36 lines
1.0 KiB
Zig
36 lines
1.0 KiB
Zig
const std = @import("std");
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const Backlog = @import("Backlog");
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pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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var blbuild = Backlog.init(b, .{
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.target = target,
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.optimize = optimize,
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.backlogRoot = "../",
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});
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// blbuild.addDependencyInstalls(b, .ReleaseFast); //.ReleaseFast);
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const exileMain = blbuild.program(.{
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.name = "exileMain",
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.desc = "A tiny shooter made with this engine.",
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.root_source_file = b.path("src/main.zig"),
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});
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exileMain.setModuleEnabled("imgui", true);
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exileMain.setModuleEnabled("audio", true);
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exileMain.setModuleEnabled("physics", true);
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exileMain.setModuleEnabled("ui", true);
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exileMain.setModuleEnabled("sys", true);
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exileMain.setModuleEnabled("net", true);
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{
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const exileGame = exileMain.addDynamicModule("exileGame", b.path("src/exileGame.zig"));
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_ = exileGame.compileInstall();
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}
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_ = exileMain.compileInstall();
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}
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