on hot reloading done
|
2025-05-19 21:35:04 -07:00 |
|
skybox.vert.spv
|
I have a working skybox now
|
2025-05-01 22:20:32 -07:00 |
|
ssao.frag.spv
|
SSAO updated and certifiably working
|
2025-05-11 22:16:50 -07:00 |
|
test.vert.spv
|
saving
|
2025-04-13 17:41:16 -07:00 |
|
text.frag.spv
|
ported all shaders needed for papyrus UI
|
2025-05-07 15:08:07 -07:00 |
|
text.vert.spv
|
ported all shaders needed for papyrus UI
|
2025-05-07 15:08:07 -07:00 |