Backlog/lib/sdl3
Peterino2 d5b381526c Add parser documentation and clean up planning files
Added:
- PARSER_OVERVIEW.md: Concise guide on how the parser works
  - Architecture overview
  - Input/output examples
  - Usage instructions
  - Statistics and limitations

- AGENTS.md: Added 3 new issues from mock testing work
  - Build.addStaticLibrary removal in Zig 0.15
  - C mock type definition requirements
  - Testing strategy lessons

Removed completed planning/work log files:
- MOCK_FLAG_UPDATE.md
- PHASE1_COMPLETE.md
- SUMMARY.md
- TEST_HARNESS_PLAN_V2.md

Keeping only essential docs: AGENTS.md, PARSER_OVERVIEW.md, DEPENDENCY_PLAN.md, TODO.md
2026-01-22 01:36:16 -08:00
..
SDL objloader, ozz, sdl3 all updated 2025-10-13 20:57:04 -07:00
content upgrading to sdl 3.16 2025-06-07 14:05:12 -07:00
parser Add parser documentation and clean up planning files 2026-01-22 01:36:16 -08:00
research sdl3 initial parser 2026-01-21 16:28:12 -08:00
shaderTypes switched all builds to bh.declareOptions 2025-11-28 20:14:56 -08:00
shadercross upgrading to sdl 3.16 2025-06-07 14:05:12 -07:00
spvreflect switched all builds to bh.declareOptions 2025-11-28 20:14:56 -08:00
src saving 2025-11-02 00:55:21 -07:00
v2 parser work continued 2026-01-22 01:18:04 -08:00
MOCK_TESTING_COMPLETE.md Update mock testing to use full SDL_gpu.h with proper header includes 2026-01-22 01:32:58 -08:00
apigen.py so much work on hot reloading done 2025-05-19 21:35:04 -07:00
build.zig Update mock testing to use full SDL_gpu.h with proper header includes 2026-01-22 01:32:58 -08:00
build.zig.zon parser work continued 2026-01-22 01:18:04 -08:00
buildshaders.py saving 2025-04-13 17:41:16 -07:00
test.json added gltf mesh loader back 2025-04-14 23:58:08 -07:00
test.msl added gltf mesh loader back 2025-04-14 23:58:08 -07:00