30 KiB
Enhanced Test Harness Plan with Mock Generation
Status Update (2026-01-22)
Recent Changes ✅
- Output parameter implemented - Parser now supports
--output=<file>instead of only stdout - AST validation added - Generated code is parsed with
std.zig.Astfor syntax validation - Critical bug fixes:
- Fixed pointer type conversion (
?*Typeinstead of*Type) - Fixed struct field parsing for pointer types
- Handles both
SDL_Foo *andSDL_Foo*pointer formats
- Fixed pointer type conversion (
- Usage updated - Help text now shows both redirect and --output options
Remaining Tasks
- Mock generation (
--mocksflag) - NOT YET IMPLEMENTED - Test project infrastructure
- Complete AST rendering (currently warns only, doesn't reformat)
- Fix remaining 59 syntax errors in full SDL_gpu.h output
Overview
This plan extends the original test harness to:
- Generate C mocks - Parser creates mock C implementations when
--mocksflag is passed ⚠️ TODO - Build complete test project - Compile C mocks + generated Zig bindings ⚠️ TODO
- Exercise all functions - Call every generated wrapper function to verify linkage ⚠️ TODO
Objectives
Primary Goals
- ✅ Compilation validation - Verify generated Zig code compiles (DONE: AST parsing validates)
- ⚠️ Mock generation - Auto-generate minimal C mock implementations (TODO)
- ⚠️ Linkage testing - Ensure all Zig wrappers link to C mocks correctly (TODO)
- ⚠️ Function coverage - Call every generated function at least once (TODO)
- ⚠️ Runtime testing - Verify functions execute without crashes (TODO)
Secondary Goals
- Detect ABI mismatches between generated bindings and C mocks
- Provide template for integration testing with real SDL3
- Create reproducible test environment
- ✅ AST-based formatting of generated code (partially done: validates, needs full render)
Architecture Overview
┌─────────────────────────────────────────────────────────────┐
│ Test Harness Workflow │
└─────────────────────────────────────────────────────────────┘
1. Parse Header with --output and optional --mocks
┌──────────────┐
│ SDL_gpu.h │
└──────┬───────┘
│
v
┌──────────────┐ --output=gpu.zig [--mocks]
│ sdl-parser │──────────────┐
└──────┬───────┘ │
│ │
v v
┌──────────────┐ ┌──────────────┐
│ gpu.zig │ │ gpu_mock.c │ (TODO)
│ (bindings) │ │ (C mocks) │
└──────────────┘ └──────────────┘
│
v
┌──────────────┐
│ std.zig.Ast │ (validates syntax)
└──────────────┘
2. Build Test Project
┌──────────────┐ ┌──────────────┐
│ gpu.zig │ │ gpu_mock.c │
└──────┬───────┘ └──────┬───────┘
│ │
└──────────┬───────────┘
v
┌──────────────┐
│ build.zig │
│ (test proj) │
└──────┬───────┘
v
┌──────────────┐
│ test binary │
└──────────────┘
3. Run Tests
┌──────────────┐
│ test_main.zig│
└──────┬───────┘
│
v
┌─────────────────────────────┐
│ Call all wrapper functions │
│ - Opaque type creation │
│ - Enum usage │
│ - Struct initialization │
│ - Flag manipulation │
│ - Function calls │
└─────────────────────────────┘
│
v
┌──────────────┐
│ ✅ Success │
│ ❌ Failure │
└──────────────┘
Part 1: Mock Generation in Parser
Requirements
Input: C header file + --mocks flag
Output:
gpu.zig- Zig bindings (as before)gpu_mock.c- C mock implementationsgpu_mock.h- C mock header (optional, for documentation)
Mock Generation Strategy
For each C declaration, generate minimal stub:
Opaque Types
// Input: typedef struct SDL_GPUDevice SDL_GPUDevice;
// Mock: (no code needed - just forward declaration)
Functions
// Input:
// extern SDL_DECLSPEC SDL_GPUDevice* SDLCALL SDL_CreateGPUDevice(bool debug_mode);
// Mock:
SDL_GPUDevice* SDL_CreateGPUDevice(bool debug_mode) {
(void)debug_mode;
return NULL; // Safe stub: return null pointer
}
For functions returning primitives:
// Input:
// extern SDL_DECLSPEC bool SDLCALL SDL_GPUSupportsShaderFormats(...);
