Backlog/extras/gameExtras/src/gameExtras.zig

26 lines
890 B
Zig

pub const FpCamera = @import("gameplay/FpCamera.zig");
pub const games = @import("gameplay/games.zig");
pub const inputDebugger = @import("debuggers/inputDebugger.zig");
pub const ObjectSpawner = @import("debuggers/objectSpawner.zig");
pub const RendererDebug = @import("debuggers/RendererDebug.zig");
pub const EngineTool = @import("debuggers/EngineTool.zig");
pub const PhysicsObjectList = @import("debuggers/PhysicsObjectList.zig");
pub const ParticleDebugger = @import("debuggers/ParticleDebugger.zig");
pub const browser = @import("debuggers/fileBrowser.zig");
pub fn setup() !void {
_ = try core.createObject(games.GameList, .{});
}
pub const getGame = games.getGame;
pub const beginGame = games.beginGame;
pub const endGame = games.endGame;
pub const unloadGame = games.unloadGame;
const std = @import("std");
const backlog = @import("Backlog");
const core = backlog.core;