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_shaders
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moved fp camera code to extras, then added a directional light to the renderer
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2025-04-26 19:32:55 -07:00 |
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fonts
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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gltf-samples
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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meshes
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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sky_air
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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sounds
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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test_ozz
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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textures
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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.gitignore
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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get_thirdparty.py
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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icon.ico
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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sample.ozzconfig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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sampleGameEngine.ini
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added support for config files and added default config file for sample game
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2025-04-26 15:49:29 -07:00 |