// Mock:
bool SDL_GPUSupportsShaderFormats(SDL_GPUShaderFormat format_flags, const char *name) {
(void)format_flags;
(void)name;
return false; // Safe stub: return false/0
}
For void functions:
// Input:
// extern SDL_DECLSPEC void SDLCALL SDL_DestroyGPUDevice(SDL_GPUDevice *device);
// Mock:
void SDL_DestroyGPUDevice(SDL_GPUDevice *device) {
(void)device;
// No-op
}
Implementation in Parser
Add Mock Code Generator
File: mock_codegen.zig (new file)
const std = @import("std");
const patterns = @import("patterns.zig");
pub const MockCodeGen = struct {
decls: []patterns.Declaration,
allocator: std.mem.Allocator,
output: std.ArrayList(u8),
pub fn generate(allocator: std.mem.Allocator, decls: []patterns.Declaration) ![]const u8 {
var gen = MockCodeGen{
.decls = decls,
.allocator = allocator,
.output = try std.ArrayList(u8).initCapacity(allocator, 4096),
};
try gen.writeHeader();
try gen.writeMocks();
return try gen.output.toOwnedSlice(allocator);
}
fn writeHeader(self: *MockCodeGen) !void {
const header =
\\// Auto-generated C mock implementations
\\// DO NOT EDIT - Generated by sdl-parser --mocks
\\
\\#include <stdint.h>
\\#include <stdbool.h>
\\
\\// Forward declarations for opaque types
\\
;
try self.output.appendSlice(self.allocator, header);
}
fn writeMocks(self: *MockCodeGen) !void {
// Write opaque type forward declarations
for (self.decls) |decl| {
if (decl == .opaque_type) {
const opaque = decl.opaque_type;
try self.output.writer(self.allocator).print(
"typedef struct {s} {s};\n",
.{opaque.name, opaque.name}
);
}
}
try self.output.appendSlice(self.allocator, "\n// Function implementations\n\n");
// Write function mocks
for (self.decls) |decl| {
if (decl == .function_decl) {
try self.writeFunctionMock(decl.function_decl);
}
}
}
fn writeFunctionMock(self: *MockCodeGen, func: patterns.FunctionDecl) !void {
// Write return type
try self.output.appendSlice(self.allocator, func.return_type);
try self.output.appendSlice(self.allocator, " ");
// Write function name
try self.output.appendSlice(self.allocator, func.name);
try self.output.appendSlice(self.allocator, "(");
// Write parameters
if (func.params.len == 0) {
try self.output.appendSlice(self.allocator, "void");
} else {
for (func.params, 0..) |param, i| {
if (i > 0) {
try self.output.appendSlice(self.allocator, ", ");
}
try self.output.appendSlice(self.allocator, param.type_name);
if (param.name.len > 0) {
try self.output.appendSlice(self.allocator, " ");
try self.output.appendSlice(self.allocator, param.name);
}
}
}
try self.output.appendSlice(self.allocator, ") {\n");
// Write function body
// Void all parameters to avoid unused warnings
for (func.params) |param| {
if (param.name.len > 0) {
try self.output.writer(self.allocator).print(" (void){s};\n", .{param.name});
}
}
// Return appropriate value
const return_value = getDefaultReturnValue(func.return_type);
if (return_value.len > 0) {
try self.output.writer(self.allocator).print(" return {s};\n", .{return_value});
}
try self.output.appendSlice(self.allocator, "}\n\n");
}
fn getDefaultReturnValue(return_type: []const u8) []const u8 {
if (std.mem.eql(u8, return_type, "void")) {
return "";
} else if (std.mem.indexOf(u8, return_type, "*") != null) {
return "NULL"; // Pointer types
} else if (std.mem.eql(u8, return_type, "bool")) {
return "false";
} else if (std.mem.eql(u8, return_type, "int") or
std.mem.indexOf(u8, return_type, "int") != null) {
return "0";
} else if (std.mem.eql(u8, return_type, "float") or
std.mem.eql(u8, return_type, "double")) {
return "0.0";
} else {
// For enum/struct types, return zero-initialized
return "0";
}
}
};
Update Parser Main
File: parser.zig - STATUS: PARTIALLY DONE
pub fn main() !void {
// ... existing setup ...
