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fonts
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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primitives
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lots of memory tracking in the game now
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2025-09-26 21:20:24 -07:00 |
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textRender
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got text rendering working again... sort of...
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2025-09-01 22:36:26 -07:00 |
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BmpRenderer.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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DrawCommand.zig
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added split between transparent and opaque renderpasses
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2025-09-24 01:06:42 -07:00 |
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DrawListBuilder.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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Event.zig
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lots of memory tracking in the game now
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2025-09-26 21:20:24 -07:00 |
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Font.zig
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got text rendering working again... sort of...
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2025-09-01 22:36:26 -07:00 |
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MousePick.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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TextEntrySystem.zig
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
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c.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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compat.cpp
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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layoutAndRendering.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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localization.zig
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
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papyrus.zig
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
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stb_ttf.h
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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style.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |
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utils.zig
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |