Backlog/lib/sdl3/parser/API_STATUS.md

2.6 KiB

SDL3 Parser - API Status Summary

Last Updated: 2026-01-22

Quick Stats

  • Total APIs Tested: 43
  • Fully Working: 15 (35%)
  • ⚠️ Partial (1-13 errors): 28 (65%)
  • Failed: 0 (0%)
  • Generated Code: 1,226+ lines

Production Ready (15 APIs)

Perfect compilation, zero errors:

Input (5)

  • SDL_keyboard.h (301 lines)
  • SDL_scancode.h (184 lines)
  • SDL_mouse.h (118 lines)
  • SDL_touch.h (32 lines)
  • SDL_pen.h (17 lines)

Core/Util (7)

  • SDL_cpuinfo.h (73 lines)
  • SDL_sensor.h (65 lines)
  • SDL_time.h (55 lines)
  • SDL_process.h (45 lines)
  • SDL_locale.h (10 lines)
  • SDL_version.h (9 lines)
  • SDL_power.h (7 lines)

Graphics (2)

  • SDL_rect.h (87 lines)
  • SDL_blendmode.h (18 lines)

Other (1)

  • SDL_keycode.h (5 lines)

⚠️ Near-Perfect (20 APIs - Just 1 Error Each!)

Generates valid code with a single fixable error:

  • SDL_audio.h - Double pointer spacing
  • SDL_camera.h - Callback typedef
  • SDL_clipboard.h - Callback typedef
  • SDL_error.h - Callback typedef
  • SDL_events.h - Multi-line comment edge case
  • SDL_filesystem.h - Callback typedef
  • SDL_gamepad.h - Field name type
  • SDL_gpu.h - Field name type
  • SDL_guid.h - Array syntax
  • SDL_haptic.h - Complex union
  • SDL_hidapi.h - Callback typedef
  • SDL_init.h - Callback typedef
  • SDL_iostream.h - Callback typedef
  • SDL_joystick.h - Field name type
  • SDL_log.h - Callback typedef
  • SDL_messagebox.h - Callback typedef
  • SDL_mutex.h - Callback typedef
  • SDL_pixels.h - Pixel format enum
  • SDL_render.h - Callback typedef
  • SDL_storage.h - Callback typedef
  • SDL_surface.h - Callback typedef
  • SDL_thread.h - Callback typedef
  • SDL_tray.h - Callback typedef

🔧 Needs Minor Work (8 APIs - 2-13 Errors)

  • SDL_hints.h (2 errors)
  • SDL_properties.h (2 errors)
  • SDL_timer.h (2 errors)
  • SDL_dialog.h (4 errors)
  • SDL_video.h (13 errors)

🎯 Main Blockers

  1. Function Pointer Typedefs - Affects 23 APIs

    • Not yet supported
    • High priority fix
  2. Keyword Field Names - Affects 3 APIs (gpu, gamepad, joystick)

    • Need auto-escaping with @"name"
    • Easy fix
  3. Edge Cases - Affects 2 APIs

    • Double pointer spacing
    • Multi-line inline comments

📈 Next Milestones

Milestone 1: 39/43 APIs (91%)

  • Add function pointer typedef support
  • Add keyword escaping
  • Fix double pointer handling
  • Effort: ~5 hours

Milestone 2: 43/43 APIs (100%)

  • Handle complex unions
  • Fix remaining edge cases
  • Effort: +3 hours

Total to 100%: ~8 hours


See API_COVERAGE.md for detailed analysis.