const args = try std.process.argsAlloc(allocator);
defer std.process.argsFree(allocator, args);
if (args.len < 2) {
// ✅ DONE: Updated usage message
std.debug.print("Usage: {s} <header-file> [--output=<output-file>] [--mocks]\n", .{args[0]});
return error.MissingArgument;
}
const header_path = args[1];
// ✅ DONE: Parse --output parameter
var output_file: ?[]const u8 = null;
var generate_mocks = false;
// TODO: Proper argument parsing for multiple flags
for (args[2..]) |arg| {
if (std.mem.startsWith(u8, arg, "--output=")) {
output_file = arg["--output=".len..];
} else if (std.mem.eql(u8, arg, "--mocks")) {
generate_mocks = true;
}
}
// ... existing parsing ...
// ✅ DONE: Generate Zig code
const output = try codegen.CodeGen.generate(allocator, decls);
defer allocator.free(output);
// ✅ DONE: Write to file or stdout
if (output_file) |file_path| {
try std.fs.cwd().writeFile(.{ .sub_path = file_path, .data = output });
std.debug.print("Generated: {s}\n", .{file_path});
} else {
_ = try std.posix.write(std.posix.STDOUT_FILENO, output);
}
// ✅ DONE: AST validation
const output_z = try allocator.dupeZ(u8, output);
defer allocator.free(output_z);
var ast = try std.zig.Ast.parse(allocator, output_z, .zig);
defer ast.deinit(allocator);
if (ast.errors.len > 0) {
std.debug.print("\nWarning: {d} syntax errors detected\n", .{ast.errors.len});
}
// ⚠️ TODO: Generate C mocks if requested
if (generate_mocks) {
const mock_codegen = @import("mock_codegen.zig");
const mock_output = try mock_codegen.MockCodeGen.generate(allocator, decls);
defer allocator.free(mock_output);
const mock_filename = try std.fmt.allocPrint(allocator, "{s}_mock.c", .{
std.fs.path.stem(header_path)
});
defer allocator.free(mock_filename);
try std.fs.cwd().writeFile(.{ .sub_path = mock_filename, .data = mock_output });
std.debug.print("Generated C mocks: {s}\n", .{mock_filename});
}
}
Part 2: Test Project Structure
Directory Layout
lib/sdl3/parser/
├── parser.zig
├── patterns.zig
├── naming.zig
├── codegen.zig
├── mock_codegen.zig # NEW: Mock C code generator
├── types.zig
├── build.zig
│
└── test_project/ # NEW: Complete test harness
├── build.zig # Test project build
├── test_main.zig # Main test runner
├── generated/ # Generated files (gitignored)
│ ├── gpu.zig # Generated Zig bindings
│ └── gpu_mock.c # Generated C mocks
├── tests/
│ ├── opaque_test.zig # Test opaque type handling
│ ├── enum_test.zig # Test enum usage
│ ├── struct_test.zig # Test struct usage
│ ├── flag_test.zig # Test flag manipulation
│ └── function_test.zig # Test all function calls
└── golden/
└── gpu.zig # Reference output for regression
Test Project Build Configuration
File: test_project/build.zig
const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
// Step 1: Run parser to generate bindings and mocks
const parser_path = b.path("../zig-out/bin/sdl-parser");
const header_path = b.path("../../SDL/include/SDL3/SDL_gpu.h");
const run_parser = b.addSystemCommand(&[_][]const u8{
parser_path.getPath(b),
header_path.getPath(b),
"--mocks",
});
// Capture stdout to generated/gpu.zig
const gpu_zig_path = b.path("generated/gpu.zig");
run_parser.setStdOut(.{ .write_to_file = gpu_zig_path });
// Step 2: Compile C mocks
const mock_c = b.addObject(.{
.name = "gpu_mock",
.target = target,
.optimize = optimize,
});
mock_c.addCSourceFile(.{
.file = b.path("generated/gpu_mock.c"),
.flags = &[_][]const u8{"-std=c11"},
});
mock_c.linkLibC();
mock_c.step.dependOn(&run_parser.step);
// Step 3: Create test executable
const test_exe = b.addExecutable(.{
.name = "gpu-test",
.root_module = b.createModule(.{
.root_source_file = b.path("test_main.zig"),
.target = target,
.optimize = optimize,
}),
});
test_exe.linkLibC();
test_exe.linkLibrary(mock_c);
test_exe.step.dependOn(&run_parser.step);
b.installArtifact(test_exe);
// Step 4: Run test
const run_test = b.addRunArtifact(test_exe);
run_test.step.dependOn(b.getInstallStep());
const test_step = b.step("test", "Run all tests");
test_step.dependOn(&run_test.step);
// Step 5: Unit tests for generated code
const unit_tests = b.addTest(.{
.root_module = b.createModule(.{
.root_source_file = b.path("test_main.zig"),
.target = target,
.optimize = optimize,
}),
});
unit_tests.linkLibC();
unit_tests.linkLibrary(mock_c);
unit_tests.step.dependOn(&run_parser.step);
const run_unit_tests = b.addRunArtifact(unit_tests);
const unit_test_step = b.step("test-unit", "Run unit tests");
unit_test_step.dependOn(&run_unit_tests.step);
}
Main Test Runner
File: test_project/test_main.zig
const std = @import("std");
const gpu = @import("generated/gpu.zig");
pub fn main() !void {
std.debug.print("SDL3 GPU Binding Test\n", .{});
std.debug.print("======================\n\n", .{});
var test_count: usize = 0;
var pass_count: usize = 0;
// Test 1: Opaque type functions
test_count += 1;
if (testOpaqueTypes()) {
pass_count += 1;
std.debug.print("✅ Opaque types test passed\n", .{});
} else |err| {
std.debug.print("❌ Opaque types test failed: {}\n", .{err});
}
// Test 2: Enum usage
test_count += 1;
if (testEnums()) {
pass_count += 1;
std.debug.print("✅ Enum test passed\n", .{});
} else |err| {
std.debug.print("❌ Enum test failed: {}\n", .{err});
}
// Test 3: Struct initialization
test_count += 1;
if (testStructs()) {
pass_count += 1;
std.debug.print("✅ Struct test passed\n", .{});
} else |err| {
std.debug.print("❌ Struct test failed: {}\n", .{err});
}
// Test 4: Flag manipulation
test_count += 1;
if (testFlags()) {
pass_count += 1;
std.debug.print("✅ Flag test passed\n", .{});
} else |err| {
std.debug.print("❌ Flag test failed: {}\n", .{err});
}
// Test 5: All function calls
test_count += 1;
if (testAllFunctions()) {
pass_count += 1;
std.debug.print("✅ Function call test passed\n", .{});
} else |err| {
std.debug.print("❌ Function call test failed: {}\n", .{err});
}
std.debug.print("\nResults: {}/{} tests passed\n", .{pass_count, test_count});
if (pass_count == test_count) {
std.debug.print("🎉 All tests passed!\n", .{});
return;
} else {
return error.TestsFailed;
}
}
fn testOpaqueTypes() !void {
// Test that we can call functions returning opaque pointers
const device = gpu.createGPUDevice(false, false, null);
// Device should be null from mock, but call should succeed
if (device) |d| {
gpu.destroyGPUDevice(d);
}
}
fn testEnums() !void {
// Test enum value access
const prim_type = gpu.GPUPrimitiveType.primitivetypeTrianglelist;
_ = prim_type;
// Test numeric enum values don't cause issues
const sample_count = gpu.GPUSampleCount.samplecount4;
_ = sample_count;
const tex_type = gpu.GPUTextureType.texturetype2dArray;
_ = tex_type;
}
fn testStructs() !void {
// Test struct initialization
const viewport = gpu.GPUViewport{
.x = 0.0,
.y = 0.0,
.w = 800.0,
.h = 600.0,
.min_depth = 0.0,
.max_depth = 1.0,
};
_ = viewport;
}
fn testFlags() !void {
// Test flag creation and manipulation
var usage: gpu.GPUTextureUsageFlags = .{};
usage.textureusageSampler = true;
usage.textureusageColorTarget = true;
try std.testing.expect(usage.textureusageSampler);
try std.testing.expect(usage.textureusageColorTarget);
try std.testing.expect(!usage.textureusageDepthStencilTarget);
}
fn testAllFunctions() !void {
// Call every generated function at least once
// This ensures all wrappers link correctly
// Device functions
const device = gpu.createGPUDevice(false, false, null);
_ = device;
// Query functions
const supports = gpu.gpuSupportsShaderFormats(.{}, "test");
_ = supports;
// ... more function calls ...
// This can be auto-generated from the function list
}
// Unit tests
test "opaque types compile" {
try testOpaqueTypes();
}
test "enums accessible" {
try testEnums();
}
test "structs initialize" {
try testStructs();
}
test "flags manipulate" {
try testFlags();
}
Function Coverage Generator
File: test_project/tests/function_test.zig
Auto-generate test that calls every function:
const std = @import("std");
const gpu = @import("../generated/gpu.zig");
test "all functions callable" {
// This test is auto-generated
// It calls every function with dummy arguments to verify linkage
// createGPUDevice
_ = gpu.createGPUDevice(false, false, null);
// destroyGPUDevice
gpu.destroyGPUDevice(null);
// claimWindowForGPUDevice
_ = gpu.claimWindowForGPUDevice(null, null);
// ... continue for all 94 functions
// Can be generated by iterating through function_decl list
}
Part 3: Implementation Plan
Phase 0: Infrastructure Improvements ✅ (COMPLETED)
Completed Tasks:
- ✅ Added
--output=<file>parameter support - ✅ Integrated
std.zig.Astparsing for validation - ✅ Fixed pointer type conversion bugs
- ✅ Fixed struct field parsing for pointer types
- ✅ Updated usage documentation
Files Modified:
parser.zig- Added output parameter, AST validationtypes.zig- Fixed pointer type handling for bothFoo *andFoo*patterns.zig- Fixed struct field parsing algorithmcodegen.zig- Kept trailing commas (valid Zig syntax)
Current State:
zig build run -- ../SDL/include/SDL3/SDL_gpu.h --output=gpu.zig
# ✅ Works! Generates 49KB file with 169 declarations
# ⚠️ 59 syntax errors remain (down from 86)
Phase 1: Mock Code Generator (3 hours) ⚠️ TODO
Tasks:
- ⚠️ Create
mock_codegen.zig - ⚠️ Implement mock generation for:
- Opaque type forward declarations
- Function stubs with parameter voiding
- Default return values
- ⚠️ Add tests for mock generator
- ⚠️ Update parser.zig to support --mocks flag (argument parsing needs multi-flag support)
Files:
mock_codegen.zig(new, ~200 lines) - NOT CREATED YETparser.zig(modify, +20 lines) - Needs multi-flag argument parsing- Add mock_codegen tests
Test:
zig build run -- ../SDL/include/SDL3/SDL_gpu.h --output=gpu.zig --mocks
# Should generate gpu.zig and gpu_mock.c
Phase 2: Test Project Setup (2 hours) ⚠️ TODO
Tasks:
- ⚠️ Create test_project directory structure
- ⚠️ Write test_project/build.zig (needs update for new --output parameter)
- ⚠️ Set up generated/ output directory
- ⚠️ Configure gitignore
Files:
test_project/build.zig(new, ~100 lines) - Will use--output=instead of stdout redirecttest_project/.gitignore(new)- Update main build.zig to add test-project step
Updated Build Script:
// Use new --output parameter instead of capturing stdout
const run_parser = b.addRunArtifact(parser_exe);
run_parser.addArgs(&[_][]const u8{
header_path,
"--output=generated/gpu.zig",
"--mocks", // When Phase 1 is complete
});
Phase 3: Basic Test Runner (2 hours) ⚠️ TODO
Tasks:
- ⚠️ Write test_main.zig with basic test framework
- ⚠️ Implement opaque type tests
- ⚠️ Implement enum tests
- ⚠️ Implement struct tests
- ⚠️ Implement flag tests
- ⚠️ Test with actual generated output (includes nullable pointers now)
Files:
test_project/test_main.zig(new, ~150 lines)
Note: Tests should verify:
- Nullable pointer handling (
?*Type) - Struct fields with correct pointer types
- Trailing commas in function parameters (valid syntax)
Test:
cd test_project
zig build test
Phase 4: Function Coverage (2 hours) ⚠️ TODO
Tasks:
- ⚠️ Generate function call test
- ⚠️ Create helper to call all functions
- ⚠️ Add safety checks for null returns (critical with
?*types) - ⚠️ Report coverage statistics
Files:
test_project/tests/function_test.zig(new, ~300 lines)- Helper script to generate from decls
Important: Function tests must handle:
- Optional return types (
?*GPUDevicecan be null) - Proper unwrapping before use
- Trailing commas in test code
Phase 5: Golden File & Regression (1 hour) ⚠️ TODO
Tasks:
- ⚠️ Generate golden reference file (from current best output)
- ⚠️ Add diff comparison
- ⚠️ Add update mechanism
- ⚠️ Document workflow
- ⚠️ Decide on AST-formatted vs raw output for golden files
Files:
test_project/golden/gpu.zig(generated)- Update test_main.zig with comparison
Decision Needed:
- Use AST-rendered output (once errors are fixed) for consistent formatting?
- Or use raw output to preserve original generation logic?
Phase 6: Fix Remaining Syntax Errors (2-4 hours) ⚠️ TODO
Current Issue: 59 syntax errors in full SDL_gpu.h output
Investigation Needed:
- ⚠️ Identify patterns causing remaining errors
- ⚠️ Fix flag parsing edge cases
- ⚠️ Fix function parameter edge cases
- ⚠️ Add tests for problematic patterns
- ⚠️ Enable full AST rendering instead of just validation
Goal: Get to 0 syntax errors so AST can format the output
Part 4: Usage Workflow
Developer Workflow
# 1. Build parser
cd lib/sdl3/parser
zig build
# 2. Run test project
cd test_project
zig build test
# Output:
# SDL3 GPU Binding Test
# ======================
#
# Generating bindings...
# Generating C mocks...
# Compiling C mocks...
# Building test executable...
# Running tests...
#
# ✅ Opaque types test passed
# ✅ Enum test passed
# ✅ Struct test passed
# ✅ Flag test passed
# ✅ Function call test passed (94/94 functions)
#
# Results: 5/5 tests passed
# 🎉 All tests passed!
CI/CD Integration
# .github/workflows/parser-test.yml
name: Parser Tests
on: [push, pull_request]
jobs:
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: true # For SDL3
- name: Setup Zig
uses: goto-bus-stop/setup-zig@v2
with:
version: 0.14.0
- name: Build Parser
run: |
cd lib/sdl3/parser
zig build
- name: Run Unit Tests
run: |
cd lib/sdl3/parser
zig build test
- name: Run Integration Tests
run: |
cd lib/sdl3/parser/test_project
zig build test
Part 5: Success Criteria
Mock Generation
- ✅ Parser accepts --mocks flag
- ✅ Generates valid C code
- ✅ All functions have stubs
- ✅ Compiles with standard C compiler
- ✅ No undefined symbols
Test Project
- ✅ Compiles without errors
- ✅ Links Zig bindings with C mocks
- ✅ All tests pass
- ✅ Calls all 94 functions
- ✅ No runtime crashes
- ✅ No memory leaks (valgrind clean)
Regression Testing
- ✅ Golden file comparison works
- ✅ Detects output changes
- ✅ Update mechanism functional
Part 6: Advanced Features
Auto-Generate Function Tests
Script to generate function_test.zig from declarations:
// generate_function_tests.zig
const std = @import("std");
const patterns = @import("../patterns.zig");
pub fn generateFunctionTests(decls: []patterns.Declaration, allocator: Allocator) ![]const u8 {
var output = std.ArrayList(u8).init(allocator);
try output.appendSlice("test \"all functions callable\" {\n");
for (decls) |decl| {
if (decl == .function_decl) {
const func = decl.function_decl;
try output.writer().print(" _ = gpu.{s}(", .{func.name});
// Generate dummy arguments
for (func.params, 0..) |param, i| {
if (i > 0) try output.appendSlice(", ");
const dummy = try getDummyValue(param.type_name, allocator);
try output.appendSlice(dummy);
}
try output.appendSlice(");\n");
}
}
try output.appendSlice("}\n");
return output.toOwnedSlice();
}
Memory Safety Testing
Add valgrind/sanitizer testing:
// In build.zig
const sanitize_test = b.addExecutable(.{
.name = "gpu-test-sanitize",
.root_source_file = b.path("test_main.zig"),
.target = target,
.optimize = .Debug,
});
// Enable sanitizers
sanitize_test.sanitize = .{ .address = true, .undefined = true };
Total Implementation Time
-
Phase 0: Infrastructure ✅ - COMPLETED (4 hours spent)
- Output parameter
- AST validation
- Bug fixes (pointer types, struct fields)
-
Phase 1: Mock Generator ⚠️ - 3 hours (TODO)
-
Phase 2: Test Project Setup ⚠️ - 2 hours (TODO)
-
Phase 3: Basic Tests ⚠️ - 2 hours (TODO)
-
Phase 4: Function Coverage ⚠️ - 2 hours (TODO)
-
Phase 5: Regression ⚠️ - 1 hour (TODO)
-
Phase 6: Fix Syntax Errors ⚠️ - 2-4 hours (NEW)
Total Estimated: 12-14 hours remaining Completed: 4 hours (infrastructure improvements) Grand Total: 16-18 hours
Deliverables
- ✅ Updated
parser.zig- DONE: Support for --output parameter, AST validation - ✅ Updated
types.zig- DONE: Fixed pointer type conversion - ✅ Updated
patterns.zig- DONE: Fixed struct field parsing - ✅ Updated
codegen.zig- DONE: Verified trailing comma validity - ⚠️
mock_codegen.zig- C mock generator (TODO) - ⚠️ Updated
parser.zig- Support --mocks flag (TODO - needs multi-flag parsing) - ⚠️
test_project/- Complete test harness (TODO) - ⚠️
test_main.zig- Test runner (TODO) - ⚠️
function_test.zig- Coverage tests (TODO) - ⚠️ Golden reference files (TODO)
- ⚠️ Documentation & README updates (TODO)
- ⚠️ CI/CD configuration (TODO)
Current Output Quality
Working Test Case (test_small.h):
pub const c = @import("c.zig").c;
pub const GPUDevice = opaque {};
pub const GPUPrimitiveType = enum(c_int) {
primitivetypeTrianglelist,
primitivetypeTrianglestrip,
};
pub inline fn createGPUDevice(debug_mode: bool,) ?*GPUDevice {
return c.SDL_CreateGPUDevice(debug_mode);
}
✅ Status: Valid Zig code, compiles successfully
Full SDL_gpu.h Output:
- 169 declarations generated
- 49KB output file
- 59 syntax errors remaining (needs investigation)
- Struct pointer fields now correctly parsed
- Function return types use nullable pointers